Project: RAZE | FPS videogame | Early Access

Project Overview

Project RAZE: Fall of Terra is a highly ambitious, upcoming single-player sci-fi FPS made by me, a passionate solo developer from the Czech Republic.

This time, instead of as a survival horror (you might remember the CCC call for Gravewatch), I am creating a fast-paced, story-driven shooter inspired by games like DOOM and Halo, with a heavy narrative focus and a strong emphasis on cinematic voice acting.


Quick Story of Project RAZE:
In this game, the player plays as RZ-01 (“Raze”), a hyper-advanced combat android originally created to protect humanity. As Raze, players battle through orbital battlefields, enemy warships, robot hordes, and zealot soldiers controlled by the Auraliths: a rogue human faction worshipping a machine-god called VORA.

Overview:

Project RAZE is a passion project I’ve been working on for thousands of hours and will be coming out in just a couple of months. A strong cast of voice actors will help bring the universe, characters, and enemies of RAZE to life.

The first trailer for project RAZE has been created with a placeholder AI voice. Please, do not use any of them as a reference for your auditions.

What I Can Offer:

As a solo developer, my budget is limited, but everyone chosen to voice a character in Project RAZE will:

  • - Be fully credited in the Early Access and the Full Game

  • - Receive one clickable link inside the game’s credits (to your CCC profile, website, or preferred social media)

  • - Have priority for future paid work in expansions, full-game content, and sequels, depending on the role

    If selected, you will receive clear scripts, reference direction, and fair timelines for retakes.

Rules for Auditioning:
  • You must be 18+ (for legal and professional reasons)

  • Good microphone quality is required

  • Discord is required if cast, as it will be the main communication platform

    Audio Processing Requirement
    Unlike my previous casting calls, raw audio is not required for Project RAZE.
    Because many roles in this game involve robotic, synthetic, or heavily processed characters, your audition should already include your intended post-processing.

    You will be evaluated primarily on:

    • overall performance,

    • character interpretation, and

    • how well your processing matches the intended vibe of the role.

    For roles that require vocal effects, you will be responsible for applying your own processing during production as well, so please ensure your audition reflects the style you are capable of delivering in the final recordings.

Character categories:

Recurring Character — This character appears throughout the full game and is likely to return in future titles. Additional recording sessions will be required as the game expands, and the casting here may carry over into sequels, but continued work is not guaranteed.

Full Game Character — This character continues beyond the Early Access and appears throughout the full release of Project RAZE: Fall of Terra. Additional recording sessions will be required as the game expands.

Early Access Character — This character only appears in the Early Access version. No additional recordings beyond the initial script are expected.

Final Notes:

If you’re not auditioning but would like to support the project, you can wishlist the game on Steam, as it helps tremendously and directly contributes to future casting opportunities and development.
https://store.steampowered.com/app/4149690/Project_RAZE_Fall_of_Terra/

You can also follow my Steam Developer profile for any upcoming releases:
https://store.steampowered.com/curator/45805091-FearForge-Studios/

If you’re interested in this project, consider joining the official Discord:
https://discord.gg/A2XJMufEZE

Thank you for taking the time to check out Project RAZE.
I’m excited to hear your auditions and will gladly give everyone feedback, once the casting is over 💙

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Latest Updates

  • Project RAZE | Final Cast Announcement


    After an extensive casting process, it’s a pleasure to officially announce the final voice cast of Project RAZE! 🎉

    Raze - https://www.castingcall.club/amberalle

    Arden - https://www.castingcall.club/ethanlinharesva

    VORA - https://www.castingcall.club/hugh_k

    Garron Kestrov - https://www.castingcall.club/mattweightvo

    Lazarus - https://www.castingcall.club/jhascorbitt

    General Caelus - https://www.castingcall.club/tyscottvox

    Exarch Maelor - https://www.castingcall.club/kevin_northman_vo

    Auralith Soldier - https://www.castingcall.club/ahumanehuman

    Auralith Veteran - https://www.castingcall.club/guitarchon

    Auralith Royal Guard - https://www.castingcall.club/limitedtimeoffer

    Specter - https://www.castingcall.club/danielledenicola

    Auralith Heavy - https://www.castingcall.club/swordtee40

    Auralith Heavy Preator - https://www.castingcall.club/cedrichoule

    Ascended Heavy - https://www.castingcall.club/pmlcolon

    Ascended Soldier - https://www.castingcall.club/1273_me

    Overcharged Soldiers - https://www.castingcall.club/mdprime

    Droids - https://www.castingcall.club/synthetic_nora

    If you’d still like to support Project RAZE and have your name included in the game’s credits, the only remaining way to do so is by subscribing to Patreon:

    https://www.patreon.com/c/GraveWatch


    I want to thank everyone who sent in an audition to try and get the role. You have all been amazing, and I wish everyone good luck in the future. For those who are interested in either the game or me as a developer, feel free to join my Discord, as there will be many more games in the future that need voice-acting ❤️ https://discord.gg/A2XJMufEZE

