Voidless Tale game

Voidless Tale game

Project Overview

Voidless Tale is a solo-developed 2D pixel-art action RPG created in Godot. Inspired by La Tale, The Seven Deadly Sins, and Dante’s Divine Comedy, it blends exploration, action, and narrative into a dark fantasy adventure.

The game follows a lost soul searching for forgotten memories throughout Limbo, uncovering its mysteries through exploration, combat, and story-driven encounters.

I’m looking for passionate voice actors who enjoy immersive storytelling and would like to help bring this world and its characters to life. Thank you for taking the time to audition—I truly appreciate your interest and support.


Check out dev updates on my tiktok.

https://www.tiktok.com/@voidlesstalegame

Latest Updates

  • Project moves step by step..

    Project is moving a good pace, writting scripts for intro and additional lines for story. But i still need VA for blacksmiths, Reina inns keeper a female VA. Also very important, cause im single indie dev, i need enviroment artist and character oixel art raster artist. As i mentioned games style is mixed with raster and pixel art. hope to find help soon. And i welcome any help and be honored to find a team to make this story known. Thank you all see ya and contact you soon who has already submited.

  • Updated roles and vision.

    Hey all. Thank you all very much for the great voice acting and for your interest in the project! I’ve listened to all of your submissions.

    Since I only put up two roles and I’m still figuring out how this site works, I did some of you wrong. Some submissions would actually fit other characters I have planned, while some are right on the spot for Evad. So I’m sorry about that.

    Also, don’t be discouraged about the player role — I’ll need 3 male voices and 3 female voices, so players can choose their favorite voice.

    So please recheck the roles. You can improvise the lines, but try to keep the general feel of the character.

    Have fun, and have a good day!

    Yuri/ Voidless Tale

  • Small update on progress so far.

    New 2 Roles will be posted. Limbos vilage two blacksmiths. For Evad and player - storyboards still in progress.


  • Thank you all who submited the audition.

    Currently, I’m working on two more roles for the project and their requirements. It’s difficult to do everything from just my phone, so please stay tuned—I’ll be publishing the new roles soon!

    With sincere thanks,
    Voidless Tale

Reina Lucera
Voice Actor Voice Actor
Reina Lucera
closed
Unpaid
Role assigned to: Amber E

Reina Lucera is a young singer and innkeeper in Limbo Village. Tall and slender, with pale skin, long black hair, and blue eyes, she has a calm and slightly gloomy appearance, but becomes warm and expressive whenever she speaks about music.

She lived in modern Japan and fell in love with singing as a child after her parents took her to see an opera performance. Her interests later grew into anime, games, modern Japanese music, Hatsune Miku, MYTH & ROID, and game soundtracks.

Even after death, Reina continues to follow her passion. She runs Carmen Cordis, an inn with a small stage where she sings for the souls passing through Limbo.

Voice Direction

Soft, calm, warm, slightly melancholic. She should sound young and gentle, but not shy. When talking about music, her voice becomes noticeably brighter and more passionate.

Feel free to improvise while keeping the general mood and meaning.

Audition Lines

Reina:
“Hello, mister… I see you’ve only just awakened.”

Female player version:
“Hello, miss… I see you’ve only just awakened.”

“I’m Reina Lucera… and this… is my little stage. I opened the inn, Carmen Cordis, to soothe lost souls… and perhaps mine as well.”

“You look a little lost. Would you mind listening to me sing for a while?”

“Sometimes a song can soothe the soul… or at least quiet the thoughts inside your head.”

“I fell in love with music when I was little. My parents took me to an opera, and the moment the curtains opened… I knew I wanted to stand on a stage someday.”

“Though, don’t get the wrong idea. I didn’t only listen to opera.”

Small laugh.

“Anime, games, Hatsune Miku, MYTH & ROID… I loved all of it.”

“I suppose death changed a lot of things.”

Brief pause.

“But somehow… it never managed to take the music away.”

Voice description:
  • female young adult
  • *Say something you think would fit*

Blacksmiths: Murasama & Wheylan
Voice Actor Voice Actor
Blacksmiths: Murasama & Wheylan
open
Unpaid

dialog scene below try to imagine the scene.

Both are aged Male voices.
Murasama is japanese master smith specializes in cursed weapons and fine crafts. Whey lan is master norse smith specializes in alloys, smelting. Can bend and smelt any type of alloy to a shape and form desired.
As you watch and listen, both smiths look very busy. They sit across the room from one another at their worktables, yelling back and forth while crafting, grinding, hammering parts together, heating metal, and assembling various pieces.

Murasama: Oi! You old Norse fool! Where did you put my Veinshard extractor?!

Wheylan: Argh, I didnae touch yer bloody extractor, ye ancient fart! Put yer glasses on, would ya? Yer holdin’ a chopstick, not a vial!

Murasama looks at his hand, realizes his mistake, and bursts out laughing.

Murasama: Ahahaha… you’re right, lan. And I’m not the fart. That title suits you better after your mead breaks.

