• 21Total Roles
  • 0Open Roles
  • 604Total Submissions
  • 296Following This Project
  • Aug 05, 2019Listed
  • Dec 31, 2019Deadline
  • VideogameCategory
  • Potion Commotio...Franchise
Classes Start Sept 21
  • Audio Engineering
  • Voice Acting
  • Music Composition
  • Character Design
  • Video Editing

Nerdy Bird Studios's Previously Completed Works

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About Potion Commotion (Original Video Game)


Howdy! Firstly, a big thanks for checking out this casting call.

My name is Luke, I’m 20 years old and I am the developer of Potion Commotion, my first official game - https://store.steampowered.com/app/1209450/Potion_Commotion/
Please check out the Potion Commotion Discord for progress-feed, updates and more: https://discord.gg/ByNsGUC

What is Potion Commotion?

Potion Commotion is a casual game of the idle clicker genre.

Upon starting the game, the player becomes the gardener of the elderly and eccentric Wogglebogg the Wizard, the game’s main character.

To aid Wogglebogg in making various potions, the player will need to build his garden with a range of Trees, Plants and Creatures, to harvest wacky ingredients.

The more Potions the player makes, the more coins and elixir the player will receive, allowing them to further expand and create!

Other features of the game are a Prestige System, Full Controller Support, Achievements, an Original Sound Track, Daily Bonuses, a whole load of terrible puns and more.

What is the plan for Potion Commotion?

Well, the first step is to get the game finished, so it can be released onto Steam. I am planning for a Q1 2020 release.

From there, I am open to the prospect of releasing it onto other platforms, but currently, Steam is the main focus.

Why are voice actors required?

When I initially came up with the idea for PC, I felt it would greatly benefit from talented voice actors, such as yourselves, to really bring the characters to life. This isn’t something that’s common in titles of this genre, so it’ll add some additional uniqueness to the game.


While the deadline is currently September 1st, this will most likely be pushed back, up to October 1st. However, this will depend greatly on my own progress in development, as well as the number of auditions.

I should note that as the aim is for a Q1 2020 release, lines will most likely need to be done by February, which should be ample time, but bear this in mind when auditioning.


Naturally, a good quality microphone is essential. A sense of humour and a Discord account (or the ability to make a Discord account) is highly preferable too.

Why audition?

Primarily, because you’re awesome! And I’m seeking people as awesome as you for this project.

Secondly, because this project is about having fun, and creating a group of friends working together; I would love you to be a part of that.

And finally, because you’ll receive my eternal love and affection, which is utterly priceless.

For any questions about Potion Commotion, or other queries/feedback you might have, please don't hesitate to message me. Follow me too if you want.

About the Creator: NerdyBird Studios

Hello there, and welcome to a page on the internet, totally dedicated to me! I promise to use my tyrannical power over it only for good!

My name is Luke, I'm from Yorkshire, England and I was born in the millennium preceding this one.
I'm an aspiring game developer and hope to release my first official game, 'Potion Commotion', onto Steam in early 2020.

I've always been an avid gamer! From playing WWE games with my older Brother on PlayStation 2 at a young age, to getting big into Nintendo as I got older, enjoying the likes of Animal Crossing, Mario Kart and Sims. I've played hundreds of games from many different genres, and continue to do so to this day.

My love of video games throughout my life, along with being inspired by other game developers, such as Toby Fox, led me to teach myself how to code and how to create my own games.

Last year I produced a complete game called 'The Robot Invasion' for a university project, but the one I'm currently working on, 'Potion Commotion', will be the first game I release publicly. 

More about me:

Well, thanks for reading this far, I’m flattered you want to know more about little old me.

As you’ve probably gathered, I like video games, but I’m not just one dimensional… I mean… I’m at least… two dimensional.

Some of my other interests include hiking, politics, memes, weightlifting, sports, dank memes, procrastinating, spending time with my family and our dog, and ending sentences with the incorrect punctuation?

And if for some reason you still want to know anything else about me, here are some quick-fire facts:

Favourite Colour: Pink

Favourite Movie: Detective Pikachu

Top 3 video games: ‘Undertale’, ‘Animal Crossing New Leaf’ & ‘Professor Layton and the Lost Future’, in no particular order.

Greatest achievement: Getting a perfect score on Rhythm Fever Remix 10, nothing in my life can ever top that feat.

Favourite Show: Avatar: The Last Airbender

Favourite Sport: Football (Soccer if you must)

And yeah, that's me. Oof.

Why take part in one of my projects?
Great question bucko! Well, I like to think of myself as someone who is friendly, patient, and easy to work with. I don't take myself too seriously, yet I'm passionate about what I do. I'm also very open-minded and will listen to any feedback or ideas you may have.
But most importantly, I'll try to make each project as enjoyable as possible and if I don't deliver, you can have me sent to jail for false advertising. :D

Brother = 
https://www.youtube.com/channel/UC6zgVpjHhiGo49i-9I4L6lA & https://www.castingcall.club/m/Hmn%20Music#

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