PROJECT A [Working Title]- Indie Horror Game

PROJECT A [Working Title]- Indie Horror Game

Project Overview

About the Project: Project A [Working Title] is a psychological horror game that explores themes of guilt, cosmic horror, and the nature of reality itself. The game combines analog horror elements with cosmic terror, creating a unique and disturbing narrative experience. Currently in development.

Quick Story: A man finds himself in a basement with only a cassette player and a series of tapes. As he explores a seemingly abandoned house searching for more recordings, he uncovers the tragic story of the Carson family and their connection to something far more ancient and terrible than he could imagine.

Technical Requirements:

  • Professional-quality audio recording capabilities

  • Clean, raw audio files (no post-processing)

  • Must be comfortable with disturbing content and psychological horror

  • Ability to deliver multiple takes with different emotional intensities

What We Offer:

  • Credit in the game

  • Potential for ongoing collaboration in future projects

Audition Guidelines:

  • High-quality microphone required

  • No effects or post-processing

  • Raw audio only

  • Multiple takes encouraged

Warning: This project contains mature psychological horror themes and disturbing narrative elements. All voice actors must be 18+.

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Latest Updates

  • Teaser Trailer and Steam Page!!!

    Hello,

    We’re thrilled to share some exciting news: our game, formerly known as Project A, now has an official name: CoRoT!

    Also, the teaser trailer is live! Check it out here:
    Watch the CoRoT Teaser Trailer on YouTube

    We’ve also launched our official Steam page, where you can dive deeper into the chilling world of CoRoT. Please take a moment to visit and add it to your wishlist, it’d mean the world to us and help us bring this haunting vision to life:
    Wishlist CoRoT on Steam

    None of this would be possible without YOU, our incredible cast, crew, and supporters. From the bottom of our hearts, thank you for being part of this journey. Your talent and passion have shaped CoRoT into something truly special, and we can’t wait to see where this cosmic horror adventure takes us next.

    With gratitude and excitement,
    Azteck Game Studios.

  • Next steps

    A huge thank you to everyone who auditioned for our game! The amount of talent we've seen is absolutely incredible - your interpretations of Michael, Emily, and the other characters have blown us away. We've listened to every single submission carefully, and we're amazed by the range and depth you all brought to these roles.

    We're currently reviewing all the auditions and will be reaching out individually to discuss availability and next steps. In the meantime, we've put together a concept video that introduces the narrative and atmosphere we're aiming for: https://youtu.be/YT59zCqC9s4

    We hope this gives you a better feel for the project and the dark, psychological horror we're creating. Each of your unique takes on these characters has helped us shape and refine our vision even further.

    Thank you again for being part of this journey with us. Your passion and dedication to bringing these characters to life means everything to our team.

    Best regards.

Voice Actor
Voice Actor
Michael Carson
closed
Unpaid
Role assigned to: Ranger H Fox

Michael Carson is a hardware store owner and family man whose stable life has been fractured by the death of his son Ethan. His voice recordings, suggested by his therapist, document his struggle to hold his family together while dealing with mounting concerns about his daughter Emily's increasingly disturbing behavior.


Key Vocal Characteristics:

  • Natural speaking register: Middle-baritone, worn but warm
  • Speech pattern: Starts composed but gradually unravels
  • Emotional range: From forced calm to barely contained panic
  • Notable traits: Voice cracks when overwhelmed, nervous throat-clearing

Performance Notes:

  • Voice should carry underlying exhaustion and grief
  • Maintain subtle tension, like someone trying to keep composure
  • Use breathing patterns to convey growing anxiety
  • Natural hesitations and self-corrections (these are personal recordings)
  • Progress from controlled distress to increasing desperation

The recordings should feel like therapy sessions where Michael is desperately trying to maintain his grip on reality while documenting his concerns, creating an intimate portrait of a father watching his world slowly unravel.

