Moviethon - RPGmaker Horror game

vicdlc for Former Headmaster

Voice Actor
Voice Actor
Former Headmaster
closed
Unpaid
Role assigned to: vicdlc

The 'Evil Villan' of the whole plotline, should be able to sound like a normal yet strict headmaster and an evil howling spirit which should be fun. Ghost's don't scream so I'll just wright another ghostly attack line for line three. For the ghost lines firstly, feel free to add any modulation you like (or not, don't mind either way), but the main thing is lines that play while we wonders randomly arround the school, so not an emidient angry chacing threat but more like random mumbles, still give the lines alot of enthusiasm. But not angry as such, more like demanding and strict. Good luck!

  • I created Saint Nigel’s school to be a school with strict boundaries, strict guidelines and strict staff. Here at Saint Nigel’s  boarding and day school, we’ll bring up your pupils with the same firm hands as parents, we enjoy watching them develop into polite young gentlemen and ladies fit and ready to go out into society.

  • (Ghost) YOU SHOULD'T BE HERE... ITS AFTER SCHOOL... GO HOME CHILDREN... GO HOME...

  • (Ghost) COME BACK CHILDREN... COME BACK... I NEED TO PUNISH YOU... STRICT BOUNDRIES... STRICT GUIDELINES... PUNISHMENT IS IN ORDER... COME BACK...

vicdlc
Moviethon - RPGmaker Horror game
219jm
219jm

Hi, sorry it's late, but feedback time!: Firstly I suggest you either get a better microphone or edit your audio so it sounds like a better microphone. I may just sound overcritical, but the first thing a developer hears when going through auditions is the quality of microphone, as it's a simple way that 'those with the better microphones will make the game sound better' and although that may mean good voice talents such as yourself and others get left out, your microphone quality isn't good enough to show your talent. On a separate note, I liked the editing you did for the ghosts lines and the way you delivered them was very atmospheric, and would fit perfectly into the game if it wasn't for the fact that it would sound different from all the other characters because of the difference in the quality of the microphone. That's my main advice to you: get a better microphone. I know it's a large expense, but if you're serious about voice acting for projects like this, most of the time, it's an expense that people have to make. The voice acting side of things was great. I did like the way you delivered all the lines, but the first thing I noticed was the change in quality from the other auditions, and that isn't going to make it very far during casting to tell you the truth. Voice acting feedback: Loving the energy your putting into it. Keep on going! Good job and thanks for auditioning.

    vicdlc
    vicdlc

    Thanks for the feedback, however, it was intentionally made "tinny" because the same individual is currently a ghost who was delivering the school "pitch". As a result, it was intended to sound as though it was made many years ago, on substandard equipment. Clearly, mission accomplished on my end, which should've been clear when hearing the ghost lines, however, it's OK, you didn't realize it, and it was too much of a distraction. Best of luck with your project.

      219jm
      219jm

      I'm sorry, my mistake, I was also planning on adding an effect to the microphone in the final version, I just didn't realise somebody would have done it dilibratly, I'm also used to advising people to go out and buy microphones so that was part of the reason. Can I suggest that you re-send your audition raw so I can compare it with the other auditions for the charictor?

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