Small RPGmaker Game

Small RPGmaker Game

Project Overview

Please note!! As of January 14th this project is supposed to be unlisted! If you find your way here, you are still welcome to apply, but bear in mind that I don’t plan on starting major work for quite some time - about a month from now.

I still need to do some planning and prep work before assets are needed. I apologize for any confusion that’s been caused!

Hi! I’m looking to piece together a little RPGmaker game. Want to join?

To manage expectations as a preface, this is nothing spectacular. I would simply like to create something nice to gain experience and better understand the creative process in a team. If this sounds like something you’d be interested in entertaining, this may be the right project for you. 

I intend to publish an RPGmaker game about a doctor, an archeologist, and a museum. It’ll take place long after the end of the world. Major themes include the dynamics surrounding grief and conviction.

This game will be published on Steam and released for free. 

Roles Include:

  • Artist ( For RPGmaker assets )


  • Musician ( For game music )


  • Advisor ( For RPGmaker MV )


  • Writer / Editor ( To test and help )


  • Voice Actor ( Optional, providing creative options )


I am hoping to invest a maximum of $1000 into this tiny project of experience-gaining, but if costs for art and music continue to climb due to increased need, I can stretch towards $2000 as a hard ceiling. Paypal and Venmo both work for me. If this game does end up showing promise for whatever reason - magically, dare I say - I would be open to look into a kickstarter of some sort to fund further assets, and we can agree on whether we want to continue development or not. I haven’t thought that far and highly doubt it would get anywhere close to that. 

It would be extremely beneficial to be available at least once a week for communication, and remain available for around two months. A Discord account for communication would be highly appreciated to facilitate group communication and such. If this project shows promise into the future, I would be eager to talk about doing more cool stuff.

That said, I anticipate development to progress as an after-work, side-project over two months at least. As needs for art, music and other assets arise throughout the development of the game, I will be reaching out to you to help brainstorm these assets and eventually implement them. Anything else will be entirely up to our happy little talks and such. If there’s anything you wish to experiment with creatively, I’d love to work with you there, too.

End State:

  • By April of 2024, we will have worked together to publish an RPGmaker game on Steam.

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Latest Updates

  • All Good!

    A small team has been put together and we're pretty happily poking at things right now - thanks for submitting everyone!

    I'm still happy to look for people who are interested in narrative stress testing, playtesting and whatnot... if anyone's looking for that kind of opportunity, do let me know!

    Thanks again!

  • All Good!

    A small team has been put together and we're pretty happily poking at things right now - thanks for submitting everyone!

    I'm still happy to look for people who are interested in narrative stress testing, playtesting and whatnot... if anyone's looking for that kind of opportunity, do let me know!

    Thanks again!

  • Screaming internally!

    I'm so sorry about the submission right now!

    I intended to make the casting call page ahead of time and then keep it unlisted for a while as I started building the foundation of the game. Once I had the foundation built, I'd know more about what kind of assets would be needed, and be better prepared to give instructions as a result.

    I highly, highly appreciate the interest and am giving everyone a solid look despite this!

Artist
Artist
Artist
closed
Paid: Flat Rate 500 USD
Role assigned to: Printerzoid

I would like to have an artist lend me their skills in the creation of background art, characters, and most notably RPGmaker assets like items, furniture and tile art. 


In the future, I’d like to investigate the creation of simple “posters” and “pamphlets” to be visualized within the game, and being able to be flexible with that would be most helpful. 


Cover art and other Steam page-type art will be requested towards the end of the game’s development. 


The art style for this project should be relatively anime-esque due to its RPGmaker basis, but I'm more than happy to experiment and see what you bring to the table.


I recognize that art is tricky business and everyone has their own rates when it comes down to it. I listed 500 dollars as the payment for this role because that is what I expect the total art to amount to at the absolute most. However, based on project demands and your rates, I am willing to offer up to $700 total. 


I recognize that the work time says 24 hours of work, which is what I expect you to be actively working at the absolute most. I will provide 250$ at the start and another 250$ at the end. The development of this game should take about two months at the least. I would appreciate your presence for these two months, and I will call upon you to help with assets as they are needed. You will not be actively working for two full months, as this is nowhere near a full time project. I'd be happy to discuss your rates in person if there are any questions or concerns!

  • *Say something you think would fit*

Musician
Musician
Musician
closed
Paid: Flat Rate 500 USD
cast offsite

I would like to experiment with music. To that end, someone who appreciates the storytelling impact of music would be greatly appreciated. I hope to provide several musical references to develop background music, a main menu track, and potentially more. I strongly believe that a game is incomplete without a strong musical backing, and would love to indulge in the creative process alongside a musician who appreciates effective storytelling. The ability to manipulate a leitmotif should be a must! 


There may also be a desire for custom sound effects of some sort - having this in your toolbox would be handy, but not required. If you don’t feel comfortable with sound effects, and the need for it arises in the project, then I’ll open up a slot for that, so no worrying about needing that skill.


Creating original music takes a lot of work, and I know that talent deserves compensation. I listed 500 dollars as the payment for this role because that is what I expect the music to amount to at the absolute most. However, based on project demands and your rates, I am willing to offer up to $750 total. 


I recognize that the work time says 24 hours of work, which is what I expect you to be actively working at the absolute most. I will provide 250$ at the start, and I hope for this to cover the time it takes to produce a main menu track, a background track, and hopefully another track for ambiance of a game area. Based on your rates, I will offer up to an additional 500$ for music as the game has a need for it, and we can talk in person about these needs as they arise.


The development of this game should take about two months at the least. I would appreciate your presence for these two months, and I will call upon you to help with auditory assets as they are needed. You will not be actively working for two full months, as this is nowhere near a full time project. I'd be happy to discuss your rates in person if there are any questions or concerns!

  • *Say something you think would fit*

Producer
Producer
RPGmaker MV User
open
Unpaid

If anyone is skilled with RPGmaker MV and is willing to advise me on the use of this software, I would also be happy to have you involved in an advisory role. I have limited experience in this software, and am using this as an opportunity to learn. 

  • *Say something you think would fit*

Writer
Writer
Writer or Editor
open
Deferred: Agreed Amount

An optional role is one that I might find in an editor or a writer. I consider myself a novice when it comes to writing, and having the opportunity to have feedback and narrative stress testing of this game would be immensely beneficial. Worldbuilding and the odd idea would be handy to handle, too. 

  • *Say something you think would fit*

Voice Actor
Voice Actor
Voice Actor
open
Unpaid

A deeply optional role that I do not foresee much use of at the moment would be that of a voice actor. I entirely don’t know how this role would be implemented at this point in time, but I have some vague ideas brewing regarding one-off lines and the like... perhaps poetry reading. Infomercial creation. Charged narration. Who knows! Having someone in this field would be able to provide the project with options. 

Voice description:
  • video game
  • *Say something you think would fit*

  • What kind of voice do you have?

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