Soulsuck
Papercut for Audio Engineer
Audio Engineer
We're looking for an Audio Engineer to help with the audio production of the Soulsuck Pilot.
The pilot is primarily a fun, energetic Minecraft adventure, following Fade as they move to Blossomshire, meet the new residents, visit an old friend, and get themselves into the usual Minecraft nonsense. However, the final Soul Tree scene suddenly shifts into a much more tense and mysterious atmosphere.
The Audio Engineer will take the recorded voice acting, music, sound effects, and ambience and turn them into a clean, cohesive audio track for the finished pilot.
RESPONSIBILITIESClean and edit voice recordings.
Remove background noise, clicks, pops, and other unwanted sounds where possible.
Balance dialogue, music, sound effects, and ambience.
Sync audio with the pilot's animation/footage.
Add appropriate audio processing and effects to voices.
Help create the tonal shift during the final Soul Tree scene.
Make sure dialogue remains clear and understandable.
Mix and master the completed pilot.
Work alongside the voice actors, composer, sound designer, animator, and editor.
Make revisions based on feedback.
You don't need expensive equipment or a professional studio. Good audio skills and clean, consistent work are more important than having fancy equipment.
- english
- remote recording
*Say something you think would fit*