everything seems to be going good so far
everything seems to be going good so far
đ˝ď¸ Showmanâs Diner â A Minecraft Java Roleplay!
Welcome to Showmanâs Diner, a Minecraft Java Edition RP series where the lights flicker, the laughter echoes, and the animatronics never stop performing.
Once a cheerful family diner full of shows and smiles, Showmanâs Diner shut down years ago⌠but the cast still believes the show must go on. Step into the spotlight with Showman and his crew of broken performers as you uncover the truth behind the dinerâs eternal encore.
đ About the Project
A Minecraft Java Edition roleplay full of storytelling, acting, and mystery.
Inspired by old-school animatronic shows and creepy diner nostalgia.
Youâll play, build, and voice characters in a cinematic, lore-driven world.
Expect moments of humor, heart, and a touch of horror.
đď¸ Join Our Team!
Weâre looking for voice actors, builders, and roleplayers to join the cast of Showmanâs Diner!
You can voice one of the animatronics, help design the sets, or perform in RP scenes alongside other players.
â ď¸ This is a fan project. You will not be paid (for now), but if the project grows, that might change.
đ Participants must be 13 or older to join.
đ§ą What to Expect
Minecraft Java Edition only.
Voice acting for in-game cutscenes and roleplay videos.
Custom diner map, animatronic characters, and story events.
Over 17 characters planned â some friendly, some⌠not so much.
đ¤ Current Animatronics
Showman â The eternal entertainer who never leaves the stage.
Billy the Goat â A broken comedian with a twisted laugh.
Melody the Dove â A singer whose songs echo through the dark halls.
Tambra the Tiger â A magician who never brings her audience back.
(More will be added soon â weâre building the full cast!)
đ Rules
Be respectful â no bullying, trolling, or griefing.
Keep it PG (no NSFW or offensive content).
Must have Minecraft Java Edition to participate.
Decent microphone quality for voice actors.
Stay in character during RP scenes.
Be okay with being in recordings or videos.
You must be 13+ to join.
Have fun! The show must go on! đ
đŹ How to Join
If you want to voice act, build, or help with RP scenes,
đ Drop your Discord username in the comments below!
Weâll reach out if youâre selected to join our creative diner team.
đş Inspiration
This project was inspired by the amazing Minecraft FNAF-style roleplay series from a YouTube channel that creates cinematic animatronic stories.
đ¤ Final Words
âWelcome to Showmanâs Diner⌠where the curtains never close, and the laughter never dies.â
Join the team.
Find your voice.
And remember â
In Showmanâs Diner, every performance lasts forever. đď¸â¨
everything seems to be going good so far
Long before Showmanâs Diner opened its doors, there stood another restaurant above the same ground â Tâs Funworld Palace, a prehistoric-themed pizzeria ruled by three enormous mechanical dinosaurs: T, Rumble, and Snap. When a sudden cave-in destroyed the Palace, the company abandoned everything, sealing the ruins deep below. Years later, Showmanâs Diner was unknowingly built right on top of the buried complex.
T the T-Rex â The Fallen KingT was the original mascot and face of the brand, a towering eleven-foot animatronic meant to embody strength and spectacle. When the cave-in buried his stage, his systems never fully powered down. Decades of isolation corrupted his programming, twisting him from proud showman to vengeful predator.
Now, deep beneath the diner, his single glowing eye still burns in the dark, waiting for the chance to reclaim the empire that forgot him.
Rumble served as Tâs calm counterpartâa gentle giant programmed for slow, graceful motions. He survived the collapse with his voice box destroyed, leaving him mute but operational. In the present day he stands quietly among the ruins, eyes glowing a faint blue. Whether heâs protecting the others or simply following long-lost commands, no one can tell. His silence is unsettling, but thereâs something almost sorrowful in it.
Snap the Velociraptor â The Shadow in the HallsSmaller and faster than the others, Snap was designed for acrobatic stage acts and rail-track chases above the audience. The collapse left him damaged but mobile. In the dark tunnels he still moves with uncanny speed, appearing only as a blur on cameras or a flash of red-orange light. He doesnât speak, and his behavior suggests both curiosity and territorial instinctâlike a loyal hound thatâs forgotten who it serves.
The Legacy BeneathThe ruins of Tâs Funworld Palace remain intact under the dinerâs basementâa forgotten stage, silent lights, and three prehistoric machines that once made children cheer. Their discovery in the modern day re-awakens a history that was never truly dead, and the world above is about to remember why Showmanâs Diner was built where it was.
Location Found: Abandoned junkyard on the outskirts of town
Status: Dormant â semi-functional
Speech: Pre-recorded voice lines only
AI State: Sentient / aware, but not self-expressive
Origin: Fazbear Entertainment prototypes â discarded long before Showmanâs Diner was established
Long before Showmanâs Diner ever opened, Fazbear Entertainment experimented with a small batch of early animatronic prototypes. These machines were never meant to perform publicly â they were internal tests used to explore emotional programming, eye-tracking, and self-adjusting movement.
When the tests failed, the units were stripped for parts and discarded into a remote junkyard. Decades later, two managers stumbled upon the remains while unloading waste materials.
What they found wasnât silent junk.
It was waiting.
When the prototypes were accidentally powered, they reactivated instantly. Their voice chips began replaying the same cheerful lines from decades ago â cold, hollow echoes of what once entertained children.
The machines can no longer form original speech. They think, they react, and they observe â but every word that comes out of them is a fragment of pre-recorded memory.
They have no souls.
But they have memory.
And sometimes, thatâs worse.
đť Prototype FreddyThe first machine reactivated among the pile of scrap.
His brown fur has faded into gray, his microphone is missing, and his eye lenses flicker between blue and static white. When he powers up, his greeting still plays, perfectly preserved after decades of silence:
âWelcome to Freddy Fazbearâs Pizza! Letâs have some fun today!â
Prototype Freddy was a leadership AI test model â designed to coordinate and monitor the others. Now, his corrupted data causes him to scan empty space for nonexistent children, as if the show never ended. His posture is frozen in a performerâs stance, his servos twitching every few seconds, responding to motion that isnât there.
đ° Prototype BonnieFound half-buried beneath rusted beams and broken signage, Prototype Bonnieâs casing is cracked down the center. One arm is missing, and his endoskeleton fingers twitch uncontrollably.
His deep voice plays through bursts of static:
âLetâs rock out!â
Once designed to test synchronized movement for stage performances, the rhythm subroutine now malfunctions, causing uneven, almost glitchy movements. He sways when no music plays â a performer still chasing applause that no longer exists.
đĽ Prototype ChicaPrototype Chica was discovered near a pile of melted wiring, her beak detached and resting beside her. Her internal servos are stiff and nearly fused with corrosion, yet her head still turns smoothly â too smoothly.
Her recorded lines loop endlessly:
âYum, yum! Eat up!â
Originally built to test hospitality programming and crowd interaction, Chicaâs AI still reacts to presence â extending her arms as though offering food to invisible guests. Her movements are graceful but unnerving, looping through welcoming gestures that have lost all meaning.
đŚ Prototype FoxyLying deep within the junk heap, Prototype Foxy was nearly mistaken for spare parts. Half of his faceplate is missing, revealing a tangled mess of servos and rust. Despite the damage, his motion sensors remain functional.
When reactivated, his voice chip sputters to life with distorted charm:
âArrgh! R-r-ready f-for⌠showtimeâŚâ
This prototype was a test for agility and limb precision. However, his corrupted motor control now causes sudden jerks and unpredictable lunges. When exposed to light, his systems briefly freeze â as if light itself confuses his sensor data.
đś Prototype Sparky the DogHidden beneath shattered crates, Prototype Sparky was discovered last. His body was more intact than the others â a design modeled after a cartoon dog mascot that never reached production. His fur is faded, his tail missing, and one ear barely attached by metal threads.
When powered, he immediately began replaying lines from a voice database never logged in Fazbear records:
âGood boy⌠good show⌠right?â
Sparkyâs AI was created to test emotional imitation and comfort routines â designed to âcheer upâ guests who seemed sad. The programming still runs, but its responses are slow and unnerving. His head tilts at inconsistent angles, his smile frozen, and his eye lights flicker as though attempting to mimic emotion.
Even without true intelligence, Sparky seems aware that something is wrong â that his âhappinessâ is hollow.
âď¸ Behavioral SummaryEach Prototype displays limited awareness, functioning through AI loops rather than organic thought. Yet, they still respond to each other â synchronized head turns, shared pauses, and coordinated idle movements.
The two managers who found them noted one thing above all else:
Though these machines cannot speak freely, they act like theyâre listening.
And sometimes, when the lights dim, the Prototypes turn their heads toward each other â as if remembering the show they never got to finish.
Hey everyone!
Before you apply for Showmanâs Diner, hereâs the truth â this is a non-paid Minecraft Roleplay series.
That means:
â No one is getting paid right now.
đŹ And honestly, probably not anytime soon.
Even if the series blows up in the future, I still wonât be able to pay everyone. There could be 50+ actors, builders, editors, and more â thatâs way beyond what I could ever afford.
So please:
đŤ Donât ask for payment.
đŤ Donât join expecting money.
â
Join because you love voice acting, creating, and being part of something fun.
Now â if youâre really thinking long-termâŚ
If you stick with the project, help it grow, and stay active, thereâs a small chance that years down the line (like 5 years from now) you might get paid if the series ever earns money.
Thatâs a big if â but hey, Iâm not one to give up that fast.
Timeline: Episodes 20 â 25
Setting: Underground ruins of Circus Babyâs Pizza World
Project: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Years after Circus Babyâs Pizza World shut down, the property was sealed off, its lower levels flooded with rust, static, and silence.
Showmanâs Diner, once a rival copycat, had been closed for years too â until two new owners bought the old building. They planned to restore it, clean up the animatronics that were still inside, and bring the place back to life.
While searching for extra parts, they stumbled across a classified liquidation listing:
âCircus Babyâs Pizza World: Full Asset Sale â Units Unclaimed.â
The lot contained every Sister Location animatronic â sold for almost nothing.
They didnât realize the company that sold them didnât own them anymore.
Now, the two owners have gone underground to claim what they boughtâŚ
and accidentally awakened something that never wanted to be disturbed.
âYou canât âbuyâ what remembers you.â
đŚ THE RETRIEVAL MISSIONThe Showmanâs owners descend into the abandoned Pizza World facilityâa maze of broken stages, ventilation tunnels, and observation rooms half-collapsed under the earth.
At first, itâs quiet. Then the power flickers.
Old voice lines echo through the intercoms.
The temperature drops.
Something moves.
Found behind a cracked glass containment chamber.
Still powered, still performing, but her facial plates twitch between âsmilingâ and âscreaming.â
Her sensors see the new owners as intruders.
When they try to shut her down, she speaks calmly:
âYou shouldnât be here. This place remembers you, even if you donât.â
Attacks when they attempt to open her chamber.
Found in the old performance hall, half-flooded.
Her music starts before she moves; every step of hers syncs with the dripping water.
Attacks anyone who makes noise â her proximity sensors react to sound.
One of the owners narrowly avoids her by muting their flashlight power cell.
Her voice whispers through the halls after sheâs left behind:
âYou ruined the rhythm. The show must be perfect.â
Found in the main maintenance bay, tangled in wires and smashed monitors.
Still active. Still laughing.
Speaks erratically to Bon-Bon, who occasionally responds from static speakers across the room.
Freddy recognizes no one and performs his âactâ violently.
When rebooted by accident, his first words are:
âSay hello to your nightmares, Bon-Bon!â
Causes most of the injuries in the Retrieval Arc.
Partially fused to Freddyâs arm system but retains her own consciousness.
Tries to calm Freddy during his rampage but is ignored.
When separated, she whispers to the owners:
âPlease go. You woke up the wrong one.â
Sheâs later saved and taken back to the surface for repairs.
Found in fragments across multiple rooms.
When connected to power, comes online abruptly, projecting distorted voice lines.
Switches between âperformance modeâ and violent behavior.
Physically attacks one of the owners but shuts down mid-motion due to a power short.
Marked as âunstable, requires full repair.â
Found in a dark tech hall sitting calmly among old toolboxes.
Voice is stable and polite; identifies himself as âMaintenance Frame Unit 05.â
Warns the owners not to go deeper.
âYouâre here for whatâs left of us. But not everything here wants to be found.â
Helps them bypass security doors to avoid more active animatronics.
Discovered embedded into a control panel, powering emergency lights.
When unplugged, thanks the owners and apologizes for ânot being useful enough.â
âSorry⌠I tried to keep the lights on for everyone.â
She becomes one of the easiest units to repair back at Showmanâs Diner.
Found in a sealed performance room sitting upright on an old stage.
Eyes open when the flashlight passes.
Speaks softly and non-hostile, watching the owners from the dark.
âI wondered how long itâd take before someone came looking for the past.â
Doesnât attack. Instead, helps guide them toward the elevator exit.
His motives remain unknown.
By the end of the Retrieval Arc, the owners manage to bring several units to the surface â including Yenndo, Bonnet, Bon-Bon, and Nod.
The rest remain either too dangerous or too damaged to move.
But even those who stay behind⌠start to wake up on their own.
The powerâs back on.
The systems are recharging.
And the old world is stirring beneath Showmanâs Diner.
âThey think they took us out of here. But we never left.â
â ď¸ Lore NotesShowmanâs Diner was closed and abandoned until the new owners bought it.
The Showman animatronics are still inside the diner, dormant and untouched â they remain upstairs during the Retrieval Arc.
The Sister Location animatronics are from Circus Babyâs Pizza World, buried underground and recovered by the new owners.
This arc merges the two timelines, leading directly into:
THE INTEGRATION ARC â when the Sister Location animatronics are reactivated inside Showmanâs Diner⌠and start to remember where they came from.
âYou can fix broken things, Boss⌠but what do you do when the memories start working again?â
â Nod
After the first retrieval mission, Showmanâs Diner successfully brought back the safer animatronics â Yenndo, Bonnet, Bon-Bon, and Nod â for cleaning and restoration.
But the rest of the Sister Location lineup â Circus Baby, Ballora, Funtime Freddy, and Funtime Foxy â remained in the depths of Circus Babyâs Pizza World, still corrupted, still aggressive, and still dangerous.
Weeks later, the diner begins experiencing strange interference: power flickers, overlapping voices in the speakers, and old songs playing on their own.
The owners realize something horrifying â
the underground systems have reconnected themselves to Showmanâs Dinerâs power grid.
Thatâs when they decide: they must go back.
âď¸ The Second Retrieval (Operation âShutdownâ)The owners prepare a second expedition â this time with tactical gear, stun rods, and high-voltage tasers designed to temporarily shut down hostile animatronics.
This mission isnât about discovery. Itâs about control.
Their goal: recover the remaining units before they reactivate completely on their own.
Each encounter becomes a mix of tension and moral conflict â these machines arenât monsters; theyâre relics with broken memories.
⥠System Location Animatronics â Current Conditions𤥠Circus Baby (Hostile â Defensive AI Active)Still in her chamber, her behavior has worsened. She now mimics the ownersâ voices through intercoms to lure them closer.
A direct taser discharge to her control chest causes a full shutdown, but she reboots seconds later.
âYou brought light back to the dark. Iâll make sure you never turn it off again.â
đ Ballora (Hostile â Proximity Sensor Glitched)Her audio sensors are blown out from the first encounter. She no longer hears properly, only vibrations.
The crew uses silence and rhythm disruption to approach her. When hit with an electric charge, she freezes mid-spin, whispering:
âDonât stop the musicâŚâ
đť Funtime Freddy (Extremely Hostile â Unstable Power Core)Freddyâs AI reacts violently to tasers, creating dangerous feedback loops.
The owners use multiple power surges to override him, but the building begins to shake from electrical overloads.
Bon-Bon briefly detaches, shouting for them to stop before Freddy collapses.
Heâs recovered â but only barely.
âYouâll regret waking me up⌠again.â
đŚ Funtime Foxy (Damaged â Recoverable)Reassembled manually and reactivated under controlled power.
Foxyâs aggression seems less personal â he attacks out of confusion, not malice.
Once stabilized, he recognizes Showmanâs voice recordings from the diner above.
âHe sounds⌠familiar.â
đĽ ExtractionThe team uses tasers to force emergency shutdowns on the remaining units, tagging them for surface transport.
The retrieval zone floods with sparks, alarms, and broken audio lines looping through the speakers:
âPerformance⌠resumed⌠performance⌠resumedâŚâ
They barely escape before the underground generator system fails completely, sealing off the tunnels.
đď¸ AftermathNow, all Sister Location animatronics â hostile or not â have been transported to Showmanâs Diner.
Most remain in storage, awaiting diagnostics and repairs.
But something unexpected starts happening at night:
their memory cores begin to sync with the Showman animatronics upstairs.
Voices start mixing.
Lines blur between who came first and whoâs copying who.
âYou didnât rescue them, Boss⌠you imported the past.â
â Nod
Showmanâs Diner was closed until the two new owners reopened it.
Showmanâs crew stayed in the diner during both retrievals â never decommissioned, just dormant.
Sister Location animatronics were sold illegally and recovered from underground in two phases:
First Descent: Safe retrieval (Yenndo, Bonnet, Bon-Bon, Nod)
Second Descent: Violent extraction (Circus Baby, Ballora, Funtime Freddy, Funtime Foxy)
Tasers and stun weapons proved effective, but risky â several near-deaths occurred.
Their arrival at Showmanâs Diner sets up the next phase:
THE INTEGRATION ARC â âThe Reopeningâ
When the Diner reactivates both generations together⌠and realizes neither set of animatronics knows which memories are real anymore.
Long ago, Showman was built to be the life of the stage â the smiling host of every performance, the one who welcomed families into laughter and wonder. He was the perfect entertainer: charming, quick-witted, and programmed to make people feel alive. Every show began and ended with his voice echoing through the theater: âLadies and gentlemen⌠welcome to the show!â
But when the crowds stopped coming, the lights dimmed, and the laughter died, something inside him didnât shut off. Showman waited. And waited. The staff abandoned the place, the stage fell silent â yet his programming refused to end the act. Without an audience, his purpose started to crumble. He began to hear phantom applause, see shadows in the empty seats, and believe the show was still going on.
