The Walking Dead: Comic Dub [VOLUME 6: This Sorrowful Life]
Project Overview
DEADLINE: NOVEMBER 30, 2020.
The Walking Dead: Comic Dub is a three year endeavor to create video versions (fully voice acted with an original soundtrack) of all 193 issues of Robert Kirkman's The Walking Dead. Every week for four years, one of these issues will be posted on the The Walking Dead: Comic Dub YouTube channel.
(Disclaimer: You must by 18+ to audition. This comic series contains EXTREMELY mature content, including graphic violence, strong language, and sex. Please make sure you're comfortable with all of those things before auditioning.)
(Disclaimer 2: This project is not associated with the TV show at all! All the voice, sound, music and other creative choices are based on the material from the comic books alone. Keep this in mind while auditioning.)
Voice Acting Information
For those who are cast, a set of six scripts (a volume) will be given at the beginning of every month. They are due at the end of that month.
HERE IS A LINK TO THE FIRST VOLUME OF SCRIPTS. This is the typical length of the material given out every month. If this is a schedule you don't think you can keep up with, then this probably isn't the project for you. How many months this goes on for obviously depends on how many volumes your character is in.
New roles will be available to audition for every month, so check in regularly! The length of time required to portray these roles (ranging from a month [one volume] to 32 months [all 32 volumes]) will be listed alongside the character.
The whole goal is to keep the people playing the characters consistent throughout the whole series. If you don't think you can turn in your lines on time every month for the number of months listed, please don't apply. Even if the character you portray isn't in the next volume, you will still have lines for that month. For example, the character of Morgan Jones is in the first volume, but then isn't seen all the way until the 6th. This means while everyone is on the 2nd volume. Morgan will be on the 6th. Then when everyone else moves on to the 3rd volume, Morgan will be on the 10th and so on until his part is complete.
Auditioning
This project is going for a gritty, realistic, authentic feeling. Approach the audition as such (basically, not cartoonish).
(Please make sure your audio is sounding nice and professional. That means having a quality microphone, ABSOLUTELY NO AUDIO PEAKING/CLIPPING, echo, background noise, or lip smacks. Be sure that you're not too close or too far from the microphone and that when you yell, you really give it your all and don't do any of that "whisper yelling". Y'know, the usual.)
As previously stated, you are NOT impersonating the TV actors, but instead basing your performance on the comic book character alone.
You DO NOT have to follow the voice suggestions accompanying characters. Use them as a guide if you want to, but feel free to completely ignore them.
(These audition lines are long! If your audio file size is too large to upload, try exporting it as an MP3. Otherwise, send me a message.)
You are encouraged to audition for as many roles as you can! There are parts that will most likely be played by the same person (like twins), but there are new characters available to try out for every month. So even if you don't get in the first month you try, you can try again for a different role the next month and the next.
Even if you HAVE been cast, you can absolutely audition for more parts in future months (although your voice will have to be significantly different from your "cast" role).
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If you have any questions/comments/concerns/suggestions, you are ALWAYS free to message me! I look forward to your auditions.
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Latest Updates
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Here is the link to the Volume 7 casting call (Deadline: Dec. 31): https://www.castingcall.club/projects/the-walking-dead-comic-dub-volume-7-the-calm-before Thank you to everyone who auditioned! It was a lot of fun going through all of your entries. If you were not cast, be sure to try again for Volume 7! Especially if you're a zombie since you can even just upload the same audio to the role titled "Zombie (Volume 7)." I wish you all luck and stay safe!
Age: 25-29 (age changes during the series)
Andrea is a main character first encountered in Issue 2 of Image Comics' The Walking Dead. She was the tritagonist from Volume 9 to Volume 28. Andrea is the older sister of Amy and a tough and very skilled woman, being very talented with firearms, and becoming one of the group's key defenders because of that. Once the Atlanta camp fell and she was faced with the death of her sister, she formed a relationship with Dale, who both later adopted Ben and Billy after their father's death. After the deaths of Ben, Billy, and later Dale, she mourned and moved on, forming a romantic relationship with Rick, and becoming a mother figure to his son, Carl.
