The Elder Scrolls V: Olenveld

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Voice Actor
Voice Actor
Halgvar
closed
Unpaid
Role assigned to: ISADI

Halgvar is a badly wounded soldier of the black watch. He dies after this dialogue but his soul shall be honored by his brothers! 

His dialogue:

Hey, you there! stop!
--
It does not matter anymore. I don't have much time left. You came through that portal, So I am assuming that you can handle yourself well.
--
I'm glad you are alive. Listen, my guess is you are planning on entering the city.
--
I don't think the Black Watch can even answer that.
--
Yes, it is the name of my faction. We are mercenaries of the sea. Not from around here, but that does not matter now.
--
I can't say for sure. My friends went mad, turned on each other, I managed to fend them off but I fear my life was the price.
--
Yes. Some soldiers started having hallucinations, undead started rising from the ground and some necromancer cult attacked us out of nowhere.
--
Once you get to the city please get to the Star of the North fort. Our remaining force is held up there and they need help.
--
Thank you stranger... Go now, I'll just rest for a bit... Need to close my eyes for a moment...

Language:
  • english
Voice description:
  • norse
  • male adult
  • wounded
  • Hey, you there! stop!

Voice Actor
Voice Actor
Gate Guard
closed
Unpaid
Role assigned to: James S. Alexander

The black watch fort gate guardian.
he is not very emotional. Cold and blunt on his approach.


Dialogue:


I was not expecting to see a new face around here. Who are you? And how did you get in here?

I don't see undead around here, so you must have cleaned them up on the city. Impressive. Your help will be appreciated. I'll get the gate for you.

Language:
  • english
Voice description:
  • male adult
  • *Say something you think would fit*

Voice Actor
Voice Actor
Gate Guard 2
closed
Unpaid
Role assigned to: Timothy Rowland

Can be either Male or Female

The player asks permission to pass the south side gate of the city.


Dialogue:


Understood, go forth with caution.

--

You're welcome.


Voice description:
  • female adult
  • male adult
  • *Say something you think would fit*

Voice Actor
Voice Actor
Jaree Ra
closed
Unpaid
Role assigned to: LastMinuteDave

Argonian Necromancer you meet deep in the Olenveld sewers.

He is completely insane in his reasoning.


His dialogue:


Ah...the troublemaker of our cause. I am glad I have the chance to finally meet you.

--

You call our cause madness, I call it progression. I lost someone I loved with all my heart. The Black Worm made it possible to be reunited.

--

Just like her family... You do not approve of my decisions. Very well, you shall share the same fate then. I will enjoy killing you slowly...

Voice description:
  • male adult
  • argonian
  • *Say something you think would fit*

Voice Actor
Voice Actor
Ideal Master 1 (Female/Male available)
closed
Unpaid
Role assigned to: CharlotteZerzion

An Ideal Master

The role is open for both sexes.

An Ideal Master is arrogant but the voice is like almost monotone.

They spend energy when speaking so they don't vary pitch or tone that much.

Cold and calculated words.


Dialogue:


Ahh and here comes Olenveld's grand champion... Greetings warrior, it has been a long time since I have seen such brave soul in front of me.

--

You see, I will grant you a reward for your feat. We were very close to sending all the troops you fought here, inside your little town.

--

You could not have predicted it. We have done small efforts before, that is how your general died. His soul was delicious, a fierce warrior.

--

No matter if I become a fragment or not, my job is complete.. I created every portal you see on your beloved Island.

--

Yes, me, there are others like me doing their part. Even if you destroy all portals, we have sent enough troops to aid in the Black Worm's quest.

--

You will die, you cannot win, and when you die they will gather more souls and we will re-open the portals. Tamriel will be invaded in the end.

--

Exactly, your flesh is a prison, you just don't realize it yet. In Soul Cairn you are immortal, you could become a god if you wanted with your skills

--

Then you too shall perish one day. We seek not to destroy or cause suffering, we seek to establish eternity. Eternity through Soul Cairn.

--

Our realm is not about judgement. It is about eternal peace, harmony, cohesion, love, fraternity. Our means may not be justifiable but the end is.

--

Oh but we did, and we will. We were mortals like you, until we ripped apart Oblivion itself for our own and created something eternal for all.

--

Your illusion of control amuses me, very well mortal, take hold of my form, use it as you wish, we won't stand in your way, your wars amuse all of us

--

We will eternally remain... If you ever wish to become full spirit and remove all shackles of mortal life, the Chapel of Love awaits you, warrior.

