Monday Status 2026-08-03
Good morning,
I just thought I'd give a weekly state of the project, so you see where it is going and how it is developing. All data is since last week, so not the total.
Alyieneth
Planned
Voice Lines ready for recording: 108
Quests: 14
Interactions: 12
Implemented
NPCs: all six necessary NPC variants implemented
Outfits: all possible outfit combinations setup
Temporary scars: A small chance to get scars when hunting or fighting, with them disappearing again after an ingame day(werewolf regeneration)
Hair change by location: Open outside, Bound when working as a cook
Werewolf transformation: Based on time of day, moon phase and being wounded
Moon phase handling: Secunda and Masser are tracked individually if possible, having three different full moon effects possible(Masser full, Secunda full, both full) affecting the nightly werewolf form duration and stats
Base daily schedule: sleep at camp, travel to work, work morning, lunch break, work afternoon, return to camp, hunt near camp
Custom gear prepared: Fur armor, daggers, amulet, enchanted fur armor, enchanted daggers, enchanted amulet, custom werewolf skin with amulet, beggar's clothes
New items finished: Juniper Wash(think deodorant), custom werewolf skin(textures with reddish mane), Mock song writing
Trading: two trading locations with individual shop content implemented
ToDos for next week
Implement Quests
Write werewolf form voice lines
Alyieneth's Wolves
Implemented
NPCs: four individual wolves implemented
Base daily schedule: guard camp, hunt with Alyieneth
ToDos for next week
Create custom textures for all wolves
Bjorn Goldbeard
ToDos for next week
Write remaining voice lines
implement NPC
I hope that was somewhat interesting, read you again next week!
Yours,
Idrinth/Björn/Bjoern