The Rookie: A Halo Fan Film

Valkie for Add. Covenant Enemy Voices [Brutes - Elites - Jackals - Grunts]

Voice Actor
Voice Actor
Add. Covenant Enemy Voices [Brutes - Elites - Jackals - Grunts]
open
Unpaid

COVENANT VOICES (Brutes / Elite / Jackals / Grunts) [Male/Female]: 

Our Depiction Overview [How they will be presented in our film]:

This role is an extra role to add more vocal types to the Covenant in my film. I have a voice actor already who's been able to produce a number of voices, in particular some pretty spot on Elites and Brutes, though I would absolutely be down to hear auditions from anyone who thinks they'll be able to achieve some solid interpretations of any the various Covenant enemies to create a little more variety.



How They Could Sound:

Here I've included a video which provides a selection of voicelines from Brutes, Grunts and Elites (There are a few other characters at the very end but the main section of the film covers these three. The video is also timestamped and segmented so that you'll be able to find each one)

https://www.youtube.com/watch?v=-Tr3i5MH27U

(side note: bare in mind, the above video contains some of the rarer / funnier lines enemies can shout, so they may not be a completely accurate reflection of their more common behaviours)


For these roles I definitely think it would be advised to take a listen, as ensuring that we achieve a faithfully adapted sound is a big priority in order for the result to be successful.But! Once you've gotten a solid understanding of the vibe of each species some variation is totally okay!


I've also mentioned in this role that I'm open to both Male and Female, we somewhat rarely see or hear female Covenant enemies and I'd like to rectify that. The time my film is set in is post-Covenant collapse, so its the perfect point in the timeline to see some very unique combinations of characters free from the structure of the Prophet Heirarchs.


BRUTES:

I've provided some more samples of how Brutes sound in the games here;

https://www.youtube.com/watch?v=8T87mMvs2AQ

Brutes are most typically, well, brutish. Very heavy voices with a sluggish, gravelly nature. Their lines often involve them threatening to eat their foes, or tear them limb from limb. They are the heavy-lifters of the Covenant and are coded that way in all their vocal interpretations.


ELITES:

I've provided some more samples of how Elites sound in the games here;

https://www.youtube.com/watch?v=lys83EjzqnQ

Elites have quite the close sound to Brutes, however they are more agile, honourable, and graceful. They were most often the squad leaders until the Brutes took their place, and they were tactical, intelligent and even at times merciful. 


GRUNTS:

I've provided some more samples of how Grunts sound in the games here;

https://www.youtube.com/watch?v=3nZXE9GkvWM

Grunts are the runts of the litter, they are easily terrified, make jokes to pass the time, and are overall incredibly silly compared to the rest, and we love them for it. Their voices are higher pitched and modulated by their methane-tank masks, giving them this funny and chaotic vocalisation.


JACKALS:

I've provided some samples of how Jackals sound in the games here;

https://www.youtube.com/watch?v=wumEKfZs4Kg

Jackals are usually snipers or defensive cover, they are contracted by the Covenant rather than invested in the cause. Typically though they retain an inability to vocalise human words and often sound a lot more alien than the others. But it would be interesting to hear some attempts at recreating them as they are a pretty important part of Halo and it would be nice to include them in some way.


Besides these main factions there are a few others, but those are also usually more animal vocalisations than human speech, and therefore could be recreated in other ways. If you read this, have played the games, and think you can have a crack at doing them I'm more than happy to accept, but I'm sure I'd be able to figure something out myself as well.


I look forward to hearing your auditions!!

Language:
  • english
  • Alien
Voice description:
  • monster
  • Lively
  • Gravelly
  • wise
  • male adult
  • female teen
  • Mixed
  • male senior
  • female young adult
  • creature
  • male young adult
  • energetic
  • deep
  • Grumbly
  • Honourable
  • alien
  • bassy
  • Beast
  • silly
  • Goofy
  • female adult
  • Majestic
  • female senior
  • male teen
  • Monstrous
  • Ferocious
  • Hostile
  • aggressive
Other info:
  • Audacity (Noise Reduction) preferred
  • Voice Editing (If you're able)
  • [BRUTE:] Wait, I can smell the stench of one nearby... [Snort/snarl] The humans must be close. -- Speak for yourself, he dislikes "Jir'a'ul" more than the Arbiter... This way, I see something over there.

  • [ELITE:] I wonder if the Bishop will promote us when we succeed. You have earned your place with us, you are no Tartarus. -- The human facility lies beyond, once we reach it we will strip the building clean and find out where the trail leads.

  • [GRUNT:] Oohhhh I get it! Its name was "Tends to Tilt"! Maybe we should have kept it on a leash you guys! -- Are we there yet? I need a lunch break! Anyone got a sandwich??

Captain Fawx
Captain Fawx

Heyo! Thanks so much for all your auditions, about to listen to them all now!

You absolutely nailed the grunt voice, and by the sounds of it without any editing which is fantastic!

Additionally, your auditions for the brutes/elites are awesome as well, you've got the ideal depth and grumble to your voice for them!

As I think I've mentioned somewhere before, I would definitely love to be able to include some female covenant characters into the film as they are rarely seen during the games, which to me is a big shame and a missed opportunity in my opinion. So with your submission here being pretty much spot on, I'd be keen on you taking on some characters!

I will wait until the deadline before making any definitive decisions, but you'd be an awesome candidate for a few alien foes in my film! Thanks for the audition!

    Valkie
    Valkie

    Thank you! I’m excited to help bring your project to life!

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