Looks like the platform filtered out my contact details in the audition above. No worries. You can find everything you need at ericlizaola.com
Looks like the platform filtered out my contact details in the audition above. No worries. You can find everything you need at ericlizaola.com
Composer (Visual Novel)
I'm seeking a composer for Things Perfect and Immortal, a story-driven visual novel currently in active development.
This is a long-term project requiring original music written for specific scenes rather than a complete soundtrack all at once. The game spans a wide range of genres and emotions, including psychological horror, western, science fiction, fantasy, mystery, and quiet character-driven moments. For me, music is another storyteller. It should leave the player feeling something long after the scene has ended.
I already have access to an extensive licensed music library and use it throughout the project. I commission original music only when a scene requires something unique that cannot be achieved with production music. Because of that, I'm looking for a composer who enjoys writing music that supports the pacing, emotion, and storytelling of a scene rather than simply creating background atmosphere.
I'm looking for someone who:
Enjoys collaborating and accepting creative direction.
Is comfortable writing in a variety of musical styles.
Can compose music that evolves with the scene and enhances the player's emotional experience.
Is interested in a long-term creative partnership.
Please include links to your portfolio or examples of your work. Experience scoring games, animation, or film is a plus, but not required. I'm interested in hearing your musical voice and how you approach storytelling through music.
Finalists may be invited to compose a paid sample cue for a specific scene before any long-term collaboration begins.
*Say something you think would fit*