Dontosaurus Role Update + Future Roles
Hi Everyone,
I really appreciate all of the auditions I've gotten for the Dontosaurus role. It's far more than I was expecting. A good chunk sound like what I have in mind, so it's going to be difficult picking just one. To my surprise, I also had art and animators reach out. I'm not bringing on anyone else at this time, but I'd like to lay out roles I'll need to fill later. If you think you or anyone you know would be a good fit, leave a comment and I'll get back to you once I officially open roles with more information.
(All will be paid, not sure what yet)
- 2D Roughs
- 2D Keyframe Animator
- 2D Inbetween
- Prop Designer
- Color Stylist
- VFX Compositor
- Sound Designer
- Misc
I'll also start a Crowdfunding campaign once a full minute of the pilot is done. I have no experience setting those up so I'd love any and all advice to make sure it hooks people!
Keep in mind the visual style will reflect 80's and 90's low-budget action toons and anime, so it's not going to be hyper-polished or over-animated. Super expressive key frames, creative staging and energetic characters will ensure every shot is full of life. If I'd choose any studio to take on this project, it would be Studio Trigger.
Once again, I really appreciate the support. This project is something I'm chipping away at slowly and while critical parts of it are done (such as the animatic), there's still a long way to go, as it's been on-and-off for a few years. I'm not sure when the next roles will open, but I'll try to make a decision on Donto's casting in the next week.
If you have any other questions about this project, don't hesitate to ask!
- Adam V.