Mobile game project - VAs needed! - round 1

Mobile game project - VAs needed! - round 1

Project Overview

Hey there,

my friends and I decided to create a mobile game inspired by AFK Arena, but without the pay2win aspect of the game (strictly free2play).

Each character has anywhere from 10 to 20 lines (depends if they have special interactions). When recording, please avoid background noises and effects, use only your raw voice. Upload as mp3 file. Have fun and good luck!

Shortened lore of the world:

Four factions formed naturally over time - water (the flow), air (the motion), fire (some type of change, chaos but not destructive) and nature (growth). These four factions made the world perfectly balanced, but everyone forgot - what was in the beginning? There was nothing. No growth, no flow, no change, no motion. There was just an empty abyss, the Void. And it doesn't like being forgotten. Now, the Void began to seep into the world, trying to disturb the balance, corrupting the environment. It infects, it twists, it brings in an unwanted change. This forced the four factions into unwanted alliances - they have their differences, they don't agree, they barely trust each other, but they all oppose the Void and if they want to keep the balance, they have to work together. 

We are super passionate about this project and we expect it to be long term. If you wanna help out with the arts and stuff, please head to my profile - there's a second project casting call for artists and animators.

If you have any questions regarding this project, please contact me on discord.

Disclaimer: There will be no AI used in the final project. We don't have the art yet, so pictures of characters you see here are AI generated (thought it might help the VAs to imagine how the characters look - it's not 100% accurate, but when I do voice acting, I usually prefer to see the character too) and we are using some AI generated stuff as placeholders for testing before we get the final art.

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Latest Updates

  • Thank you all for auditioning!

    Hey guys, we've recieved a loooot of submissions and we're gonna be going through them for the next few hours. In few weeks, we will do a second round for new characters + those who weren't casted during this one. Good luck and thank you all!

  • New male role added - Caldris

    We've added a new character you can audition for - Caldris. Go check him out while you can! c:

  • We've changed the deadline.

    Hey there, due to the insane amount of submission in first few hours we've decided to change the deadline to 10th of May for this round. Big thank you to everyone who auditioned so far!

    I will go through all the submissions the first day after deadline.

Voice Actor
Voice Actor
Lirien, the Tidebound Guardian
closed
Unpaid
Role assigned to: Claire Aimée Spencer

"Lirien was once a guardian of the ancient tides, protecting coastal civilizations. When the Void corruption spread into the oceans, she bound herself to the deepest currents, becoming a living embodiment of resilience." 

Lirien has a really clear personality: calm, protective, ancient, almost like the ocean itself is speaking. Her lines should feel steady, never rushed or emotional, even in battle.

Language:
  • english
Voice description:
  • female adult
  • selection/idle: "The tides are steady… and so am I."

  • spell casting: "The tide rises for all!"

  • death: "Even the ocean… must rest…"

Voice Actor
Voice Actor
Kaelor, the Rift Tide Duelist
closed
Unpaid
Role assigned to: Izel

"Kaelor was once a royal duelist who trained in flooded arenas, where every strike could be absorbed or redirected by water currents. He learned one truth: The tide does not retreat. It returns stronger." 

His voice should feel disciplined, confident, controlled, but with that edge of someone who welcomes pressure. He’s a duelist who thrives in the fight.

Language:
  • english
Voice description:
  • male adult
  • selection/idle: "The tide always returns."

  • spell casting: "Face the tide!"

  • death: "I… misjudged you…"

Voice Actor
Voice Actor
Nerina, the Keeper of the Current
closed
Unpaid
Role assigned to: Gabrielle D.

"Nerina is the spirit of flowing water, restoring balance where motion is lost. The Void brought stillness, and she answered by carrying life forward. In every battle, she heals by keeping the current alive." 

Nerina should feel like a gentle current. She’s a spirit that keeps things moving. Calm, warm, flowing, slightly emotional in a positive and supportive way.

Language:
  • english
Voice description:
  • female young adult
  • selection/idle: "The current is gentle… but never still."

  • spell casting: "I’ve got you… you won’t drift away now."

  • death: "The current… slips from me…"

Voice Actor
Voice Actor
Brumara, the Honey Matron
closed
Unpaid
Role assigned to: KimboKitty

"Brumara once protected a sacred grove. When the Void corrupted her forest, she didn’t flee - she rooted herself deeper, becoming a living guardian. The bees she shelters now carry her will into battle." 

Brumara should feel like a gentle protector first, a terrifying mother second. The shift between calm warmth and defensive fury is the key. Soft, nurturing, deep, grounded voice, but when angry, it’s warning-level dangerous, not chaotic.

Language:
  • english
Voice description:
  • creature
  • female adult
  • selection/idle: "Come closer. You are safe here."

  • spell casting: "You were warned."

  • death: "…protect… them… "

Voice Actor
Voice Actor
Thornak, the Wildheart
closed
Unpaid
Role assigned to: Eric Wheeldon

design: bush-like creature (imagine Maokai or Ivern from LoL but bush) fighting with his thorny vines and roots 

His voice should feel like raw, primal nature - not calm, not elegant. It should be rough, slow, grounded, instinct-driven. He’s the wild that grows stronger when challenged. He enjoys the fight, but not in a “fun” way - more like it’s his nature.

Language:
  • english
Voice description:
  • male adult
  • creature
  • selection/idle: "The wild does not break."

  • spell casting: "Now… I become more."

  • death: "…the wild… endures… "

Voice Actor
Voice Actor
Mossling, the Grove Wisp
closed
Unpaid
Role assigned to: JinMar Park

“Born from the quiet corners of ancient groves, Mosslings are simple spirits of life. They do not understand war or corruption - only that things should grow. And so, they help… in the only way they know how.” 

