Afterburner
Project Overview
Afterburner is a video game project made by AstraSolice, and his first original IP.
You can find more information on the game at https://omnivershambles-official.fandom.com/wiki/Afterburner
You must have a discord account if you audition, this is to make it easier to converse with each other.
By auditioning, you acknowledge this is an unpaid passion project, however full credit will be provided when the game releases.
You will be composing music for the upcoming movement shooter named Afterburner
You will need to have experience with making music in the same general genre as Doom (2016)
By auditioning, you acknowledge this is an unpaid passion project
Full credit will be provided upon the games release
*Say something you think would fit*
You will be designing the audio for the upcoming movement shooter named Afterburner
You will need to have experience with making audio for plasma based weaponry.
By auditioning, you acknowledge this is an unpaid passion project
Full credit will be provided upon the games release
*Say something you think would fit*
You will be designing the audio for the upcoming movement shooter named Afterburner
You will need to have experience with making audio for ballistic weaponry like miniguns or railguns.
By auditioning, you acknowledge this is an unpaid passion project
Full credit will be provided upon the games release
*Say something you think would fit*
You will be designing the audio for the upcoming movement shooter named Afterburner
You will need to have experience with making audio for melee weapons.
By auditioning, you acknowledge this is an unpaid passion project
Full credit will be provided upon the games release
*Say something you think would fit*
You will be designing the audio for the upcoming movement shooter named Afterburner
You will need to have experience with making audio for fast paced movement, such as wall running, sliding, and air dashing.
Sliding audio must have a file akin to metal on metal.
By auditioning, you acknowledge this is an unpaid passion project
Full credit will be provided upon the games release
*Say something you think would fit*
You will be playing the AI built into the armor of all Afterburners, the cybernetic super soldiers from the upcoming movement shooter, Afterburner
You will need a vocal range that is similar to that of VEGA from Doom (2016)
VAs do not need to apply their own heavy robotic filters unless they want to showcase a processed demo line.
You will need to recite your lines with cold, tactical precision. The OS doesn't offer emotional comfort or panic when things go wrong.
By auditioning, you acknowledge this is an unpaid passion project
Full credit will be provided upon the games release
- english
- male adult
"Afterburner Standard Tactical Operating System initialized. User ID: AFTERBURNER-C290" | Said at the very start of the game, when the player has picked up the P-4 "Nova" Energy Sidearm
"WARNING: EXTREME DAMAGE SUSTAINED; Recommend tactical retreat." | Said when the player takes heavy damage
"Change of plans, ignore the original objective, NEW OBJECTIVE: Leave nothing alive." | Said when the player enters a room full of enemies
You will be helping create the weapon designs for Afterburner.
You will need experience in 3D modelling software such as Blender.
By auditioning, you acknowledge this is an unpaid passion project
Full credit will be provided upon the games release
*Say something you think would fit*