"UNDERFELL" (Jorg's Take) | Undertale Fangame Seeking Team!

"UNDERFELL" (Jorg's Take) | Undertale Fangame Seeking Team!

Project Overview

Hey all! "UNDERFELL" is a passion project I've been working on since around February of 2026. As time has gone on and the scope of the project has expanded, I've decided that it would be a good idea to take this small little indie project, and turn it into a slightly less small indie project! That's where you come in.

NOTE: Given the nature of this project and the fact that it is two ideas which ARE NOT MINE IN ANY WAY being mashed together (Undertale/Deltarune by Toby Fox, Underfell by VicTheUnderfella) not only does this project have a budget of $0 and I couldn't pay you if I wanted you, I'm not even sure if paying you would theoretically be legal. So, this project is UNPAID and will always remain UNPAID. Sorry.


THE TEAM FOR THIS PROJECT WILL BE HOSTED OVER DISCORD. PLEASE ADD ON A DISCORD USERNAME THAT I CAN USE TO CONTACT YOU IN YOUR AUDITION. IF THERE'S NO CONTACT INFORMATION, OR CONTACT INFORMATION FOR SOMETHING OTHER THAN DISCORD, I WILL NOT CONSIDER YOU.

WHAT IS THIS?

UNDERFELL is going to be an entire, full length Undertale fangame. The whole nine yards; three routes, multiple neutral route endings, overworld and battle gameplay, bosses and regular enemies alike, even a lot of lore which goes FAR deeper than what meets the eye. Think Undertale Yellow; a project which is similar in scope and scale to that game, give or take. I've got plans for this game which FAR exceed it alone; but that's a story for another day.


WHAT AM I LOOKING FOR?

I'm looking to create a team mainly of composers and voice actors! Composers is by far the biggest thing that I need. Voice Actors are somewhat secondary, and more context can be found on those specific roles wherever the roles actually are when you're looking at this page. (i've never made a project before, only applied, so idk where the roles will be, above or below this).


For composers, it is HIGHLY RECOMMENDED that you are a fan of and/or have an understanding of Undertale/Deltarune BEFORE applying. It's so much easier if you somewhat understand Toby's use of motifs in his music. You will mostly be remixing tracks that Toby Fox made, with a grunge/metal aesthetic. It is a requirement that you are capable of working with MIDI instruments, and can replicate sounds such as electric distortion guitars and drums in your remixes. There may also be some original compositions that I will ask you to write for me, and potentially some more orchestral sounding pieces. If you're not too confident with your ability to do one of these three things, but still want to apply for the other two, DON'T WORRY! Let's say you're only comfortable with remixing stuff, but not doing orchestral arrangements or original tracks. I can just hire a second composer who is comfortable with that, and you can still do whatever you applied for!

Latest Updates

  • Almost There!

    It's now the 16th of October, which means that the deadline is almost here! (sidenote, i keep thinking to myself that i made the deadline Halloween on the 31st but for some reason i made it the 30th, and i'm not gonna extend it by a singular day. i was debating making this announcement yesterday as a "halfway point" but 15 isn't half of 31. however it is half of 30. so. i missed the exact halfway point but we ball.)

    I'm super excited to have seen some new auditions for the Composer role! I've listened to your other work, and I think it's great; but my final choice still will not come until the final day on October 30th. (maybe it will take a bit longer than that but. you know. we ball.)

    In terms of the project itself, sprites for the game are in the works. I've finished full sprite sheets for Toriel and Asgore, both for their overworld and battle sprites, and I've started work on Asriel's battle sheet. Frisk is also mostly done. As I stated in the "Base Complete" update, the game itself is in a playable state (though everything is just there for debug purposes and no actual written segments have been added) and from here onwards, will be very easy to port dialogue, sprites, and battles into.

    We are getting super close, so get excited everyone! I'm not sure there will be another major update between now and the deadline. There MIGHT be in case something major pops up, but right now, I think we're good to just ride out the final ~14 days of this call. Thank you all so much for applying, and I can't wait to make my final decisions!

  • Base Complete!

    Bit of a long wait between these past two updates, but it's for good reason. That "base" I mentioned that I was working on in the previous update is now completed! The game is in a functional state with all aspects which are absolutely required being ready to go. A fully functional overworld AND battle system which has been left pretty open-ended to change things around once I start coding in levels, bosses, and cutscenes!

    That means that now, all which is left on my part is the character art, and the writing. However, I still need help with this project. Thats where you all come in! I've seen a small amount of additional submissions, and have listened to most. Very impressed, but I stand strong that no definitive choices will be made until the end of this month on October 30th. Other than that, this is where the project now stands!