Wheylan: Ah, feck off with ya! Me mead’s got nothin’ to do with it! …Hold on. Ah! Found yer extractor. Catch!

He throws it across the room.

Murasama: Arigato! And the slime glue too!

Wheylan: Already ahead of ye, old man! Here ya go—catch!

He throws the slime glue over as well.

Murasama: Sugoi, Whey-lan!

Wheylan: Arghh, don’t ye “Whey-lan” me! Ahahaha!

Wheylan lets out a loud, booming laugh that echoes through the forge.

After a moment, both smiths finally notice the player standing there.

Wheylan: Ah… would ya look at that. We’ve got company.

Murasama: How may we help you, Void Soul?

Wheylan: Aye, come on then. Don’t just stand there like a lost corpse. What can Gemina Forgia do fer ya?

Voice description:
  • male adult
  • male senior
  • *Say something you think would fit*

  • Lines Can be improvised

VA - Dave Poke’a’lot
Voice Actor Voice Actor
VA - Dave Poke’a’lot
closed
Unpaid
Role assigned to: Sinvy1006

Dave Poke’a’lot is a sarcastic, oddly cheerful training dummy in Voidless Tale. He jokes about constantly getting beaten up, comments on the player’s progress, and sometimes says things that seem a little too strange or insightful for a simple dummy.

Looking for a fun, expressive male voice that can switch between comedy and subtle mystery. Improvisation is welcome.

Audition Lines

Dave:
“OW! Hey! I know I’m a training dummy, but could you at least pretend I have feelings?”

Dave:
“Yes, yes, good… just let old Dave absorb all those attacks. Hope you feel better afterward.”

Dave:
“Don’t worry. Dave remembers every poke.”

Dave:
“Oho! That one actually hurt. You might become dangerous someday.”

Dave:
“You’d be surprised what an old dummy can see from where he’s standing.”

  • *Say something you think would fit*

Evad, The first soul
Voice Actor Voice Actor
Evad, The first soul
closed
Unpaid
Role assigned to: Atlas Jay

Evad is one of the central characters of Voidless Tale. He is an ancient soul who has watched over Limbo since the very beginning. Calm, wise, and compassionate, he serves as the player’s mentor throughout the journey, though his true identity remains hidden until later in the story.

During gameplay, Evad delivers philosophical voice lines during exploration and boss encounters. His words are never theatrical or overacted—they are thoughtful, sincere, and often carry a deeper meaning that players only fully understand after completing the game.

Voice Direction:

  • Deep or mid-low mature male voice

  • Calm, confident, reassuring

  • Speaks slowly and naturally

  • Never shouts

  • Wisdom over emotion

  • Similar presence to a seasoned mentor rather than a king or villain

Language:
  • english
Voice description:
  • male senior
  • male young adult
  • english
  • “You’re not the first soul to wake beneath the Grand Oak…” ”…and I doubt you’ll be the last.”

  • “Beyond this trial lies your journey.” “Whether you are ready…” ”…is for you to decide.”

  • “I see determination in your eyes…” ”…I only hope it remains when the truth looks back at you.”

Player: Male Voice and Female
Voice Actor Voice Actor
Player: Male Voice and Female
closed
Unpaid
Role assigned to: verbacudis Sidhe Brad Lane Ty Menor

Neutral Male and Female VA lines and story board.
Intro Cinematic

Scene 1 – City

SFX: Traffic. People talking. Footsteps. Distant sirens. Car horns.

The player exits a small restaurant carrying nothing but a receipt.

He smiles slightly.

Player (Inner Monologue):

 

“ Damn... that was satisfying.

That dessert was incredible.

Light... sweet... exactly what I needed.”

 

Walks toward the pedestrian crossing.

Traffic lights change.

He begins crossing.

 

Scene 2 – Walking

Busy pedestrians pass by.

A cyclist rides past.

Someone laughs nearby.

The player checks the time.

Player (Inner Monologue):

 

“Fifteen minutes left...

Hopefully I can finish the client's project today.”

 

He pockets the phone.

His mind drifts.

Everything around him slowly becomes quieter...

 

Scene 3 – The Accident

A truck approaches far too fast.

SFX

  • Engine revving

  • Tire screech

  • Horn

Nearby people notice.

 

Woman

 

“WATCH OUT!”

 

Man

 

“MOVE!!”

 

Another horn.

The player turns—

*BLACK*

A violent impact.

Scene 4 – Between Life and Death

White.

Nothing but white.

No music.

Only ringing in the ears.

The player slowly falls through endless light.

Everything becomes darker.

The light above fades farther away.

Silence.

Player (Inner Monologue)

“...

So... This is it, huh?

I never even got the chance to grow old...”

 

Darkness consumes everything.

 

Scene 5 – Limbo

Wind.

Leaves rustling.

Soft piano begins.

Fade in.

A massive ancient oak tree towers overhead.

The player lies beneath it.

