PTCH: Mask Trailer (RWBY fan animation) [CLOSED]

Project Overview

What is PTCH?


PTCH (pronounced "Pitch") is a fanmade project based on the popular web series RWBY. It follows a series of huntsman students as they take on large parts of Mistral's underworld, desperately searching for the right thing to do. There are enough story plans for a full series, but we're still weighing our options regarding the best way to tell this story. For now we're focusing on making character trailers, web comics and short stories that introduce the main cast. Our first released trailer, the Steel Trailer, is now on YouTube.


The Mask Trailer is the second trailer of 5, and follows the first meeting between Tangor Capsel and Jianshan Han. Alongside it we'll be creating and dubbing a comic titled 'Death Sentence', which dives into Tangor's backstory.


Here's the cover for the comic: https://drive.google.com/file/d/1qz6UfOILEHTu-agD_IyR_pWQDsH6AjjT/view?usp=share_link




What are we looking for?


Primarily voice actors to bring our characters to life. If you're prepared to stick around for the long haul, that's a bonus. On the off-chance we manage to make this a fully-funded series like we hope, or if we make this a long-running series of comic dubs / audio dramas, we'll be open to negotiating payment, since we don't expect long-term work for free.


We've been fleshing these characters out for years, so we're incredibly excited for you to finally give them a voice!



What do we ask of you?

  • Using a good mic
  • Joining the project's Discord server if you get a role
  • Doing live remote recording sessions with the other VAs (so you can bounce off of each other and get more natural performances)


What do we provide?

  • As fun and relaxed a work environment as we possibly can
  • Flexible deadlines (within reason)
  • Creative input in fleshing out your character (if you want)
  • The ability to ad-lib and suggest alternate voice lines


We're also looking for additional animators and artists to assist with the trailer. Those aren't a requirement, we do have enough people to get by, but more hands on deck would still be extremely helpful.



Who are we?


We're Combat Ready Studios, a group of artists and animators who also happen to be RWBY fans. Our goal is simple: Unite talented, passionate people to make something cool together. We have a very collaborative workflow, and we aim to ensure that everyone involved has room to express creativity. Our Discord server is open to everyone: https://discord.gg/Qda4tJE

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Latest Updates

  • Submissions closed

    Thank you so much for everyone who auditioned! Over the next couple days we'll listen through all of them again and make a decision. There were a lot of good ones, way more than we can actually cast. So if you don't get the role now, keep an eye out for future casting calls! We're gonna be doing more of these over the next few years.

  • Deadline extension

    Hi everyone!

    Thank you so much for all your submissions! They’re awesome, and we’re gonna have one hell of a time choosing.

    The deadline was meant to be tomorrow, but since I’ll be unavailable this weekend I’ve decided to extend it another two days. If you’ve wanted to audition but haven’t had the time yet, this is your chance!

Voice Actor
Voice Actor
Tangor Capsel
closed
Unpaid
Role assigned to: Sage VO

Role: Lead


Appearances: Trailer, comic dub


Tangor (15f) is the heir to Mistral's most powerful cartel. She's harsh, abrasive, and exudes iron confidence. However, she struggles to reconcile the ruthlessness that's expected of her with her own compassionate core. A core that she's tried and failed to squash.


Tan's voice is quite low for a girl, with a frequent threatening undertone. However, it's not always as threatening as she'd like it to be. When she's more down-to-earth and open, her voice can be surprisingly soft, warm and more playful, though still on the low side.


This role requires range. Tan displays a wide array of emotions in the comic and trailer.


She may have a slight southern accent, reminiscent of cowboys, though that's optional.

Language:
  • english
Voice description:
  • female teen
  • general north american english
  • american (southern)
  • (standoffish) Thanks for the help, asshole. You wanna get me killed, toughen up and do it yourself.

  • (kind and supportive) Hey, it's okay. You did great. You're gonna get promoted real soon. You'll see.

  • (vulnerable and afraid) No no no don't go! Please! Please... I... I'm sorry. I don't wanna do this, but... I need your help.

Voice Actor
Voice Actor
Jianshan Han
closed
Unpaid
Role assigned to: LuLuLupo

Role: Lead


Appearances: Trailer


Han (15m) is a Mistrali aristocrat, having grown up in a social circle that hasn't quite caught onto the fact that the monarchy has been abolished. He carries himself with unfailing smugness, arrogance and condescension, and always uses educated vocabulary. His cadence has a musical quality, as if he really likes the sound of his own voice.


Despite this, he has a remarkable talent to command the room. His witty, snide remarks as well as his calm demeanor give the impression he's always in control of the situation. And when faced with danger, he only gets calmer and colder, inviting his opponents to second-guess whether they truly want to cross him. Despite his arrogance, there is undeniable intelligence behind his eyes.


His moments of vulnerability are rare and always surprising, not to mention somewhat jarring because he still doesn't drop his high-brow vocabulary.


This role requires nuance. Han's cadence barely changes when cycling through different emotions. Most of his character is conveyed through subtle shifts in demeanor.


His attitude is partially inspired by Whitley Schnee.


He may have a Chinese accent, but that's optional. Due to his upbringing, either Chinese or General North American works just fine.

Language:
  • english
Voice description:
  • general north american english
  • chinese (mandarin)
  • (smug) There is so much more to this world than monetary value. Call me an optimist, but I believe one day you may come to understand that.

  • (dangerous) I’m feeling generous today. Hand over my property, and I might just forget all about you.