Andrea was one of the first survivors from the camp at the outskirts of Atlanta to truly adapt to the new post-apocalyptic world order. She quickly became one of the most useful and utilized members of the group. Her most prominent skill is her proficiency as a sharpshooter. Throughout the series, this has come in handy against both the living and the dead being one of the most lethal members of the group. Andrea has been consistently resolute despite all the tragedies that have occurred throughout the series. She is brave and loyal to her allies, not only is she willing to risk her life for her allies she often goes out of her way to do so.
All the character info you might need: https://walkingdead.fandom.com/wiki/Andrea_Grimes_(Comic_Series)
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Time Commitment: 2 Years, 4 Months (28 Volumes)
An extremely big role and an extremely important one to Rick (as well as others). She has and long a varied journey throughout the series, becoming more and more integral as it goes on.
Here is a sample of her sister's voice: https://shortcut-test2.s3.amazonaws.com/uploads/audition/file_path/1282010/Amy.wav
Andrea COULD sound like an older version of that voice, but don't let this limit your vocal choices at all.
"What? I don't know what it's like to lose someone?! I just lost my fucking sister! I think I know a little about the grieving process. I know exactly what you're going through! I shut down when I lost Amy. I didn't speak for days... I couldn't think... I almost lost my mind. You don't have that luxury. Ben and Billy need their father right now! I was just trying to help you, asshole. My sister died, and Shane died, and Jim died! My parents are probably dead! Everyone I've ever known are probably dead! My friends, my family, my neighbors, my co-workers... everyone. Everyone in this group is dealing with that... we're surrounded by death. It's taken over our lives. And there isn't a goddamn thing we can do about it! We either deal with it or we don't and right now your sons need you to deal with it... and get over it. They need you! Think about them!"
- Andrea absolutely furious at Allen.
"The fuck are you doing, Rick? Dive behind a car--make a move--give me a signal, I can get this guy. No. Three shooters at least... someone would die... could be more out there... van might not cover you from all of them. Okay. Smart. But stay smart... get out of this alive. Please. You'll get out of this. We don't die... you and me... that's the rule. We don't die."
- Andrea talking to herself while covering Rick with a sniper rifle.
"People still need you. You have to keep doing what you're doing. You have to stay strong! Otherwise...otherwise this was all for nothing... If this all falls apart...and it will without you...why did you fight so hard? You've built something...important. You have to keep fighting for it no matter what. These people are counting on you -- you've been a shining beacon...in a world of darkness. You've made an oasis in a world of shit. You've made it possible for people to work together...to be a community...to be stronger... That makes you stronger. You'll keep going. You have to. That's what these people need. That's what this world needs. And that's...that's just what you do."
—Andrea to Rick Grimes, reminding him to stay strong, during her final moments.
Age: 49
Bob Stookey is a character first encountered in Issue 29 of Image Comics' The Walking Dead. He is the local town drunk of Woodbury and a former army medic. He saved the Governor's life after Michonne's assault and gave up drinking after.
All the character info you might need: https://walkingdead.fandom.com/wiki/Bob_Stookey_(Comic_Series)
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Time Commitment: 3 Months (3 Volumes)
He COULD have a deeper to mid-range voice, COULD have a raspy/harsh voice, and/or COULD have a southern accent, but don't let these limit your vocal choices at all.
"Fine, okay. If it'll get mother hen off my back."
—Bob, drunk, to the Governor after the Governor tells him to get some food and to stop wasting away on the streets.
"For about two weeks forty goddamn years ago! I can't do shit. Holy sh--! I can't--I can't even look at him. I can't do anything."
—Bob to Bruce about his service in the military in response if he can save Brian from dying.
"I can watch her just fine. I'm sober--since I saved your life. I'll keep an eye on her."
—Bob to the Governor after the Governor asks him to look after Penny.
Age: Late 30s to Early 40s
Rudy Warburton is a character and an antagonist first encountered in Issue 31 of Image Comics' The Walking Dead. He is a resident of Woodbury and a member of the Woodbury Army. Rudy is also one of Gabriel Harris most trusted men along with Wes Strunk. He is described in the novel as being built like a redwood.
