Ratskull: Experimental RPG Open-Casting

Ratskull: Experimental RPG Open-Casting

Project Overview

Unique workspace!

Hybrid space both remotely and in-person positions.

Regards to AI Usage!

Our crew does not incorporate AI-generated artwork, videos, or "3D models."

if your portfolio contains AI works, it will not be considered.

Usage of stolen art!

If the works you have submitted are not your own, stolen or traced. You will be reported.

Comments as "Submissions"

The only submissions that will be reviewed are those that are submitted under a specified role. Comments about services or submissions will not be reviewed. If you have questions or comments about the cast listing, we will answer as soon as we can.

Origin of Ashfall Synopsis

Ashfall, an unforgiving wasteland, intertwines a twist of humor and charm. Featuring a cast of vibrant, flawed, and chaotically dysfunctional characters navigating the beautiful and unpredictable world that blends comedy, action, and the emotional side of this complex story. that captures the unique stories of the chaotic and charming dwellers of the wasteland, introducing Kodias, a twenty-one-year-old brother of seven who faces the unforgiving wasteland. Between district conflicts and the ever-changing lands, or the sound of his brother, Lucius's, shrieks echo through the valley from his sister's latest prank. He wasn't expecting much to change, that was, until he was faced with a young, scared soldier. One sudden act rippled through the wasteland, entwining the districts. 

Ashfall has a unique blend of dark humor, action, and thrill. It explores the expansive stories that feature charming characters, shedding a more emotional and heartfelt light on the rough and jagged environment. It's a project that brings together something that feels real, struggles of connection, individuality, and growing up, creating a narrative that is relatable yet unique. Ashfall creates a narrative that explores how to confront guilt, foster growth, and embark on self-discovery. 

Ashfall is the beating heart of the wasteland, divided into eight districts. Each district has its Quirks, but what if one is a little too eccentric and radical? Well, that's where the fun begins.

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Voice Actor
Voice Actor
Voice coordinator
open
Deferred: Profit Share
  • *Say something you think would fit*

Voice Actor
Voice Actor
ALEXANDRA "Alex" GREY
closed
Deferred: Profit Share
Role assigned to: Monaye Jordan

Basic Information:

Personality:

General Personality:

  • Creative
  • quirky
  • mischievous
  •  loyal
  •  childish 

Hobbies:

  • Scavenging
  • Collecting critters
  • Prankster 

Background:

Family:

  • Marette Grey- mother
  • Kodias Grey- eldest brother
  • Alaina Grey- sister
  • Lucius Grey- brother
  • Lyrena Grey- sister


  • *Say something you think would fit*

Voice Actor
Voice Actor
Ivory | fem
closed
Deferred: Profit Share
Role assigned to: Zee

Basic Information:

 


General Personality:

Reserved, shy, introvert


Hobbies: 

Bookbinding, snare-hunting


Background:

 Family: Corvidus | brother


Relationships:

Corvidus- Sibling


Weapons/Tools:

Twine, sewing kit, caltrop


Background:

Ivory and her brother were found in the bellows. They grew up with the dangers of the mudcrawlers. When the districts started to crumble after the war between E.D.E.N. and Ashfall, they retreated to the ruins. A forgotten place that had nothing left to scavenge from, no faction that still roamed would be interested in what was left of this small sanctuary they found. It was safe. They search for others who were like them, creating their own version of family.

  • (Interact) Talk to my Brother, he can help you.

  • (Quest item) What did you pick up on your travels?

  • (disappointment) Can't always be a burning flame, i guess.

Voice Actor
Voice Actor
Corvidus | Male
closed
Deferred: Profit Share
Role assigned to: ZetaTM/A.L.T

Basic Information:


Personality:

Confrontational, blunt, stand-offish


Hobbies: 

  • Fiber art, braids


Background:

Family: Ivory | sister



Relationships:

Ivory - Sibling



Weapons/Tools:

Twine, beads, fibers


Background:

Corvidus is the older brother of Ivory. He raised his sister in the Bellows as he saw it was safe for both of them, with war happening in the districts and the death of the Grey district, the wasteland became a place of death and war, E.D.E.N. finally breaking through the deadlands and claiming the last of the resources. The two fled to the ruins.

