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FINN: 19-years old. A playful, curious daydreamer who sees games as an artform, and feels a great sense of pride in what he does. He wants to create a game where murder and gore is the reward, not just the means.
All these games have violence as a means to an end. But what if the violence was the reward?
Hey, even if we aren’t Picassos, we ought to try that hard to do our best.
They’re all just throwing us under the bus. And now you’re doing the same!
19 years old. Finn's best friend. He is not put off by Finn's occasional overenthusiasm. More grounded in reality than his friend, he isn't afraid to openly question him, or even himself, when he has any doubts.
Basically, let’s not make a game with mindless violence.
Why would you want to rationalise a serial killer like Mr Hyde?
I feel bad for liking this, because playing this feels so good.
10 years old. Her energetic and positive nature is contrasted by the violent M-rated games she is shown to play. Her energy and and enthusiasm is clearly shown in her voice.
Look, look, look! Wasn’t that cool just there, Finn? [Having beaten the first boss of a game she’s not allowed to play]
Not fair, you always win!
Can I play, pleeeaaasee?
Between late forties and early fifties. Appears in the first scene to scold Finn for bringing in a violent game for Nancy to play.
What are you two doing?
Finn, this is the sort of game I wanted to avoid when I got Nancy the Wii.
A mysterious figure who calls up Finn's work number upon the discovery of their game, lamenting it. He is only heard, not seen, and bears considerable resentment and aggression.
I know what you’ve done.
My brother's been playing your little game, you know.
Don’t you feel sick, knowing how you’ve affected me, and others around the world?