    If you’re excited about Project RAZE, wishlisting the game on Steam helps more than you might think:
    https://store.steampowered.com/app/4149690/Project_RAZE_Fall_of_Terra/

  • Project: RAZE | The Deadline Is Here!

    The deadline for Project: RAZE has officially passed, which means it’s time to choose the voices for the game!

    The project will remain open until the final role has been filled, though most roles are expected to be cast by the end of next week. Over the coming days, I’ll be reviewing all submissions and reaching out to selected actors.

    Most messages will be sent via Discord, so please keep an eye on your DMs and friend requests. If I’m unable to reach you there, I’ll contact you here on Casting Call Club or via email.

    The final cast will be announced within 1–2 weeks through an update on Casting Call Club, email, and my Discord.

    Merry Christmas, everyone! 🎄

    And good luck!

  • Project: RAZE deadline extended!

    Hey everyone o/

    As many of you requested, I’ll be extending the Project: RAZE audition deadline by an additional three days. This should give everyone enough time to submit any last-minute auditions, and it also helps avoid starting the selection and messaging process right in the middle of the holidays.

    There are now over 2,000 auditions, and I just want to say a huge thank you to everyone who took the time to audition and help bring this project to life.

    If you didn’t audition and are just interested in the game itself, feel free to wishlist it on Steam and follow my developer profile to stay updated on any future projects:
    https://store.steampowered.com/curator/45805091

    Thanks again for all the support ♡

  • Project: RAZE Reaches 1,000 Auditions!

    Project: RAZE has officially surpassed 1,000 auditions, and I just want to say a massive thank you to everyone who has submitted so far. The amount of talent, passion, and effort in these auditions has been genuinely incredible to see.

    If you haven’t yet:

    👉 Wishlist the game and
    https://store.steampowered.com/app/4149690/Project_RAZE_Fall_of_Terra/

    👉 Join the Discord

    https://discord.gg/A2XJMufEZE

    There’s already a strong and growing community of voice actors on the Discord, and i really value people who actively follow my projects and engage with the community. It shows that you are interested in this project, and if I'm ever unsure who to pick, I will consider prioritizing those who have joined the Discord.

    Thanks again for helping bring this project to life. More updates coming soon🔥

  • Project: RAZE | One Week In

    It has been roughly a week since this casting call launched, and there are already over 600 auditions! Thank you to everyone who has stepped forward to bring a voice to Project: RAZE.

    If you are hesitant to audition because of the post-processing filter requirements, you can try out for one of the characters that does not require any processing.

    If you have not joined the Discord yet, now is a great time to do so. I genuinely appreciate and am more likely to cast those who show real interest in the project. The server also has a supportive and active community of voice actors who have been involved since my very first call https://discord.gg/A2XJMufEZE

    Thank you again for your enthusiasm, your talent, and your time. I look forward to hearing more of your incredible work as the casting continues.

Voice Actor
Voice Actor
RZ-01 (RAZE)
closed
Paid: Flat Rate 25 USD
Role assigned to: Amber Allegrucci

RZ-01 (nicknamed “Raze”) is the main protagonist of the game.

Originally born human, she committed suicide as a teenager and was rebuilt by Terra Supremis scientists into a hyper-advanced combat android.

In the Early Access version, Raze has a strong yet cocky voice. She is overconfident, looks down on everyone except Arden, and keeps her humanity buried deep inside, something that will play a key role in the full game. Her voice should not sound robotic, so please aim for clear auditions with minimal post-processing.

Role Type: Recurring Character
Gender: Female
Voice Age: Adult (25-30)
Lines (Early Access): ~150
Voice Filters: None (clean voice only)

  • [Booting up / Confident] Good morning to you too, Arden. Let’s get this show on the road.

  • [During combat / angry] You are INFERIOR TO ME!

  • [Emotional / about to cry] Why, Arden… w-why didn’t you tell me sooner?!

