Monophobia - Voice Actor + SFX Needed!
Project Overview
Hello, we just realized that we needed two voice actors for roles I totally forgot to add! I think you can still view the original casting call for Monophobia, if not I can give you a description over discord. To summarize it quickly, Monophobia is essentially a horror game that takes place in an abandoned laboratory.
Anyways, the roles needed are below for you to apply for, make sure to add your discord tag in the description of your audition because there's an anti-spam throttle in place by the website so I won't be able to ask multiple people at once for their discord.
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The character is a scientist that got trapped in the lab due to a severe containment breach. You can find tapes around the lab left by this character to help piece together lore of the game.
Ok, ok, is this thing on? Ok, sorry for using an old school tape, but I need to get this message out. If you're hearing this, then you're in danger.
Containments are being breached left and right. Most of our security forces are gone. The infection is quickly spreading, and are even taking some of our best scientists victim too. The whole facility is under level 5 lockdown, so there's no way these things are getting out. This just means there's no way I'm getting out either.
This may be the last message from me. I have been trapped in this stupid facility, fending for my life against these stupid monsters. The building is fresh out of food, any that's left is all mouldy and unsafe to eat. I can't stand this any longer, I might just hand myself in to these monsters at this point. But, if there's any chance someone is hearing this, the world is probably too late for saving.
This character is one of the head scientists, of whose logs are very useful to the player as it gives them information regarding the various enemies and how to survive them. Some logs are useful for lore, too. I'd prefer a deeper, more authoritative voice for this role as it fits their high ranked characteristic.
Subject number 015. The first successful organism we've created. Although blind, they have very sensitive hearing, but not exactly the most intelligent. It's claws are elongated, and parts of its mouth aren't separated. Some things we'll have to keep in mind with future variations. End of log.
Subject number 004. The first artificial organism with its own mind and proper upper appendages, but the lower half of its body is not present. This particular subject is blind, and although ears are present it cannot hear either. It finds its way around with its sense of touch. End of log.
Subject number 374. The first, full-bodied aquatic organism with the ability to breathe underwater. It has poor nightvision but can see very well in the light, and is an excellent swimmer. It cannot hear anything not breathe in land, which are things I want to get resolved in future variations. End of log.
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