Deep: Into the Sewers

Deep: Into the Sewers

Project Overview

A brutal multiplayer sewer horror game where survival is never guaranteed. Descend into a maze of flooded tunnels, collapsing passages, and living hazards where every hallway can kill you. Work with your team to scavenge scraps, complete dangerous tasks from the unstable Jeff, and trade with Hollis, a rude shopkeeper who sells delays—not miracles. Face relentless monsters like Deadweight, deceptive mimics, and environmental horrors that punish every mistake. Weapons are weak, trust is fragile, and every second alive feels earned.

Level Designer (Preferably Unity or Unreal)
Animator Animator
Level Designer (Preferably Unity or Unreal)
open
Deferred: Agreed Amount

Looking for beginner/intermediate game dev partner for a multiplayer sewer horror game. My friend and I have designed monsters, items, NPCs, and gameplay systems already. Need help with coding/prototyping. We’re passionate and want to start small.

  • *Say something you think would fit*

NPC Design (Preferably Blender)
Animator Animator
NPC Design (Preferably Blender)
open
Deferred: Agreed Amount

Looking for beginner/intermediate game dev partner for a multiplayer sewer horror game. My friend and I have designed monsters, items, NPCs, and gameplay systems already. Need help with coding/prototyping. We’re passionate and want to start small.

  • *Say something you think would fit*

Texture Designer (No Preferred Software)
Artist Artist
Texture Designer (No Preferred Software)
open
Deferred: Agreed Amount

Looking for beginner/intermediate game dev partner for a multiplayer sewer horror game. My friend and I have designed monsters, items, NPCs, and gameplay systems already. Need help with coding/prototyping. We’re passionate and want to start small.

  • *Say something you think would fit*

Code Writer
Writer Writer
Code Writer
open
Deferred: Agreed Amount

Looking for beginner/intermediate game dev partner for a multiplayer sewer horror game. My friend and I have designed monsters, items, NPCs, and gameplay systems already. Need help with coding/prototyping. We’re passionate and want to start small.

  • *Say something you think would fit*