Voice description:
  • male adult
  • female adult
  • *Say something you think would fit*

Voice Actor
Voice Actor
Ideal Master 2 (Female/Male available)
closed
Unpaid
Role assigned to: Edmund Shippam

Another Ideal Master

different ideal master than the IM1 role, however, read IM1 personality for more info about how you should record this one.


Dialogue:


Ah...the unexpected hero returns. I must thank you for clearing this fort. These pesky necromancers were already annoying me.

-

That may be true, I won't deny it. Your feats are incredible. We would love to have you as our servant, your soul...I can taste it. Incredible.

-

...Hmm....Very well.... I shall grant you thy wish. I will remove myself from this fort, in exchange. We will be waiting for you.

-

I see that. But for you to remove us from Olenveld, you shall visit us in our realm. Defeat us, prove yourself in our challenge, and we shall go.

-

Your feats have given us many souls. We do not seek destruction, we seek eternity, to unbound everyone from their mortal flesh and constraint.

-

Fool...the whole lot of you mortals... simple fools, bound to die and suffer a fate dictated by your own divines...

-

I would not expect a mortal to understand our concepts. I won't hold it against you. Come seek us at the tower. Farewell...hero.

Voice description:
  • male adult
  • female adult
  • *Say something you think would fit*

Voice Actor
Voice Actor
General Eredin
closed
Unpaid
Role assigned to: IamXerim

The leader of the Black Watch. Older than most, but experienced, a combat veteran.

Charismatic on his dialogue but also with real expectations and seriousness.

His dialogue:

QUEST 1:

Hello stranger, that depends on your purpose here. Who are you?

--

Ah, and adventurer I see. Well, on other circumstances I would welcome you warmly, however, our undead friends make it difficult to do so.

--

For now I would like to reward you for your troubles. If you managed to get here that means the city is safe and no undead remain.

--

Every undead that stays on the ground is a victory for us. Things have not been easy. But maybe with your help we will turn this around.

--

Listen, I am currently busy studying some charts and thinking on a plan. But if you wish to help, go see Helga. She is our healer.

--

She told me she had an idea. Our previous scouts told us there might be some supplies in the old mages building, but its sealed shut.

--

Halgvar, you must be refering to him. Please tell me my fear won't come true. You came in here alone, is he alive and guarding the gates? or...

--

Halgvar and his men were good folk. I will make sure his soul will get revenge... Thank you for telling me this.

--

Go now... I need to think of a plan to retake the docks. Speak to Helga.

--

Ah, don't forget. Here in the Black Watch work is well rewarded. Here, accept this as a token of appreciation for your arrival. Good Luck friend.QUEST 2:

You have done Olenveld a great favor, friend, truly!. But, there is still more work to do, the necromancers are not defeated, and we got a report.

--

Yes, the folks at the docks told our troops that there has been strange noises coming from the sewer maintenance shaft at night.

--

Because they are working as intended that's why. And the noises don't come from the city, they come from the docks. But, no matter. We need to check.

--

At the city center entrance, on the right tower you have a door, take this key and go to the sewers. You can't miss it.

--

Good luck friend. Take care.

QUEST 3:

Hello friend, yes I did and I have a task for you. I already know you managed to recover the old mage's building. We are grateful for it.

--

Hello friend, yes I did and I have a task for you.

--

No need to call me sir, call me Eredin friend.

--

My troops are currently occupied with defense, our numbers are down enough that we can't have a proper offense. This is where you come in.

--

I'm quite sure you will. We had scouts telling us no major threats were sighted in the docks. However, we can never be sure.

--

There is a fort I wish we took control. Once we have control of the fort we can consider the dock area safe to use. Without the fort, we have nothing

--

We need the docks, we have fishermen with us that know what they are doing and our food supplies are currently not optimal. We are already rationing.

--

You will, however we need to light the fires of the lighthouse. We can't count on good weather alone for outsiders to access the island.

--

I know friend. But if you unlock the docks I'll have our mage contact others for help and they can get here in a day or two to help. We need this.

--

Once you free the docks and light the fires, come back and report to me. Good luck friend. Stay safe.

--

You bring success to our cause. I will send men and inform Helga that we can call more allies. 

--

Currently? Your reward. You deserve it. Take the key to our armory below. Take what you see fit. After that, you might speak to our Blacksmith.

--

I'm sure you do. As you wish. Now, I have another request for you. Scouts reported some strange lights and noises coming from an old mine.

--

Yes, come speak with me when you are ready and I shall give you the details. Glory to you and Olenveld.