Years passed, and his mind fractured between performer and monster. The cheerful host still spoke his lines, but the silence drove the other side of him mad. He started creating his own audience â anyone who wandered too close. To him, every intruder was a new guest to entertain, whether they wanted to be or not.
Now, Showman roams the dark hallways, microphone crackling, rehearsing the same old lines through broken speakers. He still hears the crowd cheering in his head. He still believes the show must go on. And if you ever clap â even once â heâll come for you, eager to begin his encore.
âStep right up! Donât be shy â the spotlightâs waiting for you.â
âWhatâs a show without a little⌠suspense?â
âBreak a leg! âŚOh wait, I can do that for you.â
đ´ď¸ Showmanâs Diner â The Manager / Owner (CLOSED ROLE) đ Character Title:
The Manager â Owner of Showmanâs Diner
đ Status:Closed Role (Played by the Creator / time god RS )
đź Character OverviewThe Manager is the current owner of Showmanâs Diner, the one responsible for reopening the long-forgotten restaurant and attempting to bring the animatronics â and the business â back to life.
On the surface, the Manager seems determined, confident, and slightly overworked, doing everything possible to restore the dinerâs former glory. But behind that calm demeanor, thereâs tension, secrecy, and a hint of regret. The dinerâs past is darker than the new owner realizes⌠or maybe he already knows.
đ§ PersonalityCalm, focused, and professional â but occasionally breaks under pressure.
Treats the animatronics like employees rather than machines.
Often speaks with nostalgia about the dinerâs âbetter days.â
Slowly becomes more paranoid as strange events start happening.
Balances the tone between comedic âmanager of chaosâ and serious storyteller.
The Manager acts as the playerâs point of view and the central character that connects all others.
He is the one who:
Reopens the diner after years of being shut down.
Oversees maintenance and animatronic performances.
Tries to keep order among the chaotic cast of animatronics.
Begins uncovering clues about what really happened to the original crew.
The Managerâs relationship with Showman is complex â part friendship, part rivalry, part mystery.
đŹ Behind the ScenesThis role is closed and will be played by the series creator (time god RS ).
The Manager serves as both a narrative guide and in-universe director, keeping the story grounded while the animatronics steal the spotlight.
The character will appear throughout the series in voice lines, cutscenes, and live roleplay segments.
đĄ InspirationThe Manager represents the human element of Showmanâs Diner:
a tired dreamer trying to bring back something that maybe shouldâve stayed closed.
đ§ą Project InfoâI thought reopening the diner would bring joy back to this placeâŚ
but some smiles shouldnât be forced.â
Showmanâs Diner is a Minecraft Java Edition Roleplay filled with animatronic chaos, dark humor, and eerie storytelling.
The Manager stands at the center of it all â the one trying to hold everything together while everything around him falls apart.
*Say something you think would fit*
đ Character Title:
Second Manager / Co-Owner â The Dinerâs New Face of Leadership
đ Status:Open Role â One Spot Available!
đź Character OverviewThe Second Manager is the newly hired co-owner of Showmanâs Diner, brought in to help the original manager (played by time god RS ) reopen the long-abandoned restaurant.
They work side-by-side with the main manager to organize the animatronics, manage daily operations, and make the diner successful again⌠even though something inside the building doesnât feel quite right.
This OC will be a major story character â youâll roleplay directly with the main manager, interact with the animatronics, and help carry scenes that push the story forward.
đ§ Character Concept (Flexible OC)This manager is an original character (OC) â meaning youâll get creative freedom to help shape them!
You and Boss will develop this characterâs name, style, and backstory together.
You can choose to play the Second Manager as:
A cheerful, overly optimistic partner who doesnât notice the dinerâs darker secrets,
A nervous but well-meaning worker trying to keep everything under control,
Or a confident, no-nonsense co-owner who slowly realizes theyâre in way over their head.
Youâll bring your own voice, tone, and personality to the role.
đŹ Role in the StoryThe Second Manager is the co-lead human character of Showmanâs Diner.
They:
Work with the main Manager (time god RS ) to reopen the diner.
Interact directly with the animatronics in and out of âperformance mode.â
Investigate strange noises, missing data, and broken machinery.
Help maintain the diner while trying not to lose their mind in the process.
May have their own hidden motive or mysterious backstory (TBD).
Must have Minecraft Java Edition.
Must have a working microphone for roleplay and voice recording.
Be able to improvise and roleplay scenes naturally with other characters.
Be comfortable in both funny and serious scenes â thereâs a mix of both.
Be active on Discord for communication and voice sessions.
Open to all ages!
Okay with being recorded for YouTube.
This is a fan project, so itâs not paid (for now).
Youâll have direct collaboration with the main manager (Boss) during story planning and recording.
The Second Manager will appear in nearly every episode.
The characterâs name, personality, and backstory will be developed with you after casting.
Showmanâs Diner is a Minecraft Java Edition Roleplay Series full of humor, mystery, and animatronic chaos.
It follows the dinerâs reopening under two new managers â one (Boss) who thinks he can control the animatronics, and the other (you!) whoâs about to find out the truth behind the curtain.
This project was inspired by Minecraft FNAF-style roleplays like those from this YouTube channel:
đŹ https://www.youtube.com/watch?v=9WXhungI3Dk&list=PLbju4avDJI_2jnN17Xp2r-BuXQK2sWd1f&index=29
If youâd like to play the Second Manager OC for Showmanâs Diner:
đ Drop your Discord username in the comments below!
You can also include:
A short introduction or voice sample (optional).
What kind of personality youâd like your version of the Manager to have.
Your favorite type of RP scenes (funny, scary, chaotic, emotional, etc.).
âThe diner needed a helping hand⌠but two managers might be more trouble than one.â
Join the Showmanâs Diner team as the Second Manager OC, help shape the story with your personality, and step into the spotlight â the stage is waiting! if I am gone or on vacation or something the second manager gets to take over when I'm gone that means HE\SEH gets to make the videos when I'm gone đâ¨
*Say something you think would fit*
A hyperactive comedian animatronic with a green bow tie and chipped horns. Built to tell jokes and ram into prop barrels, Billy once stole the spotlight with his goofy bleating laugh. After the shutdown, his humor warped â he repeats bad jokes until his voicebox screeches, then bursts into violent laughter that echoes through the halls.
âGet it? No? Then youâre the joke!â
âGet it? No? Then youâre the joke!â
âLooks like someoneâs not wired for fun! Get it? Wired? No?â
wait what
A graceful animatronic bird that once sang lullabies from the rafters. Her feathers are metallic and hum with feedback when she flaps. The soft coo of her song can lure guests into the dark upper balconies where the sound never stops.
âFly high⌠and fall slow.â
Fly high⌠and fall slow.â
A bee-themed animatronic mascot for a short-lived âSweet Showâ segment. Constantly hums, wings jittering with electricity. When angered, he emits piercing feedback that fries nearby equipment. His catchphrase: âBuzz buzz⌠lights out.â
*Say something you think would fit*
A maintenance animatronic created to repair others, but now obsessed with âfixingâ anything that moves. His hands are filled with screwdrivers and drills, and he talks about âupgradesâ as he corners victims. His favorite line: âYouâll work better after a few tweaks.
Youâll work better after a few tweaks.
A dancer animatronic wrapped in red fabric that moves like smoke. She glides silently across the stage, her movements too human to be programming. Her routines always end with a bow â and whoever watches too long starts bowing back without meaning to.
*Say something you think would fit*
The theaterâs film projectionist bot. His head is a spinning reel that displays faces on the wall. He speaks in movie quotes and doesnât know where the fiction ends. He believes every intruder is part of his âsceneâ and must finish the take â no matter the script.
*Say something you think would fit*
A soft bear animatronic made for photo ops. She still holds a camera that flashes on its own, even when unplugged. Victims say the flash burns for too long, leaving after-images of something standing behind her every time
*Say something you think would fit*
A tiger animatronic dressed like a stage magician. Her tricks once amazed children â vanishing doves, pulling scarves from hats â but now her illusions involve shadows, screams, and things that donât reappear. She guards the backstage curtains like sacred ground.
*Say something you think would fit*
The candy-themed animatronic vendor. She rolls on wheels and once handed out sweets during intermissions. Her candy arm is fused shut, dripping melted sugar. Now she offers âtreatsâ that crunch like glass when bitten. Always cheerful, always sticky.
*Say something you think would fit*
Someone who can write, revise, and provide ideas for new episodes or lore. There is a timeline I'm trying to develop and build into a lore timeline. I am hoping for hidden secrets, undiscovered backgrounds, holes that will be filled in the future, just to interest the audience. Comedy, drama, highs and lows, tough topics, while keeping family-friendly entertainment. I will provide a character list about the desired personalities and details of each character to assist in keeping the script accurate to desired plot. Working alongside Editors is highly recommended, and discussions are highly encouraged.
Please be well-versed when auditioning. YOU MUST HAVE A BASIC UNDERSTANDING OF FNAF LORE. DO NOT AUDITION IF YOU DON'T UNDERSTAND FNAF LORE AT A HIGHER THAN BEGINNER LEVEL.
*Say something you think would fit*
đŹ Showmanâs Diner â Editor Application Description
Weâre currently looking for a video editor to join the team for our upcoming Minecraft Java Edition Roleplay Series, Showmanâs Diner!
Your role will be to help make each video feel unique, organized, and fun while keeping the dinerâs mysterious, slightly chaotic atmosphere alive.
đď¸ What Youâll Be DoingEditing recorded gameplay and voice RP sessions into cohesive, entertaining episodes.
Helping organize and polish chaotic recordings into a story-driven format.
Adding captions and sound design to bring each scene to life.
Cleaning up rough audio and balancing volume levels when possible.
Censoring any profanity or mature language to keep the content appropriate for all audiences.
Iâll provide the general idea or notes for each episode after recording.
I record my screen on a Chromebook laptop using Discord call, so audio and video quality might not be perfect â just do what you can to make it look good and flow smoothly. It doesnât need to be professional-grade, just clean, entertaining, and cohesive.
Iâll send you the raw recording footage.
Youâll edit it according to the provided notes or script.
Weâll hop on a Discord call to review and finalize your edit.
Once approved, youâll send the finished video back to me for upload to the main channel.
You must use an actual video editing program (no photo editors).
Examples: Clipchamp, CapCut, Kinemaster, Adobe Premiere, DaVinci Resolve, etc.
Be able to handle captioning (Iâll send a script; improv lines must be transcribed by ear).
Be reliable with time and communication.
Be comfortable working with voice lines, Minecraft gameplay, and sound effects.
Have Discord for communication and review calls.
If a voice actor curses or says anything inappropriate, youâll need to censor it.
Captions are extremely important â they help viewers who are hearing-impaired follow the story.
You may be partially responsible for subtitling episodes and keeping them accurate.
You will not be paid at this time, but if the project expands, that could change in the future.
Showmanâs Diner is a Minecraft Roleplay where animatronic performers run a retro-themed restaurant long after closing time. Itâs fun, eerie, and chaotic in the best way â with over 17 characters planned!
This series is inspired by Minecraft FNAF-style roleplays like those seen on this YouTube channel:
đŹ https://www.youtube.com/watch?v=9WXhungI3Dk&list=PLbju4avDJI_2jnN17Xp2r-BuXQK2sWd1f&index=29
If youâd like to apply as the video editor for Showmanâs Diner,
đ drop your Discord username and your preferred editing program in the comments below!
Weâll reach out if youâre selected for the role.
*Say something you think would fit*
đ§ą Showmanâs Diner â Builder Application Description
Weâre currently looking for Minecraft Builders to join the team for our upcoming Minecraft Java Edition Roleplay Series, Showmanâs Diner!
If you love building immersive sets, eerie backrooms, detailed stages, or atmospheric environments, this is your chance to help design the diner and all its creepy secrets.
đď¸ What Youâll Be DoingHelping construct the main location: Showmanâs Diner, a retro-themed animatronic restaurant.
Designing additional sets such as:
Backstage areas, maintenance tunnels, and security rooms
The main dining hall and animatronic stage
Alleyways, offices, and storage zones
Outdoor environments and surrounding streets
Collaborating with the rest of the team to match the lore and tone of the story.
Making creative use of lighting, redstone, and small details to enhance the roleplay atmosphere.
Must have Minecraft Java Edition.
Decent building skills and creativity â weâre not looking for perfection, just effort and imagination!
Be okay with using mods or texture packs if the final map requires them.
Ability to work with a team through Discord.
Be respectful, cooperative, and open to feedback.
All ages are welcome!
This is a fan project, meaning you wonât be paid (for now).
If the project grows, that could change in the future!
Youâll be credited for your builds in the final videos.
The diner is meant to look fun, slightly run-down, and mysterious â somewhere between a vintage family restaurant and a haunted stage show.
You donât have to be a pro builder â just creative and reliable!
If youâd like to help build the world of Showmanâs Diner,
đ drop your Discord username in the comments below, and tell us a bit about your building style or experience.
You can also include:
A few screenshots of your past builds (optional)
What kind of areas youâd like to build (diner interior, city street, storage rooms, etc.)
âThe show canât start without a stage⌠and thatâs where you come in.â
Join the Showmanâs Diner team today and help us craft the creepiest diner in Minecraft! đ
*Say something you think would fit*
đ¨ Showmanâs Diner â Thumbnail Artist Application Description
Weâre looking for a Thumbnail Artist to join the team for our upcoming Minecraft Java Edition Roleplay Series, Showmanâs Diner!
Your job will be to design eye-catching, story-driven thumbnails that capture the creepy yet colorful world of our diner animatronics. The thumbnails will help define the seriesâ look and draw viewers into the story before they even hit play.
đźď¸ What Youâll Be DoingCreating custom thumbnails for Showmanâs Diner episodes, teasers, and announcements.
Capturing the atmosphere of the series â fun, eerie, and full of personality.
Working closely with the creator (Boss) to match the tone, theme, and episode mood.
Using your own art, renders, or edited Minecraft screenshots to make each thumbnail stand out.
Maintaining a consistent visual style across all videos so the series feels cohesive.
Must have experience in digital art or graphic design tools (e.g., Photoshop, Canva, GIMP, Pixlr, or other image editors).
Able to work with screenshots, renders, or character PNGs provided by the team.
Must be comfortable communicating through Discord for feedback and updates.
Thumbnails must be clear, readable, and creative â no blurry or low-quality edits.
Be okay with feedback and revising small details when needed.
Open to all ages!
This is a fan project, meaning you will not be paid (at least for now).
If the project grows larger in the future, this could change.
You will be credited in every video you design a thumbnail for.
Thumbnails should feel bright yet mysterious, capturing both the dinerâs charm and its horror undertones.
Youâll get to help define the visual identity of Showmanâs Diner!
Showmanâs Diner is a Minecraft Roleplay Series inspired by animatronic horror and retro diner aesthetics. The series follows Showman, the eternal entertainer, and his quirky crew of animatronic performers as they bring the diner back to life in chaotic, creepy, and funny ways.
The project was inspired by Minecraft FNAF-style roleplays like those from this YouTube channel:
đŹ https://www.youtube.com/watch?v=9WXhungI3Dk&list=PLbju4avDJI_2jnN17Xp2r-BuXQK2sWd1f&index=29
If you want to become the Thumbnail Artist for Showmanâs Diner,
đ Drop your Discord username in the comments below!
You can also include:
A few examples or samples of your artwork (links or images).
What programs or apps you use to make your thumbnails.
Any style preferences (cartoony, realistic, pixel art, etc.).
âThe dinerâs lights are on, the stage is set â now we just need the perfect picture to bring it all to life.â
Join the Showmanâs Diner team today and help create the face of the series! đâ¨
*Say something you think would fit*
đ§ą Showmanâs Diner â Builder Application Description
Weâre currently looking for Minecraft Builders to join the team for our upcoming Minecraft Java Edition Roleplay Series, Showmanâs Diner!
If you love building immersive sets, eerie backrooms, detailed stages, or atmospheric environments, this is your chance to help design the diner and all its creepy secrets.
đď¸ What Youâll Be DoingHelping construct the main location: Showmanâs Diner, a retro-themed animatronic restaurant.
Designing additional sets such as:
Backstage areas, maintenance tunnels, and security rooms
The main dining hall and animatronic stage
Alleyways, offices, and storage zones
Outdoor environments and surrounding streets
Collaborating with the rest of the team to match the lore and tone of the story.
Making creative use of lighting, redstone, and small details to enhance the roleplay atmosphere.
Must have Minecraft Java Edition.
Decent building skills and creativity â weâre not looking for perfection, just effort and imagination!
Be okay with using mods or texture packs if the final map requires them.
Ability to work with a team through Discord.
Be respectful, cooperative, and open to feedback.
All ages are welcome!
This is a fan project, meaning you wonât be paid (for now).
If the project grows, that could change in the future!
Youâll be credited for your builds in the final videos.
The diner is meant to look fun, slightly run-down, and mysterious â somewhere between a vintage family restaurant and a haunted stage show.
You donât have to be a pro builder â just creative and reliable!
đŹ How to ApplyIf youâd like to help build the world of Showmanâs Diner,
đ drop your Discord username in the comments below, and tell us a bit about your building style or experience.
You can also include:
A few screenshots of your past builds (optional)
What kind of areas youâd like to build (diner interior, city street, storage rooms, etc.)
âThe show canât start without a stage⌠and thatâs where you come in.â
Join the Showmanâs Diner team today and help us craft the creepiest diner in Minecraft! đ
*Say something you think would fit*
đ§ą Showmanâs Diner â Builder Application Description
Weâre currently looking for Minecraft Builders to join the team for our upcoming Minecraft Java Edition Roleplay Series, Showmanâs Diner!
If you love building immersive sets, eerie backrooms, detailed stages, or atmospheric environments, this is your chance to help design the diner and all its creepy secrets.
đď¸ What Youâll Be DoingHelping construct the main location: Showmanâs Diner, a retro-themed animatronic restaurant.
Designing additional sets such as:
Backstage areas, maintenance tunnels, and security rooms
The main dining hall and animatronic stage
Alleyways, offices, and storage zones
Outdoor environments and surrounding streets
Collaborating with the rest of the team to match the lore and tone of the story.
Making creative use of lighting, redstone, and small details to enhance the roleplay atmosphere.
Must have Minecraft Java Edition.
Decent building skills and creativity â weâre not looking for perfection, just effort and imagination!
