Feel

Project Overview

Feel is a narrative and story-driven game in medieval times. You play two different Character Controllers : A bird flying through environments, and a soul in first person exploring the narrative. The game is very oniric and contemplative, with Next-gen and realistic visuals in Unreal Engine 5.

You are viewing the logged out version of this page.

When you are logged in, you can comment, add submissions, create projects, upvote, search open roles, and way more. Login here.

Voice Actor
Voice Actor
Voice Actor
open
Unpaid

You will have to voice over our main character, who is a bard in Medieval Times. In the game, he his dead and will go through his life and memories as a bird.

We choose to picture the voice of the bard by dividing it into different timelines, the bard at different times of his life.

The hard part will be to do voiceline that gives off a feeling of "the same character at different ages" (the range goes from a child's voice to an old man voice).

Here are all the dialogs you will be asked to voice over : https://app.milanote.com/1P42G81NYRgWaz?p=mASokrtWGtb

We require to be able to discuss with the voice actor (be it on discord, meet... or any other means) to do feedbacks & Narrative direction.

Language:
  • english
  • french
Voice description:
  • male adult
  • male teen
  • narration
  • animation/character
  • video game
  • "This luth is incredible ! It is some fine piece of work !"

  • The life I was dreaming of ain't that much, will I start to hate music too?

  • " An old doll ... Who would play with this ? It has no head anymore ..."

Musician
Musician
Compositor
open
Unpaid

You will have to compose themes for our game. As this is a medieval game, classic instrument (even numerical) are a plus, but we are open to new ideas.

We have very few musics but we want dynamic themes we can adjust in the game. Here is a great video showing how we proceed regarding the music of Feel : https://www.youtube.com/watch?v=bUjRWiGhBQY&ab_channel=OlivierDeriviere


Here are all the themes you will be asked to compose : https://app.milanote.com/1PkDpQ1BKM8b3x?p=mASokrtWGtb

We require to be able to discuss with the compositor (be it on discord, meet... or any other means) to do feedbacks & Narrative direction.

  • *Say something you think would fit*

Audio Engineer
Audio Engineer
Sound Designer
open
Unpaid

You will have to modify and create sounds for our game:

There are some voices to adjust and put effect on, musical themes and overall sounds (doors, fotsteps, wind, ...)

As Feel is a medieval game, experience with this era is a plus.

Working with Wwise is a plus, as we use it to integrate sounds in our game.


We require to be able to discuss with the compositor (be it on discord, meet... or any other means) to do feedbacks & Narrative direction.

Other info:
  • Wwise
  • fl studio
  • *Say something you think would fit*