Hana Thorns - Skyrim Follower and Quest mod

Hana Thorns - Skyrim Follower and Quest mod

Project Overview

For clarification: This is an unpaid project. For fans by fans.


Hello everyone! o/


As a blooming modder for Skyrim I've undergone several small projects, and I'm aiming for this one to be the first step towards a grand one.

The mod I'm asking auditions for is complete for testing, with only some polishing left to be done. It's my first quest mod and I decided to go for something short and humorous. I am however hoping to lead this into a bigger questline that will eventually introduce a war over succession in a small piece of land neighbouring Skyrim.


For now, just this:


Quest title: A Snowball dyed red.

Short summary: Hana recently arrived to Skyrim, in her visit to the College she picked up a snow rabbit being experimented on, bought it and tried to set it free, it refused to leave, and it's been mistakenly shipped to Saarthal when the carriages were loaded. Hana senses there will be trouble ahead if she looks for the lost rabbit, and she impatiently waits for a champion in a specific location as the whispers of her powers adviced her so.

Once the champion finds Hana they will both search for the snow rabbit and eventually see it splashing in the blood of a slaughtered Thalmor scouting party. Hana's reunion with the rabbit is shortly followed by the arrival of a Thalmor agent (Manedaen Silinaine) and it's subordinates looking into why the scouts failed to report, which inevitably leads into a fight. Once this is dealt with Hana offers her help to the champion in hopes of future adventures.


This is the main development forum thread that is only focusing on follower/companion characters right now, Under "Other resources" you will also find an attached document with a working script for the quest and some samples of loose lines Hana might say: http://www.loverslab.com/topic/69001-wip-jrfollower-pack-help-me-choose-and-improve/


I need clear audio with as little noise as possible, as the characters distance to the player will influence how they're heard.


Thank you for reading this! Looking forward to hearing from you.


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Latest Updates

  • Closing sooner than expected.

    Given that I'm happy with current auditions I intend to close this once I'm done documenting the remainder of the dialogue and later confirming agreement from the auditioners, as I would like to present them with an accurate number of lines. Which is only a struggle in locating all relevant default lines to change within the game.


    Until then I'll leave this open for anyone else interested in giving me a harder time with decisions.

Voice Actor
Voice Actor
Manedaen Silinaine
closed
Unpaid
Role assigned to: chadderbox

These are actually all of his lines. ^^' His appearance is limited as an unlucky villain/victim.

He and his subordinates arrive at a location in the planned path of a scouting party that failed to report, only to find them slaughtered at the feet of the player. It was not a good day for Manedaen.


There is plenty of freedom for his tone, the keywords here are excentric or histerical, or both. A unique tone of voice, maybe haughty befitting a Thalmor, would suffice.

  • (shocked, disgusted) Just what happened and who ARE you! Did you do this!?

  • (outraged) Are you mad!? After murdering an entire scouting party that's your best excuse? You are all under arrest!

  • (from conflicted to enraged or histerical) No! NO! My cousin was one of them, you're not going to jail... no, you're dead! DEAD!


    (enraged) For Faniiel, Raaargh!

Voice Actor
Voice Actor
Hana Thorns
closed
Unpaid
Role assigned to: rrybnik

Requirements: I need someone willing to voice a large amount of lines. If we count simple things like individual grunts it can easily go up to hundreds. Obviously for something like battle noises I'd only need a single take with noises I could chop up, but you get the idea. It's a companion voice package so it'll also need simple things like "Huh!?", "Sorry", "If you say so" and so on.

I'll also need help to voice more lines once I conclude other quests, so willingness to participate again at a later date is also required.

About Hana:


A relatable noble. Born in a wealthy family, but a neighbouring Orc village and a mother with a deep love for the forest made her grow close to nature. She struggles between keeping to her noble manerisms and her casual speak, but after renouncing her family name attempts to keep a casual tone.


Despite the recent tragic events that caused her to run from her home, she decided to embrace all life and be cheerfull towards the future and it's unknowns.


Standand emotion: cheerfull, joyfull.

Education: noble, superior.

Manerisms: casual/loose but struggles with the education she was given as a noble.

Fighting attitude: brave, heroic.

Likes: nature, animals and flowers, archery competitions.

  • (happy, excited) Let's go! We've kept the dragons and draugr waiting long enough, right?

  • (calm, but hesitates before lying about "hunting in the forest") Allow me to introduce myself and explain. I am Hana, born in High Rock, although I've spent most of my life... hunting in the forest.

  • (from contemplative to excited) ...impressive, I guess she had to defend herself? Oh! Look, this trail looks fresh!

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