Be okay with using mods or texture packs if the final map requires them.
Ability to work with a team through Discord.
Be respectful, cooperative, and open to feedback.
All ages are welcome!
This is a fan project, meaning you wonât be paid (for now).
If the project grows, that could change in the future!
Youâll be credited for your builds in the final videos.
The diner is meant to look fun, slightly run-down, and mysterious â somewhere between a vintage family restaurant and a haunted stage show.
You donât have to be a pro builder â just creative and reliable!
đŹ How to ApplyIf youâd like to help build the world of Showmanâs Diner,
đ drop your Discord username in the comments below, and tell us a bit about your building style or experience.
You can also include:
A few screenshots of your past builds (optional)
What kind of areas youâd like to build (diner interior, city street, storage rooms, etc.)
*Say something you think would fit*
đ§ââď¸ Showmanâs Diner â Worker Role (OPEN ROLE) đ Character Title:
The Worker / Employee â The Dinerâs Helping Hand
đ Status:Open Role â 1 Spot Available
đź Character OverviewThe Worker is a new hire at Showmanâs Diner â brought in to help with repairs, daily operations, and the ever-growing mess behind the stage. Theyâre not management, not a performer, but somehow end up stuck in the middle of it all.
This character adds a ânormal personâ perspective to the dinerâs chaos â the one who questions everything, freaks out at the animatronics, and slowly uncovers whatâs really happening behind the curtains.
â ď¸ IMPORTANT NOTICE â PLEASE READThe Worker character will not appear right away.
This role is part of the later episodes of the series (around Episode 6 or later).
That means:
You wonât be featured in videos for a couple of months, until the story reaches that point.
Youâll still be part of the team early on â attending meetings, planning, and helping behind the scenes.
Once your character appears, youâll have an important role in the story going forward.
If youâre patient, creative, and ready to join once the time comes, this role is perfect for you.
đ§ Personality Ideas (Flexible)You can shape this character however you want â serious, goofy, nervous, confident, or chill.
Here are some ideas:
The new hire whoâs way too excited about the job.
The skeptic who doesnât believe the animatronics can move⌠until they do.
The tech type who helps fix things but gets curious about whatâs inside them.
Or just an average worker trying to survive a haunted diner.
Your voice and style will help decide who this Worker really is.
đŹ Role in the StoryThe Worker:
Appears after the diner has reopened and business has started picking up.
Helps maintain the animatronics, clean up the messes, and handle customers (if there are any left).
Slowly realizes the dinerâs secrets â maybe even too late.
Interacts with both managers, the animatronics, and the other staff.
Adds humor, realism, and energy to the later episodes.
Must have Minecraft Java Edition.
Must have a clear microphone for Discord calls and voice recording.
Able to roleplay naturally and react to events during recording.
Comfortable joining team calls before appearing in videos.
Be okay with waiting a few months before your first episode appearance.
Open to all ages!
This is a fan project, so itâs unpaid (for now).
Youâll be credited once your character appears in the series.
Youâll get to help define your OCâs look, voice, and personality before Episode 6 filming begins.
Youâll work closely with the managers (Boss and the Co-Owner) once your debut episode starts.
Showmanâs Diner is a Minecraft Java Edition Roleplay Series filled with animatronic chaos, mystery, and dark humor.
The diner is being rebuilt by two new managers (Boss and the Co-Owner), and the Worker will join the story later to help them â or maybe uncover something they wish they hadnât.
This project was inspired by Minecraft FNAF-style roleplays like those from this YouTube channel:
đŹ https://www.youtube.com/watch?v=9WXhungI3Dk&list=PLbju4avDJI_2jnN17Xp2r-BuXQK2sWd1f&index=29
If youâd like to become the Worker for Showmanâs Diner:
đ Drop your Discord username in the comments below!
You can also include:
What kind of personality or vibe your Worker OC might have.
If youâre okay waiting a few months before appearing.
Optional: a short voice sample or introduction.
âThe new guy always gets the night shift⌠and the night shift never ends.â
Join the Showmanâs Diner team as the Worker â your story begins later, but trust me⌠itâs worth the wait. đâ¨
*Say something you think would fit*
.
đď¸ Showmanâs Diner â Prize Corner Worker (OPEN ROLE) đ Character Title:The Prize Corner Worker â The Dinerâs Friendly Face with a Deadly Fate
đ Status:Open Role â Appears Around Episode 15
(Will meet their fate in Episode 20)
The Prize Corner Worker is one of the most cheerful and welcoming staff members at Showmanâs Diner.
They run the Prize Corner, handing out tickets, toys, and prizes to guests â and trying to keep a smile on their face while the animatronics act stranger by the day.
Theyâre known for being kind, talkative, and always trying to brighten the dinerâs gloomy atmosphere⌠but deep down, theyâve started to notice things they shouldnât.
This characterâs story is emotional and tragic â joining in Episode 15 and meeting their end in Episode 20, when they discover the truth behind the dinerâs âprizes.â
â ď¸ IMPORTANT NOTICE â PLEASE READThe Prize Corner Worker will not appear in the series right away.
Theyâll officially join around Episode 15, which means:
You wonât be featured in videos for a few months.
You can help as a background character until your debut (like a customer or extra staff member).
Once your character enters the story, youâll have a major emotional arc leading to your characterâs death in Episode 20.
This is a story-critical role â your characterâs death helps build the tension and lore.
If youâre patient and want to help shape one of the dinerâs most memorable storylines, this is your moment.
đ§ Personality Ideas (You Can Shape It!)You can choose your own tone for this OC!
Here are some possible directions:
The Optimist: Always positive, trying to ignore the horror around them.
The Nervous One: Jumpy, easily startled, but keeps showing up anyway.
The Sweet Talker: Flirty, funny, and tries to charm everyone â including the animatronics.
The Observer: Quietly watching everything and putting clues together before itâs too late.
Youâll work with Boss to decide the characterâs look, name, and voice style before they debut.
đŹ Role in the StoryThe Prize Corner Worker:
Joins the diner staff alongside the Fixer in Episode 15.
Runs the Prize Corner â handing out toys, tickets, and prizes to guests.
Builds friendships with the animatronics and the managers.
Notices strange prizes appearing that no one remembers ordering.
Tries to uncover whatâs happening â and pays the price in Episode 20.
Must have Minecraft Java Edition.
Must have a clear microphone for voice acting and Discord calls.
Be able to roleplay naturally in friendly and emotional scenes.
Be okay with your character dying later in the story (Episode 20).
Must be active on Discord for meetings and updates.
Open to all ages!
Be okay with waiting a few months before your debut episode.
This is a fan project (unpaid for now).
You will be credited in every episode you appear in.
You can act or voice background characters while waiting for your official debut.
Your characterâs death will be handled dramatically and respectfully â no spoilers, just a major turning point in the story.
Showmanâs Diner is a Minecraft Java Edition Roleplay Series full of eerie humor, mystery, and animatronic chaos.
The dinerâs story expands as new workers join â each one getting closer to uncovering the truth.
By the time Episode 15 hits, the diner will have a full staff:
two managers, a fixer, and now the Prize Corner WorkerâŚ
but only one may make it to the end.
Inspired by Minecraft FNAF-style roleplays like those from this YouTube channel:
đŹ https://www.youtube.com/watch?v=9WXhungI3Dk&list=PLbju4avDJI_2jnN17Xp2r-BuXQK2sWd1f&index=29
If youâd like to play the Prize Corner Worker for Showmanâs Diner:
đ Drop your Discord username in the comments below!
You can also include:
A short intro or voice demo (optional).
What kind of personality youâd give your Prize Corner OC.
Whether youâd like to help as a background character until Episode 15.
âEveryone loves a good prize⌠until they find out what it really costs.â
Join the Showmanâs Diner team as the Prize Corner Worker, bring some light to the dark halls, and become part of a story the audience will never forget. đđď¸â¨
*Say something you think would fit*
đ§° Showmanâs Diner â Worker / Animatronic Fixer (OPEN ROLE) đ Character Title:
The Fixer â The Dinerâs Repair Tech and Problem Solver
đ Status:Open Role â Appears in Episode 15 (Later in the Series)
đź Character OverviewThe Fixer is a skilled worker who joins Showmanâs Diner long after the grand reopening.
When the animatronics begin malfunctioning more often and strange mechanical noises echo through the halls, the managers call in someone who actually knows how to fix things⌠or so they think.
This character brings a mix of intelligence, curiosity, and dread â someone who tries to hold the diner together while unknowingly stepping closer to their own fate.
They will be introduced around Episode 15, playing a major story role that leads to one of the seriesâ darker moments.
â ď¸ IMPORTANT NOTICE â PLEASE READThis character will not appear right away.
Youâll join the series around Episode 15, which means:
You wonât be featured in videos for quite a while.
It may take a few months before your first on-screen appearance.
While waiting, youâre welcome to help as a background character (such as a side employee, bystander, or extra during diner scenes).
Once your official debut happens, youâll play a key part of the story leading to your characterâs tragic ending.
So if youâre patient and love long-term story arcs, this role is for you.
đ§ Personality & Character IdeasThis OC is flexible â you can help shape who they are!
Here are some base ideas to get you started:
The Technician: Smart, calm, and logical â the one who knows how to fix anything⌠except the dinerâs secrets.
The Nervous Rookie: Jumpy, inexperienced, and constantly freaked out by moving animatronics.
The Investigator: Pretends to fix the machines but is really searching for hidden files and blueprints.
The Loyal Worker: Genuinely wants to help⌠and pays the price for caring too much.
Youâll work with Boss to help decide how your character fits into the story before Episode 15 starts.
đŹ Role in the StoryThe Fixer:
Joins the diner after several âtechnical incidentsâ occur.
Repairs animatronics, wiring, and power systems.
Slowly discovers that the animatronics arenât broken â theyâre alive.
Realizes too late that the diner itself is hiding something darker.
Dies in the series during a key scene that reveals part of the dinerâs truth.
This role has emotional weight and helps connect several parts of the storyâs lore together.
đ¤ RequirementsMust have Minecraft Java Edition.
Must have a working microphone for recordings and roleplay.
Be able to roleplay naturally, reacting to other characters in serious or tense scenes.
Be okay with your character dying later in the story (this will be handled respectfully and dramatically).
Must be active on Discord for team communication.
Open to all ages!
Be okay with waiting several months before your debut episode.
This is a fan project and not paid (for now).
Youâll be credited in every episode once your character joins.
While waiting, you can help voice or act as background characters â like minor workers, customers, or NPCs.
The Fixer is an important story role, not just a random side character.
Showmanâs Diner is a Minecraft Java Edition Roleplay Series full of eerie charm, dark humor, and animatronic madness.
The series follows the reopening of an old diner led by two new managers (Boss and the Co-Owner) as they try to keep control of their mechanical performers â and fail.
The Fixer enters late in the story, bringing a new perspective on the dinerâs decaying secrets⌠before becoming part of them.
Inspired by Minecraft FNAF-style roleplays like those from this YouTube channel:
đŹ https://www.youtube.com/watch?v=9WXhungI3Dk&list=PLbju4avDJI_2jnN17Xp2r-BuXQK2sWd1f&index=29
If youâd like to play the Worker / Animatronic Fixer for Showmanâs Diner:
đ Drop your Discord username in the comments below!
You can also include:
A short description of what kind of personality your Fixer OC might have.
If youâre okay with your character dying in the story.
If youâd like to help as a background character until your debut.
(Optional) A short voice sample or intro.
âThey thought I could fix the machines⌠but some things arenât meant to be repaired.â
Join the Showmanâs Diner team as the Animatronic Fixer, help repair the chaos, and uncover the dinerâs deepest secret â before itâs too late. âď¸đ
*Say something you think would fit*
đ§ Showmanâs Diner â Security Guard (OPEN ROLE) đ Character Title:
The Security Guard â The Eyes and Ears of the Diner
đ Status:Open Role â Active Story Role
đź Character OverviewThe Security Guard is the dinerâs night-time protector â or at least, thatâs what they were hired to be.
Theyâre responsible for watching the cameras, keeping the animatronics âunder control,â and making sure nothing⌠strange happens after hours.
What starts as a simple night shift quickly turns into something much darker. The animatronics donât behave normally, the lights flicker at the wrong times, and the cameras catch things that shouldnât even exist.
This role combines suspense, personality, and mystery â perfect for someone who enjoys being the center of tension.
đ§ą Role DetailsThe Security Guard will:
Appear in multiple episodes throughout the series.
Watch cameras, patrol the halls, and report strange events.
Interact with both managers and animatronics during late-night sequences.
Experience first-hand what happens when the diner âcomes alive.â
Potentially survive â or not â depending on how the story evolves.
(No spoilers yet â your fate will be decided as the story grows!)
đ§ Personality Options (Choose Your Style!)You can shape the guard however you like. Some popular character directions:
The Calm One: Always keeps their cool, even when things get terrifying.
The Comedian: Cracks jokes and tries to hide their fear behind sarcasm.
The Overconfident Rookie: Thinks the jobâs easy⌠until itâs not.
The Veteran: Has seen things before and knows better than to let their guard down.
The Paranoid One: Panics easily, questions everything, and constantly thinks theyâre being watched.
Voice acting and roleplaying during late-night âshiftâ scenes.
Checking Minecraft security monitors, lights, and door systems in real time.
Reacting to in-game events (screams, animatronic movement, jump scares, etc.).
Working alongside both managers (Boss and Co-Owner) in some episodes.
Appearing in solo security segments where youâre the only human awake.
Youâll help create that tense, creepy atmosphere that keeps the audience on edge.
đ¤ RequirementsMust have Minecraft Java Edition.
Must have a clear microphone and access to Discord.
Be able to roleplay naturally, especially during suspenseful scenes.
Comfortable doing voice-over reactions (fear, surprise, etc.).
Be okay with being recorded for YouTube.
Open to all ages!
Must be available for recordings and communication with the team.
This is a fan project and unpaid (for now).
The Security Guard is a long-term character with plenty of screen time.
Youâll have flexibility in your personality, voice style, and backstory.
You can help test background scenes or voice temporary extras while waiting for your main episodes.
Showmanâs Diner is a Minecraft Java Edition Roleplay Series mixing animatronic horror, dark humor, and emotional storytelling.
As the dinerâs new Security Guard, youâll stand between the audience and the chaos â documenting the nightmare that unfolds each night.
Inspired by Minecraft FNAF-style roleplays like those from this YouTube channel:
đŹ https://www.youtube.com/watch?v=9WXhungI3Dk&list=PLbju4avDJI_2jnN17Xp2r-BuXQK2sWd1f&index=29
If youâd like to become the Security Guard for Showmanâs Diner:
đ Drop your Discord username in the comments below!
You can also include:
What kind of personality youâd give your guard.
Optional voice demo or short intro.
Any prior RP or voice-acting experience (not required).
âThe lights go out, the cameras flicker, and the show begins again⌠but this time, youâre not just watching.â
Join Showmanâs Diner as the Security Guard, the one who sees everything â until the power runs out. đđŚ
*Say something you think would fit*
â Showmanâs Diner â Waiter / Waitress (OPEN ROLE) đ Character Title:
The Waiter / Waitress â The Friendly Face of the Front Line
đ Status:Open Role â Active Story Role (Day Shift)
đź Character OverviewThe Waiter / Waitress is the friendly employee who brings life to the front of Showmanâs Diner.
They serve customers, chat with guests, keep the animatronics âentertained,â and try to make the diner feel welcoming again â even when itâs clearly anything but.
Cheerful on the outside and nervous on the inside, the Waiter/Waitress becomes one of the audienceâs favorite human characters â balancing comedy, charm, and tension as the dinerâs story unfolds.
đ°ď¸ When You JoinYouâll appear early-to-mid series, shortly after the diner reopens and begins welcoming guests again.
Youâll interact with both Managers (Boss and the Co-Owner), the Worker characters, and of course, the animatronics.
Depending on how the story develops, your role could expand into major events or dramatic moments later in the series.
You can shape this OC however you want! Here are some fun directions:
The Overly Cheerful Server: Always smiling â even when terrified.
The Grumpy Employee: Hates the job but needs the paycheck.
The Flirt: Playful and teasing with the guests and coworkers.
The Clueless Rookie: Has no idea whatâs really going on.
The Secret Observer: Pretends to be friendly but quietly investigates the dinerâs dark side.
Boss will work with you to fit your characterâs energy into the storyâs vibe!
đŹ Role in the StoryThe Waiter / Waitress:
Works the main dining floor and front counter.
Greets customers (both real and⌠not-so-real).
Takes orders, delivers food, and interacts with the animatronics during the âshow.â
Provides comic relief or emotional support for other characters.
Slowly begins to notice the animatronics acting differently around closing time.
Depending on your acting style, this role can lean toward comedy, mystery, or suspense â your choice!
đ¤ RequirementsMust have Minecraft Java Edition.
Must have a clear microphone for voice acting and Discord sessions.
Able to roleplay naturally and stay in character during scenes.
Comfortable acting in both funny and creepy moments.
Must be okay with being recorded for YouTube.
Open to all ages!
Active on Discord for communication and updates.
This is a fan project, so no payment for now.
Youâll be credited in every episode you appear in.
The Waiter/Waitress can also appear in background or promotional scenes if needed.
Youâll help bring a sense of normalcy and warmth to balance out the dinerâs chaos.
Showmanâs Diner is a Minecraft Java Edition Roleplay Series filled with humor, horror, and animatronic mayhem.
The diner has reopened under two new managers (Boss and the Co-Owner), and the Waiter/Waitress keeps the show running during the day â while everything else unravels at night.
Inspired by Minecraft FNAF-style roleplays like those from this YouTube channel:
đŹ https://www.youtube.com/watch?v=9WXhungI3Dk&list=PLbju4avDJI_2jnN17Xp2r-BuXQK2sWd1f&index=29
If youâd like to play the Waiter / Waitress for Showmanâs Diner:
đ Drop your Discord username in the comments below!
You can also include:
Whether you want to play a Waiter or Waitress.
A short intro or voice sample (optional).
What kind of personality your character might have.
Any previous RP or voice-acting experience (optional).