Language:
  • english
Voice description:
  • videogame
  • all american accents
  • male young adult
  • male senior
  • video game
  • [The click of a recording button is heard. A moment of silence follows, accompanied by the sound of someone settling into a creaking chair] [Michael’s voice is soft, tired. Occasionally, the sound of a glass being placed on a table can be heard] [Long sigh] ... God, I don’t even know how to start this... [pause] Dr. Marshall insists this will be therapeutic, but honestly... [bitter laugh] I feel ridiculous talking to a machine. [The sound of pages shuffling] It’s... [pause] 11:42 at night. Laura is already asleep—or at least pretending to be. Emily too, I guess... though lately, I’m not sure of anything with her.

  • [A restrained sob is heard] The doctor says I should destroy these tapes eventually, when I’m ‘better’... [humorless laugh] Better? How is anyone supposed to get better after...? [pause] [The sound of a fist gently hitting the table] The Ashfield River... [his voice hardens] We used to take them there in the summer. Ethan loved that place. And now... [shaky breath] now I can’t even look at the water without...

  • "Lately, everything makes me nervous. Laura says I need to see a new doctor, that I haven’t been the same since Ethan. But there’s something more. Something I haven’t told anyone..." [His voice lowers, becoming more intimate] "The dreams. I keep dreaming about the Ashfield River. I see Ethan. But not how he was... how they found him. In the dream, he’s standing in the water, staring at me, and his eyes..." [He takes a deep breath] "His eyes are just like Emily’s were when I found her in her room. And not just that—there was a symbol... there was a symbol on the floor. But... it didn’t feel bad. At least, I didn’t feel threatened. I felt..." [The sound of wood creaking, footsteps upstairs] "Ah... Emily’s upstairs right now. I can hear her walking around in her room."

Voice Actor
Voice Actor
Emily Carson
closed
Unpaid
Role assigned to: Shykodah-Khi ✦

Emily Carson a 9-year-old girl whose vocal performance requires a complex transformation. The voice should begin with childlike innocence but evolve into something deeply unsettling. Her dialogue shifts between natural child speech patterns and an unnatural, almost mechanical delivery that suggests something else speaking through her.

Key Vocal Characteristics:

  • Initial register: Young, soft-spoken
  • Transformation: Voice becomes increasingly hollow and distant
  • Notable trait: Alternates between child-like delivery and eerily adult intonation
  • Key emotion: Growing emotional detachment

Performance Notes:

  • Maintain unnatural pauses in later dialogue
  • Use subtle voice modulation to suggest internal struggle
  • Avoid typical "creepy child" clichés; focus on emotional void

Language:
  • english
Voice description:
  • video game
  • female child
  • videogame
  • all american accents
  • (A long silence follows. Finally, light, slow, almost deliberate footsteps are heard. When Emily responds, her voice is soft, like a whisper, but devoid of any human emotion.) Emily: "I’m here."

  • (Emily lets out a soft laugh—short, hollow, devoid of joy. When she speaks again, her tone is almost indifferent, as though her words hold no weight to her.) Emily: "It’s okay, Daddy."

  • (Emily remains silent once again. Then, in an almost casual tone, she says something that disrupts the monotony of the recording, deeply disturbing in its implication.) Emily: "Someone else is listening to us."

Voice Actor
Voice Actor
Ethan
closed
Unpaid
Role assigned to: Thomas Hinkle

Ethan *****  a 14-year-old boy whose voice appears in memory fragments and supernatural echoes. His voice should carry warmth and protective nature, especially when speaking about his sister Emily, but also convey an underlying sadness when it appears in supernatural contexts.


Key Vocal Characteristics:

  • Natural register: Young teenage voice
  • Speech pattern: Confident but gentle when speaking about Emily
  • Notable trait: Alternates between natural speech and ethereal, distant tones
  • Key emotion: Protective warmth mixed with lingering sadness

Language:
  • english
Voice description:
  • male child
  • all american accents
  • male teen
  • video game
  • videogame
  • "Come on, let me show you something cool in the forest. Don't worry, I know all the safe paths... I'll never let anything bad happen to you."

  • "Hey Emily, look what I drew in your book! Now whenever you're scared, just open it and remember I'm always watching over you."

  • [Supernatural Echo - Ethereal whisper] "The river... it's so cold here... so dark..."

