Updated the Deadline
The deadline has been updated to October 25th, 2026 at 6:30 PM UTC -6.
Introduction
A 2d-animated original shared universe based on the Kyodai Hero sub-genre of the Tokusatsu filming medium, Zenithman M/L/V and Zenithman Tachyon: The Adventures of Knightblitz are two separate projects bundled together as one giant, shared, interconnected universe, with Zenithman M/L/V being a spacefaring adventure series about a ragtag team of warriors finding their way in a changing cosmos and Zenithman Tachyon a detective noir superhero drama show.
Note 1: this casting call is just for the main production crew of Zenithman M/L/V and Zenithman Tachyon: The Adventures of Knightblitz. The casting for the voice cast is listed separately. For voice casting, click here to proceed.
General Info
The project’s premise is simple: it is a genre blend featuring Kyodai Heroes, kaiju, gods, superheroes / supervillains, and more.
For further information, click here.
Deadline
The deadline for production crew casting is October 25th, 2026 at 6:30 PM UTC -6. There are plans to extend it if this project does not receive its full crew between now and that date.
Payment
Previous projects by project manager GodzillaLouise have had a long history of updates with payment, going from paid to unpaid, in-between and back. As such, this particular casting call will remain UNPAID. This is a volunteer job.
Production Timeline
There is no production timeline for this project. We will try to have the first season of Tachyon ready for publication by early 2030, but we will make no promises.
Post-Casting
After being cast, you will be sent a link to join a private discord server for the Multiverse of Eyilunas, which is where internal matters concerning Zenithman M/L/V, Zenithman Tachyon: The Adventures of Knightblitz, and future projects, will primarily be handled and managed.
If you cannot join the project discord server for some reason, that is, admittedly, not entirely preferably, but is totally reasonable. Just let me know where else you’d prefer to discuss the project and I will oblige.
The deadline has been updated to October 25th, 2026 at 6:30 PM UTC -6.
Whoever is assigned this role will draft approximately one 8th of the scripts per series. They should be prepared to work on both Zenithman Tachyon and Zenithman M/L/V, as they may be expected to write for either or on occasion.
*Say something you think would fit*
Whoever is assigned this role will draft approximately one 8th of the scripts per series. They should be prepared to work on both Zenithman Tachyon and Zenithman M/L/V, as they may be expected to write for either or on occasion.
*Say something you think would fit*
Whoever is assigned this role will draft approximately one 8th of the scripts per series. They should be prepared to work on both Zenithman Tachyon and Zenithman M/L/V, as they may be expected to write for either or on occasion.
*Say something you think would fit*
Whoever is assigned this role will draft approximately one 8th of the scripts per series. They should be prepared to work on both Zenithman Tachyon and Zenithman M/L/V, as they may be expected to write for either or on occasion.
*Say something you think would fit*
Whoever is assigned this role will draft approximately one 8th of the scripts per series. They should be prepared to work on both Zenithman Tachyon and Zenithman M/L/V, as they may be expected to write for either or on occasion.
*Say something you think would fit*
Whoever is assigned this role will draft approximately one 8th of the scripts per series. They should be prepared to work on both Zenithman Tachyon and Zenithman M/L/V, as they may be expected to write for either or on occasion.
*Say something you think would fit*
Whoever is assigned this role will draft approximately one 8th of the scripts per series. They should be prepared to work on both Zenithman Tachyon and Zenithman M/L/V, as they may be expected to write for either or on occasion.
*Say something you think would fit*
Whoever is assigned this role will draft approximately one 8th of the scripts per series. They should be prepared to work on both Zenithman Tachyon and Zenithman M/L/V, as they may be expected to write for either or on occasion.
*Say something you think would fit*
Whoever is assigned this role will edit and polish up approximately one 5th of the scripts per series. They should be prepared to work on both Zenithman Tachyon and Zenithman M/L/V, as they may be expected to edit the scripts for either or on occasion.
*Say something you think would fit*
Whoever is assigned this role will edit and polish up approximately one 5th of the scripts per series. They should be prepared to work on both Zenithman Tachyon and Zenithman M/L/V, as they may be expected to edit the scripts for either or on occasion.
*Say something you think would fit*
Whoever is assigned this role will edit and polish up approximately one 5th of the scripts per series. They should be prepared to work on both Zenithman Tachyon and Zenithman M/L/V, as they may be expected to edit the scripts for either or on occasion.
*Say something you think would fit*
Whoever is assigned this role will edit and polish up approximately one 5th of the scripts per series. They should be prepared to work on both Zenithman Tachyon and Zenithman M/L/V, as they may be expected to edit the scripts for either or on occasion.
*Say something you think would fit*
Whoever is assigned this role will edit and polish up approximately one 5th of the scripts per series. They should be prepared to work on both Zenithman Tachyon and Zenithman M/L/V, as they may be expected to edit the scripts for either or on occasion.