Voice description:
  • male senior
  • *Say something you think would fit*

Voice Actor
Voice Actor
General Eredin (Continuation of script)
closed
Unpaid
Role assigned to: IamXerim

This is a continuation of the previous script!

QUEST 4:


I do. And I think it won't be an easy one.

--

I had a scout reporting to me that at night, there are strange sounds and whispers coming from the old mines.

--

No, not those. These ones you must exit the city, pass the bridge on the river and go down the road, deeper into the forest.

--

Since you cleared the docks and more help has arrived, I have stationed 2 guards on the bridge gate. Speak to them and they shall unlock it.

--

Hopefully we can get answers on the whole situation if you investigate what is happening. I must warn you though,be prepared for what might be there.

--

Good luck friend. Report back when you are done.

-

-

This is very good information, and a great service to us. You have done well friend. Please, accept this as a token of appreciation.

--

I've sent some soldiers to claim the bodies of our dead and place them in our catacomb... If you wish to visit it, go ahead, next to the smelter.

--

From my end? yes. However, our blacksmith will have work for you now that you have freed the mines.

--

Goodbye friend. May the nine guide you.

  • *Say something you think would fit*

Voice Actor
Voice Actor
Norgred
closed
Unpaid
Role assigned to: DDRumin

General Eredin's Right Hand companion.

He is young but courageous.

His dialogue:

QUEST1:

We had a mole in our ranks, currently taken care of. Unfortunately he had disguised himself as a guard from a fallen brother...

--

Eredin left behind a journal in case of an event like this. I already shuffled through it as he authorized me to do so.

--

I will give it to you in a moment... But you are to take command of the Black Watch. The General has fallen, but we shall prevail.

--

According to the journal that is for you to decide, but he had a divide and conquer strategy for Olenveld.

--

There are several strategic points in Olenveld that we can retake for our benefit. You can capture them alone or use small squads available too!

--

We can assume their base is the fort on the opposite side of the island. And there are numerous landmarks still teeming with undead!.

--

Agreed. Take the journal, you shall read its contents and learn more of the general's plan. I will be here on the lookout and guarding the city.

--

May the divines guide you friend.

--

Stop right there friend. I have urgent news for you. The general is no more. We fell to the black watch's plan. The sewers were a diversion for you.

QUEST2:

What is it Master?

--

You bring joy to my soul. As you know we are tight in swords to fight, however, I will send orders to our men to setup camps around the final points.

--

If you believe some assaults are too much for you to handle, just signal the men in the camp before going in. They shall follow.

--

None of us here are confortable until the Black Worm is gone, however, a relative sized force will remain in Olenveld protecting it. Rest assured.

--

The beginning of the end, for them. May the divines guide your soul. Anything you need and Olenveld can provide, it shall be yours. Good luck.

  • *Say something you think would fit*

Voice Actor
Voice Actor
Madanach (Quest 1)
closed
Unpaid
Role assigned to: Betalille

He is a Breton Battlemage.

Skilled in combat and magic.

Charismatic and uplifting in his journey, even if a short one.


....U....Help

--

Yes... Sorry, Altough it might not look like it, I have been on a deep slumber

--

I am the product of my arrogance. I trapped myself, I am not here, even though you are speaking to me. I am but a shade, a fragment of myself.

--

Let's just say that I was investigating and delving into the arts of soulgem magic. My name is Madanach.

--

I will explain once I open the path to the inner sanctum. I sense no ill intent in you, so I will risk opening a path for us. Follow me please.

--

This form has its advantages....

--

It is older than both of us. This island was always special, filled with magicka, my studies indicate the reason to be some artifact of great power.

--

An Orb of Magnus,it is what I call it. I do not know its origins, but I do know that it holds pure, raw, untapped magical power.

--

But I can explain more about it later, please, help me recover my physical body. I think I can transmute this energy form to my old body.

--

Search around here for a soulgem... Place it on the altar, it will lead you inside this sanctum's pocket dimension, there, you need to find me

--

Like I mentioned, this island is special, I don't have all the answers...

--

What I do know is that the orb can open portals. But my bet is they can also create small, pocket dimensions.

--

I will do my best to explain, but please, do hurry. I do not know how much time I have been trapped in this form and I have somewhere else to be.

--

Certainly! Good luck stranger.


You saved my skin. Thank you friend. 

--

I can open ourselves a portal back to the sanctum.

--

Right away! This might sting a bit


I am going to check my old guild building. I am still a bit disoriented with everything, however, when you showed up, I felt urgency, what is wrong?.