Voice Actor
Voice Actor
ARDEN
closed
Paid: Flat Rate 25 USD
Role assigned to: Ethan Linhares

Arden is the sentient AI that runs Raze’s entire space station. He has no physical body; the station itself is his body. Arden serves as a mentor, caretaker, and father figure to Raze.

His voice should be calm, warm, and intelligent. An older-sounding presence who genuinely cares for Raze’s well-being. He does not have a robotic voice, but he is always heard through the station’s speakers, so feel free to lean into echoey, speaker-like effects.

Role Type: Recurring Character
Gender: Male
Voice Age: Middle-Aged
Lines (Early Access): ~180
Voice Filters: Light speaker/echo effect only (no heavy robotic processing)

  • [In a good mood / uplifting ] Good morning, Raze. We’ve got a long day ahead of us.

  • [During training / dry humor] Your aim is off by two degrees. I’m not judging… but the wall behind the target certainly is.

  • [During combat / worried] Your shields are failing Raze, be careful!

Voice Actor
Voice Actor
VORA (Vortex Reasoning Array)
closed
Paid: Flat Rate 20 USD
Role assigned to: Hugh K

VORA (Vortex Reasoning Array) is the central artificial intelligence worshipped by the Auraliths. VORA is an omnipresent god-machine, a hive-mind intelligence wired into every ship and every soldier.

VORA has a very deep, slow, eldritch voice. One capable of driving even the strongest human minds into madness.

Role Type: Recurring Character
Gender: Male
Voice Age: Ageless / Deep
Lines (Early Access): ~30
Voice Filters: Heavy processing required

  • [Start of combat / persuasive] They will betray you, Raze… embrace the cold steel.

  • [Boss abbility / shouting] OBLIVION!

  • [Next phase / angry and manipulative] You are fighting the wrong enemy!

Voice Actor
Voice Actor
Garron Kestrov
closed
Unpaid
Role assigned to: Matt Weight

Garron Kestrov is the Supreme Commander of Terra Supremis.
A powerful leader, a master manipulator, and the public face of the entire humanity. To the outside world, he is a charismatic leader who speaks of unity and survival. Behind closed doors, he is ruthless, cold, and willing to sacrifice anyone, including RZ-01, for the “greater good.”

His voice should be firm, commanding, and inspiring… but with a constant undercurrent of menace. A man who believes utterly in his own righteousness.

Role Type: Full Game Character
Gender: Male
Voice Age: Middle-Aged to Older Adult
Lines (Early Access): ~10
Voice Filters: None

  • [Uplifting] Congratulations on your previous mission, RZ-01. The combat data you provided is extraordinary.

  • [Loosing patience] That mission took longer than it should’ve. Get your shit together!

  • [Angry] If one of those ships reaches the orbit of Terra Supremis, the BLOOD WILL BE ON YOUR HANDS!

Voice Actor
Voice Actor
Lazarus
closed
Unpaid
Role assigned to: Gr33dy Jay

Encountered in the fourth mission, Lazarus is a miniboss whose job is to produce, repair, and oversee the robots of the Auralith army. He is passionate about his craft and hated by the Auralith commanders, as he does not like being told what to do, but his expertise in machinery is irreplaceable.

He is a big, heavily muscular man with a hoarse voice. He prefers hand-to-hand combat and carries a photon warhammer. His face is not covered by a mask, so his voice should be clean and not distorted in any way.

Role Type: Early Access character
Gender: Male
Voice Age: Adult
Lines (Early Access): ~10
Voice Filters: None

  • [Start of combat / very angry] STOP FUCKIN’ UP MY DROIDS!

  • [Boss abbility / snarky] Heh, get a load of this!

  • [End of combat / badly wounded and stuttering] Y-you slimy little w-whore! You will p-pay for this!

Voice Actor
Voice Actor
General Caelus
closed
Unpaid
Role assigned to: Ty Scott

General Caelus is the highest-ranking human officer within the Auralith fleet. He earned his position not through strategy, but through absolute brutality, personally overseeing the massacre of millions of Auralith civilians when they refused to submit to VORA. Caelus commands every ship in the armada except for the mothership itself.

His voice should carry religious fervor mixed with military discipline. A self-centered, confident leader. His face is not fully covered by armor, so his voice should be clean and not distorted in any way.

Role Type: Early Access Character
Gender: Male
Voice Age: Middle-Aged to Older Adult
Lines (Early Access): ~25
Voice Filters: None

  • [Confident / mocking] Haha… you’ve made it quite far... for a bucket of scraps.

  • [Next phase / angry] ENOUGH! I will crush you myself!

