Temporary Hiatus
Hello! Please forgive me as I'll have to delay the start of the project a bit. I have too much on my plate irl to dedicate time to the start of this project. This WILL still happen, I just will need to extend the date for the foreseeable future until things settle.
With this, and the fact that we didn't get very many 3D artist apps, I'm also going to be reassessing the visuals/mechanics of the game. I'm also afraid that I don't quite have the skillset to tackle a 3D game quite yet and it's incredibly intimidating as a solo dev. So from now on forward, the game will be 2D. I'll update the rest of the listing when I get the time. Thank you for your patience!