Skyrim: Dragonborn Voice Barks
Project Overview
The aim of this project is to create human written and acted voice packs and voice pack addons to distribute freely for my framework mod Dragonborn Voice Barks. This mod allows the Skyrim player character to speak voiced lines in response to a variety of events as they happen in game, from the starts of fights to finding loot and changes in location and environment.
While I've only added a single VA and Writer role to the project, the roles are open to any folks who want to participate.
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This is an open role for voicing the Skyrim player character in response to events occurring in the game. For example an actor in the game initiates combat with the player as their target will prompt a "begin_combat" event that my mod will respond to with a voiced line. The idea is to create ambient player dialogue like we see in modern video games.
Because of the "blank slate" nature of a customizable player character, especially in a game with as many vastly different choices as Skyrim, my mod takes a modular approach, capable of creating a "base" voice pack that can be applicable to any character that fits the gender and preferred voice. Addon modules can be easily created to drop in afterwards to slant the character towards archetypes like "Mage", "Scoundrel" etc.
I'm looking for VA interested in participating in voicing the base, mage and scoundrel scripts for now, other addon scripts are at a much earlier stage and my progress with script writing is pretty slow, I'm by no means experienced with writing dialogue, or fiction in general.
While I'm posting this as a single role it's really open to multiple candidates unless I somehow get flooded with responses.
(Start of combat) I was itching for a fight anyway, come on!
(Entering an Inn) Hot food and fresh ale, what more could a guy/a girl/I ask for?
(Level up) I impress even myself.
This is less of an official role and more of an open invitation to interested writers. I've built a framework for Skyrim that allows the player character to respond to in-game events like the start of combat, defeating an enemy, finding loot and more. The full list is long but available on the mod's page on nexus mods in the mod's articles section.
I've written this mod to be modular and allow for creating voice packs and addons for voice packs with only writing, voicing and creating directories required to create a pack to distribute, no coding or non-dialogue related tools necessary.
I've been writing dialogue for my packs so far but my progress is slow and honestly, I'm not a particularly good writer.
If collaborating on this or even writing your own scripts entirely is appealing, please feel free to reach out.
*Say something you think would fit*
Voiced Player Character - Please make submissions to the "Voice Actor - Submissions" role.
*Say something you think would fit*
Voiced Player Character - Please make submissions to the "Voice Actor - Submissions" role.
*Say something you think would fit*
Voiced Player Character - Please make submissions to the "Voice Actor - Submissions" role.
*Say something you think would fit*
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