Project Overview
The Last Horn is a 6-10 session actual play TTRPG series set in Wild World, the flagship setting of The Tabletop Video Game (TTVG) — an original indie TTRPG where game over is just the beginning and video game logic becomes playable mechanics. Deep in Wild World’s wilderness, a creature believed to be the last of its kind still roams, watched by two factions locked in a fragile treaty. This isn’t a dungeon crawl. It’s creature ethics, political pressure, and a living ecosystem that reacts to every choice.
Tone: Dramatic comedy. The stakes are real. The moments are earned. The chaos is welcome.
Before auditioning, please visit strawberrybrain.com/wild-world to familiarize yourself with the setting, the factions, and the available Buddy Creatures.
What Is A Buddy Creature?
Every Tamer begins their journey with a Buddy Creature — a lifelong companion they have raised and bonded with since before the campaign begins. Your Buddy is not just a combat partner. They are an extension of who your character is, reflecting their philosophy, their history, and how they relate to the wild world around them. Choose your Buddy from the public creature roster at strawberrybrain.com/wild-world. Your choice will inform your character backstory submission.
If the available Buddy Creatures do not meet your preference, a custom Buddy may be created upon request. Do not submit a creature — submit a concept. If the concept is accepted, standard TTRPG writer rates apply at $0.05/word. Custom Buddy requests are not guaranteed and are subject to approval.
What You’re Getting Into
6-10 bi-weekly recorded sessions, likely wrapping at 8 depending on narrative needs.
Sessions are banked and edited before release — you will not be going live
Private screening of each fully edited episode before it airs publicly
Episodes release on a bi-weekly schedule once the series begins airing
Early access to unrevealed creatures and cards not yet publicly available
NDA required to protect unrevealed content
If any content derived from your character or backstory is used in the official TTVG product, you will be compensated at standard TTRPG writer rates — $0.05/word
If the channel monetizes, revenue is split equally four ways between the creator and all three performers
The Audition ProcessStep 1 — Submission
Send the following:
∙ An audio sample of your work — voice work, podcast appearances, previous actual play recordings, or any audio that demonstrates how you perform and sound at a table. Actual play experience is not required but TTRPG experience is preferred.
∙ A character backstory for your chosen role, including your chosen Buddy Creature if applying for Handler or Summoner, and your chosen Specialization if applying for the Non-Tamer role
∙ Your availability for weekly sessions
Step 2 — Session 0 Invitation
Selected applicants will be invited to a Session 0 audition. Session 0 groups will be formed from a mix of Handler, Summoner, and Non-Tamer applicants. During Session 0 we will build characters together and play through a short narrative based on the combined backstories of the group — including at least one creature capture, possibly your Buddy.
Step 3 — Cast Selection
Final cast of three will be selected from Session 0 performances. Selected performers will be notified via email or Discord.
What we are not looking for and what this is notPlease do not submit blanket auditions to every role without following the direction laid out above. Due to the nature of TTRPGs, which are collaborative stories told via interactive narrative play of a Game Master (GM) and players, genuine engagement is necessary.
This is not a traditional voice acting job. There is no script. You will be playing a character you helped create in a collaborative storytelling environment. TTRPG and/or general roleplay experience is preferred for this reason.
This is not a video game, app, etc. It is a recording of sessions of realtime play of a tabletop role playing game that will then be refined, edited and posted.
Plot and StoryDeep in Wild World's wilderness, Fezkra still roams — The rhino waits… and watches
Adventure Type: A Wild World 5–10 session mini-campaign
Setting:
Wild World is vast, untamed, and alive. Nature reigns supreme, and creatures—natural and unnatural—shape the land as much as geography itself. Within its towering forests, shifting bogs, and mana-rich savannas, ecosystems thrive or collapse based on forces both seen and hidden.
Somewhere deep within this wilderness, Fezkra still roams.
Adventure Premise
Fezkra is believed to be the last of its kind—a rhino-like creature made of pure mana, capable of purifying entire ecosystems or powering technology beyond current understanding.
Two factions want it.
The Handler Society claims the Game Empire’s expansion into the Sparkling Trees has poisoned their water supply. They can filter it for now, but the contamination is spreading. They seek Fezkra to cleanse the land and swear they will release it afterward.
The Game Empire believes the Handlers intend to weaponize Fezkra to sabotage the expansion. They want the creature captured for research into mana extraction technology that could solve the pollution and power their cities. The process is untested. Fezkra may not survive.
Both factions are bound by a fragile one-year treaty formed after skirmishes nearly escalated into open war. Both sides are lying about something.
You’re hired to find Fezkra first.
The Choice
Fezkra is intelligent, territorial, and has been watching this conflict unfold long before you arrived.
Will you honor your contract?
Play both sides?
Protect Fezkra from everyone?
Convince it to act on its own terms?
Themes & Mood
Creature Ethics: Partnership vs control, bond vs ownership
Political Pressure: Treaties, espionage, and quiet escalation
Moral Ambiguity: There is no clean solution—only consequences
Living Worlds: Ecosystems react to every choice you make
Mechanical Spotlight
Creature Taming and Monster Collection mechanics
Faction reputation and treaty pressure
Tactical zone-based combat in natural environments
Video game-inspired systems: Ultimates, Exploding Crits, Status Effects, Save Points (this is still a TTRPG)