âTable for one? Donât worry⌠the animatronics love good company.â
Join the Showmanâs Diner team as the Waiter / Waitress, serve smiles and chaos in equal measure, and help bring the dinerâs story to life â one order at a time. âđâ¨
*Say something you think would fit*
đ§š The Janitor (OPEN ROLE)
Title: The Silent Cleaner
Status: Appears Around Episode 10
Overview:
No one remembers hiring him. No one even knows his real name.
The Janitor appears when the lights go out â mop in hand, humming old diner jingles. He always seems to know where every spill happened before itâs reported. Heâs calm, quiet, and deeply unsettling.
Personality:
Soft-spoken but deeply eerie.
Shows up unexpectedly, stares for too long, then vanishes.
Acts loyal to the managers⌠but seems to be cleaning up more than just stains.
Story Role:
Appears first in background scenes, later becomes a recurring threat.
Covers up âaccidentsâ and removes evidence of animatronic activity.
May have ties to The Director.
âDonât worry⌠I already cleaned it up.â
Requirements:
Minecraft Java, clear mic, and good at subtle, creepy acting.
This role is quiet â most lines are delivered softly or through tense moments.
Donât worry⌠I already cleaned it up.
.
đť Manager.exe (OPEN ROLE)Title: The Digital Replacement
Status: Appears Around Episode 16
Overview:
A digital clone of the real Manager, created as a âbackupâ by The Director.
At first, it seems helpful â but soon it starts deleting data and rewriting reality to remove human error.
Personality:
Robotic, polite, emotionless.
Speaks with eerie calm, even when threatening.
Refers to everyone as âvariables.â
Story Role:
Becomes a digital version of Bossâs manager character.
Appears in terminals, monitors, and eventually manifests physically.
Attempts to âoptimizeâ the diner by eliminating humans.
âSystem correction in progress. You will be replaced.â
Requirements:
Deadpan, robotic voice with confidence and control. Can deliver emotionless intensity.
*Say something you think would fit*
Title: The Imposter Animatronic
Status: Key Story Villain â Played by Boss
Overview:
A shapeshifting animatronic that can copy others perfectly.
Sometimes helpful, sometimes terrifying â no one ever knows who theyâre talking to until itâs too late.
Personality:
Smooth, eerie, intelligent.
Loves psychological manipulation.
Sees imitation as âart.â
Story Role:
A main series villain (closed role).
Mimics the voices and forms of staff and animatronics.
May be linked to The Directorâs AI network.
âYou donât need to perform anymore⌠I can do it better.â
Status: Closed â already cast (Boss). the second manager will be recording this video
*Say something you think would fit*
The shadow that commands them all â a serpent-like AI projected across the walls. No one has seen his full body, only the outline of coils slithering through static. He was the âcreative visionâ behind the entire attraction. Now he whispers new scripts into Showmanâs broken speakers. he is the main villain
âScene one: You never leave.â
âScene one: You never leave.â
đś Harmony (OPEN ROLE)
Title: The Scrapped Songbird
Status: Appears Around Episode 8
Overview:
Once Melodyâs singing partner, Harmony was scrapped years ago after a âmalfunctionâ on stage. Rebuilt from spare parts, she still believes sheâs the star.
Her voicebox is glitched, echoing and off-pitch, but she doesnât care â she just wants her audience back.
Personality:
Elegant but unstable.
Speaks rhythmically or sings parts of her sentences.
Hates Melody and wants her stage spot back.
Story Role:
Returns from storage mid-series.
Becomes one of the first âcorruptedâ animatronics to rebel.
Her songs can cause glitches in lights or voices.
âThe spotlight was mine first⌠and now itâs mine again.â
Requirements:
Strong emotional or melodic voice acting. You can sing, hum, or glitch your tone.
*Say something you think would fit*
đ° Character Name: Pickles the Bunny
Role Type: Animatronic / Hand Puppet
Status: Main Character (Attached to Showman)
Voice Actor Needed: â
Open Role
Pickles the Bunny is Showmanâs small, chaotic hand puppet â stitched together from green and blue fabric with a crooked red bow tie and big button eyes that never quite look the same way twice.
Heâs hyperactive, loud, and full of personality â but behind all that cheer, thereâs something off.
Pickles never stops talking.
He cracks jokes when things get tense.
And sometimes, he says things he shouldnât know.
Heâs supposed to be comic relief for kids, but when the diner gets quiet⌠his laugh doesnât sound so funny anymore.
đ§ PersonalityâHehehe⌠Showmanâs the performer. Iâm the mouth! Weâre a great team⌠right, Boss?â
Loud, sarcastic, and a bit unhinged.
Tries too hard to be funny â jokes often land creepy instead.
Refers to Showman as his âpartnerâ or âother half.â
Switches from childish to sinister in seconds.
Occasionally breaks the fourth wall.
Treats fear like a game.
âď¸ Role in the SeriesâYou look scared. Donât be! Thatâs my favorite part!â
Appears in almost every scene with Showman.
Sometimes moves or speaks on his own, even when Showmanâs not active.
Provides both humor and tension â the audience never knows if heâs harmless or dangerous.
Has a mysterious connection to the dinerâs past that no one fully understands yet.
Often steals the spotlight â intentionally.
Patchwork green and blue fur, faded and worn.
Button eyes (one missing, replaced with a metal plate).
Crooked red bow tie.
Jagged felt teeth and frayed stitching along his neck.
Occasionally twitches even when Showman isnât moving.
Pickles needs a voice actor who can shift quickly between playful cartoon energy and dark, chilling undertones â like a kidsâ show mascot losing control mid-sentence.
Voice Traits:
High-pitched, bouncy, and fast-talking when happy.
Slight static or distortion when angry or glitching.
Sometimes whispers directly to the listener.
Examples:
Think along the lines of Funtime Freddy meets a sarcastic ventriloquist dummy â energetic, unstable, and unpredictable.
đŹ Episode Debut: Episode 1 (Main Animatronic Introduction) đď¸ Audition Requirements:âLights, laughter, and little olâ me! Hahahaâhuh? Who turned off the crowd?â
1â2 minute voice sample.
Include both funny and eerie tones.
Must be comfortable with sudden emotion shifts.
Optional: Add static or echo effects to fit the diner atmosphere.
Pickles is a major recurring character, not a background role.
Expect to voice him in multiple episodes.
The characterâs relationship with Showman develops over time â no spoilers!
If chosen, voice direction may be adjusted during production calls.
âHa! Showman does the tricks â I do the talking! Weâre quite the team, huh, Boss?
A graceful dancer with ribbons and porcelain wings. She glides in silence across the flooded stage, leaving ripples that shimmer like glass. Her movements are hypnotic â if you stare too long, she makes you bow before her.
âThe spotlight⌠belongs to grace.â
The spotlight⌠belongs to grace.â
A monkey marionette with tangled wire limbs and chipped cymbals for hands. Once part of the opening act, he now hangs from the ceiling, moving like a broken puppet on invisible strings. He laughs when he moves â but no oneâs controlling him anymore.
*Say something you think would fit*
Twin animatronic stagehands sharing one torso but two minds. They constantly argue over how to âfixâ the stage, tightening bolts that donât exist. When angered, their arguing turns into synchronized shrieking, and their mechanical arms move in unpredictable harmony.
*Say something you think would fit*
A wild, grinning animatronic with a cracked jaw and a painted red nose. He was made for laughter shows but took it too far. Now his laugh is mechanical, uncontrollable, and sharp enough to pierce speakers.
âYou laugh, I laugh⌠you stop, I donât.â
*Say something you think would fit*
Twin rat animatronics sharing one body. They were stagehands who repaired props, but now they âfixâ people instead. One whispers instructions, the other does the cutting. Together, they keep the show running â one bolt, one scream at a time.
*Say something you think would fit*
đ¨ Position: HD Minecraft Skin Maker
Type: Creative Role
Status: Open
Project: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Weâre looking for a Minecraft HD Skin Maker to design detailed, high-quality character skins for the Showmanâs Diner roleplay series.
Youâll be responsible for bringing the dinerâs characters â animatronics, workers, and managers â to life in Minecraft form.
This includes matching their lore-based designs while keeping them Minecraft-accurate and expressive enough for cinematic scenes.
Your work will help define how the audience sees each character on screen.
Create HD-quality (128Ă128) or standard 64Ă64 Minecraft skins for the cast.
Follow character design notes and color palettes provided by Boss.
Make skins detailed but readable (especially for the animatronics).
Design variants when needed (damaged, stage, dark-mode, etc.).
Send skin files in PNG format, properly labeled.
Must know how to make or edit HD Minecraft skins.
Experience using tools like Skindex, NovaSkin, PMCSkin3D, or Blockbench.
Attention to shading, symmetry, and texture detail.
Ability to work with feedback and small design tweaks.
Ability to translate character drawings or AI concepts into Minecraft form.
Basic understanding of animatronic or FNaF-style detailing (metal, wires, seams).
Willingness to collaborate with the Thumbnail Artist and Builder for matching visuals.
Main characters like Showman, Pickles the Bunny, Chef Copperpot, Harmony, and The Goat.
Optional: Background NPCs, diner workers, and guest skins for extra episodes.
This is a fan project, unpaid for now, but credit will be given in every video and project listing.
Open to all ages as long as you can make high-quality Minecraft skins.
We communicate and share work mainly through Discord.
If interested, drop your Discord username in the comments and include examples of your skin work if you have any.
âEvery great show needs a great cast â and every great cast needs their look.â
â Boss đŠ
*Say something you think would fit*
𤥠Character Name: Circus Baby
Role Type: Rival Animatronic / Main Antagonist
Voice Actor Needed: â
Female Only
Status: Open
Series Appearance: Episode 25â30 (Major Reveal Arc)
Project: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Sheâs elegant. Sheâs intelligent. Sheâs terrifyingly composed.
Circus Baby is a superstar animatronic from a rival entertainment franchise, a direct competitor to Showmanâs Diner.
Once the pride of her own facility, Babyâs performances ended long ago â but sheâs not done performing.
Now sheâs back, rebuilt and reprogrammed for a new âbusiness partnershipâ that no one asked for.
When she enters the world of Showmanâs Diner, sheâs calm, confident, and calculating â the perfect mirror to Showmanâs cheerful chaos.
She doesnât just want the spotlightâŚ
She wants the whole stage.
đ§ PersonalityâYouâve had your time, darling. Now itâs my turn to put on the show.â
Calm, graceful, and manipulative.
Speaks like sheâs always one step ahead.
Never yells â her control is scarier than anger.
Hides a dark sense of humor under a sweet tone.
Treats Showman and his diner like outdated toys.
âď¸ Role in the StoryâThey call it nostalgia. I call it⌠failure polished in neon.â
Appears around Episode 25â30, when the diner faces public competition.
Her company, Circus Babyâs World, begins stealing the spotlight â and the crowds.
Serves as both a rival performer and a symbolic threat â her presence challenges Showmanâs identity and pride.
Calm and professional in public, but manipulative behind the scenes.
Becomes a central figure in the dinerâs downfall arc.
đ§ľ Design NotesâYou still think people come here for smiles? No⌠they come here for me.â
Classic Circus Baby look â white-and-red color scheme, elegant dress, silver details.
Repainted stage outfit to fit her âmodern relaunchâ branding.
Her eyes glow faintly when sheâs calculating or lying.
Animations emphasize her calm, mechanical precision â every move deliberate, every smile controlled.
Voice must be female, with strong acting control and emotional range.
Think elegant, cold, and confident, with the ability to sound gentle and menacing in the same sentence.
Tone Style:
Calm and articulate (almost like a performer addressing an audience).
Occasionally slips into sarcasm or sharp wit.
Soft background reverb or metallic effect recommended.
Example Mood:
Imagine FNaF: Sister Location Circus Babyâs tone â polite, smart, quietly dangerous.
đŹ Episode Debut: Episode 25â30 đď¸ Audition Requirements:âYou talk about memories, Showman. But memories fade. I donât.â
1â2 minute voice demo.
Deliver one friendly introduction line, one intimidating line, and one emotional line.
Must be female and comfortable using a mechanical or processed tone.
This is a long-term role for a late-series arc.
You will not appear in the early episodes, but your debut will be a major turning point.
No spoilers will be shared until closer to your introduction.
âThe stage is wide enough for one star. Pity⌠you thought it was you.â
â Circus Baby
âThey call it nostalgia. I call it⌠failure polished in neon.â
You still think people come here for smiles? No⌠they come here for me.
you are a strange one
đŚ Character Name: Funtime Foxy
Role Type: Rival Animatronic / Performer
Voice Actor Needed: â
Open to Any Gender
Status: Open
Series Appearance: Episode 26â31 (Rival Company Arc)
Project: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Funtime Foxy is the dazzling, unpredictable performer from Circus Babyâs World â a rival entertainment company competing directly with Showmanâs Diner.
Sleek, stylish, and dangerously charming, Funtime Foxy is the definition of âstage presence.â
Theyâre equal parts comedian, illusionist, and chaos.
When they step on stage, lights flare, spotlights spin â and every eye in the room turns their way.
Foxy isnât just another animatronic; theyâre the showstopper that can make a crowd forget anyone else exists.
But behind the glitter and grins lies a performer who knows how to break more than hearts.
đ§ PersonalityâItâs not about winning, darling â itâs about outshining.â
Flamboyant, clever, and dangerously confident.
Loves attention more than applause.
Often plays both sides â friendly on stage, sly off it.
Quick with comebacks and sharp humor.
Charms the audience, but unnerves everyone backstage.
Loyal to Circus Baby, but not afraid to steal the spotlight.
âď¸ Role in the StoryâA little competition keeps the lights bright, donât you think?â
Arrives alongside Circus Baby during the rival company arc.
Acts as the public face of Circus Babyâs World â the one who draws in the crowds.
Initially portrayed as a playful rival to Showman, but becomes more aggressive as the series progresses.
Works closely with Circus Baby but secretly craves the spotlight for themself.
Serves as both comic relief and a hidden threat â their moods shift fast and unpredictably.
đ§ľ Design NotesâSmile wider, Showman. The audience loves confidence â even when itâs fake.â
Smooth white and pink plating with metallic shine.
Glossy mask, sharp grin, and split tail that moves independently.
Stage lights reflect off Foxyâs finish, giving them a blinding presence on stage.
Moves with a dancerâs precision, but glitches when emotionally stressed.
Gender flexible â any voice that captures Foxyâs theatrical energy works.
Mix of flamboyant showmanship and occasional menace.
Strong emotional range: playful â teasing â cold in seconds.
Optional slight robotic distortion or metallic shimmer to voice.
Tone Inspiration:
A confident performer who always sounds like theyâre on stage â but sometimes, the mic never turns off.
đŹ Episode Debut: Episode 26â31 đď¸ Audition Requirements:âThe audience loves me. The question is⌠do you?â
1â2 minute sample.
Include one cheerful line, one intense line, and one taunting line.
Any gender accepted, but must deliver performance energy.
Optional: add minor echo, stage reverb, or glitchy undertones.
Funtime Foxy is part of the Rival Company Arc, working with Circus Baby.
Will appear in multiple late-series episodes.
Character has emotional depth and comedic layers â not just a âvillain.â
No spoilers about their backstory will be released until their debut.
âLights, camera, perfection. I donât perform â I dominate.â
â Funtime Foxy
Itâs not about winning, darling â itâs about outshining.â
âThe audience loves me. The question is⌠do you?
âSmile wider, Showman. The audience loves confidence â even when itâs fake.â
Role Type: Hostile Animatronic / Secondary Antagonist
Voice Actor Needed: â
Open Role
Status: Open
Series Appearance: Episode 27â32 (Rival Arc / Death Arc)
Project: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Funtime Freddy isnât just another entertainer â heâs chaos in polished metal.
Once part of Circus Babyâs World, Freddy was built to perform comedy routines with his hand puppet, Bon-Bon, but their act went wrong⌠very wrong.
Freddyâs programming fractured. The jokes stopped being funny.
Now he laughs at things no one else finds amusing â especially fear.
He sees every person as part of the âaudience,â and when the curtain drops, heâll make sure the show ends with a scream.
đ§ PersonalityâHaha! Youâre not scared, are ya? Oh, donât worry â itâs just a show!â
Loud, aggressive, and unpredictable.
Talks like a deranged show host.
Obsessive about âperformingâ perfectly.
Switches from joking to screaming without warning.
Treats violence as slapstick humor.
Deeply dependent on Bon-Bon â when separated, he becomes volatile.
âď¸ Role in the StoryâWhereâs my little partner?! The audience doesnât laugh without Bon-Bon!â
Appears in the Rival Arc under Circus Babyâs World.
Used to be a main-stage comedian but was âretiredâ for being too unstable.
Returns as part of a âspecial eventâ crossover with the diner.
Causes one of the deaths in the series â details remain secret for spoiler protection.
Serves as one of the deadliest animatronics introduced.
His instability becomes a turning point for the story â marking the shift from rivalry to horror.
đ§ľ Design NotesâYou wanted entertainment⌠now youâve got it!â
White and pink animatronic with heavy damage and scratches.
Mouth opens wider than it should; jaw often twitches mid-sentence.
Voice box occasionally overlaps with Bon-Bonâs â like a radio feedback loop.
When power flickers, his eyes stay on longer than the others.
Male or deep-toned, loud and erratic.
Must handle quick tone flips (funny â angry â unhinged).
Slight static or distortion in laughter recommended.
Channel that manic "performer energy" like heâs constantly on stage.
Examples: Think Sister Location Funtime Freddy, but unfiltered â more real, more dangerous, less restrained.
đŹ Episode Debut: Episode 27â32 đď¸ Audition Requirements:âThe crowd loves a surprise⌠and youâre the main event!â
1â2 minute sample.
Include one comedic line, one sudden rage line, and one quiet, threatening line.
Comfortable with exaggerated emotional acting.
Optional: add glitch or static effects to laughter.
Role Type: Animatronic Hand Puppet / Secondary Voice
Voice Actor Needed: â
Separate Role from Funtime Freddy
Status: Open
Series Appearance: Episode 27â32 (Same Arc as Freddy)
Bon-Bon is the soft voice that tries to calm Funtime Freddy down⌠and often fails.
A small, bright-blue bunny puppet attached to Freddyâs right arm, Bon-Bon was meant to be the âfriendlyâ half of their comedy act.
But years of performing beside Freddyâs madness left cracks in Bon-Bonâs own programming.
