Perillel

Perillel

Project Overview

INTRODUCTION:

Welcome to the Perillel (title not final) Art Call!
Perillel is a rogue-like being developed by SLICE Interactive, a (currently non-profit) indie game studio with about 20 talented developers.

WHAT WE ARE LOOKING FOR:

Most of our team are currently dedicated to our main project Bikini Bottom Tales, a non-profit SpongeBob fangame, and are looking to expand our studio into more original projects.
If you are interested in working on some of the most unique gaming concepts, we're your guys.
Since we are a non-profit studio, all work is voluntary, but if Perillel is successful, this can change in the future.
We are looking for people with passion for their work, people who really want to create something new.

HOW WE OPERATE:

Most of our project management is done via Discord, but we also use Trello.
Our team is divided into subcategories for 2D art, 3D art, sound/music, programming, level design, etc.
Each team has a team leader in charge of who does what, and when things need to be done.
We are incredibly loose with deadlines, and completely understand people with jobs or schooling and can work around these schedules.


WHAT IS PERILEL:

Perillel is a horde-survival fps rogue-like with heavy emphasis on player progression and gameplay variety designed by life long fans of the horde-survival and rogue-like genres.

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Artist
Artist
Asset Concept Artist
open
Unpaid

In charge of shaping the general visual direction of Perillel, like character designs, weapon designs, prop designs, and more.

Language:
  • english
  • Say something you think would fit

Artist
Artist
Environmental Concept Artist
open
Unpaid

Shape the many parallel worlds of Perillel with compelling and unique environments.

Language:
  • english
  • Say something you think would fit

Artist
Artist
Divergence Card Artist
open
Unpaid

Create custom and unique artwork for different world-bending divergence cards.

Language:
  • english
  • Say something you think would fit

Artist
Artist
Animatic Artist
open
Unpaid

Help deliver the mind-bending story of Perillel by creating cinematic animatics.

Language:
  • english
  • Say something you think would fit

Artist
Artist
Character Modeler
open
Unpaid

Help take concepts into reality. Create fundamental models for both main characters and enemies.

Language:
  • english
  • Say something you think would fit

Animator
Animator
Character Animator
open
Unpaid

Create smooth and fluid animations to portray real emotion and expression in character actions.

Language:
  • english
  • Say something you think would fit

Artist
Artist
Prop Modeler
closed
Unpaid
Role assigned to: TacoHombre

Using concepts, create diverse and unique assets to help flesh out Perillel's many environments.

Language:
  • english
  • Say something you think would fit

Animator
Animator
Weapon Animator
open
Unpaid

Craft unique and satisfying first person animations that leave players wanting more.

Language:
  • english
  • Say something you think would fit

Comments

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