Enrico Leone
40 year old former professional wrestler from Belfast Northern Ireland. I have a low-mid tone voice with warm, bright tones that I can affect towards gruff, grittier characters as needed. I can deliver versatile reads for a number of applications, from Commercial, Narration, Explainers & e-Learning through to varied character work for Audio Dramas, Videogames and Animation.
Member of "The Mic Mob" and "Voice Acting Club" Discord.
CREDITS:
2019 - Narrative Lead (Story & Dialogue Narrative Lead) & Voice Actor (Saurosian Empire) - Predestination, STEAM PC Videogame by Brain & Nerd.
-2025-
Voice Actor - Fallout 4 Blood & Lust (Eridric Wode)
-2026-
Voice Actor - The Tragedy of Killer Moth (Oswald Cobblepot/The Penguin) by Alkobi Productions (Audio Drama)
Voice Actor - Concord Stories (Witness - "Cabot House Radio."
Strong & Narrator - "BASEBALL Trailer",
Narrator "Official Trailer 2026" & Narrator "Modding Monday Charity Stream Intro") (Videogame Mod)
Voice Actor - VOCK "Vocal Output Creation Kit" (Fallout 2 Fan Modification) - Big Jesus Mordino & Vortis (Videogame Mod)
Voice Actor/Narrator - "LovAnaverse Music Universe Presents: Niamh of the Golden Hair" (Symphonic Metal - Dark Celtic Fairytale Romance - Audio Drama)
TRAINING:
July 2009 - Graduated from Pro Wrestling Ulster Training Academy
August 2020 - Commentator for Titanic Wrestling
May 2025 -Trained with Paul William Mawhinney at the Mocap Vaults (Mountview, London) "Introduction to Mocap/Pcap"
October 2025 - Trained with Gareth Taylor at the Mocap Vaults (Mountview, London) "Heroes & Monsters 1"
November 2025 - Trained with Gareth Taylor at the Mocap Vaults (Mountview, London) "Heroes & Monsters 2"
November 2025 - Trained with Jennifer Hale, Arif Kinchen & Bill Reid at Skillshub Acting. "Ready, Set, Voice!"
March 2026 - Trained with Alex Griffiths from Here Talent and Fiona Boylan from Cakehole Productions (Sohovoices, London)
May 2026 - Trained with Pascal Langdale at Mocap Vaults for "Self-Tape Masterclass for Mocap/Pcap" (Mountview, London)
June 2026 - Trained with Gareth Taylor and Alix Austin at the Mocap Vaults "Pure Imagination" (Mountview, London)
June 2026 - Joined "The Acting Bug" formerly iampro Belfast - "Self Taping Workshop" with Brendan Quinn - "Setting the Scene" with Rosie McClelland
July 2026 - - "American Accent Intensive" with Michael Curran-Dorsano - "UK Accent intensive" with Michael Curran-Dorsano
-Equipment-
Mic: Warm Audio WA87-R2
Interface & DAW: Focusrite Scarlet 2.2 3rd Gen
Software: Izotope RX11 Elements, Audacity
Booth/Recording Space: Whole room setup with a Homemade framework booth covered by GIK Audio Acoustic Blankets including a GIK Audio Bass Trap and dual pop filter
Additional Hardware: Mini PC setup in the next room cabled into my studio
May 2025 - Fundamentals of Performance & Motion Capture acting that focused on an introduction to various techniques and technologies used in the industry by current practitioners and studios, techniques for character development and scene acting within a Volume environment. Understanding the shooting process, scene blocking, markers, positioning and industry terms. Examples of how to create characters using body & breath and an overview of Locomotion shooting.
October 2025 - Performance and Motion Capture class that focused on creating Digital Characters including a variety of creative techniques, exercises and mindset tools to really help position a believable and relevant performance quickly and professionally in-volume or on-set. Advanced focus on creating sustainable character loops for Locomotion and analysis of various scenarios likely to crop up and creative techniques to be able to react on the fly to adapt as needed. Scene work & introduction to Performance Direction as it would be delivered in-volume/on-set.
November 2025 - Performance and Motion Capture class that focused on creating Digital Environments in a Volume, including a variety of creative techniques, exercises and mindset tools to visualise, react and create believable environments/surroundings for scene work. Further focus on Locomotion vs Cinematics, moving to mark, and scene work.
Equity or GVAA rate guide is always a good reference point for any project, however.
It should be noted that I do not consent to my Voice being used for AI training purposes under any circumstance beyond an informed and signed written contract with my full and clear agreement. (per the NAVA AI Rider)
I'm primarily interested in voiceover for videogames and animation but I will give my all to every endeavour and am keen to try out a variety of work in different genres.
(Commercial, Explainer, e-Learning, Training Videos/Demonstrators, Animation, Audio Drama and Videogames)
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@tinabeans
I managed Enrico for his role in Predestination, where he voiced the Saurosian Empire for our PC game's story mode.
He is a swift study who takes direction well, never afraid to volley with other VAs or independently try new techniques to get the lines to work. He made excellent use of our studio recording hours and came prepared, with fantastic annotation added to his script with all his questions laid out to preserve as much of his in-booth time as possible.
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@marie_kim
Enrico is truly precious! He can deliver a wide range of voices and for the one I needed, he bring so many different intonations and emotions!! He’s a pleasure to work with and provides such great material that the scenes come alive on their own
I warmly recommend him