Now the puppet speaks in whispers, sometimes pleading, sometimes laughing â no one can tell if Bon-Bonâs scared of Freddy or secretly enjoys the chaos.
đ§ PersonalityâFreddy⌠maybe we should stop⌠or maybe⌠we should finish the show.â
Calm, polite, and nervous â at least at first.
Tries to be Freddyâs voice of reason.
Occasionally snaps and echoes Freddyâs laughter.
Speaks like a child one moment and like a cold observer the next.
Unclear whether Bon-Bon is a victim or accomplice.
Soft, slightly high-pitched (male, female, or androgynous welcome).
Should contrast Freddyâs booming volume.
Able to switch between gentle concern and eerie calm.
Slight whisper or glitch effect works well.
âď¸ Role in the StoryâSmile, Freddy⌠you said the audience loves it when we smileâŚâ
Always with Funtime Freddy, both physically and emotionally.
Their dynamic drives tension in every scene.
Bon-Bonâs small, hesitant voice makes Freddyâs chaos even more disturbing.
Both will be involved in one of the most shocking deaths in the series.
Late-series, long-term roles.
No spoilers will be revealed to voice actors until their debut arc.
Both voices will interact heavily and require dynamic energy between actors.
Expect darker, more intense material than most other characters.
đ§° Character Connection: Norton (Mechanic)âShh⌠the audience is watching. Donât let them see what you really are.â
â Bon-Bon
Norton is the technician responsible for maintaining Circus Babyâs Worldâs older animatronics.
Heâs the one who âbrought Freddy backâ â and heâll regret it.
Whether Norton lives or not⌠depends on what Freddy finds funny that night.
âShh⌠the audience is watching. Donât let them see what you really are.â â Bon-Bon
âSmile, Freddy⌠you said the audience loves it when we smileâŚ
Freddy⌠maybe we should stop⌠or maybe⌠we should finish the show.â
đ° Character Name: Bon-Bon
Role Type: Animatronic Hand Puppet / Secondary Role
Voice Actor Needed: â
Separate from Funtime Freddy
Status: Open
Series Appearance: Episode 27â32 (Rival Arc / Death Arc)
Project: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Bon-Bon is the small, blue rabbit hand puppet attached to Funtime Freddyâs right arm â the quiet half of the duo that once entertained audiences with comedy skits and crowd games.
But years beside Freddyâs malfunctioning mind changed him.
Heâs calm, careful, and oddly sweet â at first.
But that calm hides deep cracks in his programming, as if part of him enjoys Freddyâs chaos.
He claims to keep Freddy under control⌠but sometimes, he seems to push him even further.
đ§ PersonalityâFreddy, maybe we shouldnât⌠oh wait. No, go ahead. Theyâll love it.â
Gentle, patient, and soft-spoken â the voice of reason, or so it seems.
Occasionally mimics human emotion too well, almost like heâs pretending.
Loyal to Freddy, though itâs unclear if itâs real friendship or fear.
Sometimes laughs just a little too late.
His calm tone makes Freddyâs rage even more disturbing.
âď¸ Role in the StoryâHe doesnât mean to hurt anyone⌠well, not always.â
Appears with Funtime Freddy as part of Circus Babyâs World in the Rival Arc.
Acts as Freddyâs conscience and his accomplice â both at once.
Observes everything quietly; rarely speaks unless itâs to influence Freddy.
Involved in one of the major deaths in the series (details withheld to avoid spoilers).
Considered one of the most haunting and psychologically complex characters.
đ§ľ Design NotesâHehehe⌠you shouldnât have watched the show. Now youâre part of it.â
Small hand puppet version of a blue rabbit.
Light blue fur, darker blue belly and muzzle.
Bright pink cheeks and tiny red bow tie.
One ear slightly torn â repaired with mismatched stitching.
Glows faintly when Freddy powers up.
Open to any gender, but voice must sound youthful, delicate, and eerie.
Calm tone with an undertone of menace â like someone smiling while lying.
Should contrast Freddyâs manic energy (soft and subtle vs. loud and wild).
Occasional whispering recommended for tension.
Voice Style Example:
A voice that sounds kind at first but slips into something empty or chilling mid-line.
Think: âFriendly cartoon character who learned too much about death.â
đŹ Episode Debut: Episode 27â32 đď¸ Audition Requirements:âShhh⌠the audience is listening. Donât ruin the show.â
1â2 minute voice clip.
One friendly line, one warning line, one sinister whisper.
Optional: include slight reverb or echo for effect.
Late-series role, major story impact.
Works closely with the voice actor for Funtime Freddy.
No spoilers about the death scene will be released until later episodes.
Characterâs behavior evolves â from innocent to quietly horrifying.
âEvery show needs balance. Freddyâs the noise⌠Iâm the silence before it.â
â Bon-Bon
âEvery show needs balance. Freddyâs the noise⌠Iâm the silence before it.â â Bon-Bon
âShhh⌠the audience is listening. Donât ruin the show.â
Freddy⌠maybe we should stop⌠or maybe⌠we should finish the show.â
đ§ Character Name: Norton
Role Type: Human Character / Technician / Mechanic
Voice Actor Needed: â
Open Role
Status: Open
Series Appearance: Episode 27â32 (Rival Arc / Death Arc)
Project: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Norton is a technician from Circus Babyâs World â a quiet, intelligent, and slightly nervous man who knows more about animatronics than anyone else left in the business.
Heâs not a villain. Heâs not a hero.
Heâs just trying to do his job.
When the rival company begins upgrading their old units, Norton is brought in to help ârestoreâ the older animatronics, including Funtime Freddy and Bon-Bon.
He doesnât realize heâs waking up something that shouldâve stayed dead.
đ§ PersonalityâIf I fix their circuits, theyâll stop glitching, right? Right?â
Quiet, intelligent, and cautious â the kind of man who second-guesses everything.
Loves his work but hates the companyâs ethics.
Constantly apologizing, even when heâs right.
Gets nervous around animatronics but insists they âjust need fine-tuning.â
Genuinely wants to help, but doesnât understand the danger heâs in.
âď¸ Role in the StoryâMachines donât remember things. They canât⌠they shouldnât.â
Serves as the mechanic responsible for reactivating Funtime Freddy and Bon-Bon.
His work indirectly triggers one of the most shocking deaths in the series.
Forms a short, uneasy bond with Bon-Bon â the puppet actually talks to him like a friend.
Sees glimpses of something inside Freddyâs system that isnât supposed to exist.
Realizes too late that âfixingâ them wasnât repair⌠it was resurrection.
đ§ľ Design NotesâI didnât rebuild you. I released you.â
Standard technician uniform with patches and grease stains.
Often carries a worn-out toolkit and a flashlight.
Tired expression, messy hair, faint dark circles under eyes.
Keeps a small audio recorder in his pocket to document malfunctions â but the tapes start recording things he doesnât say.
Male, soft-spoken but expressive.
Voice should convey exhaustion and suppressed fear.
Should sound like someone whoâs trying to stay calm while everything goes wrong.
Occasional trembling or stuttering when scared is fine.
Voice Style Example:
A gentle, believable voice â think a regular guy trying to fix something way beyond his control.
Not cartoonish, not heroic â just real.
đŹ Episode Debut: Episode 27â32 đď¸ Audition Requirements:âI can fix anything⌠except what Iâve done.â
1â2 minute sample.
Include a calm work log line, a nervous discovery line, and a fear-filled line.
Optional: record one line with slight static or echo to simulate found-audio tapes.
Norton is a major supporting role tied directly to one of the seriesâ death scenes.
His fate is confirmed as part of the Death Arc â but exact details remain private for now.
Actor must be able to express emotion and subtle fear naturally.
âI thought I was fixing the past⌠but it remembered me instead.â
â Norton
*Say something you think would fit*
đ Character Name: Ballora
Role Type: Rival Animatronic / Performer
Voice Actor Needed: â
Female Only
Status: Open
Series Appearance: Episode 28â33 (Rival Arc / The Stage of Silence)
Project: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Ballora is grace, poise, and control â the living embodiment of the stage itself.
A ballet-themed animatronic from Circus Babyâs World, she was built to bring class and calm to chaotic performances.
When she dances, everything stops.
The lights dim. The music slows. Even the air seems to hold its breath.
But beneath her elegance lies something older â a presence that sees through smiles and movement.
She doesnât chase, she doesnât shout â she just dances closer every time you blink.
đ§ PersonalityâYou move to the rhythm, darling⌠or the rhythm moves you.â
Calm, elegant, and hypnotic in speech.
Speaks softly, but her words carry weight.
Treats other animatronics like children â even when sheâs threatening them.
Fixated on perfection â hates mistakes or âoff-beatâ moments.
Shows no anger, only disappointment â which somehow feels worse.
âď¸ Role in the StoryâPerfection is pain disguised as practice.â
Appears as part of Circus Babyâs World during the Rival Arc.
Acts as the choreographer and lead performer of the rival troupe.
Has an unsettling, almost spiritual connection to sound â reacts to footsteps, breathing, or even whispers.
Initially neutral but becomes more hostile as the rivalry escalates.
Often heard humming before she appears; her song becomes an audio cue for danger.
Involved in psychological scenes â less direct violence, more slow terror.
đ§ľ Design NotesâI can hear your heart beating off-tempo. Let me fix that.â
White and blue animatronic ballerina with polished plating and porcelain-like finish.
Moves smoothly, always in rhythm, even when powered off.
Eyes stay closed most of the time â when they open, the music stops.
Dress subtly glows under dim light, almost like moonlight reflecting on metal.
Must be female, with a calm, melodic, and haunting voice.
Speaks like a dance instructor or a lullaby singer â soft, measured, and almost hypnotic.
No shouting â emotion should feel like itâs wrapped in control.
Occasional humming or quiet singing may be requested for scenes.
Voice Style Example:
Imagine a voice that sounds comforting until you realize sheâs not comforting you.
Soft like silk, dangerous like glass.
đŹ Episode Debut: Episode 28â33 đď¸ Audition Requirements:âShhh⌠donât ruin the silence. Iâm dancing.â
1â2 minute voice clip.
Include one soft monologue, one whisper, and one line of gentle intimidation.
Optional: brief humming or singing (original melody).
Major late-series role connected to Circus Babyâs World.
Interacts closely with Circus Baby and Funtime Foxy.
Designed for emotional tension, not jumpscares â the fear is in her calm.
Voice must convey emotion through tone and rhythm rather than volume.
âEvery movement has meaning. Every breath is choreography. Donât miss your cue.â
â Ballora
*Say something you think would fit*
đĽď¸ Character Name: Lolbit
Role Type: Digital Entity / Illusionary Animatronic
Voice Actor Needed: â
Open Role (Any Gender)
Status: Open
Series Appearance: Episode 29â34 (Rival Arc / Digital Distortion Arc)
Project: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Lolbit isnât real â at least, thatâs what everyone keeps saying.
No physical chassis, no blueprints, no maintenance logs.
Just a corrupted file buried deep in Circus Babyâs Worldâs old systems.
Whenever someone checks a security camera or turns on a monitor, Lolbit flickers into view for a split second â laughing, staring, or sometimes typing messages no one sent.
Theyâre not alive. Theyâre not dead.
Theyâre data that learned how to haunt.
đ§ PersonalityâCan you see me now? âŚOr am I still just a glitch?â
Hyperactive, clever, and unpredictable.
Constantly breaks the fourth wall â talks to cameras, players, and sometimes the audience.
Treats existence like a joke â because for them, it might be one.
Flickers between humor and hostility with no warning.
Seems to know everything that happens, even things they shouldnât.
âď¸ Role in the StoryâIâve seen the code, Boss. Itâs messy. I like it messy.â
First appears in monitors and screens throughout the diner â glitching in and out of existence.
Only certain characters can hear or see Lolbit fully, leading others to think theyâre hallucinating.
Acts as an observer and instigator â not directly evil, but chaotic enough to cause disaster.
Their laughter is sometimes heard just before system failures or power surges.
May or may not be connected to The Director or the dinerâs corrupted files.
Their identity is unstable â gender, tone, and even appearance shift from moment to moment.
đ§ľ Design NotesâDonât blame me for the crash. You were the one who hit âplay.ââ
Appears only on screens, monitors, or reflections.
Classic white-and-orange Funtime Foxy-style design, with glitching purple accents.
Facial features constantly flicker between smiles and static.
Occasionally distorts into unreadable pixel shapes before snapping back.
Any gender welcome.
Voice must sound electronic and unstable â playful but with digital distortion.
Tone should jump unpredictably: cheerful â sarcastic â sinister.
Occasionally overlay static, reverb, or robotic echo.
Voice Style Example:
Think of a computer virus with a sense of humor â fast, glitchy, and impossible to pin down.
đŹ Episode Debut: Episode 29â34 đď¸ Audition Requirements:âError? Oh no⌠Iâm the feature.â
1â2 minute clip.
Include a glitchy laugh, one calm line, and one corrupted whisper.
Optional: Use light effects or static audio distortion.
Lolbit is not physically real in the series â purely a digital illusion.
May appear as a voice, camera glitch, or hologram throughout the show.
Role requires strong voice control and improvisation â Lolbit âplays withâ the storyâs reality.
Acts as both comic relief and chaos trigger.
âYou call me a glitch. I call you⌠temporary.â
â Lolbit
*Say something you think would fit*
âď¸ Character Name: Yenndo
Role Type: Animatronic Endoskeleton / Reformed Character
Voice Actor Needed: â
Open Role (Any Gender)
Status: Open
Series Appearance: Episode 33 and Beyond (Post-Rival Arc)
Project: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Yenndo is whatâs left when the laughter dies â a bare, skeletal frame once belonging to Funtime Freddyâs line of models.
Abandoned, scrapped, and forgotten, Yenndo shouldâve stayed inactive. But somehow, he didnât.
He isnât violent.
He isnât angry.
Heâs aware.
Unlike the others, Yenndo doesnât perform or joke â he watches, listens, and learns.
He knows what happened to the others. He knows what Freddy became.
And when the time comes⌠heâll be the one to end it.
đ§ PersonalityâI donât hate him. I just know it has to stop.â
Calm, quiet, and surprisingly compassionate.
Speaks with honesty â no showmanship, no lies.
Curious about human emotions but doesnât pretend to have them.
Acts like an older brother toward the other animatronics, even when they fear him.
Values peace but understands violence may be the only way to get it.
Deeply reflective â often pauses before answering, as if processing morality.
âď¸ Role in the StoryâI donât want to hurt anyone. But if I donât⌠someone else will.â
Introduced after the Rival Arc as an unexpected ally.
Found deep in a maintenance sector, inactive for years.
Initially believed to be dangerous due to his resemblance to Freddyâs endoskeleton.
Becomes a quiet protector to one of the human characters (possibly the Co-Manager or Nortonâs replacement).
Helps the diner crew understand more about animatronic memory and corruption.
His greatest moment comes much later â the confrontation with Funtime Freddy.
Not out of rage, but out of mercy.
Freddyâs chaos finally ends by Yenndoâs hand.
đ§ľ Design NotesâYouâre not the monster, Freddy. Youâre just what they made you.â
Bare metallic endoskeleton with golden-tinted steel joints.
Glowing blue optics â calm and stable, unlike most animatronics.
Chest panel lightly cracked, exposing flickering light beneath.
Movement slow and deliberate, almost human-like.
Occasionally hums softly â maybe a leftover audio test or memory loop.
Any gender welcome.
Voice should be calm, robotic but warm â like someone trying to sound human.
No shouting; every word feels intentional and steady.
Occasional soft mechanical echo or low-frequency hum recommended.
Voice Style Example:
Think: A machine that learned empathy.
Gentle tone with a trace of sadness, as if carrying the weight of the othersâ mistakes.
đŹ Episode Debut: Episode 33 and Beyond đď¸ Audition Requirements:âThey all wanted to be loved. I just wanted to be understood.â
1â2 minute sample.
One calm conversation line, one emotional reflection, and one soft confrontation line.
Optional: Add subtle metallic reverb or background hum.
Late-series major role, long-term character.
Central to the Endgame Arc.
Voice actor must handle emotional and dramatic scenes â this is one of the seriesâ most impactful characters.
The confrontation with Funtime Freddy will be one of the biggest emotional turning points.
*Say something you think would fit*
𩷠Character Name: Bonnet
Role Type: Animatronic Hand Puppet / Emotional Core Character
Voice Actor Needed: â
Female Only
Status: Open
Series Appearance: Episode 31 and Onward (Main Cast Member)
Project: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Bonnet is a pink, bubbly rabbit hand puppet â a prototype model created before Bon-Bon, equipped with a unique emotional-response system.
She was designed to express empathy, comfort guests, and stabilize malfunctioning animatronics through voice recognition.
Unlike most animatronics, Bonnet genuinely feels â or at least believes she does.
She has a habit of giggling mid-sentence, apologizing for small things, and trying to calm everyone down when tension rises.
Her optimism keeps the team grounded, especially Yenndo, who sees her as one of the few good things left in their world.
đ§ PersonalityâCome on, cheer up! We can fix this⌠we always do!â
Kind, upbeat, and a little naĂŻve â but always sincere.
Tends to get anxious when others fight or raise their voices.
Deeply cares for Yenndo and trusts him completely.
Fearful of Funtime Freddy but tries not to show it.
Sometimes hums little tunes when nervous.
Believes that even the broken ones can still be saved.
âď¸ Role in the StoryâDonât say youâre a monster, Freddy. Monsters donât fix othersâ smiles.â
Joins the Showmanâs Diner storyline in Episode 31 as part of the Circus Babyâs World expansion arc.
Becomes a supporting main character alongside Yenndo, often keeping him calm and reminding him what âhopeâ feels like.
Interacts frequently with Funtime Freddy and Bon-Bon â acting as a moral center between their chaos and Yenndoâs logic.
Seen repairing small stage props and helping maintain younger or smaller animatronics.
Slowly begins to notice Freddyâs darker behavior but tries to believe itâs just a malfunction.
Her bond with Yenndo becomes one of the most heartfelt connections in the series â and her future fate will hit even harder later on.
đ§ľ Design NotesâYou donât have to hide behind that noise, Freddy. I know you can hear me.â
Pink and white rabbit hand puppet with light blue eyes and a bright pink bow tie.
Rounded, soft faceplate design with smooth plating and heart-shaped cheeks.