*Say something you think would fit*
Although the project manager and producer GodzillaLouise is the main director, whoever is assigned this role will fulfill the role of the lead assistant director.
*Say something you think would fit*
Although the project manager and producer GodzillaLouise is the main director, whoever is assigned this role will fulfill the role of an assistant director.
*Say something you think would fit*
Whoever is assigned this role will oversee the creation and maintenance of the visual style of both series. This involves coming up with a visual identity for both the animation style and character/concept art.
*Say something you think would fit*
Whoever is assigned this role will design approximately one 3rd of the human characters for the project, between both series.
*Say something you think would fit*
Whoever is assigned this role will design approximately one 3rd of the human characters for the project, between both series.
*Say something you think would fit*
Whoever is assigned this role will design approximately one 3rd of the human characters for the project, between both series.
*Say something you think would fit*
Whoever is assigned this role will create approximately one 4th of the total storyboards per series.
*Say something you think would fit*
Whoever is assigned this role will create approximately one 4th of the total storyboards per series.
*Say something you think would fit*
Whoever is assigned this role will create approximately one 4th of the total storyboards per series.
*Say something you think would fit*
Whoever is assigned this role will create approximately one 4th of the total storyboards per series.
*Say something you think would fit*
Whoever is assigned to this role will be responsible for building the sonic identity across approximately one third of the total episodes between both series. This includes editing together the individual sound effects created by the Kaiju Sound Designer and the Foley Artist to diversify the soundscape and create unique sound design.
*Say something you think would fit*
Whoever is assigned to this role will be responsible for building the sonic identity across approximately one third of the total episodes between both series. This includes editing together the individual sound effects created by the Kaiju Sound Designer and the Foley Artist to diversify the soundscape and create unique sound design.
*Say something you think would fit*
Whoever is assigned this role will be responsible for creating the foley sound design for both series.
*Say something you think would fit*
Whoever is assigned this role will be responsible for coming up with and implementing the musical vision for individual scenes in one 4th of the episodes between both series, as well as designing leitmotifs to use in the soundtrack overall.
*Say something you think would fit*
Whoever is assigned this role will be responsible for coming up with and implementing the musical vision for individual scenes in one 4th of the episodes between both series, as well as designing leitmotifs to use in the soundtrack overall.
*Say something you think would fit*
Whoever is assigned this role will be responsible for balancing the levels of component audio (dialogue, sound design, and music) in the final audio products of half the episodes per season.
*Say something you think would fit*
Whoever is assigned this role will be responsible for balancing the levels of component audio (dialogue, sound design, and music) in the final audio products of half the episodes per season.
*Say something you think would fit*
Whoever is assigned this role will be responsible for animating approximately one 3rd of the episodes between both shows per season. This includes a responsibility for animating one half of the scenes per each episode they work on, with the other thirds being animated by other 3D Sequencer Artists.
*Say something you think would fit*
Whoever is assigned this role will be responsible for animating approximately one 3rd of the episodes between both shows per season. This includes a responsibility for animating one half of the scenes per each episode they work on, with the other thirds being animated by other 3D Sequencer Artists.
*Say something you think would fit*
Whoever is assigned this role will be responsible for animating approximately one 3rd of the episodes between both shows per season. This includes a responsibility for animating one half of the scenes per each episode they work on, with the other thirds being animated by other 3D Sequencer Artists.
*Say something you think would fit*
Whoever is assigned this role will be responsible for animating approximately one 3rd of the episodes between both shows per season. This includes a responsibility for animating one half of the scenes per each episode they work on, with the other thirds being animated by other 3D Sequencer Artists.
*Say something you think would fit*
Whoever is assigned this role will be responsible for animating approximately one 3rd of the episodes between both shows per season. This includes a responsibility for animating one half of the scenes per each episode they work on, with the other thirds being animated by other 3D Sequencer Artists.
*Say something you think would fit*
Whoever is assigned this role will be responsible for animating approximately one 3rd of the episodes between both shows per season. This includes a responsibility for animating one half of the scenes per each episode they work on, with the other thirds being animated by other 3D Sequencer Artists.
*Say something you think would fit*
Whoever is assigned this role will design approximately one 3rd of the kaiju (including both non-recurring monsters-of-the-week and recurring characters) for the project, between both series.
*Say something you think would fit*
Whoever is assigned this role will design approximately one 3rd of the kaiju (including both non-recurring monsters-of-the-week and recurring characters) for the project, between both series.
*Say something you think would fit*
Whoever is assigned this role will design approximately one 3rd of the kaiju (including both non-recurring monsters-of-the-week and recurring characters) for the project, between both series.
