Poppy Playtime: Return to Playtime Co. — Minecraft Roleplay
Project Overview
ABOUT THE PROJECT
Poppy Playtime: Return to Playtime Co. is an unpaid, long-term Minecraft Java 1.20.1 roleplay inspired by the Poppy Playtime games. Each game chapter will be expanded into a full season with original episodes, relationships, mysteries, and approved original characters. Recording will use Blockbuster, custom character models, detailed maps, and decoration mods.
STORY
The series begins years before the factory is abandoned. In Episode 1, the player starts working at Playtime Co. and meets the woman who will become his girlfriend. They grow closer during his employment. In Episode 3, a serious incident results in the player being fired. In Episode 4, the Player and his girlfriend return to Playtime Co. together and uncover a larger mystery involving missing employees, living experiments, secret files, the Hour of Joy, and the Prototype.
The story will continue beyond the events of the games and explore what happens afterward.
ALREADY CAST
The Player
The Player's Girlfriend
Daddy Long Legs
Mommy Long Legs
Poppy
REQUIREMENTS
• You must have Discord.
• Submit clear audio with limited background noise.
• Be respectful and communicate with the team.
• Meet deadlines or explain when you need more time.
• Be comfortable participating in a horror roleplay.
• Do not leak scripts, maps, models, or story spoilers.
• Be willing to remain involved in a long-term project.
• A professional microphone is not required if your recording is clear.
• You may audition for multiple roles.
ORIGINAL CHARACTERS
Approved OCs may be former employees, scientists, guards, survivors, children connected to Playcare, toys, experiments, allies, or enemies. Include the character's name, age, pronouns, role, personality, backstory, abilities, weaknesses, story connection, and a reference image or Minecraft skin.
This is a fan-made project and is not affiliated with Mob Entertainment. Poppy Playtime and its official characters belong to their respective owners. Contributors will receive credit for their original work.
Perform characters inside Minecraft Java 1.20.1 during recorded scenes. Must follow scene directions, communicate through Discord, install the required modpack, and attend scheduled recording sessions.
*Say something you think would fit*
Seeking Minecraft builders and set decorators, skin artists, Blockbench modelers, texture artists, and thumbnail artists. State which area you want to help with and include examples of your work.
*Say something you think would fit*
Create and help record cinematic character animations using Blockbuster and custom models in Minecraft Java 1.20.1. Experience is preferred, but reliable learners may apply.
*Say something you think would fit*
Edit recorded Minecraft roleplay footage into story-focused episodes with clean pacing, audio balancing, music, subtitles when needed, and horror effects.
*Say something you think would fit*
Help expand each Poppy Playtime chapter into a longer season while keeping character development, mysteries, relationships, and original additions consistent.
*Say something you think would fit*
Main role. Playtime Co.'s famous blue mascot. The performance should shift from playful and friendly to frightening and dangerous.
Welcome to Playtime Co.!
We're going to be the best of friends.
You shouldn't have come back.
Main role. A gentle and protective experiment who can become brave when her friends are threatened.
Stay close. I know a safe path.
Huggy wasn't always like this.
Run! I'll hold them back!
Main antagonist. An intelligent, manipulative experiment operating behind the factory's darkest events.
Everything has happened according to plan.
They called us experiments. I call us survivors.
You cannot escape what Playtime created.
Main role. A mysterious child who guides the group over the phone. The voice should sound helpful but occasionally suspicious.
Hey! Can you hear me? My name's Ollie.
There's another entrance past the security doors.
Trust me. I'm trying to help you.
Founder of Playtime Co. A visionary public figure with private grief and secrets.
A child should never be without a toy.
At Playtime Co., we believe imagination can change the world.
Some dreams demand terrible sacrifices.
A high-ranking Playtime Co. employee who presents company information and rules with cold professionalism.
Welcome to your first day at Playtime Co.
All employees must follow company protocol.
This conversation never happened.
A Playtime Co. employee involved with selecting children and company operations. Warm on the surface, but unsettling underneath.
Every child deserves a loving home.
You would be perfect for our program.
Please answer the questions honestly.
A Playtime Co. employee connected to the company's experiments. Deliver an intelligent and increasingly worried performance.