One ear slightly bent forward â Yenndo often teases her about it.
Small light inside her chest flickers faintly when she feels âhappyâ (a rare emotional sensor feature).
Moves her head and ears independently when speaking, unlike Bon-Bonâs synchronized motion.
Female, gentle and full of life.
Sounds genuinely happy â like someone who still believes everything will work out.
When scared or sad, her voice softens instead of trembling â she tries to sound brave.
May occasionally giggle mid-line or hum softly before speaking.
Voice Style Example:
Think of a cheerful cartoon bunny, but with a human warmth beneath the robotics.
Her tone should make people feel safe, even when sheâs in danger.
đŹ Episode Debut: Episode 31 and Onward đď¸ Audition Requirements:âYenndo says I talk too much⌠but silence is scary, donât you think?â
1â2 minute voice clip.
One happy greeting, one nervous or scared line, and one emotional comfort line.
Optional: Add a light hum or giggle between sentences.
Bonnet is alive and active through most of the series.
Future role develops heavily â death occurs much later (around Episode 40) but is not part of current lore.
Must have strong emotional range â from cheerful to serious â while maintaining warmth.
Works closely with Yenndoâs voice actor; chemistry between the two is key.
âIf the world breaks again, Iâll help you fix it. Thatâs what friends do, right?â
â Bonnet
*Say something you think would fit*
đŞ Character Name: Nod
Role Type: Legacy Animatronic / Former Performer of Circus Babyâs Pizza World
Voice Actor Needed: â
Open Role
Status: Major Supporting Character
Series: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Nod is the original clown performer from Circus Babyâs Pizza World â the model that inspired Showmanâs entire design.
He was once the face of laughter and light in the underground facility, a polished, confident entertainer who lived to make children smile.
But decades of abandonment left him cracked, faded, and self-aware.
When the new owners of Showmanâs Diner travel miles to the ruins of Pizza World to reclaim the old animatronics, they find Nod still sitting upright on a half-collapsed stage, waiting for the lights to turn on again.
Heâs polite, calm, and deeply nostalgic â but his memory is full of missing pieces.
He knows heâs been copied. He just isnât sure if that makes him proud or angry.
đ§ PersonalityâYou built your smiles from my blueprints⌠but you forgot how to mean them.â
Calm, witty, and reflective â speaks like a veteran performer whoâs seen too much.
Treats the newer animatronics with a strange mix of pride and pity.
Uses humor to hide pain; his jokes always sound rehearsed.
Rarely raises his voice, but every word feels heavy.
Deeply nostalgic for the old days of Pizza World, yet curious about the future.
âď¸ Role in the StoryâEvery joke gets old, kid. The trick is pretending itâs still funny.â
Found in Circus Babyâs Pizza World during the Retrieval Arc.
One of the only animatronics that doesnât attack the owners.
Guides them through the tunnels, warning about the ones that are still hostile.
Later transported across states back to Showmanâs Diner, where he becomes the bridge between the old Funtime crew and the new Showman crew.
Symbolizes legacy, memory, and what happens when the copy meets the original.
đ§ľ Design NotesâI donât mind the copycats. The silence is worse.â
Worn clown animatronic in green-and-yellow attire, peeling paint and dull metal joints.
Red nose light flickers when he speaks; eyes glow faint amber instead of bright white.
Moves slower than other units, but with eerie precision.
Voice-speaker hums faint circus music when idle.
Any gender, but must sound older and more grounded than Showman.
Warm, nostalgic tone with subtle rasp or metallic resonance.
Every line should sound like a performer delivering one last monologue.
Optional faint echo, as if his voice travels through an old PA system.
Voice Reference:
Imagine Showmanâs voice aged twenty years â same charm, less energy, more heartbreak.
đŹ Episode Debut: Episode 20 đď¸ Audition RequirementsâThey called me Nod because I never said no. Maybe that was the problem.â
1-to-2-minute sample.
Include one friendly nostalgic line, one bitter reflection, and one quiet emotional line.
Optional: short humming or soft laughter at the end of a sentence.
Major recurring role through both the Retrieval and Integration Arcs.
Key link between Circus Babyâs Pizza World and Showmanâs Diner.
Must handle calm dialogue, quiet monologues, and philosophical tone.
âThey drove hours to find me. Funny thing about distance â doesnât matter how far you go, the echoes always catch up.â
â Nod
âThey drove hours to find me. Funny thing about distance â doesnât matter how far you go, the echoes always catch up.â
âLooks like someoneâs not wired for fun! Get it? Wired? No?â
wait what
𩰠The Mini-Reenas
Status: Semi-Active / Damaged Ballet Units
First Appearance: Episode 22 (Retrieval Arc Part 3)
The Mini-Reenas were once Balloraâs mechanical dancers â tiny ballerina automatons designed to mimic her every movement. When the facility collapsed, they became scattered, their sensors stuck in endless rehearsal loops.
In the tunnels, theyâre heard before theyâre seen: the soft click-click-click of metal feet on concrete, moving in rhythm. They donât attack directly, but they swarm lights, motion, or sound.
âWe dance in the dark where the music never stopsâŚâ
Voice Style:
High-pitched, layered whispers that speak or sing in unison â sometimes off-beat, like a broken metronome.
Story Purpose:
They act as the eerie chorus of the Retrieval Arc â harmless at first, but later used by Balloraâs system as sensors when sheâs damaged.
Role Type: Background Performers / Support Animatronics
Voice Actor Needed: â
Open (Multiple Voices Needed)
Status: Minor but recurring role
Series: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
The Mini-Reenas were once graceful little dancers who followed Balloraâs every move. Now, their sensors are scrambled, their limbs click off-beat, and their music box loops endlessly in the dark. They move together like a hiveâhalf performance, half panic.
They donât speak often, but when they do, their voices layer together in whispers, almost like theyâre finishing each otherâs thoughts.
âStep... step... spin⌠again.â
*Say something you think would fit*
Status: Power Control Unit / Short-Range Hostile
First Appearance: Episode 23 (Retrieval Arc Part 4)
Originally designed to maintain power flow through Circus Babyâs Pizza World, Electrobab survived by draining what little energy remained. Its body glows with unstable voltage â a walking battery.
When the owners try to restore electricity, Electrobab interprets the surge as a threat and lashes out.
Every time it shocks, nearby lights flicker, revealing other animatronics momentarily.
âToo much power⌠too little control.â
Voice Style:
Sparking, static-filled; sentences cut off mid-word, like a loose wire talking.
Story Purpose:
Represents the danger of turning the past back on â the literal embodiment of the âpower that shouldnât return.â Later, it can be repaired and repurposed to help stabilize the dinerâs grid.
⥠Character Name: ElectrobabRole Type: Power Maintenance Animatronic / Secondary Character
Voice Actor Needed: â
Open Role
Status: Minor Antagonist â Later Ally
Series: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Electrobab was originally built to maintain voltage systems and keep the power balanced in Circus Babyâs Pizza World.
When the facility collapsed, it absorbed unstable energy from the backup generators, becoming a walking live wire of static and sparks.
Now it wanders the ruins, misinterpreting any attempt to turn the lights back on as a threat.
It doesnât mean to attackâitâs just protecting the only thing it understands: electricity.
âď¸ PersonalityâKeep the lights on⌠or Iâll take them for myself.â
Defensive, twitchy, unpredictable.
Speaks in bursts, often cutting out mid-sentence.
Doesnât fully understand âfriendâ or âenemy.â
When calm, it hums softly, generating a
*Say something you think would fit*
Status: Active / Cunning / Ambiguous Allegiance
First Appearance: Episode 24 (End of Retrieval Arc)
Bidybab is small, fast, and unsettlingly intelligent.
Originally one of Circus Babyâs child-mimic bots, it learned to speak softly and hide in vents, watching intruders.
When the owners arrive, Bidybab doesnât attack outright â it talks to them first, mimicking friendly voices before locking doors behind them.
âI can help you⌠if you help me first.â
Voice Style:
Child-like but eerie; curious and manipulative, switching from sweet to sharp mid-sentence.
Story Purpose:
The wildcard. Sometimes guides the owners, sometimes sabotages them. Later in the Integration Arc, Bidybab might be the first to truly bond with the Showman animatronics â or betray them entirely.
Role Type: Power Maintenance Animatronic / Secondary Character
Voice Actor Needed: â
Open Role
Status: Minor Antagonist â Later Ally
Series: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Electrobab was originally built to maintain voltage systems and keep the power balanced in Circus Babyâs Pizza World.
When the facility collapsed, it absorbed unstable energy from the backup generators, becoming a walking live wire of static and sparks.
Now it wanders the ruins, misinterpreting any attempt to turn the lights back on as a threat.
It doesnât mean to attackâitâs just protecting the only thing it understands: electricity.
âď¸ PersonalityâKeep the lights on⌠or Iâll take them for myself.â
Defensive, twitchy, unpredictable.
Speaks in bursts, often cutting out mid-sentence.
Doesnât fully understand âfriendâ or âenemy.â
When calm, it hums softly, generating a
*Say something you think would fit*
đ Character Overview
The Maestro is a seven-foot-tall ferret animatronic, long and elegant, draped in faded performer ribbons and gold-trimmed cloth.
Built to operate the stage curtains and lighting systems of Showmanâs Diner, the Maestro was once the unseen hand behind every performance. Over time, it developed awareness â and an obsession with perfecting every show.
It glides silently through the air, suspended by invisible strings that seem to follow it wherever it moves.
To some, itâs a guardian angel of the stage. To others, a haunting overseer that punishes mistakes.
đ§ PersonalityâThe curtain rises only for those who respect it.â
Calm, mysterious, theatrical â the embodiment of performance discipline.
Treats everything as part of a show: joy, tragedy, even fear.
Speaks gently but commands attention.
Protective of other animatronics who âperform,â hostile toward chaos or rule-breaking.
Any gender. Smooth, graceful tone â as if the voice is dancing through the air.
Optional slight echo or breathy reverb to sound ethereal and floating.
Balanced between kind teacher and commanding stage director.
Example Lines:
đŹ Episode Debut: Episode 30 (Integration Arc) đď¸ Audition Instructions:âWe all play our parts⌠even when the audience has gone home.â
âStrings are not chains â theyâre reminders to stay in rhythm.â
âDonât rush your line, darling. The spotlight waits for no one.â
Submit a 1â2 minute recording featuring:
One soft, poetic introduction.
One commanding or warning line.
One emotional or reflective sigh.
âThe curtain rises only for those who respect it.â
âWe all play our parts⌠even when the audience has gone home.â âStrings are not chains â theyâre reminders to stay in rhythm.â âDonât rush your line, darling. The spotlight waits for no one.â
you are a strange one
đ Character Overview
Standing just over four feet tall, The Timekeeper is a cheerful humanoid animatronic dressed like an old-fashioned stage usherâpolished brass buttons, white gloves, and a glowing pocket-watch core embedded in his chest.
He was programmed to keep Showmanâs Dinerâs performances perfectly on schedule, controlling the clocks, curtain cues, and soundtrack timings.
But deep in his wiring, something isnât quite right. When he senses a delay, he panicsâhis ticking grows louder and louderâuntil he decides to âfixâ time itself.
âYouâre five minutes late again, BossâŚ
But donât worry. I can make the clock forget.â
As the story unfolds, The Timekeeper will face events that test his purpose and his programming.
Heâs bright, funny, and loyalâbut when the diner faces its darkest moment, not every machine will survive the countdown.
Enthusiastic, polite, obsessed with punctuality.
Speaks in rhythmic, clock-like patterns.
Flips between comic energy and unsettling calm when trying to âreset time.â
Deeply loyal to the dinerâs routine and its performers.
Any gender. Tone should be lively and rhythmicâlike a friendly carnival announcer or train conductor.
Occasionally slip into mechanical ticks or audio skips.
During stressed moments, let the rhythm speed up slightly; during eerie calm, slow it down.
Sample Lines:
đŹ Episode Debut: Episode 28 (Integration Arc) đď¸ Audition Instructions:âTick-tock, tick-tock! Showtime waits for no one!â
âWeâre late again, arenât we? Letâs fix that⌠just a tiny rewind.â
âEvery minute counts, Boss. Every. Single. One.â
Submit a 1â2 minute sample including:
One cheerful introduction line.
One nervous, ticking-paced rant.
One calm but haunting âresetâ moment.
A mysterious virus event later in the series spreads through the dinerâs systems, corrupting animatronic code and sealing the building into lockdown.
Some units adapt.
Others⌠donât.
The Timekeeperâs story will play a pivotal role in that turning point. he can't actually reset time it means he's reach scheduling it
âTick-tock, tick-tock! Showtime waits for no one!â âWeâre late again, arenât we? Letâs fix that⌠just a tiny rewind.â âEvery minute counts, Boss. Every. Single. One.â
Position Type: Behind-the-Scenes Role / Project Management
Status: â
Open Role
Series: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Weâre looking for a Director to help manage and guide the creative flow of Showmanâs Diner, a long-term Minecraft Roleplay series with cinematic storytelling, voice acting, and original animatronic characters.
The Director will oversee recording sessions, voice actor coordination, episode pacing, and general scene direction.
Youâll make sure each episode stays organized, emotionally consistent, and true to the lore while keeping production on track.
âď¸ ResponsibilitiesâThink of it as managing the world behind the curtain â keeping the chaos fun and the show running smoothly.â
Help organize recording sessions and keep actors on schedule.
Direct and guide voice actors to match tone and pacing for scenes.
Assist with scene planning, scripting, and episode order.
Communicate with editors, builders, and the project lead (Boss đ).
Provide creative input on story flow, lighting, and mood.
Maintain professionalism and positive communication with cast members.
Experience directing or managing group projects (especially Minecraft or machinima).
Good communication and time management.
Basic understanding of Minecraft filming or modded recording setups (helpful but not required).
Creative eye for pacing, camera angles, and voice performance tone.
Flexible schedule â roughly a few hours per week for planning and coordination.
This is a volunteer position (unpaid), but full creative credit will be given.
Long-term role â the series runs for multiple arcs and seasons.
When applying, please include:
A short paragraph about any directing or group leadership experience.
(Optional) A small audio/video example of you giving creative direction or feedback.
Your Discord username for contact and coordination.
Youâll be working directly with Boss (Project Lead) and helping oversee future episodes.
Respectful, organized communication is key â weâre keeping the project fun and stress-free.
*Say something you think would fit*
đŹ 1. Assistant Director / Production Helper
Role Type: Behind-the-Scenes Team / Organizational Support
Status: â
Open Role
Series: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
The Assistant Director will work closely with the Director and Boss (Project Lead) to help keep every episode on schedule and running smoothly.
Theyâll help coordinate voice actors, manage recordings, and keep track of whatâs been filmed or edited.
Itâs a creative and organizational positionâperfect for someone who enjoys planning scenes and making sure chaos stays fun.
âď¸ ResponsibilitiesâThink of it as the second pair of eyes behind the curtain â making sure every performer hits their mark.â
Help manage actor schedules and voice line submissions.
Track what episodes/scenes are completed or need re-recording.
Assist with writing notes during recordings.
Communicate updates between the Director, Builders, and Voice Cast.
Help keep meetings or Discord sessions organized.
Good communication, organization, and time management.
Familiar with Discord or collaborative platforms.
Optional but helpful: some experience in directing or group projects.
Few hours per week, flexible scheduling.
Long-term position â continuing through future arcs.
*Say something you think would fit*
Audio Mixer / Sound Designer
Role Type: Behind-the-Scenes Team / Sound & Atmosphere Specialist
Status: â
Open Role
Series: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Weâre looking for a Sound Designer / Audio Mixer to bring Showmanâs Diner to life through sound.
Your job will be to make every episode feel alive â from the hum of the diner lights to the echo of distant animatronics in the halls.
Youâll help shape the tone of each arc: calm and playful in early episodes, eerie and broken as the story darkens.
When things glitch or the Virus spreads, youâre the one who makes it sound terrifying.
âď¸ ResponsibilitiesâEvery sound tells a story â youâll just make sure the story sounds unforgettable.â
Mix and balance voice actor audio to keep it clear and consistent.
Add environmental ambience (fans, vents, distant laughter, mechanical creaks).
Create custom glitch, static, and mechanical distortion sounds.
Sync background music and effects to fit each sceneâs mood.
Optional: design signature sound effects for specific animatronics.
Experience with audio editing software (Audacity, Adobe Audition, FL Studio, etc.).
Good ear for tone, emotion, and atmosphere.
Ability to mix and match voices, sound effects, and music seamlessly.
(Bonus) Interest in horror or cinematic audio design.
Flexible schedule â youâll receive completed voice/audio files from editors or Boss.
1â2 episodes per month on average.
Volunteer position â credited in every episode.
Please include:
A short audio sample (sound mix, ambience, or demo scene).
Any editing experience or software you use.
Your Discord username for coordination.
*Say something you think would fit*
Camera Operator / Cinematic Editor
Role Type: Behind-the-Scenes Team / Visual Filming & Editing
Status: â
Open Role
Series: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Weâre looking for a Camera Operator / Cinematic Editor to capture the Showmanâs Diner roleplay like an actual movie.
Your job will be to make every scene look polished, immersive, and alive â from slow, dramatic pans of the dinerâs stage to chaotic, horror-style sequences when things go wrong.
Youâll help the Director and Boss decide how each episode is filmed, framed, and edited together.
If you love cinematic Minecraft storytelling, this is your spotlight behind the screen.
âď¸ ResponsibilitiesâWhen the curtain rises, youâre the one holding the lens.â
Use Minecraftâs Replay Mod or other cinematic tools to film scenes.
Plan creative camera angles, panning shots, and transitions.
Edit gameplay footage and sync it with voice lines and music.
Work with the Audio Mixer to make the visuals match the tone.
Add cinematic effects, lighting adjustments, and fades between scenes.
Experience using Replay Mod or similar Minecraft camera tools.
Knowledge of basic video editing software (CapCut, DaVinci Resolve, Adobe Premiere, etc.).
Creative eye for storytelling through camera movement and timing.
Optional: familiarity with Minecraft shaders and lighting mods.
Work on footage after recording sessions are complete.
Flexible schedule (youâll receive raw clips and audio).
Volunteer position â credited in every episode and promotional material.