*Say something you think would fit*
Whoever is assigned this role will be responsible for animating approximately one 3rd of the episodes between both shows per season. This includes a responsibility for animating one half of the scenes per each episode they work on, with the other thirds being animated by other 3D Sequencer Artists.
*Say something you think would fit*
Whoever is assigned this role will be one of 3 people providing practical choreographic advice for the fight scenes in both shows. They will be responsible for ensuring realistic and combatively-grounded choreography is standardized.
*Say something you think would fit*
Whoever is assigned to this role will be responsible for building the sonic identity across approximately one third of the total episodes between both series. This includes editing together the individual sound effects created by the Kaiju Sound Designer and the Foley Artist to diversify the soundscape and create unique sound design.
*Say something you think would fit*
Whoever is assigned this role will be responsible for coming up with and implementing the musical vision for individual scenes in one 4th of the episodes between both series, as well as designing leitmotifs to use in the soundtrack overall.
*Say something you think would fit*
Whoever is assigned this role will be responsible for coming up with and implementing the musical vision for individual scenes in one 4th of the episodes between both series, as well as designing leitmotifs to use in the soundtrack overall.
*Say something you think would fit*
Whoever is assigned this role will be one of 3 people providing practical choreographic advice for the fight scenes in both shows. They will be responsible for ensuring realistic and combatively-grounded choreography is standardized.
*Say something you think would fit*
Whoever is assigned this role will be one of 3 people providing practical choreographic advice for the fight scenes in both shows. They will be responsible for ensuring realistic and combatively-grounded choreography is standardized.
*Say something you think would fit*
Whoever is assigned this role will be a primary lead vocalist for the various theme songs of Zenithman M/L/V, especially with regards to Opening or Intro Themes.
They may also, in some cases, be asked to include 2 or more vocal layerings for harmonizing purposes, and will frequently be asked to collaborate with other vocalists on the project.
As for the audition lines, the qualities that auditions will be judged on is not necessarily the melodies chosen, but rather how well you are able to perform the vocal melodies you choose. That said, you it is preferred for you to try to rehearse the provided audition lines.
Reach into the Beyond! Zenithman M! L! V! Zenithman! The world's in chaos, you will rise! With the strength within, you'll reach the skies. A heart of gold bursts the meteor’s flames… The light of the future calls your name! A cry for help across galaxies, don’t you hear?! Your glistening destiny, it is near! With limits shattered, you’ll break the chains. The light of the future calls your name! And from beyond the Zenith Point, deep within my soul, I hold, An infinitely limitless strength, that will never fall! Forever worth the cost. So, through the nebula’s glow, and the black hole’s call, with the weight of countless galaxies, give it your all! Reach into the Beyond! It may be far, but you’ve got it within your grasp! Don’t hesitate to be all that you want to be! Reach into the Beyond! It may seem hopeless, but you’ve got a light within your heart! Don’t hesitate to be all that you want to be! Zenithman! M! L! V! Zenithman! M! L! V!
Yūkanna hikari ga uchū ni Hoshi no yō ni kirameku Moshi sono kagayaki ga Itsuka kieuseru to Kage ga shihai surudarō Chikyū wa moerudarō Dare ga mamoru ka Kono hoshi o Dare ga yobu no ka Kibō no na Tateyo ima koso Heiwa no tame ni Ikeyo ima koso Minna no tame ni Hikari o mune ni tachiagare Yami o sake Aku o kudake Hikari o yobe Ashita o terase Ima yuke Jīnitoman Iza tate Chikyū o mamoru Chikyū o mamoru Warera no yūsha Yūkan Jīnitoman
Kage wa ochi, tomoni aragau Mamorinuku, kimi to boku no ashita o Fuchi ni tachi, mirai o motomete Warera INCORRUPTIBLE! Radiance! Hikari o mezameruyo, te o nobasu do Kokoro wa kasanari, hoshi yori atsuku moeru Bring it on! Tatakau tame ni, bokura wa umareta Koiyo, sono shōtai o abaiteyaru Resistance! Kibō no hikari o, tsukami toru nda Fukaki yami sae, tsukinuketeyuke Bring it to life! Tamashī no koeyo! Takanaru kodō ga, ima yomigaeru! Kesshite orenai! (No!) Yuragi wa shinai! (No!) Kore ga boku no chikai! Boku no tame ni! (For me!) Kimi no tame ni! (For you!) Tsukiyabure! Ubaitore! Genkai o koeteyuke! One life (one life), one try (one try) Ichi do kiri no inochi o moyase, subete o kakete tatakaunda Uuchū no ha'te made One shot (one shot), one chance (one chance) Yami ni aragau, saigo no toride Jāku ni, kimi o watasanai One soul (one soul), one way (one way) Mayoi o sutete, michi o terase One fight (one fight), one for all (for all) Warera koso ga senshi (INCORRUPTIBLE!) Jīnitoman! ashita o, tashikana mono ni suru tame ni! Jīnitoman! kakegae no nai, kono sekai no tame ni! Kesshite kusshi wa shinai! Jīnitoman! M! L! V! Warera INCORRUPTIBLE!