  • Further Progress

    Hi again, everyone! Just an update on the overall progress of the project!

    Focus has mostly shifted away from writing at the moment, and towards development of the actual game. Things like the battle system, walk cycles, statistics, inventories, etc. My intention is to build a solid base for the game, currently filled with placeholder assets in a debug area, which will then be suuuuper easy to work with and adapt into the rest of the game with actual rooms, levels, and scripted battles such as boss fights.

    Writing is still vaguely being throught about of course, but I'm a little burnt out from that aspect currently, and wanted to get my hands dirty with a piece of the project which is actually tangible and that I can visually watch take form, as opposed to just adding more words to a digital sheet of paper. The draft of True Closure is fully written down with the final release copy being written up to around the end of the first area, though the endings for the Neutral and Brutality routes are both fully planned out in my brain. Not written down anywhere, but trust me. I know what I want.

    I've also seen some more applications on this ad, which I'm very excited about! You are all very talented, and come the deadline in around a month, I'll be very happy to get in touch with those who fit the roles!

  • NEW ROLE!

    Super quick update! I added on a "Background Artist" role! Apply there if you wish to create the visuals for the game!

    Multiple will likely be required and hired onto the team.

  • LOCKING IN

    Hey everyone! Sorry for the long wait between updates. I'm preeetty sure I mentioned this in my last update, but my family and I were in the process of moving houses, which meant progress on Underfell was to slow to a halt for a while.

    But now, I'm making this announcement from the comfort of my NEW home. (ELITE REFERENCE AHSGABHSAVSHAVHSAVHAVAHSVAHVSBHABVSA)

    That, plus the fact that I'm almost COMPLETELY off of school for four months, means progress will REALLY start going full steam ahead!

COMPOSER
Musician Musician
COMPOSER
open
Unpaid

The MAIN REASON I opened up this audition lol. This is the most important thing here.
MORE THAN ONE COMPOSER MAY ALSO BE CHOSEN DEPENDING ON THE SKILLS AND ABILITIES OF THE OTHER ONES I'VE ACCEPTED!
As stated in the description. It is HIGHLY RECOMMENDED that you are a fan of and/or have an understanding of Undertale/Deltarune BEFORE applying. You will mostly be remixing tracks that Toby Fox made, with a grunge/metal aesthetic. It is a requirement that you are capable of working with MIDI instruments, and can replicate sounds such as electric distortion guitars and drums in your remixes. There may also be some original compositions that I will ask you to write for me, and potentially some more orchestral or "epic" sounding pieces. For more details, please see description!

To apply, link me to something like your Youtube or SoundCloud in order to let me see what you can do.

Other info:
  • musician
  • fl studio
  • 8bit music
  • garageband
  • *Say something you think would fit*

BACKGROUND ARTIST
Artist Artist
BACKGROUND ARTIST
open
Unpaid

You will be making the backgrounds for the game! Designing assets, environments, animated elements, and more.

NOTE: THERE WILL ALMOST DEFINITELY BE MULTIPLE BACKGROUND ARTISTS!

For this role, it is asked that you attempt to replicate the style that the original Undertale game has. Animated elements, such as flowing water, blowing wind, crackling fires, and more, will all be done for this job too, which is why multiple artists will likely be hired.

It goes without saying, but these will also be EXCLUSIVELY PIXEL ART BACKGROUNDS, just like Undertale. The map is BIG, and there is a lot of work to do here!

To apply, link me to any place I can see your work/art.

  • *Say something you think would fit*

VOICE ROLE - "Robyn"
Voice Actor Voice Actor
VOICE ROLE - "Robyn"
open
Unpaid

PATIENCE
IMPATIENCE

Robyn is one of the 6 Human SOULs who will end up battling Frisk in the end of the game. She has more appearances than just that fight, too!

Robyn is a little girl, in the age range of 10-13. She is INCREDIBLY inspired by Aqua from Deltarune, as you can likely tell by the design. For her voice direction, she's the quintessential gremlin villainess. Think of Harley Quinn, if she was more childish, younger, and more unhinged. Accent doesn't exactly matter here.

(also if you didn't catch it by now her name is "robyn" because her armor in the game is a ribbon aha get it robyn ribbon aha aha i'll leave)

Robyn, as with all of the other SOULs, is also an antagonist for this game. This means that more often than not, she's speaking with malicious intent. There are some softer moments on the equivalent to the True Pacifist Route where you redeem the SOULs, including Robyn, but those are later down the line.

