The Structure
Project Overview
Project Description — The Structure
The Structure is a third-person cosmic horror survival game currently in development by KillSignal Games.
The game follows Detective Owen Mercer as he investigates a series of ritualistic murders in a remote American town that appears to be suffering from a collective psychological collapse tied to an otherworldly phenomenon known only as “The Flicker.”
The core horror mechanic revolves around entities that cannot safely be looked at. Exposure to their light gradually hypnotizes, distorts perception, and ultimately kills the player. To survive, players must often close their eyes, navigate using retinal after-images, and rely on sound, instinct, and memory while reality deteriorates around them.
The tone of the project is grounded, atmospheric, and psychologically restrained. While the game explores surreal and cosmic horror concepts, performances are intended to feel naturalistic and believable rather than theatrical or exaggerated.
For this casting call, we are currently producing an early vertical slice demo intended for:
playtesting
festival/showcase submissions
publisher/investor presentations
community feedback
The role of Owen is central to maintaining the game’s grounded tone. We are looking for a subtle, emotionally authentic performance from someone who sounds like a real investigator under increasing psychological strain, tired, skeptical, intelligent, and trying to remain composed while confronting impossible events.
Inspirational tone references include:
True Detective
Ozark
Silent Hill 2
Alan Wake
Winter’s Bone
This is an independent self-funded production created by a small team, and we value collaboration, professionalism, and authenticity above industry polish or celebrity-style performances.
All recordings will be done remotely using the actor’s own recording setup/home studio. We want raw recordings for validation too.
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We’re an indie studio currently developing The Structure, a third-person cosmic horror survival game where looking directly at certain enemies can hypnotize and kill the player.
We’re currently building the game’s vertical slice demo and are looking for a male voice actor for Owen, the protagonist. (Detective)
What we’re looking for:
- Male voice, late 20s to late 30s
- Grounded Midwestern American tone/accent (Kansas, Ozarks)
- Natural, restrained performance
- Detective/investigator energy
- Remote recording only
- XLR mic or good treated USB setup
- WAV format
- dry/raw audio
- no AI processing
- remote/home studio
- commercial game usage rights
- english
- missourian
- videogame
- animation/character
- american (midwest)
- male adult
- video game
- west midlands
GC Station come in. I have the suspect, but something is happening here. Im gonna need back-up. Glassy Cove Station, do you copy? Shit... Im on my own.
That wasn't real? Am I losing It? Keep it together Owen.
Stay in your trailer Judah, i'll return with back-up.
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