Whoever is assigned this role will be a primary lead vocalist for the various theme songs of Zenithman M/L/V, especially with regards to Ending or Outro Themes.
They may also, in some cases, be asked to include 2 or more vocal layerings for harmonizing purposes, and will frequently be asked to collaborate with other vocalists on the project.
As for the audition lines, the qualities that auditions will be judged on is not necessarily the melodies chosen, but rather how well you are able to perform the vocal melodies you choose. That said, you it is preferred for you to try to rehearse the provided audition lines.
Shidō! RESISTANCE! Dareus! Kudaketa sora no Kanata kara Chinmoku Yaburu kodō ga naru Yami o Kirisaki Inazuma no Yōni Atsuki chishio ga Mezameteiku Kanashimi no ame Furisosoide mo Kesshite Hitomi wa Sorasanaize Kibō no Kakera Hiroi atsumete Ashita e Tsuzuku Hashi o Kakeyō Kuri kaesu Unmei nante Kono te de Owaraseru nosa Tamashī no oku Moeagaru honō Genkai Koete Tokihanate! Shidō! RESISTANCE! Zetsubō no kabe, buchikowashite! Jiyū no sora e tobitatō Osore o sutete Claim it! Ima! Susume! RESISTANCE! Hikari o Matoi Arashi o nuke Dare ka no Tame ni, Tachiagare Mirai o Tsukamu made Tomaranaize! Fight on! Dareus!
To all things lost in this fire The life we live is eternal desire My hands, carvers of a silent tomb My soul, the keeper of this sacred doom A cold command, a final request Formed of dying breath I banished them beyond, to realms unknown I traded life to master death To mend a world of shattered scars Every flame, lost in dark Drifting where the echoes fade A fallen dawn’s light, fragments aglow Like embers in the abyss Embers in the abyss Embers in the abyss
Whoever is assigned this role will be a primary lead vocalist for the various theme songs of Zenithman M/L/V, especially with regards to Insert or Backing Themes.
They may also, in some cases, be asked to include 2 or more vocal layerings for harmonizing purposes, and will frequently be asked to collaborate with other vocalists on the project.
As for the audition lines, the qualities that auditions will be judged on is not necessarily the melodies chosen, but rather how well you are able to perform the vocal melodies you choose. That said, you it is preferred for you to try to rehearse the provided audition lines.
Kage wa ochi, tomoni aragau Mamorinuku, kimi to boku no ashita o Fuchi ni tachi, mirai o motomete Warera INCORRUPTIBLE! Radiance! Hikari o mezameruyo, te o nobasu do Kokoro wa kasanari, hoshi yori atsuku moeru Bring it on! Tatakau tame ni, bokura wa umareta Koiyo, sono shōtai o abaiteyaru Resistance! Kibō no hikari o, tsukami toru nda Fukaki yami sae, tsukinuketeyuke Bring it to life! Tamashī no koeyo! Takanaru kodō ga, ima yomigaeru! Kesshite orenai! (No!) Yuragi wa shinai! (No!) Kore ga boku no chikai! Boku no tame ni! (For me!) Kimi no tame ni! (For you!) Tsukiyabure! Ubaitore! Genkai o koeteyuke! One life (one life), one try (one try) Ichi do kiri no inochi o moyase, subete o kakete tatakaunda Uuchū no ha'te made One shot (one shot), one chance (one chance) Yami ni aragau, saigo no toride Jāku ni, kimi o watasanai One soul (one soul), one way (one way) Mayoi o sutete, michi o terase One fight (one fight), one for all (for all) Warera koso ga senshi (INCORRUPTIBLE!) Jīnitoman! ashita o, tashikana mono ni suru tame ni! Jīnitoman! kakegae no nai, kono sekai no tame ni! Kesshite kusshi wa shinai! Jīnitoman! M! L! V! Warera INCORRUPTIBLE!
Sagas writ in rain and ember, First of Men, whom stars remember. Phalanx forged on verdant sands, Iron will and bronzen hands. For Aurumin, the call is keen, Guard the Cradle, lush and green. To wake the Fire, the Spirit’s aim Ignite the Superdivine Flame! We roar the ancient Nadriuze name! Blades of thunder, bronze and broad, Strike the shadow, defy the fraud. Void’s oblivion, dark and deep, Breaks against the oath we keep! Lock the shields! A wall of souls! Forces wake where thunder rolls. We seek the light, the burning claim, And call the ancient Nadriuze name! And unto Zel’ryue, we charge… Charging! We surge as one, the heartbeat of the land! Calling! Our cry shall pierce the heavens, blade in hand! Soaring! Until the sky collapses on the foe! The hardened soul, the burning brand, The hearts of old ignite and stand! Burn on! Into the Void, the Warrior's Call remains! Into the Void, the Warrior's Call remains!
