Harold 64: A Cancelled N64 Game gone awry. (Horror Audio Drama)
Project Overview
Harold 64 is a cancelled N64 game gone awry, the drama will contain horror and heavy situations from time to time. I am happy to announce this casting call as the first step into directing something I am passionate about, I am looking forward to listening to your auditions! Have fun and give it your best VAs!
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Walter Henry is described as a very stern man, gruff tone in voice (mid 30s-early 40s) he is also one of the lead developers of Harold 64. He is also one of the main protagonists of my story.
- english
- Calm at times
- new york (bronx)
- Stressed
- Shaken
- male adult
(Angered) "I don't care how long you've been seeing this damned spirit, we need to meet the deadline by YESTERDAY!"
(Stressed) "We've been on and off with development for months, Deborah has been working her ass of in debugging everything and Michael is finishing off the last of the levels by this point we should be FUCKING[<- add emphasis here] done! (tearing up) I think we may have to close this project soon, I-I-I can't keep up with this tomorrow, I'll talk with them tomorrow."
"Is this thing on? I don't care anymore a this point, it's almost three months and we haven't gotten word from our art team; I'm literally pulling my hair out. (Sigh) If I knew this project was going to take this long I should have scrapped it already from week three."
Young aspiring game developer and Streamer, Michael Kinney has been hard at work on Harold 64 working on the game's art and music; Michael is around the age of 23 still filled with hope for this studio. However he too has been under stress over the "hallucinations" he has been seeing during the late hours of his shift.
Michael is also one of the three protagonists of this series.
- english
- male young adult
- english (american)
- Frightened
- hopeful
- calm
"Alright, Michael log, no that's too cheesy. I'll keep it at devlog -- [inhale, exhale] alright! This project has been going smoothly so far we're on the second week of it, I am hard at work on the music this weekend I hope to get it done by Monday."
(Frightened) "I can hear you. I just can't understand what you want from me. Please j-just leave me alone."
(Screaming) "LEAVE. ME. ALONE. I DON'T WANT ANYTHING TO DO WITH YOU!"
The "Shadware Demon" is known to haunt the office during the late hours of the night when all the devs are known to stay for their beloved overtime, this demon is known to taunt and make the devs hallucinate.
- english
- demonic
- male adult
"I can give you what you desire, Michael. Just. Take. My. Hand."
(While growling) "Walter, you know what you must do."
(SCREAMING) "TAKE MY HAND, MICHAEL. IT IS YOUR ONLY WAY OUT."
Deborah Simmons is a personal assistant and developer in Shadware Games, she is somewhat of a motivator for the entire team and is best friends with Michael.
- female adult
- english canadian
- calm
- Mildly Stressed
- warm
(Shaken up) "Hey guys, I know things are tense right now...I just think if we have enough time we can finish the project and get the game out by next month!"
"I was told by Mike to record one of these Devlog things for some archives I guess? (Sigh) That idiot. Well I'm working over time tonight by myself and so far everything for the game looks peachy keen. Walter's been going on about some demonic presence inside the game but -- Mike said he took out any glitches and made sure to roll out a bug fix to the testers..."
(Yelling) "I'VE SEEN THE SPIRIT, WALTER. MIKE'S SEEN THE SPIRIT TOO. WE AREN'T HALLUCINATING."
Oliver Hudson is a former intern at Shadware Games, he is also the one who finds the archived Devlogs from the hard drives scattered through out the abandoned Shadware Studio building.
- young male
"I used to work for this company you know. Yeah, something happened where the CEO went insane and shot every one up there he said he blamed it on some weird spirit thing that's been haunting the company since the development of the game."
"These hard drives are still in tact no way."
(Shocked) "N-no, it can't be. You aren't real. There's no way every one else is..."
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