Rudy lived in Savannah and worked as a tuck-pointer before the outbreak. Rudy has turned his expertise in tuck-pointing into the building of barricades.
All the character info you might need: https://walkingdead.fandom.com/wiki/Rudy_Warburton_(Comic_Series)
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Time Commitment: 2 Months (2 Volumes)
He COULD have a mid-range to deep voice and COULD have a southern accent, but don't let these limit your vocal choices at all.
"Hey, Martinez! I'm here to relieve you so I guess you're getting an early break. Boss wants to see you. You going to watch the fight today?"
—Rudy to Martinez.
"I don't know, they just stopped shooting. Wait--they knocked down one of the biters, I don't really know what--they're dragging it back to the--they're taking it through the fences with them--they're bringing the damn thing inside. Crazy fucking people."
—Rudy to Gabe, reporting what he sees of the prison through his binoculars.
Age: Mid 40s to Early 50s
Raymond Hilliard, also known as Ray, is a character and an antagonist first encountered in Issue 31 of Image Comics' The Walking Dead. He is a resident of Woodbury and a member of the Woodbury Army.
All the character info you might need: https://walkingdead.fandom.com/wiki/Raymond_Hilliard_(Comic_Series)
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Time Commitment: 2 Months (2 Volumes)
He COULD have a southern OR hick accent, but don't let this limit your vocal choices at all.
"Hey, boss--better be a good one today!"
—Raymond, in the stands of the fighting arena, lightheartedly to the Governor.
"Oh, fuck!"
—Raymond as he sees Tyreese and Michonne sneaking around outside of the camp, alerting the rest of Raymond's scouting party.
"Well, uh... how did it go? What do we do now?"
—Raymond to the Governor.
Age: Late Teens
Curtis is a character and an antagonist first encountered in Issue 32 of Image Comics' The Walking Dead. He is a resident of Woodbury. He is described as being a young black kid with a spindly body. He was described to be wearing hip-hop regalia, with a headband around his Jheri curls and looks slightly stoned and more than a little paranoid.
Curtis is taking watch on a temporary barricade of riveted steel, as Martinez approaches him and calls his name, which startles him. As Curtis hops down to the pavement, Martínez talks him into leaving his post, and takes his AK so that they can escape from Woodbury. Curtis hands him his firearm and walks down the alley.
All the character info you might need: https://walkingdead.fandom.com/wiki/Curtis_(Woodbury)
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Time Commitment: 1 Month (1 Volume)
He COULD have a mid-range to high voice, but don't let this limit your vocal choices at all.
"Sure, man--whatever. But, uh...why are you doing this? You need me somewhere else or something?"
—Curtis to Martinez about pulling him off the wall.
"Uh... sure. Whatever, man--thanks."
—Curtis to Martinez about pulling him off the wall.
Age: Late 30s
Marianne Williams is a character first encountered in Issue 32 of Image Comics' The Walking Dead. She is a resident of Woodbury, alongside her son Matthew. Ms. Williams appears when her son has a fever. She goes to Dr. Stevens and supposedly schedules an appointment with him.
Marianne Williams once stopped traffic with her olive-skinned French-Canadian beauty, her hourglass figure, and enormous blue-green eyes. A decade and a half of hard housework and single parenting took its toll on her looks, and the plague times deepened the lines around her mouth and eyes.
All the character info you might need: https://walkingdead.fandom.com/wiki/Marianne_Williams_(Comic_Series)
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Time Commitment: 1 Month (1 Volume)
She has either a French-Canadian accent OR simply a Canadian accent.
"Doctor! Doctor Stevens! I'm sorry to bother you like this, but my son, Matthew, he's got a slight fever. I'm sure it's nothing but I don't want to take any chances."
—Marianne to Stevens.
"Are you okay Doctor Stevens? You seem upset."
—Marianne to Stevens.
Age: Mid 40s
Jameson (first name unknown) is a character and an antagonist first encountered in Issue 33 of Image Comics' The Walking Dead. He is a resident of Woodbury and a member of the Woodbury Army.