Whoever is assigned this role will be one of 9 vocalists performing the choirs and/or chants for all soundtracks that require these vocal elements that are designed by the Composers on the project.
As for the audition lines, the qualities that auditions will be judged on is not necessarily the melodies chosen, but rather how well you are able to perform the vocal melodies you choose. That said, you it is preferred for you to try to rehearse the provided audition lines.
[Half-Whispered, Intense, Rising Invocation] Kieratastro… Kieratastro… [Transition] [Energetic, Mighty, Choir-Chant Shouts] To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros kalras! To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros kalras! [Transition] [Rapid, Agile, Strong, Guttural, Choir-Chant Shouts] Dehanatis! Vajhredeira! Jalkadetritis ylsar! Vajhredeira! Kieratastro! Dronak erthri ura! Dehanatis! Vajhredeira! Jalkadetritis ylsaros! Dehanatis! Vajhredeira! Dronak erthri ura! Vajhredeira! Kieratastro! Jalkadetritis ylsaros!
[Guttural, Slow, Powerful, Ceremoniously-Epic, Percussive Choir-Chants] Zaranros Nadriuz, Kiosrudesyr el Hutra Vorathelt Nahro, Tanarirya Kaizon [Guttural, Slower, More Powerful, Ceremoniously-Epic, Percussive Choir-Chants] Zaranros Nadriuz, Kiosrudesyr el Hutra Vorathelt Nahro, Tanarirya Kaizon
[Brutalist, Percussive, Intense Doom-Proclamation] Dehanatis! Orventa thalak! To aslukelt dronak-otrotis giyav Regyalanda gidevranato ylsaros [Transition] [Ethereal, High-Register, Lamenting Choir-Chants] Gufzhirlia zantrelt, To orven dronadelt agrizh. Talu orventa satlar-otrotis velyagros, Kratis elvor Dehanatis aslukelt. Dranohalk halviras nahros, Ondraos ifarot orventa veloz. Kierat grazios kenos gidev orven, Muli vokros gidev-otrotis algrizhia. [Transition] [High-Energy, Booming, Liturgically-Weighted Battle-Chants] Marnokros! Gufzhirlia! To Altaron et alros! Altaron! To Marnokros! Marnokros! Marnokros! Gufzhirlia! Marnokros! Gufzhirlia! Marnokros! Gufzhirlia!
Whoever is assigned this role will be one of 9 vocalists performing the choirs and/or chants for all soundtracks that require these vocal elements that are designed by the Composers on the project.
As for the audition lines, the qualities that auditions will be judged on is not necessarily the melodies chosen, but rather how well you are able to perform the vocal melodies you choose. That said, you it is preferred for you to try to rehearse the provided audition lines.
[Half-Whispered, Intense, Rising Invocation] Kieratastro… Kieratastro… [Transition] [Energetic, Mighty, Choir-Chant Shouts] To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros kalras! To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros kalras! [Transition] [Rapid, Agile, Strong, Guttural, Choir-Chant Shouts] Dehanatis! Vajhredeira! Jalkadetritis ylsar! Vajhredeira! Kieratastro! Dronak erthri ura! Dehanatis! Vajhredeira! Jalkadetritis ylsaros! Dehanatis! Vajhredeira! Dronak erthri ura! Vajhredeira! Kieratastro! Jalkadetritis ylsaros!
[Guttural, Slow, Powerful, Ceremoniously-Epic, Percussive Choir-Chants] Zaranros Nadriuz, Kiosrudesyr el Hutra Vorathelt Nahro, Tanarirya Kaizon [Guttural, Slower, More Powerful, Ceremoniously-Epic, Percussive Choir-Chants] Zaranros Nadriuz, Kiosrudesyr el Hutra Vorathelt Nahro, Tanarirya Kaizon
[Brutalist, Percussive, Intense Doom-Proclamation] Dehanatis! Orventa thalak! To aslukelt dronak-otrotis giyav Regyalanda gidevranato ylsaros [Transition] [Ethereal, High-Register, Lamenting Choir-Chants] Gufzhirlia zantrelt, To orven dronadelt agrizh. Talu orventa satlar-otrotis velyagros, Kratis elvor Dehanatis aslukelt. Dranohalk halviras nahros, Ondraos ifarot orventa veloz. Kierat grazios kenos gidev orven, Muli vokros gidev-otrotis algrizhia. [Transition] [High-Energy, Booming, Liturgically-Weighted Battle-Chants] Marnokros! Gufzhirlia! To Altaron et alros! Altaron! To Marnokros! Marnokros! Marnokros! Gufzhirlia! Marnokros! Gufzhirlia! Marnokros! Gufzhirlia!
