Almost There!
It's now the 16th of October, which means that the deadline is almost here! (sidenote, i keep thinking to myself that i made the deadline Halloween on the 31st but for some reason i made it the 30th, and i'm not gonna extend it by a singular day. i was debating making this announcement yesterday as a "halfway point" but 15 isn't half of 31. however it is half of 30. so. i missed the exact halfway point but we ball.)
I'm super excited to have seen some new auditions for the Composer role! I've listened to your other work, and I think it's great; but my final choice still will not come until the final day on October 30th. (maybe it will take a bit longer than that but. you know. we ball.)
In terms of the project itself, sprites for the game are in the works. I've finished full sprite sheets for Toriel and Asgore, both for their overworld and battle sprites, and I've started work on Asriel's battle sheet. Frisk is also mostly done. As I stated in the "Base Complete" update, the game itself is in a playable state (though everything is just there for debug purposes and no actual written segments have been added) and from here onwards, will be very easy to port dialogue, sprites, and battles into.
We are getting super close, so get excited everyone! I'm not sure there will be another major update between now and the deadline. There MIGHT be in case something major pops up, but right now, I think we're good to just ride out the final ~14 days of this call. Thank you all so much for applying, and I can't wait to make my final decisions!