Casting Call Part #1 - Super Smash Bros. Ultimate: Machinima Mod Pack
Project Overview
I will be creating a Machinima VA Mod Pack! That's right, this is a mod where every voice actor from the Machinima series will be voicing every character in the roster (minus the fighters who have no voice files or they are plain sound effects)! If the character numbers are out of order, that means they are taken. If you are curious to see how it will sound in-game, here are some samples:
This is Part 1 for the mod pack. Yes, that means there will be more in the list. I'm trying to make this small as possible, so keep an eye out for Part 2!
Sample #1:
https://twitter.com/krosis5669/status/1307752126198685696
Sample #2:
https://twitter.com/krosis5669/status/1305365617625636865
Sample #3:
https://www.youtube.com/watch?v=a20tGLFJnc8&t
If you have more questions, please contact me on Discord: ITGKrosis#2904
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Latest Updates
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Final results are in! Thank you to everyone who has auditioned in this casting call, follow me on Twitter for more updates: https://twitter.com/krosis5669
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Deadline
Three days left! The casting call results will be in here shortly after the deadline ends. I have chosen a role, but it turns out they don't have a casting call. So the role for Male Robin will be closed in due time. -
DEADLINE IS ALMOST THERE
FIVE DAYS REMAINING TILL EVERYONE GETS CASTED! -
Update
If the characters aren't auditioned yet or have been rejected, there will be another a Casting Call link after this CCC ends. -
Deadline is Approaching!
TWO WEEKS TILL THE DEADLINE! For the people who have auditioned for the characters,, they will be chosen by me! The remaining characters who hasn't been auditioned will be in a separate Casting Call.
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Donkey Kong. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need references for the audio, here's one for Donkey Kong's voice clips in Ultimate:
[Star KO]
[KO Sounds]
[Attack Grunts]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Donkey Kong. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need references for the audio, here's one for Yoshi in Ultimate:
[Jump sounds]
[Attack grunts]
[Star KO]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Donkey Kong. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need references for the audio, here's one for Pikachu in Ultimate:
[Attack grunts]
[Jump sounds]
[Star KO]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Jigglypuff. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need audio references, here's one for Jigglypuff in Ultimate:
[Attack grunts]
[Sing, Jigglypuff's Up Special]
[Star KO]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Jigglypuff. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need audio references for Peach, here's one in Ultimate:
[Attack grunts]
[Jump sounds]
[Star KO]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Daisy. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need audio references, here's one for Daisy in Ultimate:
[Attack grunts]
[Taunt]
[Star KO]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Peach. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need audio references, here's one for Dr. Mario in Ultimate:
"Take your pills! DOCTOR'S ORDERS!" [Final Smash quote]
[Attack grunts]
[Star KO]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Falco. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
"Hands off my prey!" [Taunt quote]
"Sorry, gotta jet!" [Victory quote]
"Time for a little pay back!" [Final Smash quote]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Lucina. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
"Father! I won!" [Victory Screen quote]
"I cannot lose." [Taunt quote]
[Star KO]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Young Link. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need audio references for Young Link, here's one for Ultimate:
[Attack scream]
[Star KO]
[KO sounds]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Chrom. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
"Now I'm mad!" [Final Smash quote]
"Anything can change!" [Final Smash quote #2]
"Your end has come!" [Final Smash quote #3]
"Come on!" [Taunt quote]
[Star KO]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Meta Knight. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
"Fight me." [Taunt quote]
"Come." [Taunt quote #2]
"Come back when you can put up a fight." [Victory Screen quote]
"You have much yet to learn." [Victory Screen quote #2]
"Victory... is my destiny." [Victory Screen quote #3]
"Behold...!" [Final Smash quote]
"Know my power!" [Final Smash quote #2]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Zero Suit Samus. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need audio references for ZSS, here's one for Ultimate:
"Try me." [Taunt quote]
"Stand still." [Victory quote]
[Star KO]
[Attack grunts]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Wario. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Staminia KOs, it is coded in the game itself.
If you need audio references for Wario, here's one for Ultimate:
[Attack grunts]
[Star KO]
[KO Sounds]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Pokemon Trainer [Male]. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
"We did it Charizard!" [Victory Screen quote]
"You all did great!] [Victory Screen quote #2]
"Take that! Triple Finish!" [Final Smash quote]
"Dang it!" [KO Sound]
"AH!" [KO Sound #2]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Pokemon Trainer [Female]. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Staminia KOs, it is coded in the game itself.
"GO! Triple Finish!" [Final Smash quote]
"You're amazing, Charizard!" [Victory Screen quote]
"Everyone did great!" [Victory Screen quote]
"Don't give up yet!"
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Squirtle. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Staminia KOs, it is coded in the game itself.
If you need audio references for Squirtle, here's one for Ultimate:
[Attack grunts]
[Star KO]
[KO Sounds]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Ivysaur. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Staminia KOs, it is coded in the game itself.
If you need audio references for Ivysaur, here's one for Ultimate:
[Attack grunts]
[Star KO]
[KO Sounds]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Charizard. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Staminia KOs, it is coded in the game itself.
If you need audio references for Charizard, here's one for Ultimate:
[Star KO]
[KO Sounds]
[Attack grunts]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Diddy Kong. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Staminia KOs, it is coded in the game itself.
[Attack grunts]
[KO Sounds]
[Star KO]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for King Dedede. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Staminia KOs, it is coded in the game itself.
Alright, so King Dedede's voice would be based off of from Kirby Right at Back Ya's voice from here. Here's some audio references from the show:
[Star KO]
[KO Sounds]
[Attack grunts]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Toon Link. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Staminia KOs, it is coded in the game itself.
