Wanderer's Quest - The Cutesy RPG Game (With Animals!)
Project Overview
I've also been shortlisted for my University's film day, so this may be broadcast on a live stream for you to watch! Thank you EVERYONE for your auditions, You have all been fantastic and I wish I had enough characters and roles to get you all in!
When you are logged in, you can comment, add submissions, create projects, upvote, search open roles, and way more. Login here.
Apollo is the Leader of the Royal Sheep Sentry - and Therefore is a Sheep Guard.
He's very strong despite being a sheep and protects the staring village, a small grassland.
All characters should have an Element of Cutesy to them - Look at Animal Crossing Tones (Even though it's gibberish) for Guidance.
All Lines are more of less sounds, akin to How dialogue plays out in The Legend of Zelda, Mario Sunshine etc. So any kind of vocal prompt sounds are welcome! You're pretty much free to Use any one word phrase you want as long as it matches the mood.
Additional "lines" of acknowledging the Player making a response, as well as idle Humming would be fantastic too!
Hey!
[Opening Dialogue Box - A greeting of Somekind]Aw...
[Sound of Sadness]Yay!
[Sound of Elation}
All characters should have an Element of Cutesy to them - Look at Animal Crossing Tones (Even though it's gibberish) for Guidance.
All Lines are more of less sounds, akin to How dialogue plays out in The Legend of Zelda, Mario Sunshine etc. So any kind of vocal prompt sounds are welcome! You're pretty much free to Use any one word phrase you want as long as it matches the mood.
Additional "lines" of acknowledging the Player making a response, as well as idle Humming would be fantastic too!
[Greeting]
[Sadness]
[Happiness]
I Imagine him having a somewhat Light/Medium voice rather than a lower gruff voice, as he has a work partner who bares the "roughness". (The Larger Rodent to the left of Goliath - Still pending to see if I have time to add him to the game, as my deadline is in late April)
EDIT: Could he sound a bit stronger and less squeaky if possible? Sorry for the confusion :(
All Lines are more of less sounds, akin to How dialogue plays out in The Legend of Zelda, Mario Sunshine etc. So any kind of vocal prompt sounds are welcome! You're pretty much free to Use any one word phrase you want as long as it matches the mood.
Additional "lines" of acknowledging the Player making a response, as well as idle Humming would be fantastic too!
[Greeting]
[Sadness]
[Happiness]
The "Sheep" merchant is actually a Wolf in disguise ( Wolf in Sheeps clothing), who is very timid and shy.
He masquerades as a sheep as he wants to be a part of them, but not be discovered to be a wolf, as he fears how they would react. Most of the sheep are aware that he really is a wold, but they play along, perhaps somewhat teasingly.
All characters should have an Element of Cutesy to them - Look at Animal Crossing Tones (Even though it's gibberish) for Guidance.
All Lines are more of less sounds, akin to How dialogue plays out in The Legend of Zelda, Mario Sunshine etc. So any kind of vocal prompt sounds are welcome! You're pretty much free to Use any one word phrase you want as long as it matches the mood.
Additional "lines" of acknowledging the Player making a response, as well as idle Humming would be fantastic too!
[Shy Greeting]
[Nervous Sadness]
[Shy/Quiet but Happy]
Rilo is a young Teen/Adult (Sorry for the confusion) Raccoon who is friends with The "Sheep" merchant and is much less shy than his counterpart.
He is very keen to sell you things, but doesn't realise the fine line between "Borrowing" and Stealing.
Most of his wares appear to mainly consist of junk though, but some things turn out to be useful. A lot of his wares he drops as he chases you around, but he's more keen to get your attention more than anything
All characters should have an Element of Cutesy to them - Look at Animal Crossing Tones (Even though it's gibberish) for Guidance.
All Lines are more of less sounds, akin to How dialogue plays out in The Legend of Zelda, Mario Sunshine etc. So any kind of vocal prompt sounds are welcome! You're pretty much free to Use any one word phrase you want as long as it matches the mood.
Additional "lines" of acknowledging the Player making a response, as well as idle Humming would be fantastic too!
[Greeting]
(He follows you around in a small radius, so perhaps a "noise" or "Prompt" of him trying to get the players attention?)[Happiness]
[Sadness]
Always happy and love to teach youngsters how to farm and harvest - when he is awake that is.
He's happy to help out, as long as he is lent a hand first.
Often found snoozing in the hay-fields peacefully and becomes a bit disorientated once awoken fully, but this is a rare occurance.
I imagine a sort of Mid-Voice for this, I guess it's kinda hard to instruct when it's a snore rather than a word or "Happy/Sad" noise.
Just go wild with it!
[Cute Zzzz's]
[Cute snoring - Is that possible? I'm not even sure]
[General snoozy/dreamy/Sleepy sounds]