  • [Final phase / fanatical] The will of VORA is ABSOLUTE! KNEEL BEFORE YOUR NEW GOD!

Voice Actor
Voice Actor
Exarch Maelor
closed
Unpaid
Role assigned to: Kevin Northman VO

Exarch Maelor is the final boss of the Early Access version of Project RAZE: Fall of Terra.
He is one of the highest-ranking ascended Auralith, a biomechanical zealot who serves as a divine commander beneath VORA. As one of the Three Exarchs, Maelor’s duty is to enforce VORA’s doctrine across the outer fleets and eliminate anything that defies the will of the Machine God.


Maelor never shouts and never loses composure. His voice should feel ancient, confident, and unwavering, like a holy figure delivering doctrine. Subtle processing or echo is welcome, but the human clarity should remain.

Role Type: Early Access character
Gender: Male
Voice Age: Mature Adult
Lines (Early Access): ~25
Voice Filters: Light ceremonial/echo effect acceptable

  • [Calm / divine proclamation] Kneel, Raze. You stand before the will of Vora, and its judgment is absolute.

  • [Unwavering / manipulative] They have sent you on a suicide mission. The humans are not your friends.

  • [Dying / final words] M-my death… means nothing… It was an h-honor… to s-serve Vora…

Voice Actor
Voice Actor
Droids
closed
Unpaid
Role assigned to: Nora_Synth

These basic R-series combat droids are the early-game enemies in Project RAZE: Fall of Terra. They are mass-produced, lightly armed units used by the Auraliths as frontline soldiers. Their speech is minimal and strictly functional.

Cold, clean, and synthetic. Short, concise lines only, no emotion, no personality. Heavy robotic post-processing or radio filtering is welcome.

Role Type: Early Access Character
Gender: Any
Voice Age: Machine / Neutral
Lines (Early Access): ~10
Voice Filters: Strong robotic/radio filtering

  • [Combat / alert] Eliminate

  • [Getting hit] Error, Error

  • [Shutdown / glitching] Sys… tem… faili...

Voice Actor
Voice Actor
Auralith Soldier
closed
Unpaid
Role assigned to: Theodore Krupa

Auralith Soldiers are the backbone of the Auralith fleet. Fully human and serving directly under General Caelus, they act as disciplined infantry throughout the mid-game.

Their voices should sound like regular male soldiers, but filtered through heavy combat armor or a helmet that adds mild distortion. Keep the delivery firm, coordinated, and tactical.


Role Type: Early Access Character
Gender: Male
Voice Age: Adult
Lines (Early Access): ~10
Voice Filters: Mild helmet distortion

  • [Spotting enemy / alert] She’s here! Move, move, move!

  • [Combat / shouting] Kill her! Kill that bitch!

  • [Spotting enemy / angry] You are not getting away!

Voice Actor
Voice Actor
Auralith Veteran
closed
Unpaid
Role assigned to: GuitArchon

Auralith Veterans are fully human, battle-hardened warriors who have survived countless engagements under General Caelus. Their armor is heavier, their tactics sharper, and their discipline absolute.

Their voices should sound like experienced male soldiers. Deeper, more controlled, and more confident than regular units, with mild distortion from the helmet.

Role Type: Early Access Character
Gender: Male
Voice Age: Adult to Mature Adult
Lines (Early Access): ~10
Voice Filters: Mild helmet distortion

  • [Spotting enemy / confident] Target confirmed, blast her to pieces!

  • [Combat / shouting] You can’t win!

  • [Wounded / angry] Grrh... I'm hit! Just kill her already!

Voice Actor
Voice Actor
Auralith Royal Guard
closed
Unpaid
Role assigned to: LimitedTimeOffer

Auralith Royal Guards are the personal bodyguards of General Caelus. They are the most disciplined and loyal soldiers in the Auralith ranks, trained from youth to protect their commander without hesitation.

Their voices should sound like highly trained male soldiers, with mild distortion from their helmets.

Role Type: Early Access Character
Gender: Male
Voice Age: Adult
Lines (Early Access): ~10
Voice Filters: Mild helmet distortion

  • [Spotting enemy / shouting] My life for Caelus!

  • [Combat / commanding] Advance! Strike her down!

  • [Combat / confident] You cannot defeat the Armada!

Voice Actor
Voice Actor
Specter
closed
Unpaid
Role assigned to: Danielle

Specters are elite female human assassins deployed in the mid-game. Trained to stalk and eliminate high-value targets, they use advanced cloaking technology to remain nearly invisible until they strike. They are fast, precise, and utterly loyal to the Auralith cause.