Mossling should feel innocent, curious, and a little confused about violence - not silly, but genuinely pure. It helps because that’s what it knows, not because it understands fighting. Soft, simple words, slightly childlike (but not annoying).

Language:
  • english
Voice description:
  • child
  • selection/idle: "Oh… hello… Do you need help growing?"

  • spell casting: "Stay close, roots are safe…"

  • death: "I… will grow again… right…?"

Voice Actor
Voice Actor
Sylvara, the Verdant Huntress
closed
Unpaid
Role assigned to: Jessaphine

“Sylvara does not protect the forest - she hunts for it. Where corruption spreads, she follows. Where it hides, she waits. The wild does not forgive. And neither does she.” 

Sylvara should feel focused, efficient, and slightly cold - not cruel, but pragmatic. She doesn’t protect the forest, she hunts what threatens it. Her voice should be calm and sharp, she has a hunter mindset - no wasted movement, no wasted speech.

Language:
  • english
Voice description:
  • female young adult
  • selection/idle: "Tracks are fresh… stay quiet."

  • spell casting: "You’re not going anywhere."

  • death: "…should’ve… aimed better… "

Voice Actor
Voice Actor
Aelwyn, the Petal Whisperer
closed
Unpaid
Role assigned to: Hannah Cauthen

“Where the forest is wounded, Aelwyn listens. Not to the cries of battle - but to the silence left behind. She does not fight the corruption. She ensures that life outlasts it.” 

Aelwyn should feel gentle, empathetic, and almost otherworldly calm, deeply aware of pain and choosing softness anyway. Her voice should be soft, airy, almost whisper-like, comforting and never aggressive.

Language:
  • english
Voice description:
  • female adult
  • female young adult
  • selection/idle: "You carry weight… I can feel it."

  • spell casting: "You are protected."

  • death: "…the petals… scatter…"

Voice Actor
Voice Actor
Emra, the Ashbound Witch
closed
Unpaid
Role assigned to: meowzi

"Emra was once a witch who sought power in the dying embers of a fallen dragon. Through a forbidden ritual, she bound its flame into her own body - but something answered from within. Now she walks the line between control and ruin, letting the fire decide who burns." 

Emra should feel like barely contained power. She’s constantly slipping, unstable, shifting between control and whispers. Sometimes composed, sometimes cracking. Hint of voices in her head / something answering back (the dragon force).

Language:
  • english
Voice description:
  • female adult
  • female young adult
  • selection/idle: "Shh… do you hear it too?"

  • spell casting: "No more holding back - take it all!"

  • death: "… it… took over me…"

Voice Actor
Voice Actor
Pyrea, the Cinder Seraph
closed
Unpaid
Role assigned to: Naomi Biela

“Pyrea does not mend wounds—she erases their cause. To her, healing is simple: burn the enemy faster than they can strike. Some call her a savior. Others… a wildfire that learned to speak.” 

Pyrea should feel like controlled madness - not random chaos, but someone who truly believes burning everything is mercy. Her voice should be intense, almost euphoric, shifting between calm conviction to unstable excitement, “healing through destruction” mindset. She’s not evil in her mind, she thinks she’s helping.

Language:
  • english
Voice description:
  • female adult
  • selection/idle: "Pain… is so easy to end."

  • spell casting: "Rise… in flame!"

  • death: "…no, not yet… I can still… burn…"

Voice Actor
Voice Actor
Varkros, the Basalt Colossus
closed
Unpaid
Role assigned to: Red Reaper

"Born in the heart of a sleeping volcano, Varkros is a living stone shaped by fire and pressure. The Void could not corrupt him—it only cracked his surface, letting more heat escape. Now he walks the battlefield as an unbreakable force, daring enemies to strike him." 

Varkros should feel like a living mountain - slow, heavy, inevitable. Not emotional, not aggressive, just an unyielding force. A slow deep voice, rumbling, speaks like something ancient.

Language:
  • english
Voice description:
  • male adult
  • creature
  • selection/idle: "I endure."

  • spell casting: "Ground… shatter."

  • death: "…even I... crack…"

Voice Actor
Voice Actor
Rhazek, the Ember Reaver
closed
Unpaid
Role assigned to: vegeto-ss55

"Rhazek forged his blade in a living volcano, tempering it with battles that nearly consumed him. He fights not with discipline, but with momentum - each strike feeding the next. When he stops, the fire fades… so he never does." 

Rhazek should feel like pure forward momentum - confident, aggressive, always pushing. Not chaotic, not unstable - he’s in control of the aggression, and he loves the fight. His tone should be confident, fast, energetic, and slightly cocky.

Language:
  • english
Voice description:
  • male adult
  • battle start: "Finally, something worth swinging at!"

  • spell casting: "Now we’re getting somewhere!"

  • death: "…hah… not fast enough…"

Voice Actor
Voice Actor
Caldris, the Tide Scholar
closed
Unpaid
Role assigned to: Vampy

"Caldris studies the language of water - not as a force, but as a system of memory. Every drop remembers what it has touched. And Caldris… makes it remember pain." 

Caldris should feel calm, precise, academic, but slightly unsettling. His voice should sound controlled, intelligent, observing but not emotional - aware of pain as data (doesn’t feel it, but understands it). Speaks like a scientist, not a warrior. 

Language:
  • english
Voice description:
  • male young adult
  • selection/idle: "Every drop holds a piece of history."

  • spell casting: "Now… the equation is complete."

  • death: "…I lost… control…"

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