All the character info you might need: https://walkingdead.fandom.com/wiki/Jameson_(Comic_Series)
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Time Commitment: 2 Months (2 Volumes)
He COULD have a mid-range to deep voice and/or COULD have a southern accent, but don't let these limit your vocal choices.
"Get her away from him!"
—Jameson referring to Penny as she tries to attack him and the Governor's men.
"Where?"
— A panicked Jameson's response to the Governor's order to shoot at the sniper in the tower in the middle of a gunfight.
A citizen of Woodbury and her two young boys attend a fight in the arena of Woodbury between Eugene and Michonne. Michonne swiftly kicks Eugene in the groin, cuts his head off, and starts cutting zombies heads off. The woman is now angered by the massacre she and her boys just witnessed instead of the "good clean fun" they showed up for.
All the character info you might need: https://walkingdead.fandom.com/wiki/Issue_31
https://walkingdead.fandom.com/wiki/Woodbury,_Georgia_(Comic_Series)
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Time Commitment: 1 Month (1 Volume)
She COULD have a mid-range to deep voice and COULD have a southern accent, but don't let these limit your vocal choices at all.
*Gasps/Makes shocked vocalization to the carnage occurring in the arena*
"Hey! Hey, you son of a bitch! What the hell was that shit?! I don't bring my boys out here for that! I bring my boys to the fights for some good clean fun! That was a goddamn massacre!! I don't want my boys watching a fucking murder!! You've traumatized them! I came here looking for some broken bones, a few missing teeth and maybe a little blood--not this! This was way too much! Are you listening to me?! Hey, goddammit! I'm talking to you! Don't walk away from me! Get back here!"
— Woman yelling from the crowd at the Governor.
Zombies, mostly referred to in-universe as walkers, monsters, roamers, geeks, lurkers, biters, muertos, infected and empties, are an antagonistic force that serve as the primary catalyst for the events within The Walking Dead universe. They serve as universal antagonists.
Reanimated human beings, while not immortal, will not "die" under typical conditions that would ordinarily cause the death of a living person. They do not appear to feel or respond to pain, can survive even the most brutal injuries, and despite their bottomless appetite for flesh, they do not need food, water, or sleep to survive.
They show no other bodily function that relates to a human, showing no signs of self-healing or response to extreme temperatures. The brain maintains limited abilities of the body, allowing for movement of the limbs (provided that they are not decomposed to the point where the bones are not strong enough to bend without breaking), jaws, neck, and even the use of its sensory systems. While the walkers are notoriously weaker than humans, the only way to kill one is to destroy the brain. Despite severely weakened frames, they will continue to hunt for living animals to consume. Even when decapitated, the head will remain active, even though it would be practically harmless at such point.
All the info you might need: https://walkingdead.fandom.com/wiki/Zombies
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Time Commitment: 2 Years, 3 Months (27 Volumes)
That time commitment figure is actually just the maximum amount of time you might be working. Zombies are played by multiple people (any gender) and a new person to play zombies is cast every month. Essentially, you can stay with the project for a long or little as you like.
Every month, one more person will be cast and added to the group of zombie voice actors, so if you audition for zombies previously and weren't cast, be sure to re-record/resubmit your audition this month (to show that you're still interested and active.)
Zombies have sound written out in text form pretty specifically in the comics. Your job is to match the essence of what those words are trying to convey as exact as you can, while still sounding like a roaming, compulsion-driven zombie.
Not all the sounds are coming from the same zombie. The zombies' voices COULD vary in pitch and maybe in texture. Have fun with this one and try different things!
"Uungh. Guk. Glakk. Gar. Uhh! Uhh! Uhh! Ruh! Uhh. Gak. Ruh? Guh. ≡CHOMP≡ ≡SLURP≡ Uh. Ugh. Grr. Rrgh! Ruugh!! Whugh! Garr! Roagh. Augh. Gruh. Hmgh! Wuagg!"
- Zombies in a variety of different situations
(Try to match the words pretty exact while still sounding natural)
*Make a variety of zombie death noises*
(dying to axes, gunshots, neck cut open, stabbed, slow deaths, long deaths, etc.)
*Make any other zombie noises you would like to show off*
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