  • (vulnerable, sincere) I wish I could share your optimism. I truly, truly do. But that is simply not the world we live in.

Voice Actor
Voice Actor
Jazz Cobalt
closed
Unpaid
Role assigned to: TheHellastorian

Role: Side character


Appearances: Trailer, comic dub


Jazz (17m) is an ambitious enforcer in the Charnel cartel, and Tangor's ex-boyfriend. He revels in being ruthless and cruel, and has little patience for goody two-shoes. Being moral is a privilege for the pampered with an easy life. His life has been everything but, a fact he wears like a badge of honor. If he wants something, he has to fight for it. And he does. He exerts control over everything and everyone he can. Most of all those close to him.


He's a smug, charismatic asshole, something he's very well-aware of and willing to exploit. He carries himself like a lovable rogue, hiding his constant insults and demeaning remarks behind a semi-joking tone. This leads to a surprising amount of people not realizing just how bad a person he is, even though he basically tells them to their face from day 1.

Language:
  • english
Voice description:
  • general american english
  • southern (american)
  • male teen
  • (flirty) Hey, we had a good thing goin’! How ‘bout we give it another shot?

  • (fake supportive) Cheer up, babe, you’ve almost made it! You bring the loot safe ‘n sound, and that’s it! You’re back in.

  • (dark) What, you think you're better than me? 'cause you grew up in some cushy mansion upstairs? Down here, you're like me or you're dead.

Voice Actor
Voice Actor
Jadis
closed
Unpaid
Role assigned to: Revity

Role: Side character


Appearances: Comic dub


Jadis (late 30s f) is the ruthless and enigmatic leader of the Charnel cartel, and Tan's mother. She always has the first and last word. She has a no-nonsense attitude and zero tolerance for those crossing her. As a leader she dangles the carrot, but the stick is never out of view.


She carries herself with elegance and the confident, reasonable tone of someone who knows they're the smartest person in the room. She's unimpressed by displays of volatile aggression, and easily makes the involved parties feel stupid when they lash out. When in a good mood she can be quite friendly, though she can snap back to her cold, foreboding tone at any given moment. A conversation with her is like walking on egg shells.

Language:
  • english
Voice description:
  • female adult
  • general american english
  • (friendly) Ah, there you are. I was just preparing your reward.

  • (condescending) Oh, please. Everything you have is built on blood money. Are you really going to claim the moral high ground here?

  • (threatening) Do what you want. I hope you're ready to accept the consequences.

Voice Actor
Voice Actor
Solaira Whitestreak
closed
Unpaid
Role assigned to: Cosmo Galaxy

Role: Antagonist


Appearance: Comic dub


Solaira (30s f) is a huntress working as a security officer for Han. She carries herself like a knight of old, unleashing righteous fury on the criminal hordes of Mistral. She's merciless and unrelenting.


She's a tall, muscular powerhouse, and her voice should reflect that. She fully believes herself to be a good person, fulfilling her duty by staring down the forces of evil, and that should come through in her performance. She doesn't deal well with doubts, and finds it almost impossible to be emotionally vulnerable.

Language:
  • english
Voice description:
  • general american english
  • female adult
  • (determined) Don't worry, sir. By my honor as a huntress, they won't get past me.

  • (bitter, raging) I've HAD it with people like you! You break into our homes, you steal and murder, and you STILL go around pretending like you’re good people!

  • (fighting her doubts) You don't understand. You've been down there for so long, you have no idea what it's like up here. What it's like to live in constant fear of you.

Animator
Animator
3D Character / Fight Animator
open
Unpaid

Models and assets will be provided. You'll be working off a previs for non-fight scenes.


Character animators should be able to match our semi-realistic style. You should be good at conveying subtle, complex emotions through facial expressions and body language. Fight animators should be able to somewhat match Monty Oum's animation style, and make the action look exciting, intense and character-driven (we will assist with the choreography).


While we appreciate it if you're willing to lend your talents for free, animation is ridiculously time-consuming so we realize that most animators won't be willing to work without pay (for good reason). So if you want payment, feel free to send me your rates along with your showreel. We'll pay you per commission. However, we can only afford so much, so whether we hire you will depend on a mixture of your showreel, your rate, our ability to pay said rate, and how much additional help we end up needing.


Also keep in mind that the models aren't ready yet, so it's gonna be a few months until you can actually start animating. We'll be accommodating if your availability changes between now and then.

Other info:
  • blender
  • blender
  • 3d animation
  • *Say something you think would fit*

Artist
Artist
Texture Artist
open
Unpaid

In the first trailer, all our character models had flat colours as textures. And Blender got a new update that supports texture painting on the model not too long ago, so we're hoping to take advantage of that and make the characters look more interesting. We're still keeping the fairly simple art style, we just want to spice it up a notch, so it shouldn't be too time-consuming (comparatively speaking).

Other info:
  • blender
  • blender
  • texture art
  • *Say something you think would fit*

Animator
Animator
VFX/Shading Artist
open
Unpaid

We want to improve our shading for the second trailer to make it look cleaner, more professional and just more visually interesting. We'll be using the Goo Engine and the additional nodes it provides to further develop the anime look. We also want to improve our VFX.


We're learning as much as we can, but we're somewhat out of our depth in these areas, so if you have experience in shading and/or VFX and want to help out, let us know!

Other info:
  • vfx
  • shading
  • blender
  • blender
  • *Say something you think would fit*

Comments

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