Danganronpa Project Paradigm- STAFF RECRUITMENT
Project Overview
Danganronpa Project Paradigm is a fan-made spinoff of the canon Danganronpa Series, and has no association with Spike Chunsoft or other related titles.
This Project is rated 16+ for content. Viewer Discretion is Advised
Taking place a decade after the events of V3, The Liberty Organization has focused its entire mission into cultivating the existence of True Ultimates, after witnessing the disastrous conclusion of the killing games that were broadcasted on live television.
A project ten years in the making, The Liberty Organization was proud to present the unveiling of its new learning facility, the Gyakusetsu Academy, a college dedicated to the protection of those with unfabricated Ultimate Talent, and the further growth of their capabilities.
That is, until disaster struck during the opening ceremony.
Akane FudΕ and 19 others were kidnapped and held hostage, finding themselves trapped within the walls of the Gyakusetsu Academy, and forced to partake in the largest killing game yet, called Project Paradigm.
Will Akane and the others escape from this startling revival of the disastrous killing game?
Or will she perish before the secrets of Project Paradigm come to light?
Find out, in Danganronpa: Project Paradigm
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π°ππππ π°ππππππ
ππΈ πππ πΌπππ. π°ππππππ
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πππ πΌπππ ππππ!
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π²ππππ πππ ππππ πππππ , πππ ππππ πππ ππππ ππ!
https://discord.gg/Dfu2xvFP3G
ππ ππ ππππ ππ πππ π’ππ πππππ!
HARD DEADLINE IS SEPTEMBER 9TH
However, with some positions we may accept earlier rather than later!
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For this position, we will be asking for a style that resembles the DRV3 style of CG art! It doesn't need to be 100% accurate/ 1 for 1 rendition of the art style, but we will still ask for something as close as possible.
You will be in charge of drawing the CGs that appear throughout the video series, from the iconic full class shot at the end of the prologue, to special FTE-completion CGs that will be implemented at the end of a fully-completed set of Free-Time Events with a character.
We currently are undecided at how many positions for the role are open, but this part of the description will be updated when we come to a consensus.
*Say something you think would fit*
For background art, I will be asking for a style somewhat close to either the V3 artstyle for backgrounds, or something that is realistic in design.
I will be accepting 2 people for this position as work will be split between backgrounds of the daily life locations (the school grounds, the unlockable areas, the talent labs) and the deadly life requirements (Argument Armament backgrounds, perhaps some execution stage backgrounds, etc.)
A separate position will be open for exclusively the trial room layout and animation of that.
*Say something you think would fit*
The UI Artist for this project will be in charge of creating the UI for Daily and Deadly Life in a similar style to the canon Danganronpa UI, but I am asking for a more unique/modern take on the style to reflect the aesthetic themes of the fangan.
This will include things like season/time of year, as the plan for this fangan is to have each chapter take place in a different season. Prologue and Chapter 1 during Spring/Early Summer, Chapter 2 in Late Summer, Chapter 3 during Autumn, so on and so forth, cycling back to Chapter 7 taking place in early spring.
I will be accepting one person for this position.
*Say something you think would fit*
The Asset Artist for this Fangan will be required to design the assets for things like Counters, Argument Armament Sprites (you know the ones. NO, we will not be having our characters strip down with every phase. I have an idea with how that's gonna work don't worry.), and other miscellaneous assets like death portraits and things similar to that.
I will be accepting one person for this position
*Say something you think would fit*
I will be accepting 2-3 video editors for this project.
The goal for this Video series is to emulate the feel of an actual DR game, and will require a few editors to help out with things like Minigames (Nonstop Debate, Argument Armament, etc) to get that feel like it's a playable game. With it's own unique flairs to it as well.
*Say something you think would fit*
The position of trial room Modeler is quite self-explanatory. Your job will be to help render the trial room in whatever program you feel the most comfortable with (be it Unity or something similar. We can discuss that in further detail if you are chosen)
I will be accepting one person for this position.
*Say something you think would fit*
*Say something you think would fit*
I will be accepting 2 people for this role, and potentially more in the future.
Your goal will be to provide the ambience for this project.
From character themes, to general background music, trial minigame music and more.
For a point of reference, I am looking for music that both references the Danganronpa OST, but also has vibes matching that of games like Library of Ruina, and even Umineko.
*Say something you think would fit*