Undertale Aria
Project Overview
Hi! I'm Teino! I have been a big fan of Undertale since it first came out, and a few days ago, I decided that I wanted to (try at least) make an Undertale Fangame. When I saw how amazing Undertale Yellow turned out, I wanted to try something like that. I'm looking for people that have the same passion as I do, and would be willing to aid in making this passion project of mine. I'm not expecting like a professional level of deadlines, etc., as we all have lives around this. I just want to try to make something people can enjoy. If you're one of those, and are willing to help, Audition!!! I'd love to work with you. Also PLEASE add your discord to the submission, I won't know how to reach out to you if I don't have that, as our main way of communication is through discord.
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I'm looking for artists that can make 'promotional art' for this fangame. I'm not extremely art savvy, but I would love to see some of your work! I'm also using this as a way to Have Sprite workers.
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I'm looking for a few people that understand the general story of undertale and would be willing to help me write out a story revolving around the integrity soul.
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I've been a fan of the undertale yellow promotional trailer for a while, and even though it would be nowhere as much action, having something like that would be so cool. I'm looking for a few people to animate this. I'm not expecting just one person to get it done.
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I would like to have someone who is extremely knowledgeable about all things undertale help me make sure that everything goes smoothly. I would preferably like someone that works well with others, and can communicate effectively.
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I would like to have a few people that use preferably fl studio that can write undertale reminiscent soundtracks for the overworld. I will personally be helping out with this, so expect to be working with myself a lot.
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I would like a few people. that could mimic the sound motifs of undertale, like [interacting] [enemy encounter], etc.
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I would like a few people that can write captivating, memorable monster encounters for this game, I would prefer that you use fl studio, but if you use something else and it sounds good, thats awesome.
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This role is essentially just for someone (or a few people) that could combine elements from around the team to make a trailer, whether that be gameplay, animation, music, etc.
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I am looking for a team of a few people that know how coding games in game maker works, as I have literally zero idea, and are able to implement what the writers, and 2d artists give you in terms of character models, items, etc. If there is something I missed that you feel should be here, audition with it and let me know, as I have little to no idea in how coding works.
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