CONDITIONED (ROBLOX HORROR EXPERIENCE) DEV ONLY AUDITIONED VOICE ACTORS RECRUITED AFTER DEADLINE, STAY TUNED
Project Overview
CONDITIONED
A ROBLOX HORROR EXPERIENCEAbout the Project
Conditioned is a multiplayer psychological horror experience in development on Roblox.
Players awaken inside a classified research facility with no memory of how they arrived. Guided by an enigmatic Doctor, they must endure a series of increasingly disturbing psychological trials designed to test fear, trust, obedience, and the limits of the human mind.
Each trial introduces unique mechanics that force players to work together under pressure. Staying calm, communicating effectively, and following instructions may be the only things keeping them alive—but not everything inside the facility can be trusted.
The game emphasizes atmosphere, environmental storytelling, intelligent AI, immersive sound design, proximity voice chat, and cooperative gameplay over cheap scares.
Inspirations
Outlast Trials
Paranormal (Roblox)
Silent Hill
We're looking for developers experienced with Roblox Lua to help create:
AI enemy behavior
Multiplayer systems
Trial mechanics
Voice chat interactions
Cutscenes
UI systems
Optimization
Environmental events
Experience with PathfindingService, RemoteEvents, and multiplayer development is highly preferred.
3D ModelersSeeking artists capable of creating high-quality horror assets including:
Original creatures
Laboratory equipment
Industrial environments
Modular hallway pieces
Furniture
Medical props
Environmental details
Experience with Blender and Roblox Studio is preferred.
Community Managers & PromotersHelp us grow the community by:
Promoting the game on social media
Growing our Discord server
Recruiting playtesters
Posting development updates
Building excitement before launch
Reliable and active team members
Good communication
Passion for psychological horror
Ability to collaborate with others
Willingness to receive feedback and improve
Long-term commitment to the project
Whether you're an experienced developer or looking to build your portfolio, we'd love to hear from you if you're passionate about creating an unforgettable horror experience.
The Doctor is waiting.
every member who works on the project will be qualified for roblox verified checkmark and i understand many want to get paid for their works, due to circumstances payment is NOT guaranteed and will not be negotiated until project is finished
For q&a add my discord @anyonegotmolly
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Looking for artists who can create:
Original horror creatures
Laboratory and industrial environments
Medical equipment and props
Furniture and modular assets
Environmental details
Please submit any portfolios or experience with 3d modeling
via discord @anyonegotmolly
- english
- blender
- 3d
- horror
- 2d/3d artwork
*Say something you think would fit*
Responsibilities include:
Creature idle, walk, run, chase, and attack animations
Jump scares and cinematic sequences
Cutscene animations
Environmental animations (doors, machinery, medical equipment, etc.)
Character interactions
Death and reaction animations
Preferred Skills:
Blender animation and rigging
Roblox Animation Editor
Experience animating skinned meshes
Understanding of weight, timing, and horror movement
*Say something you think would fit*
We're looking for a creative video editor to help showcase Conditioned throughout development and leading up to release.
Responsibilities:
Edit cinematic game trailers
Create teaser videos and promotional content
Produce TikTok, YouTube Shorts, and other short-form content
Edit development updates and devlogs
Add sound effects, music, subtitles, and visual effects
Help build excitement within the community
Preferred Skills:
Experience with Premiere Pro, DaVinci Resolve, After Effects, CapCut, or similar editing software
Good pacing and storytelling
Ability to create suspenseful horror-style edits
Familiarity with Roblox gameplay and cinematic camera work
We're looking for someone who can help make Conditioned stand out with high-quality promotional content that captures the game's atmosphere and psychological horror.
- english
*Say something you think would fit*
We're looking for a talented composer to create an original soundtrack for Conditioned.
The music should build suspense, create tension, and enhance the psychological horror experience. Rather than constant action music, we're looking for atmospheric, unsettling, and cinematic compositions that make players feel uneasy throughout the game.
Responsibilities:
Compose original background music for trials and cutscenes
Create ambient tracks for exploration and tense moments
Develop unique themes for major events and encounters
Collaborate with the team to match the game's atmosphere
Revise tracks based on feedback when needed
Preferred Skills:
Experience composing horror, suspense, ambient, or cinematic music
Ability to create immersive soundscapes
Familiarity with game music and adaptive soundtracks
Strong communication and collaboration skills
*Say something you think would fit*
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