Fallout 4: E Pluribus Unum
Project Overview
E Pluribus Unum is an upcoming DLC-sized quest mod for Fallout 4. It will be released episodically in three chapters, the first of which is intended for release by the end of 2017.
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Due to feedback on the trailer, we are looking for a new actress to play the Lone Wanderer. Only the female version is needed at this time.
Ten years ago, the Capital Wasteland saw me as its salvation. Today, I am remembered as the would-be tyrant who murdered Elder Sarah Lyons.
There's an untold story behind my fall and the rise of Maxson's Brotherhood. A story of lies, conspiracy, and betrayal.
Congratulations. You've won yourself an empire. But the real challenge will be keeping it.
Player's primary contact for the mod's main quest, if they are allied with the Brotherhood of Steel. Paladin Cain is one of the masterminds behind a conspiracy of hardliners within the Brotherhood, which assassinated Fallout 3's Sarah Lyons in order to replace her with a more traditional Elder.
We ensure the Brotherhood remains true to its ideals... by any means necessary.
I represent an order within the Brotherhood which does not, officially, exist.
It is an honor to speak openly with you, Sentinel. Though this is not our first encounter.
The last survivor of an ill-fated deep-sea salvage operation, Paladin Velasquez has been driven mad by telepathic squid. Any semblance of the hardened soldier Velasquez once was is long gone, and all that remains is fear. The player is initially seen as just another hallucination triggered by the squid and will have to talk fast to convince Velasquez not to set off demolition charges and kill them both.
Auuuughhh! No! Not again!
There's nothing under the shell! Empty eyes, lying words, echoes of what swims in the outer darkness!
A leading scientist of the pre-War era, Dr. Jason Locke specialized in digital simulations of brain activity. Technically he died two hundred years ago, but not before recording a digital simulacrum of his consciousness. These "brainprints" of Locke and his research team have been stored on a deep-sea research station's mainframe for two centuries, with Locke booting himself up every decade or so to perform maintenance - and then returning to stasis before the FEV-mutated, telepathic squid outside the station can detect his consciousness.
There is very little hope that this tape will ever be discovered, but if you are listening, know that you hold our fate in your hands.
Can it be? After two centuries of silence, this station has finally been discovered?
A minor NPC in charge of special requisitions for synth production. Players who sided with the Institute during the main storyline can use this NPC to resolve certain quests in EPU - for example, downloading the "brainprints" of long-dead researchers into new synth bodies.
Hello, Director. Is there anything I can do for you?
I can handle those requests, but unless it's urgent, it goes to the back of the queue.
A pair of brothers hired to help with a deep-sea salvage mission. Marco is the bored, sarcastic brother; Chunk is the simple-minded, amiable one. Originally acting as comic relief, things take a turn for the tragic when Marco falls under the influence of telepathic squid and sabotages the boat's engines, leading to the player becoming stranded on the bottom of the ocean. Both Marco and Chunk are killed in the incident.
Yeah, I've heard of you. Commonwealth big-shot. If I say I'm impressed, can we get going?
Um. I am Chunk. Hello, person.
(once the madness kicks in) We have sailed to the edge of the world. Now we rest in the eternal black beyond!