The Elder Scrolls V: Olenveld
the_colonelclink for General Eredin
The leader of the Black Watch. Older than most, but experienced, a combat veteran.
Charismatic on his dialogue but also with real expectations and seriousness.
His dialogue:
QUEST 1:
Hello stranger, that depends on your purpose here. Who are you?
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Ah, and adventurer I see. Well, on other circumstances I would welcome you warmly, however, our undead friends make it difficult to do so.
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For now I would like to reward you for your troubles. If you managed to get here that means the city is safe and no undead remain.
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Every undead that stays on the ground is a victory for us. Things have not been easy. But maybe with your help we will turn this around.
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Listen, I am currently busy studying some charts and thinking on a plan. But if you wish to help, go see Helga. She is our healer.
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She told me she had an idea. Our previous scouts told us there might be some supplies in the old mages building, but its sealed shut.
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Halgvar, you must be refering to him. Please tell me my fear won't come true. You came in here alone, is he alive and guarding the gates? or...
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Halgvar and his men were good folk. I will make sure his soul will get revenge... Thank you for telling me this.
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Go now... I need to think of a plan to retake the docks. Speak to Helga.
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Ah, don't forget. Here in the Black Watch work is well rewarded. Here, accept this as a token of appreciation for your arrival. Good Luck friend.QUEST 2:
You have done Olenveld a great favor, friend, truly!. But, there is still more work to do, the necromancers are not defeated, and we got a report.
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Yes, the folks at the docks told our troops that there has been strange noises coming from the sewer maintenance shaft at night.
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Because they are working as intended that's why. And the noises don't come from the city, they come from the docks. But, no matter. We need to check.
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At the city center entrance, on the right tower you have a door, take this key and go to the sewers. You can't miss it.
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Good luck friend. Take care.
QUEST 3:
Hello friend, yes I did and I have a task for you. I already know you managed to recover the old mage's building. We are grateful for it.
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Hello friend, yes I did and I have a task for you.
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No need to call me sir, call me Eredin friend.
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My troops are currently occupied with defense, our numbers are down enough that we can't have a proper offense. This is where you come in.
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I'm quite sure you will. We had scouts telling us no major threats were sighted in the docks. However, we can never be sure.
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There is a fort I wish we took control. Once we have control of the fort we can consider the dock area safe to use. Without the fort, we have nothing
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We need the docks, we have fishermen with us that know what they are doing and our food supplies are currently not optimal. We are already rationing.
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You will, however we need to light the fires of the lighthouse. We can't count on good weather alone for outsiders to access the island.
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I know friend. But if you unlock the docks I'll have our mage contact others for help and they can get here in a day or two to help. We need this.
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Once you free the docks and light the fires, come back and report to me. Good luck friend. Stay safe.
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You bring success to our cause. I will send men and inform Helga that we can call more allies.
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Currently? Your reward. You deserve it. Take the key to our armory below. Take what you see fit. After that, you might speak to our Blacksmith.
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I'm sure you do. As you wish. Now, I have another request for you. Scouts reported some strange lights and noises coming from an old mine.
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Yes, come speak with me when you are ready and I shall give you the details. Glory to you and Olenveld.
- male senior
*Say something you think would fit*