The latest results are impossible.
We need to shut this project down.
Someone has been altering the reports.
The Doctor. A brilliant and cruel scientist responsible for many experiments.
Progress always requires sacrifice.
You are not a person anymore. You are my experiment.
The results exceeded every expectation.
An intimidating authority figure responsible for controlling a restricted Playtime Co. facility.
No one leaves without my permission.
Lock the entire wing down.
You have no idea what we keep below this place.
A blunt Playtime Co. worker who notices the company's unsafe and unfair behavior.
This place cares more about toys than people.
Something isn't right down there.
I'm not staying quiet anymore.
A Playtime Co. employee who witnesses strange events inside the factory.
I cleaned this hallway an hour ago.
Did you hear that inside the vents?
We need to tell someone what we saw.
A Playtime Co. employee with a friendly public personality and knowledge of the company's hidden problems.
Let me show you around the factory.
The children aren't supposed to be in this section.
Promise me you won't open that door.
A flexible scientist role for flashbacks, recordings, and experiment scenes.
Begin the next round of testing.
The subject is responding to the treatment.
Delete the report before management sees it.
A factory guard used in past and present-day scenes.
Your badge doesn't give you access to this floor.
Security breach in Sector C!
Whatever that thing is, it isn't a toy.
An employee who works in the Project Playtime theater and appears in workplace storylines.
The next show starts in ten minutes.
That costume moved by itself.
Everyone needs to leave the theater now!
A counselor responsible for children living in Playcare.
Come on, everyone. It's time for class.
CatNap is here to help you sleep.
One of the children is missing.
A factory worker who repairs machines, doors, vents, and production equipment.
This machine shouldn't be running.
Someone opened the maintenance tunnels.
Grab your tools. We have a serious problem.
A violent jack-in-the-box experiment with a playful but sinister personality.
Surprise! Did you miss me?
Let's play one more game.
You can run, but the box always opens.
A musical toy rabbit who can sound cheerful, frantic, and threatening.
Let's keep the rhythm!
You missed the beat.
Time's running out!
A long toy experiment used in Game Station challenges. The role mixes playful speech and creature sounds.
Red light. Green light.
I can hear you moving.
Keep playing with me!
A teacher from Playcare whose bright classroom voice can turn unstable and frightening.
Welcome to class, students!
Knowledge is the key to survival.
You were supposed to follow the rules!
A colorful experiment with a caring personality and a complicated emotional state.
You're safe here. I promise.
I tried to protect everyone!
Stop looking at me like I'm a monster!
A loyal and dangerous experiment connected to Harley Sawyer. Includes creature sounds and limited speech.
Doctor... where are you?
I found them.
You can't hide from me.
A dinosaur-like musical experiment with a piano-themed mouth. Includes deep creature sounds and distorted speech.
Let's make some music.
Every scream has a perfect note.
Give your best creature roar.
A toy or experiment with a colorful appearance and a personality that can shift between friendly and unsettling.
I made this just for you.
Friends should never leave each other.
Stay and play a little longer.
An unusual Playtime Co. experiment. The performer should create a distinct creature voice.
They never gave me a real name.
I remember the testing room.
Don't let the scientists find us.
A toothy toy experiment with a hungry, energetic, and dangerous personality.
Come a little closer.
I'm always hungry.
You look like a tasty new friend!
Playtime Co.'s dinosaur toy. The voice should be friendly and educational with the ability to become threatening.
Hi! I'm Bron the dinosaur!
Let's learn something prehistoric.
The factory belongs to us now.
A dancing robot toy with a cheerful electronic voice that can glitch or distort.
It's time to boogie!
System error. Friend not recognized.
Please remain where you are.
A cat-and-bee toy with a cute commercial voice and an eerie factory presence.
I'm Cat-Bee! Let's buzz into adventure!
Don't swat your new best friend.
I know what happened in this room.
A candy-loving cat toy with an excited, playful voice that can become unsettling.
Candy! I need more candy!
Sharing is caring.
That doesn't taste like candy.
Leader of the Smiling Critters. Friendly, hopeful, and energetic, but capable of emotional and frightened scenes.