Whoever is assigned this role will be one of 9 vocalists performing the choirs and/or chants for all soundtracks that require these vocal elements that are designed by the Composers on the project.
As for the audition lines, the qualities that auditions will be judged on is not necessarily the melodies chosen, but rather how well you are able to perform the vocal melodies you choose. That said, you it is preferred for you to try to rehearse the provided audition lines.
[Half-Whispered, Intense, Rising Invocation] Kieratastro… Kieratastro… [Transition] [Energetic, Mighty, Choir-Chant Shouts] To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros kalras! To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros kalras! [Transition] [Rapid, Agile, Strong, Guttural, Choir-Chant Shouts] Dehanatis! Vajhredeira! Jalkadetritis ylsar! Vajhredeira! Kieratastro! Dronak erthri ura! Dehanatis! Vajhredeira! Jalkadetritis ylsaros! Dehanatis! Vajhredeira! Dronak erthri ura! Vajhredeira! Kieratastro! Jalkadetritis ylsaros!
[Guttural, Slow, Powerful, Ceremoniously-Epic, Percussive Choir-Chants] Zaranros Nadriuz, Kiosrudesyr el Hutra Vorathelt Nahro, Tanarirya Kaizon [Guttural, Slower, More Powerful, Ceremoniously-Epic, Percussive Choir-Chants] Zaranros Nadriuz, Kiosrudesyr el Hutra Vorathelt Nahro, Tanarirya Kaizon
[Brutalist, Percussive, Intense Doom-Proclamation] Dehanatis! Orventa thalak! To aslukelt dronak-otrotis giyav Regyalanda gidevranato ylsaros [Transition] [Ethereal, High-Register, Lamenting Choir-Chants] Gufzhirlia zantrelt, To orven dronadelt agrizh. Talu orventa satlar-otrotis velyagros, Kratis elvor Dehanatis aslukelt. Dranohalk halviras nahros, Ondraos ifarot orventa veloz. Kierat grazios kenos gidev orven, Muli vokros gidev-otrotis algrizhia. [Transition] [High-Energy, Booming, Liturgically-Weighted Battle-Chants] Marnokros! Gufzhirlia! To Altaron et alros! Altaron! To Marnokros! Marnokros! Marnokros! Gufzhirlia! Marnokros! Gufzhirlia! Marnokros! Gufzhirlia!
Whoever is assigned this role will be one of 9 vocalists performing the choirs and/or chants for all soundtracks that require these vocal elements that are designed by the Composers on the project.
As for the audition lines, the qualities that auditions will be judged on is not necessarily the melodies chosen, but rather how well you are able to perform the vocal melodies you choose. That said, you it is preferred for you to try to rehearse the provided audition lines.
Oblitratah! Oblitratah! Raktolkāyāḥ pralayaḥ, Ādi-tamo-dānavaḥ. Kṣobhāt eti saṃhāraḥ, Mṛtatārā-varmadhārī mithyārājaḥ. Jīvanasya vikṛtabimbaḥ, Mṛtyuhetoḥ sarvagrāsaḥ. Agni-mahārṇavāt udeti, Jīvat-pralaya-mahātaraṅgaḥ.
[Half-Whispered, Intense, Rising Invocation] Kieratastro… Kieratastro… [Transition] [Energetic, Mighty, Choir-Chant Shouts] To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros kalras! To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros kalras! [Transition] [Rapid, Agile, Strong, Guttural, Choir-Chant Shouts] Dehanatis! Vajhredeira! Jalkadetritis ylsar! Vajhredeira! Kieratastro! Dronak erthri ura! Dehanatis! Vajhredeira! Jalkadetritis ylsaros! Dehanatis! Vajhredeira! Dronak erthri ura! Vajhredeira! Kieratastro! Jalkadetritis ylsaros!
Whoever is assigned this role will be one of 9 vocalists performing the choirs and/or chants for all soundtracks that require these vocal elements that are designed by the Composers on the project.
As for the audition lines, the qualities that auditions will be judged on is not necessarily the melodies chosen, but rather how well you are able to perform the vocal melodies you choose. That said, you it is preferred for you to try to rehearse the provided audition lines.
Oblitratah! Oblitratah! Raktolkāyāḥ pralayaḥ, Ādi-tamo-dānavaḥ. Kṣobhāt eti saṃhāraḥ, Mṛtatārā-varmadhārī mithyārājaḥ. Jīvanasya vikṛtabimbaḥ, Mṛtyuhetoḥ sarvagrāsaḥ. Agni-mahārṇavāt udeti, Jīvat-pralaya-mahātaraṅgaḥ.