Eyes slowly open.

 

Player:

“...Where am I?”

Sits up, holding their head.

 

“Ugh...  My head...”

 

Looks around.

An endless gray field.

Cold wind.

The enormous oak.

Nothing else.

 

“What... What is this place?”

 

The player slowly stands.

Long sigh.

Looks around once more.

Far in the distance...

A faint warm light glows between the trees.

The only sign of civilization.

Player:

“Sitting here won't change anything.

I guess... that's my best option.”

Player control begins.

 

Voice description:
  • female adult
  • male adult
  • adult
  • english
  • “ Damn... that was satisfying. That dessert was incredible. Light... sweet... exactly what I needed.”

  • “... So... This is it, huh? I never even got the chance to grow old...”

  • “...Where am I?” “Ugh...  My head...” “What... What is this place?”   “Sitting here won't change anything. I guess... that's my best option.”

Pixel / Raster Character Artist
Artist Artist
Pixel / Raster Character Artist
open
Unpaid

Looking for an artist to help create characters, enemies, NPCs, equipment, and animation-ready assets for Voidless Tale.

The game uses a hybrid pixel/raster art style, so strict traditional pixel-art rules are not required. What matters most is maintaining a consistent visual style, readable silhouettes, and assets that work well with our modular character and animation system.

What you’ll work on

  • Player character body parts and clothing

  • NPCs and enemies

  • Armor and equipment

  • Character poses and animation frames

  • Layered/modular character assets

  • Pixel-art and raster-style sprites

  • Maintaining visual consistency between existing and new assets

Useful skills

  • Pixel art and/or raster illustration

  • Character design

  • Understanding of anatomy, posing, and silhouettes

  • Experience creating sprites for 2D games

  • Comfortable working with layered character assets

  • Experience with Aseprite, Photoshop, Krita, Clip Studio Paint, or similar tools

Experience with skeletal or modular 2D animation is a bonus, but not required.

  • *Say something you think would fit*

Environment Artist
Artist Artist
Environment Artist
open
Unpaid

looking for an Environment Artist to help build the worlds of Voidless Tale, from the quiet forests of Limbo to the darker regions of Hell and the contrasting realms beyond.

The role focuses on creating atmospheric 2D environments, backgrounds, tiles, props, and environmental storytelling while keeping everything visually consistent with the game’s dark fantasy style.

What you’ll work on

  • 2D environment concepts

  • Background and foreground artwork

  • Tilesets and terrain

  • Trees, rocks, ruins, buildings, and environmental props

  • Parallax background layers

  • Boss arenas and important locations

  • Environmental storytelling

  • Lighting and atmosphere references

  • Helping define the visual identity of different regions

Useful skills

  • Pixel art and/or raster environment art

  • Strong understanding of composition and perspective

  • Ability to create atmospheric dark fantasy environments

  • Experience with tilesets and modular environments

  • Understanding of parallax and layered 2D scenes

  • Experience with Aseprite, Photoshop, Krita, Clip Studio Paint, or similar tools

Experience working with Godot or other 2D game engines is a bonus, but not required.

  • *Say something you think would fit*

Musician
Musician Musician
Musician
closed
Unpaid
Role assigned to: Nathan Brandon

Musician / Composer

Looking for a musician/composer who’d like to help shape the sound of Voidless Tale.

This is an indie project, so I’m not looking for huge cinematic productions every time. I’m more interested in someone who can create memorable atmosphere and understand the mood of a scene.

The soundtrack can range from calm and melancholic exploration music to strange Limbo ambience, emotional themes and heavier boss tracks.

You’d mainly help with

  • Area and exploration music

  • Boss themes

  • Ambient tracks

  • Character or story themes

  • Menu/title music

  • Short musical pieces for important scenes

  • Looping tracks for gameplay

Any DAW is fine. What matters more is that your music fits the game and that you enjoy experimenting together.

If you like dark fantasy, RPG soundtracks, atmospheric music and indie games, you’ll probably fit in well.

  • *Say something you think would fit*

Singer
Singer Singer
Singer
closed
Unpaid
Role assigned to: Nathan Brandon

Singer / Vocalist

Looking for a singer/vocalist who’d be interested in occasionally working on songs and vocal parts for Voidless Tale.

Vocals won’t be everywhere in the game. They would mostly be saved for special moments such as important themes, endings, trailers, boss music or emotional scenes.

I’m open to different vocal styles depending on the track. Clean vocals, softer emotional singing, darker vocals, harmonies, whispers or layered choir-style parts could all have a place.

You’d mainly help with

  • Original vocal tracks

  • Main or ending themes

  • Trailer songs

  • Vocal layers and harmonies

  • Atmospheric vocals

  • Working together with the composer on ideas

You don’t need a professional studio. A decent recording setup and clean audio is enough.

Most importantly, I’m looking for someone who enjoys experimenting, giving ideas and building something together rather than just receiving a finished song and recording it.

  • *Say something you think would fit*

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