Umbra: Minecraft 3D Animated Series [+16]
Project Overview
ABOUT THE PROJECT: UMBRA
"Umbra" is a dark fantasy and suspense Minecraft 3D animated series with a mature tone (Rated 16+ for violence and psychological themes). The production focuses heavily on rich character development, world-building, and high-quality cinematography.
The story follows Hyzenn Miller, a "Type Zero"—a common human born with no ability to use Shin (spiritual energy).
Against all odds, he tries to join the CDS (Shadow Defense Central). However, Hyzenn hides a dark and dangerous secret: he was cursed by a Shadow and is desperately hunting for a cure. He must survive inside the organization while hiding the darkness within him, because if the CDS discovers his curse, they will destroy him instantly.
Standing in his way is the ultimate threat—the Shadow King—and his elite force, the 5 Primordials.
PRODUCTION STATUS:
• Episode 1 Script: 100% Completed (37 scenes).
• Episode 2 Script: 100% Completed.
• Episode 3 Script: Currently in progress.
• Production Strategy: We are producing the entire first season behind the scenes before any public release to ensure a consistent, weekly schedule.
COLLABORATION & COMPENSATION MODEL:
Please note: This is currently an UNPAID, passion-driven project operating under a Revenue Share (RevShare) model. There is no upfront budget for positions or test scenes. Any future revenue generated (from monetization, etc.) will be split among the team.
We are looking for long-term, passionate creators (Animators, Modelers, and Builders) to join Horizon Studios and build something awesome together for our portfolios! Both Brazilian and international artists are welcome!
Responsible for designing custom low-poly humanoid character skins, unique props, and equipment (like swords, tactical gear, and injuries). You will also design the unique visual variations and fractures for the "Shadows" and the high-ranking elite monsters, the Primordials.
*Say something you think would fit*
We are looking for 3D Animators to join our team and bring "Umbra" to life from start to finish!
Since Episodes 1 and 2 are already written, you will have a solid script to work with. Your job will be to animate the entire episodes—including character acting, casual daily scenes, dialogue sync, camera work, and combat. You will be animating along with pre-recorded voice tracks to make everything match perfectly.
Whether you use Blender or Mine-imator, if you want to animate a full, long-term series and grow with Horizon Studios, this is your place!
*Say something you think would fit*
We are seeking a talented Minecraft Builder / Environment Artist to design the dark, tactical, and cinematic locations for "Umbra."
Since the scripts for Episodes 1 and 2 are 100% completed, your focus will be creating the core maps that will define the visual tone of the entire season. These include the city of Bespin, the tech/military CDS Headquarters, and eerie custom forests. You will be responsible for both structural architecture and atmospheric terraforming.
You can build inside Minecraft (using tools like WorldEdit, VoxelSniper, or Axiom) and export the world data, or assemble the assets directly within the 3D animation software (Blender/Mine-imator).
*Say something you think would fit*