Five Nights at Freddy's: Follow Me
nessathetree for Cassidy
Cassidy
Cassidy is independent, sharp, and more reserved than some of the other children who visit Freddy's. She doesn't immediately trust everyone she meets and usually prefers getting a sense of someone before deciding whether she actually likes them.
Once comfortable, Cassidy has a much more playful side. She has a dry sense of humour, enjoys teasing people she likes, and isn't afraid to speak her mind when she thinks someone is being ridiculous.
She's particularly observant and has a habit of noticing things happening around her even when nobody realizes she's paying attention. That curiosity can make it difficult for her to leave something alone once she believes something is wrong.
Cassidy can also be stubborn. If she's decided she's going to do something, simply telling her not to is rarely enough to change her mind.
We're looking for a believable child performance rather than an intentionally creepy or supernatural-sounding voice. Cassidy is, first and foremost, a normal kid during the events of the story. The role will require range across casual conversation, humour, curiosity, anger, fear, and heavier emotional scenes.
This is a recurring role with appearances throughout the project.
Line 1 — Dry / playful: Cassidy is teasing someone she's become comfortable around. She's deliberately acting unimpressed, but she's clearly having fun.
Line 2 — Suspicious / curious: Cassidy has noticed something that doesn't make sense. Someone has already tried to dismiss it, and that answer has only made her more interested.
Line 3 — Angry / frightened: Cassidy is scared, but that fear is coming out as anger. Someone is telling her to stay back or leave something alone, and she's refusing to simply accept what she's being told.
- english
- Curious
- female child
- natural
- Independent
- playful
- observant
- Dry
- american
- emotional
“Wow. Very impressive. You only lost three times before finally beating me.”
“Then why won't you tell me what's back there?”
“No. Don't tell me to go away. Tell me what's going on.”