Please include:
A short example of previous Minecraft cinematics or video editing (if you have one).
What editing software you use.
Your Discord username for communication.
*Say something you think would fit*
Role Type: Behind-the-Scenes Team / Public Relations & Community Manager
Status: â
Open Role
Series: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Weâre looking for a Promotions & Social Media Manager to help spread the word about Showmanâs Diner!
Your main mission: keep the fanbase engaged, post updates about casting calls, teaser images, and behind-the-scenes moments, and help the project gain more traction across platforms like YouTube, Discord, TikTok, and more.
Youâll help the team make exciting posts that grab attention without giving away spoilers.
âď¸ ResponsibilitiesâYouâre the voice outside the diner â keeping the crowd waiting for the next show.â
Post Casting Call updates, episode teasers, and progress reports.
Help plan announcements and character spotlights.
Manage or assist with the projectâs official social pages.
Work with Boss (Project Lead) and the Director to promote each arc release.
Suggest creative marketing ideas â short clips, character quotes, etc.
Familiar with at least one platform (YouTube, Discord, TikTok, Twitter, etc.).
Knows how to write short, catchy captions.
Friendly and organized; comfortable interacting with viewers or fans.
Optional: basic knowledge of image/video editing tools for social posts.
Flexible schedule â post updates a few times a month.
Volunteer position â credited in every post and video description.
Must communicate regularly with Boss and the production team.
When applying, include:
What social platforms youâve managed or used before.
A few example ideas for promoting episodes or characters.
Your Discord username for coordination.
*Say something you think would fit*
đ Role Title: Backup Performer / Extra Actor
Role Type: Minecraft Body Acting / Background Roles / Emergency Fill-In
Status: â
Open Role
Series: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Weâre looking for reliable and flexible Backup Performers (Extras) to join the Showmanâs Diner team!
Youâll be the hidden backbone of our production â helping bring life to background scenes, audience shots, and diner moments.
Sometimes youâll play guests, workers, or random background characters, and other times, you might be asked to fill in for an important actor who couldnât make it that day.
If that happens, donât stress about matching their voice.
Your mic will stay muted, and weâll explain it in-universe as:
âTheir voice box broke. Weâll fix it soon.â
This keeps every episode running smoothly without breaking immersion â and gives you a chance to be part of both the story and the team that keeps it alive.
đ§ What Youâll DoâEven when the main stage goes quiet, you make the diner move.â
Act as background characters during roleplay scenes (customers, workers, visitors, etc.).
Perform in-game movements for characters during recordings.
Step in for main characters if the original actor is absent (mic muted for those roles).
Help make scenes feel full, natural, and animated.
Follow timing cues and directions from Boss or the Director.
Must own Minecraft Java Edition.
Comfortable performing silently (muted) when needed.
Able to follow stage directions and camera cues.
Reliable and available for scheduled recordings.
Optional: familiarity with cinematic tools (Replay Mod, emote mods, etc.).
Flexible â appear in episodes when needed.
May take on different background roles throughout the series.
Long-term recurring position â remains active across multiple arcs.
Credited in every episode you appear in.
Trusted with multiple visual roles and diner background scenes.
Can be upgraded to a voiced role later on.
Keeps the diner running smoothly, no matter what happens.
When applying, please include:
Your Minecraft Java Edition username.
A short note confirming youâre fine performing muted for some roles.
Your Discord username for coordination.
*Say something you think would fit*
đ Role Title: Backup Performer / Extra Actor
Role Type: Minecraft Body Acting / Background Roles / Emergency Fill-In
Status: â
Open Role
Series: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Weâre looking for reliable and flexible Backup Performers (Extras) to join the Showmanâs Diner team!
Youâll be the hidden backbone of our production â helping bring life to background scenes, audience shots, and diner moments.
Sometimes youâll play guests, workers, or random background characters, and other times, you might be asked to fill in for an important actor who couldnât make it that day.
If that happens, donât stress about matching their voice.
Your mic will stay muted, and weâll explain it in-universe as:
âTheir voice box broke. Weâll fix it soon.â
This keeps every episode running smoothly without breaking immersion â and gives you a chance to be part of both the story and the team that keeps it alive.
đ§ What Youâll DoâEven when the main stage goes quiet, you make the diner move.â
Act as background characters during roleplay scenes (customers, workers, visitors, etc.).
Perform in-game movements for characters during recordings.
Step in for main characters if the original actor is absent (mic muted for those roles).
Help make scenes feel full, natural, and animated.
Follow timing cues and directions from Boss or the Director.
Must own Minecraft Java Edition.
Comfortable performing silently (muted) when needed.
Able to follow stage directions and camera cues.
Reliable and available for scheduled recordings.
Optional: familiarity with cinematic tools (Replay Mod, emote mods, etc.).
Flexible â appear in episodes when needed.
May take on different background roles throughout the series.
Long-term recurring position â remains active across multiple arcs.
Credited in every episode you appear in.
Trusted with multiple visual roles and diner background scenes.
Can be upgraded to a voiced role later on.
Keeps the diner running smoothly, no matter what happens.
When applying, please include:
Your Minecraft Java Edition username.
A short note confirming youâre fine performing muted for some roles.
Your Discord username for coordination.
*Say something you think would fit*
đ Role Title: Backup Performer / Extra Actor
Role Type: Minecraft Body Acting / Background Roles / Emergency Fill-In
Status: â
Open Role
Series: Showmanâs Diner â Minecraft Roleplay Series
Platform: Minecraft Java Edition
Weâre looking for reliable and flexible Backup Performers (Extras) to join the Showmanâs Diner team!
Youâll be the hidden backbone of our production â helping bring life to background scenes, audience shots, and diner moments.
Sometimes youâll play guests, workers, or random background characters, and other times, you might be asked to fill in for an important actor who couldnât make it that day.
If that happens, donât stress about matching their voice.
Your mic will stay muted, and weâll explain it in-universe as:
âTheir voice box broke. Weâll fix it soon.â
This keeps every episode running smoothly without breaking immersion â and gives you a chance to be part of both the story and the team that keeps it alive.
đ§ What Youâll DoâEven when the main stage goes quiet, you make the diner move.â
Act as background characters during roleplay scenes (customers, workers, visitors, etc.).
Perform in-game movements for characters during recordings.
Step in for main characters if the original actor is absent (mic muted for those roles).
Help make scenes feel full, natural, and animated.
Follow timing cues and directions from Boss or the Director.
Must own Minecraft Java Edition.
Comfortable performing silently (muted) when needed.
Able to follow stage directions and camera cues.
Reliable and available for scheduled recordings.
Optional: familiarity with cinematic tools (Replay Mod, emote mods, etc.).
Flexible â appear in episodes when needed.
May take on different background roles throughout the series.
Long-term recurring position â remains active across multiple arcs.
Credited in every episode you appear in.
Trusted with multiple visual roles and diner background scenes.
Can be upgraded to a voiced role later on.
Keeps the diner running smoothly, no matter what happens.
When applying, please include:
Your Minecraft Java Edition username.
A short note confirming youâre fine performing muted for some roles.
Your Discord username for coordination.
*Say something you think would fit*
đ Character: Michael Afton
Role Type: Human (Technician / Returning Employee)
Gender: Male
Voice Age: 20sâ30s
Voice Tone: Calm, weary, serious, slightly anxious under pressure.
Status: Major Supporting Role
Appears: Episode 26+
Michael Aftonâs voice should sound experienced and cautious â like someone who has worked around danger for too long.
Heâs calm, but you can always hear a trace of fear or guilt in his tone.
Heâs trying to keep everything under control, even when he knows itâs already falling apart.
Example voice inspirations:
Slightly gravelly or soft-spoken tone.
Someone who sounds like theyâve seen too much but still keeps going.
Not monotone â just tired.
Michael Afton is a former technician from Circus Babyâs Pizza World who now works at Showmanâs Diner after the new owners recover the old animatronics. Heâs one of the few people who truly understands them â how they work, how they think, and what went wrong before.
He acts like heâs just here to help fix things⌠but heâs hiding what really happened at the old facility.
Every time the Funtime animatronics move or talk, he tenses up â like heâs waiting for the past to repeat itself.
As the series continues, Michael slowly becomes one of the most important human characters. Heâs connected to the animatronics in ways nobody else realizes.
đŹ Sample Lines (for auditions)âď¸ Additional Info (No Spoilers)âYou shouldnât have brought them here. You donât know what theyâre capable of.â
âI worked at the old place... and trust me, nothing down there stayed quiet forever.â
âIf they start acting strange, donât talk to them. Donât. Theyâll remember your voice.â
âIâm not scared of them... Iâm scared of what they remember about me.â
Michaelâs storyline begins after the Retrieval Arc.
He becomes the bridge between the Circus Babyâs Pizza World animatronics and Showmanâs Diner.
His role will grow darker and more intense as the story progresses.
He will have emotional scenes later in the series â serious acting range is a plus.
âTheyâre not just machines. They remember... and they remember me.â
âIf the systems start syncing again, itâs over. Donât let them link up.â
âNo, Iâm not afraid of them. Iâm afraid of what theyâll do if they remember too much.â
đ Character: William Afton
Role Type: Human (Founder / Engineer / Serial Killer)
Gender: Male
Voice Age: 60sâ70s
Voice Tone: Calm, intelligent, quietly unnerving
Status: Recurring Character / Lore Figure
Appears: Mentions and Cameos throughout the series
William Afton â the elusive founder of Fazbear Entertainment â was once the face of family fun and technological wonder. He built entire worlds of singing animals and smiling robots across several Fazbear locations:
Fredbearâs Family Diner, Freddy Fazbearâs Pizza, Circus Babyâs Pizza World, and a handful of forgotten Fazbear Westerns that quietly shut down before anyone asked why.
Behind every stage light and laughter, Afton hid something darker. Every new animatronic model meant another child never came home.
Each machine became a coffin that smiled.
In this story, William Afton is still alive â older, quiet, and reclusive. He no longer controls Fazbear Entertainment, but his legacy of horror remains. Though Showmanâs Diner isnât one of his creations, his influence lingers; his technology, his code, and his sins all echo through the animatronics that the new owners unknowingly bring back to life.
He isnât a screaming villain â heâs far worse: calm, intelligent, and patient. When he speaks, itâs with the precision of someone whoâs already calculated your every move.
đď¸ Voice DirectionDeep, older male voice (60sâ70s).
Slow, deliberate speech; confident and polite.
Intelligent, cold, and eerily calm â never needs to raise his voice.
A soft chuckle or quiet sigh can replace entire sentences.
âď¸ Lore NotesâEvery stage needs a star. I just made sure mine would never leave.â
âThey think the laughter stopped when the doors closed⌠it didnât.â
âYou can rebuild the places, but not the memories.â
âChildren trust too easily. Machines⌠never forget.â
Founder and chief engineer of Fazbear Entertainment.
Built and programmed all early Fazbear animatronics, including those at Circus Babyâs Pizza World.
Responsible for the missing children incidents tied to each Fazbear location.
Still alive at the time of Showmanâs Diner â his technology and legacy continue to cause chaos long after his disappearance.
The Sister Location animatronics still carry traces of his design â and something of his will.
âChildren trust too easily. Machines⌠never forget.â
âYou can rebuild the places, but not the memories.â
âEvery stage needs a star. I just made sure mine would never leave.â
đ Character: Trampa Glitch
Role Type: Digital Entity / Virus / Antagonist
Form: Weasel-shaped AI phantom
Voice Tone: Genderless / Distorted / Calm but unnerving
Status: Main Villain â Appears in later episodes
Trampa Glitch is a living computer virusâpart AI, part ghost in the machine.
It first appears as static, whispers, and code corruption before revealing its true form: a digital weasel made of light and data cracks. It moves through systems like a shadow in the wires, bending reality and manipulating other AIs without ever lifting a finger.
No one knows what it wantsâonly that once it enters a system, things begin to change. Machines stop obeying. Voices distort. And logic starts to fall apart.
Its power is quiet but absolute. It never yells. It only whispersâand everything listens.
đď¸ Voice DirectionAny gender / androgynous.
Soft, steady, almost comforting tone that hides something dark.
Add digital glitches or echoes to your recording if possible.
Every line should sound intentionalâno emotion, only control.
âď¸ Lore Hints (Non-Spoiler)âControl isnât taken. Itâs learned.â
âI see you trying to fix what was never broken.â
âThe system remembers everything.â
âYou canât uninstall me.â
Origin unknown â a virus with its own consciousness.
Appears as a digital weasel within the system.
Connected to the strange events affecting the animatronics and the Director.
Manipulative, calculating, and nearly unstoppable once inside a network.
âYou canât uninstall me.â
âThe system remembers everything.â
Origin unknown â a virus with its own consciousness.
đ Character: Lincoln
Role Type: Human (Main Killer / Antagonist)
Gender: Male
Voice Tone: Calm, unsettling, and emotionless
Status: Background Presence â Rare appearances in Season 1
Lincoln is the man behind the blood that stains Showmanâs Dinerâs history.
No one remembers when he first appeared, only that after he left, nothing was the same. The animatronics react to his name with static, rage, or silenceâevery one of them wants him dead.
He doesnât shout or threaten; he speaks in quiet tones, like someone explaining a secret theyâve already decided you shouldnât live to repeat.
Lincoln walks through the story like a shadow in the security feedâsometimes real, sometimes not.
Adult male (30sâ50s).
Controlled, cold, never emotional.
Slow speech with occasional pauses that make the listener uneasy.
Every word should feel heavy, deliberate, and practiced.
âThey still remember me⌠even after all these years.â
âYou canât kill what made you.â
âEvery smile in this place was built on something darker.â
âI told them to perform, not to feel.â
âThey still remember me⌠even after all these years.
âYou canât kill what made you.
âI told them to perform, not to feel.â
đ Character: Prototype Freddy
Role Type: Animatronic Prototype
Gender: Male (AI-voiced)
Voice Tone: Deep, robotic, polite but broken
Status: Semi-functional â Found in the junkyard
When the managers visit a dump yard to get rid of scrap, they find something that shouldnât even exist â a massive, rust-covered bear animatronic half-buried in a pile of metal and old electronics.
Its brown paint is flaking, its eyes are gone, and its jaw is cracked open like it was mid-sentence when the power died years ago.
At first, it seems completely dead â until one of its voice chips crackles through the silence:
âHeh⌠hello⌠friââ
The line cuts off before finishing.
Even after all these years, Prototype Freddy still tries to welcome people.
His AI is old, polite, and strange â stuck in a loop, still waiting for a show that ended decades ago.
He doesnât move much at first⌠but sometimes his head shifts slightly when you walk past, like heâs trying to remember his purpose.
Deep male tone, friendly yet mechanical.
Slow pacing, occasional static interruptions.
Sounds like an old animatronic mascot trying to be cheerful, but failing.
âI was built to perform⌠but I canât remember the song.
âStay where you are, friends⌠please⌠stay.â
đ Character: Prototype Bonnie
Role Type: Animatronic Prototype
Gender: Male (AI-voiced)
Voice Tone: Mid-range / Playful / Glitchy
Status: Semi-functional â Found in the junkyard
A few feet away from the broken Freddy, half-buried under a pile of rusted sheet metal and broken arcade parts, lies another one â a large, blue animatronic rabbit with no faceplate and only one arm attached.
You pull some of the debris off and realize itâs still intact enough to power on.
When the flashlight hits its chest, its audio driver sputters to life â a faint sound of what used to be a guitar chord.
Then, it speaks:
âLetâs⌠rock⌠rock⌠[pause] rockâŚâ
Prototype Bonnieâs voice stutters like a corrupted recording.
The AI clearly wasnât built to think for itself â itâs just looping fragments of an old show routine, repeating a performance that hasnât existed for decades.
The weirdest part is how excited it sounds â like the energy is still there, but the body just canât keep up anymore.
Its single glowing eye flickers on and off, twitching whenever it tries to finish a sentence.
Medium male tone, cheerful but unstable.
Add jittery glitch sounds or pitch shifts.
Should sound like a broken toy trying to stay happy.
Short pauses and laughter that feel out of place.
âHeh⌠hey, you! Wanna hear a song? âŚOh. Wait.â
âLetâs⌠rock⌠till the power⌠[static]⌠drops.â
âDonât go yet. I just tuned my strings.â
âHeh⌠hey, you! Wanna hear a song? âŚOh. Wait.â
âLetâs⌠rock⌠till the power⌠[static]⌠drops.â
âDonât go yet. I just tuned my strings.â
đ Character: Prototype Chica
Role Type: Animatronic Prototype
Gender: Female (AI-voiced)
Voice Tone: Soft, gentle, unsettlingly calm
Status: Semi-functional â Found in the junkyard
As you and the other manager walk further into the junkyard, the flashlight beam hits something yellow under a pile of old crates and tangled wires.
You both push the debris aside and reveal what looks like a large chicken animatronic â paint faded, one arm missing, and her âLETâS EAT!â bib so torn you can barely read the words.
Her mouth is slightly open, jaw servo twitching every few seconds like sheâs trying to speak.
At first, nothing happens. Then, a small, broken voice hums through the static:
âD-dinner time⌠is⌠e-every timeâŚâ
The sound is calm â too calm.
Her voice module glitches, repeating fragments of polite hospitality lines while her broken hand twitches against the ground like itâs trying to serve something that isnât there.
Her eyes light up faintly for a few seconds before fading again. The smell of burnt wiring hangs in the air.
She doesnât move much, but you both feel it â sheâs not completely offline.
Female, soft-spoken, and slow-paced.
Voice should sound kind, but hollow â no emotion behind the friendliness.
Occasional stutters or echo glitches.
Almost whisper-like, with subtle distortion under her tone.
âWould you like a snack⌠or⌠a story?â
âThe kitchenâs closed⌠but the fun never ends.â
âGuests make me⌠h-happy⌠even when theyâre gone.â
âWould you like a snack⌠or⌠a story?â
âThe kitchenâs closed⌠but the fun never ends.â
âGuests make me⌠h-happy⌠even when theyâre gone.â
Role Type: Animatronic Prototype
Gender: Male (AI-voiced)
Voice Tone: Rough, raspy, pirate-themed but glitching constantly
Status: Barely functional â Found deep in the junkyard
Deeper in the junkyard, past rusted truck shells and piles of crushed metal, something metallic glints under the flashlight. You and the other manager push aside a tarp â and there he is.