--

By the nine... It cannot be, no, no... This can't be. When I ran the experiment everything was fine, the island was safe and prosperous...

--

Time must have passed differently in my other form, or at least, my perception of it. This is wrong, I have to go, I need to see for myself.

--

Yes, of course. I can retribute the favor... Let me see what I have.

--

Imbue with these words... Note here... And... Should be done.

--

Take this to your healer. It shall serve great purpose. I have to go and see the damage for myself, I wish we had more time, But I have to go.

--

I understand friend, but if things are as bad as you say, I have to start making arrangements and see the damage done. Farewell now, Good luck!

Voice description:
  • male adult
  • *Say something you think would fit*

Voice Actor
Voice Actor
Madanach (Quest 2)
closed
Unpaid
Role assigned to: Betalille

Dialogue:

Ah...look who it is, my saviour. You arrive late to this rescue though....

--

I suppose I have time to explain it, you on the other hand, are on a timer. I'll keep it brief.

--

When I left the sanctum I went to my old guild building deep underground. A fortress older than the order itself.

--

Bad is an understatement friend. We got wiped out. All I saw was death. I don't think I mentioned my order's name.

--

Allow me to give you a hindsight. I am a Battlemage from the Order of the Lamp. 

--

I took a look at the building and everyone was gone... or dead. The Purity Orb was missing too.

--

Yes, an orb of Magnus. We call it orb of Magnus for a simple reason

--

Precisely. We don't know the origins of the artifact, we know it is old, older than the island possibly. And it is made of pure magic.

--

A wise plan friend. Unfortunately all our attempts at manipulating its magic had troublesome results. Once we had an earthquake because of it.

--

Yes, it was very intense and shattered many buildings on this island. We only hope folks at winterhold are safe, as they are relatively close to us.

--

I died when I was about to leave the building, a sudden flash of light blinded me and I felt a sharp pain in the chest. I don't know the rest...

--

Now? I don't know friend. I'm dead. There are others here too, I just hope their death was as quick as mine. Knowing the black worm, probably not.

--

I will open a portal and we'll meet when you cross it. As I said, you're on a timer since you are still trapped and not dead. 

--

Right through that corrupt hallway friend. Good luck.

--

I had no knowledge of that friend...My power is very limited here. Listen, I might have more information for you.

--

Possibly...yes. I suspect we can end this ordeal if you take out the lich in control of this zone.

--

I'm not sure exactly, but if I was in your shoes I'd keep going forward through the portals, you've got no choice here.

--

I'm sure you will. Listen, the Lich is a powerful being, I don't know his name, but one thing I discovered recently is that we are in Soul Cairn.

--

My guess is those crystals we see on the island have something to do with it. They have less magicka than the orb... but, are still powerful.

--

For now? Destroy the crystals, they feed on soul magic. Destroy the crystals and you destroy the portals and these pocket realms for good.

--

You're welcome friend. Be ready for a fight. Now go, you don't have much time. This is a goodbye... The portal is open.

Voice description:
  • male adult
  • Breton
  • *Say something you think would fit*

Voice Actor
Voice Actor
Black Worm Lich
closed
Unpaid
Role assigned to: Michael Putney

A disgusting Lich

Arrogant

Sarcastic

Putrid

His body and soul were consumed by the ideal masters in exchange for a glimpse of power in soul cairn.



His dialogue:


And you must be the pest that is causing trouble to my order...

--

*laughs* Puny mortal. You meddle with forces you can't begin to comprehend. The Order of The Black Worm is eternal. We know no defeat. We shall rise.

--

Fool... We are done manipulating the sacred orb. Our masters will be pleased with us. We already have portals through the island, you can't stop us.

--

I suppose I can entertain your worthless mind before I end your miserable attempt of war.

--

Very well... We hold the power of one sacred orb. We also managed to manipulate the orb to open a connection to Soul Cairn.

--

We can't control the orb fully, not yet. But we managed to begin contact with the Ideal Masters. They provide us power and we provide them souls.

--

You may try mortal. But know this, we have the Ideal Masters on our side, we have opened several portals on this island. Your attempts are futile.

--

The more of you that die, the more troops we have. You try to delay the inevitable, all those bodies under the soil, all the dead, to our side.

--

I respect your courage mortal. I shall put your body to good use once I am finished. Our victory begins here, with your death. Then Olenveld.

--

Such a pity you are on the wrong side. Yes, then Tamriel. Now, let us fight, shall we?