[Half-Whispered, Intense, Rising Invocation] Kieratastro… Kieratastro… [Transition] [Energetic, Mighty, Choir-Chant Shouts] To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros kalras! To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros kalras! [Transition] [Rapid, Agile, Strong, Guttural, Choir-Chant Shouts] Dehanatis! Vajhredeira! Jalkadetritis ylsar! Vajhredeira! Kieratastro! Dronak erthri ura! Dehanatis! Vajhredeira! Jalkadetritis ylsaros! Dehanatis! Vajhredeira! Dronak erthri ura! Vajhredeira! Kieratastro! Jalkadetritis ylsaros!
Whoever is assigned this role will be one of 9 vocalists performing the choirs and/or chants for all soundtracks that require these vocal elements that are designed by the Composers on the project.
As for the audition lines, the qualities that auditions will be judged on is not necessarily the melodies chosen, but rather how well you are able to perform the vocal melodies you choose. That said, you it is preferred for you to try to rehearse the provided audition lines.
Oblitratah! Oblitratah! Raktolkāyāḥ pralayaḥ, Ādi-tamo-dānavaḥ. Kṣobhāt eti saṃhāraḥ, Mṛtatārā-varmadhārī mithyārājaḥ. Jīvanasya vikṛtabimbaḥ, Mṛtyuhetoḥ sarvagrāsaḥ. Agni-mahārṇavāt udeti, Jīvat-pralaya-mahātaraṅgaḥ.
[Half-Whispered, Intense, Rising Invocation] Kieratastro… Kieratastro… [Transition] [Energetic, Mighty, Choir-Chant Shouts] To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros kalras! To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros! To velynar algrizhia alros kalras! [Transition] [Rapid, Agile, Strong, Guttural, Choir-Chant Shouts] Dehanatis! Vajhredeira! Jalkadetritis ylsar! Vajhredeira! Kieratastro! Dronak erthri ura! Dehanatis! Vajhredeira! Jalkadetritis ylsaros! Dehanatis! Vajhredeira! Dronak erthri ura! Vajhredeira! Kieratastro! Jalkadetritis ylsaros!
Whoever is assigned this role will be one of 9 vocalists performing the choirs and/or chants for all soundtracks that require these vocal elements that are designed by the Composers on the project.
As for the audition lines, the qualities that auditions will be judged on is not necessarily the melodies chosen, but rather how well you are able to perform the vocal melodies you choose. That said, you it is preferred for you to try to rehearse the provided audition lines.
[Guttural, Slow, Powerful, Ceremoniously-Epic, Percussive Choir-Chants] Zaranros Nadriuz, Kiosrudesyr el Hutra Vorathelt Nahro, Tanarirya Kaizon [Guttural, Slower, More Powerful, Ceremoniously-Epic, Percussive Choir-Chants] Zaranros Nadriuz, Kiosrudesyr el Hutra Vorathelt Nahro, Tanarirya Kaizon
[High-Energy, Booming, Liturgically-Weighted Battle-Chants] Marnokros! Gufzhirlia! To Altaron et alros! Altaron! To Marnokros! Marnokros! Marnokros! Gufzhirlia! Marnokros! Gufzhirlia! Marnokros! Gufzhirlia! [Transition] [High-Energy Shouts followed by Low-Register, Guttural, Building Battle-Chants] Dehanatis! Vajhredeira! Vajhre to aktashisyr! Dehanatis! Vajhredeira! Vajhre to aktashisyr!
Whoever is assigned this role will be one of 9 vocalists performing the choirs and/or chants for all soundtracks that require these vocal elements that are designed by the Composers on the project.
As for the audition lines, the qualities that auditions will be judged on is not necessarily the melodies chosen, but rather how well you are able to perform the vocal melodies you choose. That said, you it is preferred for you to try to rehearse the provided audition lines.
[Guttural, Slow, Powerful, Ceremoniously-Epic, Percussive Choir-Chants] Zaranros Nadriuz, Kiosrudesyr el Hutra Vorathelt Nahro, Tanarirya Kaizon [Guttural, Slower, More Powerful, Ceremoniously-Epic, Percussive Choir-Chants] Zaranros Nadriuz, Kiosrudesyr el Hutra Vorathelt Nahro, Tanarirya Kaizon
[High-Energy, Booming, Liturgically-Weighted Battle-Chants] Marnokros! Gufzhirlia! To Altaron et alros! Altaron! To Marnokros! Marnokros! Marnokros! Gufzhirlia! Marnokros! Gufzhirlia! Marnokros! Gufzhirlia! [Transition] [High-Energy Shouts followed by Low-Register, Guttural, Building Battle-Chants] Dehanatis! Vajhredeira! Vajhre to aktashisyr! Dehanatis! Vajhredeira! Vajhre to aktashisyr!
Whoever is assigned this role will be one of 9 vocalists performing the choirs and/or chants for all soundtracks that require these vocal elements that are designed by the Composers on the project.
