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Please read the entirety of this text before auditioning
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Project Details & Plot Summary:
This project is an indie horror video game to be released commercially in late 2024 to early 2025. The game is about a dark entity that inhabits a house and, over time, progressively possesses and controls Riley, an 18-year-old girl and high school senior. She gets possessed by the entity and it leads her to kill her friends. Riley believes she is seeing things at first and she gets more possessed as the game goes on. Eventually, the game goes through the possessed Riley creating and eventually executing (not on screen, although there may be lines involving the killing) her plans. Two main story arcs are featured -- one with her parents and one with her friends. Her friends try their hardest to help Riley and they eventually find cause to actually believe that Riley is possessed. The two of them, Brooke and Cole, then help Riley try to get rid of the entity. As for Riley's parents, her mom (Hannah) believes that something's going on with her mental state and her abusive dad (Todd) doesn't even want to help her at all, thinking that Riley's just looking for attention. Throughout the game, Riley shifts from being possessed and unpossessed. She is the main character, but there are four other key supporting roles that are critical in the game, as well as a few other smaller roles that will be added soon. All characters should be very expressive with emotions, and their emotions are vital to the game. All characters must have high quality audio in order to achieve this goal. Every or almost every role will include depictions of pretty extreme emotions and these need to be on point. Most characters are also quite complex and their character and personality traits need to be shown effectively.
Roles/characters:
Riley - $95.00 - 18-year-old female.
Brooke - $42.50 - 18-year-old female.
Cole - $42.50 - 18-year-old male.
Hannah (Riley's Mom) - $42.50 - adult female.
Todd (Riley's Dad) - $42.50 - adult male.
A few more roles will be added soon, but these are the main five. Pay is a flat payment and is mostly correlated to time spent. The longest role, Riley, should take about 2 hours total and the others should be a little over an hour. It's possible that times may be a little longer than I currently expect (especially considering I haven't yet completed the full script), but I doubt it. If the roles end up larger than initially expected, I'll try to increase payment, but no promises (I'm not exactly swimming in cash over here). All characters should sound American.
Timeline, payment, and contact info:
As stated earlier, the game will be released in late 2024 to early 2025. Lines will be rolled out for each role as the game gets developed. Please do not audition for a role if you can't commit to completing it over the course of ~1 year. The roles don't take much time, but that time will be spread out. I understand you may forget your character a little between batches of lines, but hopefully this won't be a problem. I'll try to refresh your memory. Lines will likely be given out in batches throughout the course of development and payment will be provided in accordance with batch length (ie. if a batch of lines is about half the character's total lines for the game, then half the total compensation will be given along with the batch). Communication will be done via Discord once roles are assigned.
Now go look at the roles!