War Thunder AWACS

War Thunder AWACS

Project Overview

An AWACS tool for the air combat game War Thunder. AWACS (Airborne Warning And Control System) is a system that alerts the pilot to enemies nearby, as well as occasionally some other info. The voices I need are for the AWACS operator, who would be onboard an AWACS aircraft like the one in the role photos. AWACS alerts the player to enemies around them in a similar format to the real life BRAA (Bearing, Range, Altitude, Aspect) format used by NATO. This AWACS's format is enemy type (fighter, attacker, bomber), then bearing of said enemy, then distance of said enemy, and then aspect (used to indicate what direction the enemy is moving, words used are 'hot', 'flank', 'beam' and 'drag'). More info available on contact.

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Voice Actor
Voice Actor
AWACS Voice - Female
open
Unpaid

AWACS is responsible for alerting the player to enemies around them in a similar format to the real life BRAA (Bearing, Range, Altitude, Aspect) format used by NATO. This AWACS's format is enemy type (fighter, attacker, bomber), then bearing of said enemy, then distance of said enemy, and then aspect (used to indicate what direction the enemy is moving, words used are 'hot', 'flank', 'beam' and 'drag').

Language:
  • english
Voice description:
  • female adult
  • female young adult
  • Fighter, bearing two-one-five, distance eight, HOT.

  • Attacker, bearing two-four-five, distance nine, FLANK.

  • Bomber, bearing one-six-three, distance one-two, DRAG.

Voice Actor
Voice Actor
AWACS Voice - Male
open
Unpaid

AWACS is responsible for alerting the player to enemies around them in a similar format to the real life BRAA (Bearing, Range, Altitude, Aspect) format used by NATO. This AWACS's format is enemy type (fighter, attacker, bomber), then bearing of said enemy, then distance of said enemy, and then aspect (used to indicate what direction the enemy is moving, words used are 'hot', 'flank', 'beam' and 'drag').

Language:
  • english
Voice description:
  • male adult
  • male young adult
  • Fighter, bearing two-one-five, distance eight, HOT.

  • Attacker, bearing two-four-five, distance nine, FLANK.

  • Bomber, bearing one-six-three, distance one-two, DRAG.

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