GHOSTED: A DATING SIM

GHOSTED: A DATING SIM

Project Overview

GAME OVERVIEW

Ghosted: A Dating Sim is a dating sim about ghosts! Everyone dies, but why should that be the end of the search for romance? Explore the halls of the Old Manor alongside three (or maybe more...) romanceable ghouls, each with their own interests and takes on being dead. Search for love, loose change, and a purpose beyond life in this visual novel made by and for ghosts. Made by Teadop.

Some of the inspiration for this game: Gravity Falls, Monster Prom, Dream Daddy, Doctor Who, Undertale. This game is PG-13, with no intense horror or gore elements, but some sci-fi or spooky themes throughout.

INTRODUCTION

Hello all! I am looking for a handful of artists (and, eventually, voice actors) to help out with my thesis project. As a final-year Creative Writing student, I am making this video game to be turned in in late May. With about 15% of the overall game taking me a good two months to code, I have had to push art off, but as an important part of the worldbuilding, I need to outsource it to someone else!

I’m looking for a range of artistry skills, from assets and illustrators to sprite artists. 

Payment can be discussed, but as this is a project with a delayed official release, I cannot guesstimate how much would be made from this, if anything at all. I cannot promise the game will even get an official release (though I’d very much like it to), and if it does, it will be post-grading, as this is my thesis. Basically, any payment would come out-of-pocket, so it needs to be in my budget, but I’m always open to discussing!

Artists will also be fully credited on the game's credit screen and on any website or marketing that may come with a full release (if this happens).

DEADLINES AND WORKLOAD

The deadline for applying is December 29th, 2025. I will notify chosen artists ASAP during the process, and may close the project earlier depending on how fast I find what I need. Work will take place over the next few months, as the finalization date will be late April or early May. I understand busy schedules and also have a lot on my plate, so we can talk about what kind of workload and pacing fits your schedule.

WHAT TO EXPECT

I communicate primarily through a dedicated Discord server of other artists I have already recruited. Here, I’ll give you anything you need to start, any inspiration I have, or starting qualifiers, as well as feedback on sketches and coloring. Everything we share and submit will be in a Google Drive, and I will occasionally make a PDF to share about inspiration.

WHAT I ASK OF YOU

  • HAVE FUN! I want this to feel like a project for everyone, and it’s not that serious a project. I want this to be a free space for everyone, especially if the trust of good work is built up. I want you to put your own spin on things.

  • Submitting things on time and as promised. We won’t be on an all-systems-go schedule, but it’s important to have a schedule to abide by. However, I understand life happens.

  • Listening to feedback and applying critique as given – there will be several playtesters going through this game, and their feedback on art, music, and graphics will help to shape the game.

Thank you for reading, and hope you apply! -teddie

You are viewing the logged out version of this page.

When you are logged in, you can comment, add submissions, create projects, upvote, search open roles, and way more. Login here.

Latest Updates

  • UPDATE -- DEC 18TH

    Hey guys! Thank you so much to everyone who sent in an application -- it was really hard choosing people, but it looks like we've found everyone we need! THANK YOU so much for sending in apps and taking the time to do this, it's really appreciated!!!!

  • UPDATE -- DEC 15TH

    WOW!!! The outpouring of applications was totally unexpected, but greatly appreciated!

    WE FOUND OUR ASSET ARTISTS AND OUR SPRITE ARTISTS

    Again, I sincerely appreciate everyone who has taken the time to apply! It means so, so much to me! While we still search for our UI designer, please continue submitting applications for that!

    Thank you!!!!!

  • UPDATE -- Dec 14th

    Hey guys! What an amazing turnout already! I sincerely appreciate every single application submitted; it means the WORLD to me that so many people are interested in my silly little project! With so many people applying, we have a higher chance of making this game as good as it can be! I have some updates:

    We found our illustrator!

    I sincerely appreciate the applications from everyone, and this was a tough decision to make so early on -- I apologize for closing the illustration position so early, but as I said in the project description, I found what I was looking for early on, and I'm exponentially glad for it!

    But when one door closes, another opens!

    WE ARE NOW LOOKING FOR A UI DESIGNER!

    The position will open just after this goes out, so please take a look if it interests you and apply if you'd like! Good luck!

  • UPDATE: Paid Work

    Hello! I've added a flat fee and hourly fee to the artist roles -- this is completely negotiable, but just to give an idea of payment and workload. Both are negotiable, and please keep in mind the hours expected are probably low-balled as it will vary on how much time each piece takes. Thanks!

Artist
Artist
SPRITE ARTIST
closed
Paid: Hourly 20 USD
Role assigned to: Luna4art_

Artist responsible for spritework -- character art, coloring, shading, expressions, and appearance. Six characters at 5-15 expressions each, though not all will have that many. Possibility to split the role for lineart / color. Some concept art is already finished, though this is not nailed down and can be changed to better suit characters and artists. Looking for clean lineart and interesting, discernible, individualized characters.

Other info:
  • amateur artist
  • art direction
  • character art
  • line art
  • 2d/3d artwork
  • art sketching
  • 2d sprite work
  • sprite artist
  • concept art
  • 2d art
  • *Say something you think would fit*

Artist
Artist
ILLUSTRATION ARTIST
closed
Paid: Hourly 20 USD
Role assigned to: Soli

Artist responsible for illustrations -- full-color drawings of the characters, and menu screens. Four characters at 2-ish illustrations, though not all will have that many. Possibility to split the role for lineart / color. Will work with the character artists to determine the best stills for characters and character consistency. Looking for clean lineart and good art composition.

Other info:
  • 2d art
  • art sketching
  • amateur artist
  • *Say something you think would fit*

Artist
Artist
ASSET ARTIST
closed
Paid: Flat Rate 60 USD
cast offsite

Artist responsible for assets (props). Very minimal role, and may be asked for other strengths to utilize skills. Looking for clean lineart and good designs.

  • *Say something you think would fit*

Artist
Artist
UI DESIGNER
closed
Paid: Flat Rate 80 USD
Role assigned to: Maxacre

Designer responsible for UI graphics -- buttons, titles, icons, logo, etc. Looking for prior experience in UI design. Proficiency with Illustrator or other graphic design software is necessary. Looking for clear, interesting, visually appealing designs.

Other info:
  • adobe illustrator
  • adobe illustrator
  • adobe photoshop
  • ui design
  • graphic design
  • *Say something you think would fit*

Comments

Public Submissions

You are viewing the logged out version of this page.

When you are logged in, you can comment, add submissions, create projects, upvote, search open roles, and way more. Login here.