Over the years, he became more of a father figure to Ivory than a brother, and it has pushed him to search for other orphan kids to keep safe. He has placed a lot of responsibility on himself doesn’t know who to approach, his sister, without driving her away. 

  • (question) "if you don't know something...maybe talk to ivory"

  • (stressed) "don't give me that look, I'm doing my best"

  • (quest) "can you give this to Ivory, you don't have to tell her it's from me."

Voice Actor
Voice Actor
Rust | Adult
closed
Deferred: Profit Share
Role assigned to: justinkbrown


Basic Information:

 

Personality:

General Personality:

Extravert, chaotic, carefree

Soft bitterness 

Hobbies: 

Traveling, hunting, taking risks

Background:


 Family: 

Unknown


Relationships:

Unknown


Weapons/Tools:

Sewing Kit, camp supplies, knife


Background:

Rust has no Allies. 

Rust is a wanderer of the deadlands. He pretends to be carefree and gleeful, even though he has a fear of losing people close to him. Some Scavvers believe he came from the Bloats, a place that is born of death and decay, Fungus and rot. Therefore, he forced himself to disconnect from the possibility of companionship.

While Rust is careful in the way he presents himself, crafting a persona

  • "There's no Law among the lost. we do what we can to survive."

  • " the world we know has long since fell...we're on our own"

  • "they eat. we eat. simple as that"

Voice Actor
Voice Actor
KODIAS GREY
closed
Deferred: Profit Share
Role assigned to: HuskerMoon


Basic Information:

nickname:

kody (siblings),

reaper (district)

 boogeyman (Eden)


Personality:

Soft bitterness, pessimistic

 

Hobbies:

  • Climbing old world building 
  • Provoking hostile clans
  • Tinkering and building 
  • Causing chaos 

Background:

Family:

Marette grey- Adopted mother

Alaina Grey- sister

Alexandra "Alex" grey- sister

Lyrena Grey- sister

Lucius Grey- brother 

Relationships:

Married to: Desmond 


Weapons/Tools:

Sniper rifle | knife | stop sign


Language:
  • english
Voice description:
  • animation/character
  • male young adult
  • all english accents
  • (cocky) you should know better, a bullet can't kill me

  • (Hungry) I'm so hungry, i might consider cannibalism...i'm joking.

  • (mocking) Life is so horrible, I'm an orphan...I got shot and dumped on the same day.

Voice Actor
Voice Actor
DESMOND PIERCE | GREY
open
Deferred: Profit Share

Basic Information:

nickname:

  • Dez (Kodias)
  • Rookie (Military)

Personality:

General Personality:

Naive, optimistic, little sarcastic 

Hobbies:

  • Sketching
  • Storytelling 
  • Tinkering 

Background:

Family:

(Unit- E - 45B)

  • Emmette Peirce (caretaker)
  • Clara Blackwell (caretaker)

Relationships:

Married to: Kodias Grey 

Weapons/Tools:

Side pistol | knife | flare 

Language:
  • english
Voice description:
  • male young adult
  • all english accents
  • animation/character
  • (interactive) If you Kodias, can you tell him i'm sorry

  • (shy) It's not what you think...he's just a lot.

  • (regret) I picked sides...but i did it to keep him safe...he's just so stupid.

Artist
Artist
Game designer
open
Deferred: Profit Share

Defines gameplay mechanics, systems, player progression, and balance.

Creates design documents and prototypes.

  • *Say something you think would fit*

Writer
Writer
Narrative Designer / Writer
open
Deferred: Profit Share


Description:

  • Crafts the story, lore, and dialogue for the game. Ensures worldbuilding feels organic and emotional arcs connect to gameplay.

Responsibilities:

  • Write main story, quests, dialogue, item descriptions.
  • Collaborate with designers and artists to align tone.
  • Maintain consistent lore and pacing.