As for the audition lines, the qualities that auditions will be judged on is not necessarily the melodies chosen, but rather how well you are able to perform the vocal melodies you choose. That said, you it is preferred for you to try to rehearse the provided audition lines.
[Guttural, Slow, Powerful, Ceremoniously-Epic, Percussive Choir-Chants] Zaranros Nadriuz, Kiosrudesyr el Hutra Vorathelt Nahro, Tanarirya Kaizon [Guttural, Slower, More Powerful, Ceremoniously-Epic, Percussive Choir-Chants] Zaranros Nadriuz, Kiosrudesyr el Hutra Vorathelt Nahro, Tanarirya Kaizon
[High-Energy, Booming, Liturgically-Weighted Battle-Chants] Marnokros! Gufzhirlia! To Altaron et alros! Altaron! To Marnokros! Marnokros! Marnokros! Gufzhirlia! Marnokros! Gufzhirlia! Marnokros! Gufzhirlia! [Transition] [High-Energy Shouts followed by Low-Register, Guttural, Building Battle-Chants] Dehanatis! Vajhredeira! Vajhre to aktashisyr! Dehanatis! Vajhredeira! Vajhre to aktashisyr!
Whoever is assigned this role will be responsible for creating the high-fidelity 3D models for our primary characters and central antagonists. They will sculpt, model, and texture optimized real-time animation assets, ensuring clean topology and efficient UV layouts while maintaining flawless edge flow for facial and body rigging. A strong grasp of human and animal anatomy, along with proficiency in general 3D modeling tools, is essential for this role.
*Say something you think would fit*
Whoever is assigned this role will be responsible for creating the 3d models for secondary characters, one-off characters, and background creatures. They will sculpt, model, and texture optimized real-time animation assets, ensuring clean topology and efficient UV layouts while maintaining flawless edge flow for facial and body rigging. A strong grasp of human and animal anatomy, along with proficiency in general 3D modeling tools, is essential for this role.
*Say something you think would fit*
Whoever is assigned this role will be responsible for crafting the vehicles, main weapons, and mechanical assets. They will design, model, and texture highly detailed, functionally plausible hard-surface assets optimized for a real-time animation engine. A strong understanding of mechanical design principles, as well as proficiency in general 3D modeling tools, is essential for this role.
*Say something you think would fit*
Whoever is assigned this role will be responsible for building out the world's inventory of secondary weapons, background vehicles, and interactive props. They will design, model, and texture highly detailed, functionally plausible hard-surface assets optimized for a real-time animation engine. A strong understanding of mechanical design principles, as well as proficiency in general 3D modeling tools, is essential for this role.
*Say something you think would fit*
Whoever is assigned this role will be responsible for building complex, highly articulated skeletal rigs for our primary characters. They will develop advanced facial rigging systems, set up intricate real-time physics for cloth and hair, and create custom control tools for the animation team. They will also handle rig testing to ensure stable performance across diverse assets. An understanding of joint hierarchy, kinematics, and real-time engine constraints is essential for this role.
*Say something you think would fit*
Whoever is assigned this role will be responsible for creating reliable, optimized skeletal rigs for secondary characters, background creatures, and moving props. They will develop advanced facial rigging systems, set up intricate real-time physics for cloth and hair, and create custom control tools for the animation team. They will also handle rig testing to ensure stable performance across diverse assets. A strong understanding of anatomy and the ability to work quickly and adaptably across a wide variety of asset types are essential for this role.
*Say something you think would fit*
Whoever is assigned this role will be responsible for the overarching world-building, set pieces, and primary biome generation. They will block out expansive levels, establish the visual language of key locations, and manage terrain sculpting and master lighting setups. A good eye for composition, color theory, and environmental storytelling is essential for this role.
*Say something you think would fit*
Whoever is assigned this role will be responsible for detailed set dressing, prop placement, and populating the world with foliage and ambient assets. They will utilize modular kits to construct background architecture and meticulously detail scenes to make them feel lived-in. A strong talent for asset optimization, collision setup, and balancing visual density with real-time frame rates are essential for this role.
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Whoever is assigned this role will be responsible for designing and implementing narrative-driven visual effects, such as character abilities, large-scale destruction, and complex energetic phenomena. They will build intricate particle systems and custom shaders that serve as focal points in the animation. A skill for developing custom node-based VFX tools and the ability to balance high-poly visuals with strict performance requirements are essential for this role.
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Whoever is assigned this role will be responsible for bringing the world to life with ambient environmental effects, such as atmospheric fog, falling rain, dust motes, and background fires. They will also create secondary impact effects and UI-related visuals. A strong grasp of VFX creation, material instancing, and minimizing overdraw to maintain smooth performance is essential for this role.
*Say something you think would fit*