I'm DogDay, and this is going to be the best day ever!
You have to leave before he finds you.
Don't give up on us.
A quiet and unsettling Smiling Critter devoted to the Prototype and connected to the Red Smoke.
The Prototype will save us all.
Go to sleep. It will be over soon.
You should not have returned.
A loving and affectionate Smiling Critter who cares deeply about friendship.
A big hug makes everything better!
I won't leave my friends behind.
Please tell me you're okay.
The intelligent and thoughtful Smiling Critter who tries to solve problems logically.
Let's stop and think this through.
The evidence doesn't make sense.
Knowledge can save us.
A creative and imaginative Smiling Critter who expresses herself through art.
Every day needs a little color!
I can paint us a way out.
My red paint is missing again.
An energetic and determined Smiling Critter who loves challenges.
Come on! Race you to the top!
No quitting until we make it.
Keep moving—he's right behind us!
A confident and adventurous Smiling Critter who tries to stay cool under pressure.
Relax. I've totally got this.
That was all part of the plan.
Okay, maybe we should run.
A food-loving Smiling Critter who can be cheerful, demanding, or unsettling.
A healthy snack makes a happy friend!
Did somebody say food?
I'm still hungry.
A Nightmare Critter with a dark, eerie personality. Create a distinct voice that contrasts with the Smiling Critters.
The dark is much kinder than the light.
Stay quiet and listen.
Your fear smells wonderful.
A Nightmare Critter with a strange and unpleasant sense of humor.
That is absolutely disgusting. I love it.
Come closer—I won't bite much.
Something slimy is following you.
A wild and unpredictable Nightmare Critter with high energy.
Let's stay up all night!
I can hear your heartbeat.
Run faster! This is fun!
A slow-talking but dangerous Nightmare Critter.
No need to hurry. I'll catch you eventually.
These halls belong to us.
Step into the water.
A gloomy and observant Nightmare Critter with a dramatic voice.
Bad news always travels on black wings.
I saw what happened here.
There is no happy ending.
A sneaky Nightmare Critter who scavenges through hidden parts of the factory.
Finders keepers.
The walls have more secrets than you know.
I was here the whole time.
A confident dragon-like Nightmare Critter associated with smoke and deception.
Follow the smoke if you dare.
Every hero eventually burns.
You never saw the real me.
A bold and predatory Nightmare Critter who enjoys the hunt.
Keep swimming. I'm right behind you.
I can smell fear in the water.
The hunt starts now.
Submit an original Playtime Co. employee. Include the OC's name, age, pronouns, department, personality, backstory, and reference image or Minecraft skin.
It's my first day at Playtime Co.
Management doesn't want us asking questions.
I know a way into the restricted wing.
Submit an original scientist connected to Playtime Co. Include their name, pronouns, specialty, morality, backstory, and connection to the experiments.
The experiment is showing unexpected behavior.
Management ordered us to continue.
I won't let them erase the evidence.
Submit an original security guard from before or after the factory's abandonment.
Your identification, please.
Something broke out of containment.
I'll keep the door open—move!
Submit an original performer connected to the Project Playtime theater.
Welcome to tonight's spectacular show!
That wasn't part of the performance.
Get the audience out of here!
Submit an original living toy experiment. Include their design, voice, abilities, weaknesses, personality, experiment number, and story connection.
Would you like to play with me?
I remember when I was human.
They built me for a purpose.
Submit an original dangerous experiment that threatens the survivors.
You entered my territory.
The scientists can't control me anymore.
Run. I enjoy the chase.
Submit an original experiment who may assist or protect the survivors.
Don't be afraid. I want to help.
There is a safe route through the tunnels.
Promise you won't leave me here.
Submit an original survivor living in or connected to Safe Haven.
We built this place to protect everyone.
Supplies are running low.
No one goes outside alone.
Submit an original character who worships, obeys, or works for the Prototype.
The Prototype gave us freedom.
Your return was foretold.
Join us, or become part of us.
Create original Poppy Playtime character models in your own style for Minecraft Java 1.20.1 and Blockbuster. Applicants should be able to model, texture, rig, and organize characters for animation. Please include examples of previous Blockbench work.
*Say something you think would fit*
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