Voice Actor
Voice Actor
Robert Mitchell
closed
Unpaid
Role assigned to: NedOnAir

Robert Mitchell is a professional news anchor whose voice and delivery gradually deteriorate from standard broadcast formality into something increasingly sinister. His transformation should be subtle at first, then become overtly supernatural.


Key Vocal Characteristics:

  • Initial register: Deep, authoritative broadcast voice
  • Speech pattern: Professional cadence that becomes unnaturally rhythmic
  • Transformation: Clean delivery degrades into menacing undertones
  • Notable trait: Maintains news anchor formality even as voice distorts

Performance Notes:

  • Begin with standard news delivery
  • Gradually insert unnatural pauses
  • Allow voice to drop to inhuman registers in later appearances
  • Maintain professional tone even when delivering horrific content

  • [Tone: professional and serious, paced but firm] "Today is Tuesday, June 23, 2009. Reporting from the 7 News studio, this is Robert Mitchell. We interrupt our regular programming for a breaking news bulletin."

  • [Tone becomes more urgent and emphatic, without losing professionalism] "The situation is further complicated by the disappearance of 9-year-old Emily Carson. The child was not at the residence at the time of the discovery. Authorities have issued an AMBER Alert for the entire county."

  • [Tone blends professionalism with a subtle threat] "We will continue to provide updates as the story develops. For 7 News, this is Robert Mitchell." [Tone concludes with a clear, threatening edge] "LOOK BEHIND YOU."

Voice Actor
Voice Actor
Ericka
closed
Unpaid
Role assigned to: Alice Irvin

A clinical, analytical voice that progressively reveals mounting horror as she documents her observations. Her academic detachment should gradually crack as she realizes the true nature of what she's studying.


Key Vocal Characteristics:

  • Natural register: Clear, precise, academic
  • Speech pattern: Initially methodical, becomes increasingly frantic
  • Notable trait: Scientific objectivity breaks down into terror
  • Key emotion: Intellectual fascination to existential dread

Performance Notes:

  • Begin with professional academic tone
  • Allow subtle tremors to creep into voice as recordings progress
  • Use breathing patterns to suggest growing anxiety
  • Maintain attempts at scientific objectivity even as fear overwhelms

Language:
  • english
Voice description:
  • female young adult
  • all american accents
  • videogame
  • video game
  • female adult
  • Ericka: "It's not hell. It's not purgatory. It's something more primordial. It's the womb where our universe was born, but it's a womb that devours its children. And the worst... the worst is that sometimes, when I stare too long at the shadows in the corners of my laboratory, I can feel it staring back." (The recording ends with sudden, absolute silence.) [Sound Design Notes: The hum should gradually build tension throughout the recording, and the silence at the end should feel oppressive and unnatural. The scientist's voice should maintain its academic tone but with subtle hints of growing unease.]

  • (The sound of pages being turned.) Ericka: "Our universe expands from the Big Bang, but into what does it expand? Not into void. It expands into something older. Something that was already there, waiting. A space that wasn't created, but always existed. A place where the laws of physics aren't broken... they simply never existed at all." (A deep hum begins to grow in the background.)

  • Ericka: "Emotions have weight there. Despair, fear, pain... they aren't responses to stimuli, they're raw material. They're the very substance of that place. And what's most disturbing is that place... is hungry." (The hum briefly intensifies before disappearing completely.)

Voice Actor
Voice Actor
911 Operator
closed
Unpaid
Role assigned to: Liv Ravenshaw

Character Description:

  • Female
  • Professional, trained emergency dispatcher
  • Initially calm and methodical
  • Maintains composure while tension builds
  • Slight hint of concern in later lines
  • Must sound authentic to emergency response protocols

Required Voice Qualities:

  • Clear enunciation
  • Professional tone
  • Steady pacing
  • Authoritative but compassionate
  • Natural-sounding, not over-acted

Language:
  • english
Voice description:
  • female adult
  • video game
  • all american accents
  • videogame
  • "911, what's your emergency?" [Professional, standard emergency response tone]

  • "Sir, is anyone injured?" [Maintaining professionalism, slight hint of concern]

  • "Can you tell me exactly what's happening?" [More urgent but still controlled]

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