Five Nights at Freddy's: Follow Me
The Story
1985.
Freddy Fazbear's Pizza is in full swing.
The arcade machines are running, birthday parties fill the dining room, and Freddy Fazbear and his friends take the stage every day to entertain families from across town.
For the newest employee at Freddy's, it's supposed to be a normal job.
Clock in. Help customers. Clean up after parties. Keep the arcade running. Deal with coworkers. Make sure the animatronics are ready for their next performance.
And, eventually, clock out.
Over the coming months, you'll get to know the people who pass through Freddy's doors. Children celebrating birthdays. Parents trying to keep up with them. Regular customers who become familiar faces. Employees simply trying to finish another shift.
You'll explore the restaurant while it's still alive and operating—from the crowded dining room and glowing arcade to the employee areas hidden behind the show.
At first, there's nothing particularly unusual about Freddy Fazbear's Pizza.
Days pass.
Then weeks.
The job starts to become routine.
But eventually, little things begin to stand out.
A conversation you weren't meant to hear.
A door you're told to leave alone.
Someone appearing where you don't expect them.
A familiar yellow rabbit.
Maybe none of it means anything.
After all...
it's just another day at Freddy's.
About the Game
Five Nights at Freddy's: Follow Me is a story-driven, interactive fan visual novel set in 1985.
Rather than focusing on the traditional overnight security-guard experience, Follow Me explores Freddy Fazbear's Pizza while the restaurant is still open and operating.
At the beginning of the game, players choose between two protagonists: Matthew “Matt” Bennett or Heather Bennett, seventeen-year-old twins who have both applied for a job at Freddy Fazbear's Pizza.
The selected character gets the job, but the other remains part of the story.
Matt and Heather are separate characters with their own personalities, dialogue, relationships, and experiences. Choosing between them determines whose perspective you follow and may change how parts of the story unfold.
Players will experience the story through dialogue, character interactions, choices, optional scenes, and explorable story paths.
Your decisions can affect who you spend time with, which relationships you build, which conversations you hear, what areas you visit, and what parts of the story you personally witness.
Characters have their own routines, relationships, and lives outside of the protagonist. Being somewhere at the right time might allow you to see something another player misses entirely.
Choices made earlier in the story may also affect events much later.
Not everything can be experienced in a single playthrough.
However, some things are bigger than the choices you make.
The project aims to remain respectful of established Five Nights at Freddy's lore while creating an original story within the parts of Freddy's history that remain unseen.
Chapters
Follow Me is planned as a chapter-based game, with different parts of the story released as development progresses.
The story takes place across an extended period of 1985 rather than only a few consecutive nights.
Chapters are divided based on the story rather than a fixed amount of in-game time. One chapter may cover several days, while another may span multiple weeks.
Some periods may pass quickly. Others may contain several playable shifts, character routes, optional scenes, and larger story events.
Choices, relationships, and important decisions are intended to carry forward between chapters.
Earlier decisions may affect scenes much later in the game.
Voice Acting
Follow Me will feature voice performances for its major and supporting characters.
We're looking for actors who can deliver natural and believable performances. While some roles involve established Five Nights at Freddy's characters, exact impressions of existing performances are not required.
Interpretation, acting ability, emotion, and character fit are more important than perfectly recreating another actor's voice.
Unless an individual role states otherwise, actors are welcome to provide multiple takes or interpretations of audition lines.
Please submit reasonably clean recordings without excessive background noise, clipping, echo, or processing.
Content Notice
Five Nights at Freddy's: Follow Me is a horror story.
The project contains or discusses themes including disappearances, child endangerment, death, disturbing situations, and other subject matter associated with the Five Nights at Freddy's series.
Horror will primarily be presented through atmosphere, suspense, implication, and story rather than graphic depictions of violence.
Please consider these themes before auditioning.
Project Information
This is currently an unpaid, non-commercial fan project.
The game is planned as a long-term project and will be developed and released in chapters rather than waiting for the entire game to be completed at once.
The Casting Call Club submission deadline is intentionally set approximately one year away because development will continue over a longer period of time.
Development and casting will not wait until the deadline.
Applications may be reviewed and roles may be filled throughout development. Additional roles may also be added as later parts of the game enter production.
The longer deadline allows this page to remain open as the project grows rather than repeatedly closing and reopening casting.
Selected contributors will be credited using their preferred credited name.
Because the project is in active development, selected contributors should be comfortable with the possibility of revisions, pickups, or additional work as development continues.
As an unofficial fan project using the Five Nights at Freddy's property, Follow Me will remain non-commercial unless explicit permission for commercial use is obtained from the appropriate rights holder.
Disclaimer
Five Nights at Freddy's: Follow Me is an unofficial fan-made project.
This project is not affiliated with, sponsored by, approved by, or endorsed by Scott Cawthon or the official Five Nights at Freddy's rights holders.
Five Nights at Freddy's and its established characters, names, settings, and related intellectual property belong to their respective rights holders.