What Is S.K.R.U.B. Squad?
S.K.R.U.B. Squad is a first person multiplayer cleaning game in the vein of Viscera Cleanup Detail, Power Wash Simulator and House Flipper. You play as a member of an advanced alien race whose sole joy is travelling to different places in time and space and...cleaning them up!
This game is being independently funded and developed by myself with help by a couple wonderful contractors, and will be released as a paid product on Steam and Itchio.
Please see the attached gameplay video for a peek at the game in its current early pre-production state, and take a look at my bio on here for more information about myself and my other published games.
About The RolesThe roles here are primarily background NPCs present in the game's lobby (seen early on in the attached video), who will have ambient conversations while in the lobby to give it flavour and grounding to the world. The only exception is the role of the Supervisor, which requires more lines than the rest as they voice additional lines for the game's tutorial. I anticipate the average word count for each role is approximately 1000 words.
Please note while characters in this game have feminine bodies as a stylistic choice, this does not imply any creative expectation whatsoever of vocal style for these roles; all genders, races, accents, backgrounds and voice types are welcome and encouraged to apply for any role listed here. I'd love to see what direction you want to take their voices.
What Am I Looking For?Given some experiences I've had in the past here are some things that might help inform whether you choose to audition:
Clean, stable audio quality
Working with limited resources, I won't have time to clean up audio on my end. If your setup has issues like background noise, EQ imbalances, or muddy quality, I would advise you not to apply as your audition likely won't make the cut. Sorry!
Ability to follow pipeline direction
Due to the game's setup for localization, the file delivery on this project will require applications to adhere to a relatively file naming scheme for final file delivery
Reliability and Independent Working
It's important that those who get the roles can turn in their recordings in a timely and reliable manner. While I'm open to setting up group recording sessions for these roles via remote call, I'd prefer actors be comfortable with managing and editing their own recordings.
Availability to do pickups as-needed
There's a chance some line reads may not be sufficient or require alterations or updates, in which case I may ask for additional pickups of limited lines. While I will do my best to avoid this, it's always a possibility.
Ability do additional recordings for the character down the road
There is a chance additional conversations and dialog may come up outside of these initial lines as additional content is made for the game (DLC, special events, etc), so being available to record more is always helpful! Should this occur, this work will be paid in addition to what was already paid at initial casting.
What else should you know?After the deadline auditions will be reviewed by myself and Ruari - the writer who is crafting the dialog - and actors will be notified of acceptance and followed up with on CCC to be informed of next steps. Scripts will be supplied via Google Sheets and should be delivered to via Google Drive upon completion, at which point actors will be paid out.
All roles will be paid a flat rate of $200 CDN per role (or approximately $140 USD), delivered via Paypal upon delivery of the final audio.
Auditions by minors will not be accepted.
Please let me know if you have any comments, questions or concerns about the role and thank you for your time!