In order to line up with future plans I have for this project, ALL of the Human SOULs (excluding Frisk and Chara) will have actual voice acting, which is unusual for a UTDR fangame, I know. Think of Flowery from Deltarune, if you know that whole situation; but instead of short voice clips like "Glue!" and "Jarona!", it's actually the entire line being read out and acted!

Language:
  • english
Voice description:
  • female child
  • antagonist
  • Mischevious
  • all accents
  • female teen
  • evil
  • bubbly
Other info:
  • audacity
  • (mocking frisk, barely containing wicked excitement) *Hiya, Frisk! It's us! Your new friends!

  • (angry, middle of outburst, whiny) *IT'S NOT FAIIIIRRR! They hurt us all, and now you want to help them!? THEY TRIED TO HURT YOU TOOOO!!! WHY CAN'T YOU UNDERSTAND THAAAAT!?

  • (defeated, verge of tears, speaking to Frisk and someone else) *Leave me alone! I don't want to see you.. I don't want to see EITHER of you!

VOICE ROLE - "Beau"
Voice Actor Voice Actor
VOICE ROLE - "Beau"
open
Unpaid

BRAVERY
COWARDICE

Beau is one of the 6 Human SOULs who will end up battling Frisk in the end of the game. They have more appearances than just that fight, too!

Beau is a child, in the age range of 10-13. They aren't directly inspired by any influences (since it's pretty hard to reverse engineer whatever deltarune's orange even was into a human design), and are probably one of the most original characters in the lineup of SOULs; which leaves LOTS of room for creativity!

No voice nor gender in mind. Go crazy!

Beau, as with all of the other SOULs, is also an antagonist for this game. This means that more often than not, they're speaking with malicious intent. There are some softer moments on the equivalent to the True Pacifist Route where you redeem the SOULs, including Beau, but those are later down the line.

In order to line up with future plans I have for this project, ALL of the Human SOULs (excluding Frisk and Chara) will have actual voice acting, which is unusual for a UTDR fangame, I know. Think of Flowery from Deltarune, if you know that whole situation; but instead of short voice clips like "Glue!" and "Jarona!", it's actually the entire line being read out and acted!

Language:
  • english
Voice description:
  • child
  • all accents
  • androgynous
  • villain
Other info:
  • audacity
  • (mocking frisk) *Hey, Frisk. It's us! Your new friends!

  • (angry, middle of outburst) *I HATE YOU! YOU'RE SIDING WITH THEM!? AFTER EVERYTHING THEY'VE DONE!?

  • (upset, verge of tears) *Leave me alone.. why can you never just listen..

VOICE ROLE - "Karly"
Voice Actor Voice Actor
VOICE ROLE - "Karly"
open
Unpaid

INTEGRITY
DISHONESTY

Karly is one of the 6 Human SOULs who will end up battling Frisk in the end of the game. He have more appearances than just that fight, too!

Karly is one of the older SOULs, being around 13-15. He is partially inspired by Blue from Deltarune. As for his specific voice direction, I was thinking it could be pretty open, similar to Beau's. He is male, and potentially could have a slight British/English accent to his voice. Unlike most of the other SOULs, his voice and emotions should be a lot calmer and more controlled, often expressing his dissatisfaction with a situation by using sarcasm rather than screaming and crying. However, there are situations which call for more intense emotions.

Karly, as with all of the other SOULs, is also an antagonist for this game. This means that more often than not, he's speaking with malicious intent. There are some softer moments on the equivalent to the True Pacifist Route where you redeem the SOULs, including Karly, but those are later down the line.

In order to line up with future plans I have for this project, ALL of the Human SOULs (excluding Frisk and Chara) will have actual voice acting, which is unusual for a UTDR fangame, I know. Think of Flowery from Deltarune, if you know that whole situation; but instead of short voice clips like "Glue!" and "Jarona!", it's actually the entire line being read out and acted!

Language:
  • english
Voice description:
  • villain
  • male teen
  • male child
  • Posh
  • british
Other info:
  • audacity
  • (mocking frisk) *It's us, Frisk! Your new friends!

  • (controlled anger, but still VERY mad) *Your selfishness really shows, y'know. Not only your selfishness, but also your stupidity. You do realise that if you don't join us, you're bound to end up like us?

  • (defeated, very upset, talking to frisk) *You ruined everything. Don't you understand that!? Why can't you just leave!? You've done enough!

VOICE ROLE - "Cloudy"
Voice Actor Voice Actor
VOICE ROLE - "Cloudy"
open
Unpaid

PERSEVEARANCE
LAZINESS

Cloudy is one of the 6 Human SOULs who will end up battling Frisk in the end of the game. She has more appearances than just that fight, too!