If you need audio references for Toon Link, here's one in Ultimate:
[Attack grunts]
[Star KO]
[KO Sounds]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Wolf. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Staminia KOs, it is coded in the game itself.
"What's the matter, scared?" [Taunt quote]
"Wolf Pack!" [Final Smash activation]
"I've got you now, Star Fox!" [Special Final Smash quote]
"Gahahaha! The hunt is on, boys!" [Final Smash quote]
"You're good, but I'm better!" [Victory Screen quote]
"Weaklings, a lot of you!" [Victory Screen quote #2]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Wii Fit Trainer [Female]. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
"Let's get a good stretch!" [Taunt quote]
"Stretch those shoulders!" [Taunt quote #2]
"Let's stretch our legs!" [Taunt quote #3]
[Attack grunts]
[Star KO]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Wii Fit Trainer [Male]. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
"Let's get a good stretch!" [Taunt quote]
"Stretch those shoulders!" [Taunt quote #2]
"Let's stretch our legs!" [Taunt quote #3]
[Attack grunts[
[Star KO]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Rosalina & Luma. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need audio references for Rosalina, here's one for Ultimate:
[Attack grunts]
[Star KO]
[KO Sounds]
Doc Louis appears in the game as Little Mac's taunts and victory screens. His voice clips will be triggered sometimes, but he will appear in the victory screens with Little Mac. But, you can still do custom lines for Louis.
"Hit 'em, baby!" [Taunt quote]
"Let 'em have it, Mac!" [Taunt quote #2]
"Show em whatchu got, Mac baby!" [Taunt quote #3]
"The winner is... Little Mac!" [Victory Screen quote]
"Nice work Mac, you got it all figured out." [Victory Screen quote #2]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Greninja. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Staminia KOs, it is coded in the game itself.
If you need audio references for Greninja, here's one for Ultimate:
[Attack grunts]
[Star KO]
[KO Sounds]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Palutena. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
"You shall be purified!" [Taunt quote]
[Laughter, taunt quote #2]
"Ready when you are." [Taunt quote #3]
"Watch this! Black hole and Mega Laser!" [Final Smash quote]
[Star KO]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Robin [Male]. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Staminia KOs, it is coded in the game itself.
"Let's tip the scales!" [Taunt quote]
"You're not ready." [Taunt quote #2]
"Prepare yourself!" [Taunt quote #3]
"The key to victory lies within." [Victory Screen quote]
"I'm always three steps ahead." [Victory Screen quote #2]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Robin [Female]. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
"Time to tip the scales!" [Taunt quote]
"Prepare yourself." [Taunt quote #2]
"Here I go!" [Taunt quote #3]
"How can you protect Chrom if you can't protect yourself?" [Special Dialogue against Lucina]
"Ha, checkmate." [Victory Screen quote #2]
"A good tactician has nothing to fear." Victory Screen quote #3]
Dunban is a part of Shulk's final smash. Since there's no grunts or attacks, only final smashes quotes will be included from the original game. Custom lines are welcome.
"On my mark!"
"Riki, don't mess up!"
"Shulk, GO!"
Riki is a part of Shulk's final smash. Since there's no grunts or attacks, only final smashes quotes will be included from the original game. Custom lines are welcome.
"Here Riki go!"
"Get them Shulk, CRUSH POW!"
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Bowser Jr. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need audio references for Bowser Jr., here's one for Ultimate:
[Attack grunts]
[Star KO]
[KO Sounds]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Larry. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need audio references for Larry, here's one for Ultimate:
[Attack grunts]
[KO Sounds]
[Star KO]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Roy Koopa. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need audio references for Roy Koopa, here's one for Ultimate:
[Attack grunts]
[Star KO]
[KO Sounds]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Wendy You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Staminia KOs, it is coded in the game itself.
If you need audio references for Wendy, here's one for Ultimate:
[Attack grunts]
[Star KO]
[KO Sounds]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Iggy. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need audio references for Iggy, here's one for Ultimate:
[Attack grunts]
[Star KO]
[KO Sounds]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Morton. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Staminia KOs, it is coded in the game itself.
If you need audio references for Morton, here's one for Ultimate:
[Attack grunts]
[Star KO]
[KO Sounds]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Lemmy. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need audio references for Lemmy, here's one for Ultimate:
[Attack grunts]
[Star KO]
[KO Sounds]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Lemmy. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need audio references for Ludwig, here's one for Ultimate:
[Attack grunts]
[KO Sounds]
[Star KO]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Ryu. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
"Talk is cheap." [Taunt quote]
"Come on!" [Taunt quote #2]
"Give it your all" [Victory Screen quote]
"The journey... has just begun." [Victory Screen quote #2]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Ken. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
"I'm ready for 'ya!" [Taunt quote]
"Bring it on!" [Taunt quote #2]
"I did it!" [Victory Screen quote]
"Challenge me after some practice!" [Victory Screen quote #2]
"I knew I'd win, ha!" [Victory Screen quote #3]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Cloud. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
"No hard feelings." [Victory Screen quote]
"I'm out of your league." [Victory Screen quote #2]
"Better luck next time." [Victory Screen quote #3]
"I'm breaking my limits." [Limit Completion]
"Not interested." [Taunt quote]
Since this is a mod pack for Ultimate, you can do various grunts, attacks and taunts voices for Inkling. You can create custom lines in your own with freedom, but it must be connected to the character's canon personality. Audio must be loud for the game to pick up. You may not add your own reverb and delay for the Star KOs and the Stamina KOs, it is coded in the game itself.
If you need audio references for Inkling, here's one for Ultimate:
[Attack grunts]
"Woomy!" [Taunt quote]
[Star KO]