Game Development course

TheVoices2000 for Narrator

Voice Actor
Voice Actor
Narrator
closed
Unpaid
Role assigned to: Rybellious

A disembodied voice, should be calm and mellow, slow and precise speech but not dry and drab.  Give it a bit more of a professional energy and sound sort of excited. The general tone of voice is that of a lecture of sorts, or a voice being spoken over an editorial. This character is going to relay a lot of information. So it should be spoken by someone who has kind of a commanding voice but not so overly assertive but not too soft a bit monotone at times. 

  • Hello, and welcome to Jump-star academy.
    (calm, reassuring, polite. A line said like someone about to give a speech)

  • Are you an aspiring game developer? Join Jump-star academy!
    (calm, slightly enthusiastic, commercial sounding voice.)

  • Game design? Art? History? programming and engineering? It's all here and more! I look forward to seeing you all there.
    (optimistic, friendly, polite, soft)

TheVoices2000
Game Development course
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