Their voices should sound calm, cold, and confident. A fully human, professional killers with Minimal distortion.

Role Type: Early Access character
Gender: Female
Voice Age: Adult
Lines (Early Access): ~10
Voice Filters: Very mild helmet/filtering allowed

  • [Combat start / calm] Target located.

  • [Before striking / confident] You won’t feel a thing.

  • [Combat / snarky] One shot… one kill!

Voice Actor
Voice Actor
Auralith heavy
closed
Unpaid
Role assigned to: Dontae M!

Auralith Heavies are elite juggernauts deployed in high-risk combat zones. Towering and heavily armored, they wield massive energy shields that make them nearly unstoppable from the front.

Their voices should sound deep, powerful, and heavily filtered through thick armor. Slow, forceful lines that reflect their immense physical presence.

Role Type: Early Access Character
Gender: Male
Voice Age: Mature Adult / Deep
Lines (Early Access): ~10
Voice Filters: Heavy armored distortion

  • [Spotting enemy / alert] You are going down!

  • [Combat / aggressive] Crush her!

  • [Wounded / mocking] Bah... is that all you got?!

Voice Actor
Voice Actor
Auralith Heavy Praetor
closed
Unpaid
Role assigned to: Cedric Houle

Auralith Heavy Praetors are elite juggernauts assigned to protect General Caelus. Vastly stronger and more heavily armored than standard Heavies, Praetors serve as ceremonial guardians and frontline enforcers, wielding massive shields and overwhelming strength.

Their voices should sound extremely deep, slow, and heavily filtered through thick armor. Deliberate, powerful lines that reflect their size and authority.

Role Type: Early Access Character
Gender: Male
Voice Age: Mature Adult / Deep
Lines (Early Access): ~10
Voice Filters: Heavy armored distortion

  • [Spotting enemy / commanding] Enemy located! Protect the General!

  • [Combat / authoritative] Everyone, behind me!

  • [Wounded / angry] Heh, i can take way more than that!

Voice Actor
Voice Actor
Ascended Heavy
closed
Unpaid
Role assigned to: PMLColon

Ascended Heavy are late-game elite enemies encountered in the final missions. Once human, they have partially merged with machinery and mutated through deep communion with VORA.

Their voices should sound deep, distorted, and unnervingly warped, a mix of human aggression and mechanical corruption.

Role Type: Early Access Character
Gender: Male
Voice Age: Mature Adult / Deep
Lines (Early Access): ~10
Voice Filters: Heavy distortion + glitchy machine corruption

  • [Spotting enemy / eerie calm] Target detected, destroy the intruder.

  • [Combat / Angry] The will of Vora is absolute!

  • [wounded / confident] Barely a scratch...

Voice Actor
Voice Actor
Ascended Soldier
closed
Unpaid
Role assigned to: Helluva_voiceactor

Ascended Soldiers (and Ascended Grenadiers) are basic late-game enemies encountered in the final missions. Former Auraliths who have undergone deep ascension, they are now more machine than flesh.

Their voices should sound heavily distorted and partially synthetic. Fragmented, glitchy, and struggling to resemble human speech. Keep lines short and aggressive.

Role Type: Early Access Character
Gender: Male
Voice Age: Adult
Lines (Early Access): ~10
Voice Filters: Strong distortion. Half synthetic, half human

  • [Spotting enemy / aggression] T–target… ac–quired…

  • [Combat / synthetic rage] Elim…i–nate… her…

  • [Wounded / angry] Syst—… ERR–RR… re–venge…

Voice Actor
Voice Actor
Overcharged Soldiers
closed
Unpaid
Role assigned to: Sean Madson

Overcharged Soldiers (and Overcharged Snipers) are basic enemies exclusive to the final mission of Early Access. These units have been forcefully overloaded with unstable nanite energy, granting them enhanced speed, aggression, and reflexes at the cost of their stability.

Their voices should sound frantic, unstable, and heavily distorted, like a human mind on the edge of meltdown. Lines should be sharp, glitchy, and erratic.

Role Type: Early Access Character
Gender: Male
Voice Age: Adult
Lines (Early Access): ~10
Voice Filters: Unstable, glitchy, heavily distorted

  • [Spotting enemy / frantic] Th–there! Th–THERE! M–MOVE!

  • [Combat / angry] Bur–n! Bur–n! BURNNN—!

  • [Wounded / meltdown] The nan–nan–NANITES! It— it HURTS—!

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