Cloudy is an older girl, in the age range of 13-15. She is loosely inspired by Seth from Deltarune, as you can likely tell by the design. For her voice direction, she's nerdy and a bit snobby. Honestly, think Alphys if she was a teenager and more evil and stuff. Female, with any accent so long as it sounds like I described above.

Cloudy, as with all of the other SOULs, is also an antagonist for this game. This means that more often than not, she's speaking with malicious intent. There are some softer moments on the equivalent to the True Pacifist Route where you redeem the SOULs, including Cloudy, but those are later down the line.

In order to line up with future plans I have for this project, ALL of the Human SOULs (excluding Frisk and Chara) will have actual voice acting, which is unusual for a UTDR fangame, I know. Think of Flowery from Deltarune, if you know that whole situation; but instead of short voice clips like "Glue!" and "Jarona!", it's actually the entire line being read out and acted!

  • (mocking frisk) *Frisk? Can you hear us? We're your new friends!

  • (angry, fed up) *I'm getting real sick of this kid... It seems they can't even comprehend basic logic!

  • (defeated, holding back tears) *...we're done here. Just leave me alone.. I want to write in peace, damn it...

VOICE ROLE - "Jackie"
Voice Actor Voice Actor
VOICE ROLE - "Jackie"
open
Unpaid

KINDNESS
AGGRESSION

Jackie is one of the 6 Human SOULs who will end up battling Frisk in the end of the game. They have more appearances than just that fight, too!

Jackie is a child in the age range of 12-14. They're LOOSELY inspired by Deltarune's Green, but also, not really. The only real similarities are the chef attire I suppose. For the voice direction, similar to Beau, I have literally nothing to go off because Green doesn't talk in Deltarune! So, go crazy! Make it up! Have fun with it!

Jackie, as with all of the other SOULs, is also an antagonist for this game. This means that more often than not, they're speaking with malicious intent. There are some softer moments on the equivalent to the True Pacifist Route where you redeem the SOULs, including Jackie, but those are later down the line.

In order to line up with future plans I have for this project, ALL of the Human SOULs (excluding Frisk and Chara) will have actual voice acting, which is unusual for a UTDR fangame, I know. Think of Flowery from Deltarune, if you know that whole situation; but instead of short voice clips like "Glue!" and "Jarona!", it's actually the entire line being read out and acted!

Language:
  • english
Voice description:
  • androgynous
  • all accents
  • child
  • any
Other info:
  • audacity
  • (mocking frisk) *Frisk! We're so happy to finally meet you! How does it feel to have made so many new friends?

  • (angry, fed up) *I don't understand. I've never understood, not for your entire journey. Why do you try so hard to be nice?

  • (upset, defeated) *Leave. I don't want to think about you anymore.

VOICE ROLE - "Clover"
Voice Actor Voice Actor
VOICE ROLE - "Clover"
open
Unpaid

JUSTICE
INJUSTICE

no way is that the uuuuuhhhhh dat one guy from dat one game

Clover is one of the 6 Human SOULs who will end up battling Frisk in the end of the game. They have more appearances than just that fight, too!

Clover is a young child, in the age range of 10-13. Gender can go either way, as their pronouns are They/Them in the original Undertale Yellow game, and it doesn't really matter. All we need is a young sounding person, with a LIGHT cowboy-esque accent. Not full southern, not asking "sir can you step out of the veehickle" like that or anything. I'm looking for someone with a very light hint of southern in their voice, who sounds young, to play this role.

Clover, as with all of the other SOULs, is also an antagonist for this game. This means that more often than not, they're speaking with malicious intent. There are some softer moments on the equivalent to the True Pacifist Route where you redeem the SOULs, including Clover, but those are later down the line.

In order to line up with future plans I have for this project, ALL of the Human SOULs (excluding Frisk and Chara) will have actual voice acting, which is unusual for a UTDR fangame, I know. Think of Flowery from Deltarune, if you know that whole situation; but instead of short voice clips like "Glue!" and "Jarona!", it's actually the entire line being read out and acted!

Language:
  • english
Voice description:
  • american (southern)
  • hidden grief
  • child
  • antagonist
  • american (texas)
  • female teen
  • androgynous
  • angry
  • male teen
  • american
Other info:
  • audacity
  • (malicious, mocking Frisk) *Howdy, Frisk! It's us! Your new friends!

  • (angry, middle of an outburst) *Do you have ANY idea what they've done to us!? WHAT THEY'LL DO TO YOU!? What makes YOU think that YOU'RE so special!?

  • (defeated, upset, on the verge of tears) *Please.. j-just.. leave us alone...

Comments

Public Submissions