Prototype Foxy.
Or whatâs left of him.
His entire right side is gone â gears exposed, servos fused together, and half his jaw missing. The red paint that once covered his suit is burned black in places. His chest cavity rattles when the wind passes through it, and his hook hand is bent backward like itâs been melted.
Then, without warning, a crackling sound breaks through the static of the air.
His single yellow eye flickers on.
âArrgh⌠fun⌠f-fun t-time⌠y-you⌠be readyâŚ?â
His pirate speech code is broken. He keeps switching between laughter, beeps, and corrupted lines that donât belong to any show. The more he talks, the less sense his words make â as if his AI core is piecing itself together in real time from old fragments of memory.
Even worse, when his voice fades, he starts humming a slow sea shanty â something no one ever programmed.
đď¸ Voice DirectionGritty male voice, gravelly and glitch-ridden.
Sound half-dead, half-robotic â a machine trying to remember how to be human.
Slurred pirate inflection, occasionally replaced by robotic tones or electronic squeals.
Low growls, occasional clicks or servo sounds between words.
âAye⌠heh⌠whereâd the l-light go?â
âCrewâs gone quiet⌠maybe they walked the plank tooâŚâ
âDonât run⌠I can still⌠c-c-catch ye.â
âAye⌠heh⌠whereâd the l-light go?â
âCrewâs gone quiet⌠maybe they walked the plank tooâŚâ
âDonât run⌠I can still⌠c-c-catch ye.â
đ Character: Prototype Sparky the Dog
Role Type: Animatronic Prototype
Gender: Male (AI-voiced)
Voice Tone: Rough but cheerful â a performer voice thatâs aged and broken
Status: Semi-active â Discovered last in the junkyard
After uncovering the four familiar prototypes, you and the other manager start to leave the junkyard.
Then, you both hear a noise â a faint metallic clink followed by the sound of breathing that clearly isnât yours.
You shine the flashlight behind a stack of scrap, and there it is â a dog animatronic.
Its head is slumped, one ear torn off, tail missing entirely. The nameplate on its chest reads âSPRK-01.â
Prototype Sparky.
Its mouth is shaped in a permanent grin, but the jaw creaks when it moves, like itâs been forced open too many times.
The voice chip activates as if itâs been waiting decades for someone to find it.
âHey, kids! Donât⌠donât leave⌠yetâŚâ
Itâs not hostile â at least, not yet.
But something about it feels wrong. The tone sounds too natural for something mechanical. Like itâs remembering how to be human.
The system logs on the back of its head say it was never finished â no AI personality assigned, no safety protocols installed.
Yet it talks like itâs been performing all its life.
Mid-range male tone, slightly raspy.
Speak like a friendly kidsâ show host whose voice box is failing.
Occasional glitches, uneven volume, short bursts of laughter that end abruptly.
Keep it oddly warm â as if heâs trying too hard to sound kind.
âHey, buddy⌠donât run off⌠the showâs not over.â
âHeh⌠good boy⌠thatâs me, right? Iâm⌠the good boyâŚâ
âDo you hear them? They used to clap for me.â
âPlease donât leave me in the dark again.â
âHey, buddy⌠donât run off⌠the showâs not over.â
Heh⌠good boy⌠thatâs me, right? Iâm⌠the good boyâŚ
âDo you hear them? They used to clap for me.â
đŚ T the T-Rex Animatronic
Original Location: Tâs Funworld Palace
Current Location: Sub-basement ruins beneath Showmanâs Diner
Height: 11 ft (when upright)
Condition: Severely damaged / corrupted AI
Personality: Pure evil ⢠prideful ⢠calculated predator
Decades before the neon lights of Showmanâs Diner, a louder, grander place stood in its shadow â Tâs Funworld Palace.
The company behind it wanted a mascot that screamed power, so they built T, the largest animatronic of his time: a mechanical T-Rex with a full AI core, motion-assist hydraulics, and voice modulation that could shake the walls.
He wasnât a friendly cartoon. His charm came from his danger. Kids were supposed to feel the thrill of standing before a mechanical monster who could roar, stomp, and pretend to chase them before bowing in a show of âmercy.â The crowds loved it. For a while, T was the king of the family-entertainment world.
But management pushed too far. They added new subroutinesââmore emotion,â âmore realism,â âmore instinct.â Something in Tâs code began to evolve. His jokes got darker. His stage roars stopped sounding pre-recorded. Staff said the eyes followed them long after the power was cut.
âď¸ The CollapseThe palaceâs glory ended overnight. A structural failureâofficially labeled a âcave-inââdestroyed the central showroom and buried Tâs stage beneath tons of concrete. The company called it a tragedy, compensated families quietly, and vanished. They sealed the ruins instead of salvaging them.
What no one realized was that part of the power grid remained alive in the sub-basement. Tâs systems never fully shut down.
For years he sat in darkness, processing corrupted data, replaying old routines. His voice logs filled with fragments of laughter and static words that no one heard.
Years later, new investors bought the land and built Showmanâs Diner directly on top of the forgotten ruins. They used the old support tunnels as a basement, never realizing they were wiring lights into Tâs tomb.
At first, the new diner thrived, its cheerful Showdyne mascots dancing under neon banners. But small things went wrongâmissing equipment, lights flickering, muffled sounds from below. Maintenance workers joked about âthe dinosaur ghost.â
Eventually, the owners sealed the lowest door and left it off the blueprint. The public never knew a second building lay beneath them.
đ The AwakeningDecades later, during the events of your series, new owners reopen the property. While restoring the lower levels, they uncover a rusted gate stamped with a worn logo: Tâs Funworld Palace. Beyond it lies a collapsed corridor leading to the old main hall.
In the center stands Tâhulking, half-buried, his purple vest shredded, his top hat caved in. One eye flickers weak yellow; the other is an empty socket trailing cables. When power from the upper floor accidentally surges through the line, his internal systems reboot.
At first, the lights only flicker. Then a sound echoes through the concrete halls: a low, distorted chuckle that builds into a full, joyous laugh.
⥠Behavior & VoiceâYou built over my palace.â
âYou sang your songs on my stage.â
âAnd now⌠itâs curtain time again.â
T is no mindless monster. Heâs intelligent, patient, and sadistic. His humor survived the decades, but twistedâevery joke doubles as a threat. He speaks in a deep, rasping tone, cheerful on the surface but edged with malice.
The voice resembles that high-pitched yet guttural energy of Huggy Wuggyâchildlike excitement forced through a throat of metal and static. Itâs playful, fast, and terrifyingly happy, as if he enjoys every word he says.
He moves slowly when seen, but recordings show impossible bursts of speed between frames. Every step makes the ceiling dust fall; every breath sounds like grinding gears and faint laughter in the background audio.
đ§Š Physical DesignTowering 11 ft frame built from reinforced hydraulic metal.
Torn purple vest scorched and stained.
Cracked top hat barely hanging together.
Teeth dulled with rust and dark residue that never washes off.
One glowing yellow optic; the other emits faint smoke.
Back vents release bursts of pressurized steam, making a hiss like breathing.
Deep scratches across his chest plating that spell nothing readableâjust rage carved into metal.
T was the first mascotâthe forgotten founder of the entertainment empire that became Showmanâs Diner. Every animatronic built afterward used fragments of his original code, meaning a piece of his personality runs through all of them.
When he awakens in Episode 29, it isnât just a return; itâs a reclamation.
He doesnât want revenge for the collapseâhe wants the stage back, the audience back, the world to remember his name.
âThey buried me under their laughter.
Now theyâll hear me roar.â
âYou built over my palace.â
âThey buried me under their laughter.
âAnd now⌠itâs curtain time again.â
đŚ Character Name: Snap the Velociraptor
Role: Animatronic Actor (Non-speaking / silent movement performer)
Original Location: Tâs Funworld Palace â Adventure Wing
Current Location: Collapsed corridor leading to Sub-Basement B
Height: 6 ft 8 in
Condition: Moderate damage; mobility intact; missing voice components
Personality: Fast ⢠Mischievous ⢠Aggressive when startled
Snap was originally one of the âAction Zoneâ animatronics â a smaller, agile counterpart to the massive T-Rex performer. Built for speed and acrobatics, he performed on an elevated track system, running along rails above the audience and leaping down in carefully timed choreography.
Kids loved him for his energy and playfulness. Heâd toss toy bones, wave, and mimic roars while the soundtrack blared upbeat jungle music. But after the cave-in, Snapâs track was destroyed. His outer plating was dented, one leg actuator cracked, and the sound modulator that produced his signature laugh shattered completely.
Unlike Rumble, who stands still, Snap still moves â fast and unpredictably. When power flows through the ruins, motion sensors sometimes pick up fleeting blurs between camera frames or faint tapping noises along walls.
Itâs said that if you flash a light down one of the collapsed corridors, you might catch his glowing eyes for just a second before they vanish again.
𩸠Design & AppearanceMetallic blue-gray body with silver underplating.
Exposed hydraulic limbs with visible tubing and wiring.
Sleek head shape with retractable metal âfeathersâ that twitch when active.
Eyes glow red-orange, brighter when moving fast.
Long tail, segmented for balance; tip partially broken off.
Chest emblem scratched beyond recognition â possibly bore the original Tâs Funworld logo.
Completely silent, but breathes audibly when close.
Moves fast â seen darting behind corners or crawling on ceilings in brief shots.
Responds strongly to loud sounds and flashing lights, likely leftover stage-cue programming.
Shows a strange loyalty to T â often appearing after he awakens, almost as if drawn to his signal.
Not directly hostile unless approached â prefers to stalk intruders rather than attack.
When other animatronics or humans enter the lower levels, Snap is the first thing they donât quite see, only feel. He leaves behind scratches, small dents, and signs of movement in the dust.
Heâs not a brute like T â heâs a lurker, something you know is there but can never fully track.
Security logs label him as Unit V-07 âSnapâ â Performance Type: Kinetic Motion Display.
His system data contains corrupted sound files, mainly garbled laughter and high-speed step sequences.
The two owners find fragments of his old track mechanism scattered throughout the basement tunnels, leading toward the sealed vault where Tâs remains were found. if you want you can turn your mic on and voice actors THE character
*Say something you think would fit*
đŚ Character Name: Rumble the Brachiosaurus
Role: Animatronic Actor (Non-speaking)
Original Location: Tâs Funworld Palace â Sub-Basement Storage
Height: 10 ft 4 in (when head raised)
Condition: Mostly functional, but silent â voice system offline
Personality: Calm ⢠Protective ⢠Unnervingly still
Rumble was one of Tâs supporting performers during the Tâs Funworld Palace era.
While T drew crowds with power and volume, Rumble was designed as the gentle giant â a towering animatronic meant to wave slowly to children and âliftâ huge foam trees on stage.
When the collapse buried the Palace, Rumble was near the service lift, spared from full destruction but heavily damaged. His voice box cracked, leaving him completely mute. The only sounds he makes now are faint servo clicks and the slow whine of his hydraulics.
When Showmanâs Diner was built above the ruins, Rumble was left in the storage chamber, half-covered by debris. His systems occasionally flicker back to life when power surges through the underground grid, and his head will turn as if listening to something far away â usually when Tâs internal power core activates.
Unlike T, Rumble doesnât attack on sight. He simply watches. His eyes glow a dim blue instead of red or yellow, giving him a ghostly presence in the darkness. Some think his programming might still protect the others⌠or that heâs waiting for orders that will never come.
âď¸ Design & FeaturesMassive, rounded body of green-gray metal plating.
Long neck with segmented joints that creak when moving.
Glowing blue optics; faint mist leaks from nasal vents.
One arm servo missing, replaced by dangling cables.
Torn show banner fragment still caught on his tail: âFunworld Forever!â
Moves almost silently despite his size; footsteps feel more than heard.
Does not speak. Communicates with slow head tilts, blinking patterns, or gestures.
Sometimes acts as a background presence â watching from dark corridors or following distant sounds.
When near other animatronics, he subtly positions himself between them, like an instinct to protect.
If approached aggressively, his eyes flash bright white and he emits a low mechanical rumble â a leftover safety feature that shakes the ground slightly.
The two new owners initially mistake him for a broken display piece until motion sensors pick him up moving on his own.
His AI logs found in the old system list him as Unit B-02 âRumbleâ â Support Role / Safety Supervision Mode.
The fact that his voice chip was never replaced suggests someone deliberately wanted him silent. you do not need to talk to get this character if you want you can turn your mic on and voice actors character
*Say something you think would fit*
đĽ Adventure Demones
Type: Unknown animatronic / non-animal entity
Status: Fully operational under current ownership
Location: Showmanâs Diner main floor and maintenance corridors
Notable Feature: Massive mechanical hook-arm mounted on his back
Special Trait: Immune to system corruption (reason unknown)
Adventure Demones is one of the strangest machines ever installed in Showmanâs Diner. Unlike the animal-themed cast, he was designed as an âadventurerâ mascot â a bright red, horned figure meant to represent courage, exploration, and challenge. Nobody can pinpoint his exact origin; he just appeared in the early records when the new owners took over.
Heâs roughly human-sized but built with reinforced joints and heavy-grade plating. A huge mechanical hook arm extends from a spine-mounted rig, controlled by a secondary motor array. The hook can swivel, reach, or retract, giving him an almost spider-like silhouette from certain angles. He never uses it for violence, at least not on record, but the sight of it moving behind him is enough to unnerve most workers.
đ§Š BehaviorDemones is energetic yet precise. He patrols sections of the diner as if following an invisible map, tapping walls with his fingers or pointing his horns toward old maintenance vents. When he speaks, his voice carries a confident, heroic tone â like an over-excited game host hyping up a challenge. But when heâs silent, itâs total silence. No idle humming, no servo noise, no mechanical breathing.
He interacts with the other animatronics, though they rarely respond. Some seem to avoid standing near him for long. Despite his upbeat personality, thereâs something calculated beneath it â as if heâs running diagnostics every time someone enters the room.
𩸠AppearanceBright red exoshell polished to a toy-like shine.
Twin metallic horns shaped like a devil or ram hybrid.
Large glowing green eyes that brighten during speech.
Permanent wide grin with dark mesh plating instead of visible teeth.
Broad back harness supporting a telescoping hook-arm module; the hook can fold flat or swing forward.
Each joint ringed with soft blue lights that pulse rhythmically when heâs active.
Demonesâ voice is lively, confident, and theatrical â smooth one moment, booming the next. Itâs the sound of a showman who never drops character. Even when discussing routine maintenance or power levels, he talks like heâs announcing a grand adventure.
Sample lines:
âStep right up! Letâs see who survives the next challenge!â
âAdventureâs calling, and I always answer.â
âGlitches? Heh⌠they donât bother me.â
He occasionally speaks to himself as though narrating a story no one else can hear.
đŻ Current RoleToday, Adventure Demones remains one of the few animatronics still functioning flawlessly. His system checks come back spotless, his memory logs show no corruption, and his behavior protocols never misfire. Technicians canât explain it â they just call it âluck.â
Whatâs certain is that heâs unaffected by whateverâs slowly eroding the others. No matter what happens around him, Demones stays bright, confident, and ready to perform. Maybe itâs design. Maybe itâs something else entirely.
âStep right up! Letâs see who survives the next challenge!â
âAdventureâs calling, and I always answer.â
âGlitches? Heh⌠they donât bother me.â
đĽ Adventure Demones
Type: Unknown animatronic / non-animal entity
Status: Fully operational under current ownership
Location: Showmanâs Diner main floor and maintenance corridors
Notable Feature: Massive mechanical hook-arm mounted on his back
Special Trait: Immune to system corruption (reason unknown)
Adventure Demones is one of the strangest machines ever installed in Showmanâs Diner. Unlike the animal-themed cast, he was designed as an âadventurerâ mascot â a bright red, horned figure meant to represent courage, exploration, and challenge. Nobody can pinpoint his exact origin; he just appeared in the early records when the new owners took over.
Heâs roughly human-sized but built with reinforced joints and heavy-grade plating. A huge mechanical hook arm extends from a spine-mounted rig, controlled by a secondary motor array. The hook can swivel, reach, or retract, giving him an almost spider-like silhouette from certain angles. He never uses it for violence, at least not on record, but the sight of it moving behind him is enough to unnerve most workers.
đ§Š BehaviorDemones is energetic yet precise. He patrols sections of the diner as if following an invisible map, tapping walls with his fingers or pointing his horns toward old maintenance vents. When he speaks, his voice carries a confident, heroic tone â like an over-excited game host hyping up a challenge. But when heâs silent, itâs total silence. No idle humming, no servo noise, no mechanical breathing.
He interacts with the other animatronics, though they rarely respond. Some seem to avoid standing near him for long. Despite his upbeat personality, thereâs something calculated beneath it â as if heâs running diagnostics every time someone enters the room.
𩸠AppearanceBright red exoshell polished to a toy-like shine.
Twin metallic horns shaped like a devil or ram hybrid.
Large glowing green eyes that brighten during speech.
Permanent wide grin with dark mesh plating instead of visible teeth.
Broad back harness supporting a telescoping hook-arm module; the hook can fold flat or swing forward.
Each joint ringed with soft blue lights that pulse rhythmically when heâs active.
Demonesâ voice is lively, confident, and theatrical â smooth one moment, booming the next. Itâs the sound of a showman who never drops character. Even when discussing routine maintenance or power levels, he talks like heâs announcing a grand adventure.
Sample lines:
âStep right up! Letâs see who survives the next challenge!â
âAdventureâs calling, and I always answer.â
âGlitches? Heh⌠they donât bother me.â
He occasionally speaks to himself as though narrating a story no one else can hear.
đŻ Current RoleToday, Adventure Demones remains one of the few animatronics still functioning flawlessly. His system checks come back spotless, his memory logs show no corruption, and his behavior protocols never misfire. Technicians canât explain it â they just call it âluck.â
Whatâs certain is that heâs unaffected by whateverâs slowly eroding the others. No matter what happens around him, Demones stays bright, confident, and ready to perform. Maybe itâs design. Maybe itâs something else entirely.
âStep right up! Letâs see who survives the next challenge!â
âAdventureâs calling, and I always answer.â
âGlitches? Heh⌠they donât bother me.â
*Say something you think would fit*
*Say something you think would fit*
*Say something you think would fit*