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  • 7Total Roles
  • 0Open Roles
  • 20Total Auditions
  • 9Following This Project
  • May 31, 2017Listed
  • Jun 07, 2017Deadline
  • VideogameCategory
Sunmore's Previously Completed Works

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    About Bitter Coast - Morrowind Quest Mod

    Bitter Coast Quests - A new era of Morrowind mods.

    Hello all. With the revived interest in Morrowind modding, the release of several new landmasses, the continued work on OpenMW and Tamriel Rebuilt (and the looming release of OpenCS!), I decided to return to Bethesda modding. Morrowind is a huge game with vast possibilities for modding which, with these new tools, may finally be realized.

    I decided on creating a series of quests to bring new life to the Bitter Coast region of Vvardenfell. However, to really take it further, I decided to heavily invest in creating cinematic scenes involving more advanced AI than has been seen in Morrowind before. As you may know, Morrowind is a largely text based game with little voice acting or living AI - it's not that it doesn't have the capability, it's just not... designed to do such things. But, after much experimentation and work over the past few months, I have figured out how to get it to happen. Now, I just need voice actors!

    Who am I

    I am most well known for creating the Niner companion mod for New Vegas, which uses a similar, yet more advanced engine than Morrowind. I have also worked with Oblivion, and collaborated on several other projects related to Bethesda gamebryo games.

    Previous Work

    I have been modding gamebryo games for over 8 years, and have worked with countless voice actors in that time. Here is some of my most relevant work.

    Niner - http://www.nexusmods.com/newvegas/mods/48002/?
    Writer, Developer, Voice Actor

    Northern Front - http://www.nexusmods.com/oblivion/mods/33127/?
    Writer, Developer

    Couriers Cache - http://www.nexusmods.com/newvegas/mods/49531/?
    Writer, Developer, Voice Actor

    Current progress

    I have arrived at the stage where I can no longer proceed without the voice acting! Morrowind modding is a strange beast - just know that this isn't an idea I came up with this morning and am now looking to drag others into. The majority of CS work has been completed. A 2017 release is unquestionable, likely looking around August.

    So if you're interested, please audition. I am very easy to work with and. having largely voiced my own projects in the past, am experienced in directing voice acting. I'm not just recruiting for these few parts - I'm looking to make long term connections with people interested in voice acting Elder Scrolls characters. The parts currently listed are all quite small, 10 - 20 lines at most, but there will be much larger parts in the future. I've sectioned off these parts from some of the simpler quests just to work with initially.

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