The Shifts That Followed: MINDSEYE
Project Overview
The Shifts That Followed: MINDSEYE is an upcoming indie horror game being developed for the Nintendo Game Boy Advance. It serves as a standalone prequel to The Shifts That Followed, a Five Nights at Freddy’s fangame that is also currently in development.
The game takes place in early 1984, roughly six months before the opening of Rex’s Pizza & Wings on July 23rd, 1984. The story follows a new protagonist working inside a warehouse owned by Dyno-Tec, the company responsible for the restaurant and its animatronic characters.
Set four years before the events of the main game, which takes place in 1988, MINDSEYE tells a smaller, self-contained story that ties into the events of The Shifts That Followed.
Unlike the main game, MINDSEYE focuses more on exploration, and a different approach to gameplay designed around the Game Boy Advance’s hardware overall making it unique amongst FNAF Fangames.
Daniel Mercer — Main Protagonist
Age: 34 | Accent: American
An independent property assessor hired to inspect Dyno-Tec’s warehouse in 1984. Daniel is charismatic, intelligent, and good-hearted, but also sarcastic, stubborn, and prone to holding grudges.
Voice Direction: Looking for a mature, natural voice with elements of Terra (Kingdom Hearts) and Leon S. Kennedy (Resident Evil). A balance of Terra’s serious, emotional delivery and Leon’s confident, witty charm.
Personality Inspirations: Shadow the Hedgehog, Riku, Terra, Leon S. Kennedy, and Luke Skywalker.
- english
- american
- deep
- male young adult
- male adult
- sarcastic
- charismatic
- confident
(Casual, Confident) “Alright, let’s see what we’ve got here. Check the place out, write up a report, and head home. Simple enough, right?”
(Dry, Sarcastic) ”Well, somebody’s certainly been keeping busy in here. Shame they couldn’t find the time to clean up.”
(Frustrated, Serious) “No, don’t give me that. You knew exactly what you were doing. You just figured I wouldn’t notice.”
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