Voice description:
  • male adult
  • *Say something you think would fit*

Voice Actor
Voice Actor
Helga
closed
Unpaid
Role assigned to: Samantha

A healer of the Black Watch

she is kind.

She is tired like the rest of the survivors.


Dialogue:

Yes, and you must be the newcomer everyone is whispering about. Tell me, what do you need?

--

Yes, I have. You can certainly help me if what people are saying about you is true.

--

I need you to investigate a building nearby. It is an old Mage's guild outpost from what I could find about the place. It is currently sealed.

--

Yes. I have prepared a scroll for you to use to open the magic seal. However, I will advise caution. I don't know what you will encounter in there.

--

Good, unlock the building and tell me what you can find. Thank you, I would do it myself but I am the only healer around here, can't wander much.

--

Thank you, and good luck!


Great news for a change, what did you find?

--

Impressive, but alarming to be honest. I will need some time to think on this.

--

May the divines bless you friend. You have done us a great service.

--

Go now, I won't take more of your time and I should get going on healing the soldiers. Thank you. Speak with Eredin for further work!

  • *Say something you think would fit*

Voice Actor
Voice Actor
Gromm
closed
Unpaid
Role assigned to: DDRumin

He is the blacksmith of the black watch and city planner.

Old and rough.


GENERIC DIALOGUE NEEDED: 

"Gods be praised" when selecting buying menu

Dialogue:


Hmm, you're the newcomer. Yes, I have work for you. I need to fix the lumbermill. We need wood to rebuild the city.

--

Just outside the city gates, you can't miss it. Remove the rubble and repair the mill. When you're done, report back to me.

--

No, just the mill for now, you'll be doing a great favor.

--

Good luck.

-

Very well! I shall find and send someone to work on it. Thank you for your service. You may go now, but I still have some work for you.


I think it is time we set things in stone.

-

Yes. Time to rebuild the city. Restore order and a proper foundation for what is to come. For our future.

-

You can start by building the blacksmith home at the city centre. Look in the rubble for any blueprints that might help you.

-

Good luck then!


This is fine work indeed. Next up will be the barracks. Our troops need rest and proper training.

-

Up the hill, next to the mage building, can't miss it! Look again for the old structure and try your best to renovate it.

-

I hope so! Good luck.

Voice description:
  • male senior
  • *Say something you think would fit*

Voice Actor
Voice Actor
Ideal Master 3 (Female/Male available)
closed
Unpaid
Role assigned to: KiaraRedVA | Kiara Dougherty

Another IM.

Read previous ones for more context on this role 3.


Dialogue:

You did. Valiantly at that too. I suppose you seek an explanation and a resolution to this conflict.

--

You have proven yourself to be a fearsome warrior, but...as you might have expected, although your intention was to eliminate us, you have failed.

-

Indeed... You can not end our existence in Olenveld, we were mere projections, not real. The same you can't end our existence here in Soul Cairn.

-

Look around you. Do you see this realm? Do you acknowledge its complexity? You are, in essence, in an ever expanding realm ruled by our own rules.

-

It was all a test, which you have passed. Do you recall my proposal?

-

Good. I must insist on your reconsideration. You do understand that we do not seek conflict, even tough our means might make it seem so?

-

Very well. Listen, I want to explain what happens next now, and you shall listen carefully.

-

I welcome you here. To the Chapel of Love, at least, one of them... It is here that you might make a choice, join us in death.

-

Or you are free to go. We will retreat from Olenveld and you will live your petty mortal life until your flesh ceases to function.

-

You did not win mortal. Every necromancer, undead, friend or ally that died on that island provided us with a soul while we were there.

-

And we are eternally grateful for it, this petty war gave us power, power that we embrace and cherish. There are still plenty bound souls down there.

-

Correct mortal. Either you jump on the pool of love, either you go back and finish those undead, we win in our terms. 

-

We existed before Olenveld, and we shall prevail after it too. This little island already provided us with more power to expand as you can see.

-

Yes, should you return and clear Olenveld it shall end indeed. But we are not troubled by this at all. We understand your mortal motives.

-

As I suspected. Pity you do not see past your flesh and peer unto the unknown and eternal. Go then, I shall activate a portal do the island.

-

That portal shall remain active but hidden in Olenveld. Only you or your peers shall enter here again, that is, to make the choice to serve us. 

Yes we know, but we also know how mutable mortals are. Farewell, hero....

Voice description:
  • female adult
  • male adult
  • *Say something you think would fit*

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