Requirements:

  • Strong creative writing skills (script or game format preferred).
  • Familiarity with interactive storytelling.
  • Experience with branching dialogue.

Language:
  • english
  • *Say something you think would fit*

Writer
Writer
Dialog editor
open
Deferred: Profit Share
  • *Say something you think would fit*

Artist
Artist
Pixel Artist
open
Deferred: Profit Share

Description:

Designs and animates sprites, tiles, and environments in a consistent pixel art style.


Responsibilities:


  • Create character sprites, enemies, props, and environment tiles.


  • Maintain consistent art direction across all assets.


  • Work closely with the game designer and animator.



Requirements:


  • Proficiency in Aseprite, Piskel, or Photoshop.


  • Strong sense of form, shading, and animation readability.


Portfolio required.


  • *Say something you think would fit*

Artist
Artist
2D Animator (Pixel Animation)
open
Deferred: Profit Share

Description:

Animates characters, enemies, and effects using pixel frame animation.


Responsibilities:


Animate walk cycles, attacks, and idle states.


Export animation frames for engine use.


Maintain visual smoothness within limited frame counts.



Requirements:


Familiar with Aseprite, Photoshop timeline, or similar tools.


Understanding of animation principles (squash/stretch, anticipation).


  • *Say something you think would fit*

Video Editor
Video Editor
cutscene animator
closed
Deferred: Profit Share
Role assigned to: Spade B
  • *Say something you think would fit*

Artist
Artist
Environment / Tileset Artist
open
Deferred: Profit Share

Description:

Creates tilesets, background layers, and environmental props for 2D maps.


Responsibilities:


Design modular tilesets for levels and regions.


Match palette, perspective, and scale with character sprites.


Collaborate with level designers for functional layouts.


  • *Say something you think would fit*

Artist
Artist
VFX Artist (Pixel Effects)
open
Deferred: Profit Share

Description:

Creates pixel-based visual effects — attacks, explosions, particles, etc.


Responsibilities:


Animate hit flashes, ability FX, environmental particles.


Match style to existing art.



Requirements:


Experience with Aseprite FX animation or particle systems.

  • *Say something you think would fit*

Artist
Artist
Concept Artist
open
Deferred: Profit Share

Description:

Develops initial visual direction for characters, locations, and items.


Requirements:


Strong sketching and design sense.


Works from written briefs or moodboards.


  • *Say something you think would fit*

Artist
Artist
UI/UX designer
open
Deferred: Profit Share

Description:

Designs and layouts player interface (menus, health bars, HUD).


Requirements:


Experience designing clear, readable UI in pixel or retro styles.


Knowledge of accessibility and UX flow.



  • *Say something you think would fit*

Writer
Writer
Gameplay programmer
open
Deferred: Profit Share

Description:

Focuses specifically on gameplay feel — player controls, etc.


Requirements:


Experience with physics, movement systems, and hit detection.


  • *Say something you think would fit*

Writer
Writer
Game Programmer
open
Deferred: Profit Share

Description:

Implements the game’s mechanics, controls, and systems.


Responsibilities:


Build gameplay systems (combat, dialogue, inventory).


Integrate art/audio assets.


Optimize for performance and stability.



Requirements:


Experience with chosen engine (C#, GDScript, or GML).


Ability to debug and document code.


  • *Say something you think would fit*

Musician
Musician
Composer / Music Producer
closed
Deferred: Profit Share
cast offsite

Description:

Composes original soundtrack and ambient music fitting the game’s tone.


Responsibilities:

  • Write looping background tracks.
  • Match pacing and emotion to gameplay scenes.
  • Deliver in WAV/OGG format.

Requirements:

  • DAW experience (FL Studio, Reaper, Ableton).

Portfolio of prior work.

  • *Say something you think would fit*

Producer
Producer
Community Manager
open
Deferred: Profit Share

Description:

Interacts with the community through various channels, including Discord, Twitter, Reddit, and others.

Gathers feedback and maintains engagement.

  • *Say something you think would fit*

Comments

Public Submissions

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